I can't hear the Hymn so well anymore. Pretty soon, I'm gonna be Sin. Completely. I'm glad you're here now. One thing, though... When it starts, I won't be myself anymore. I won't be able to hold myself back. I'm sorry.

Jecht

Braska's Final Aeon is the last boss of Final Fantasy X the player can lose against under normal conditions. Although another boss is fought afterwards as the final boss, it's impossible to die in that battle short of self-incapacitation, making the battle against Braska's Final Aeon the last challenge in the storyline, and is often considered as the "true" final boss.

Every time Yu Yevon possesses one of Yuna's aeons in the final battle, they take on the appearance of the Dark Aeons. This could mean that Braska's Final Aeon also looked different before becoming Sin's core.

Stats[edit | edit source]

First

Second

Battle[edit | edit source]

I promise this will be quick! Hit me with all you got, Dad!

Tidus

The player starts the battle with Tidus, Yuna and Auron. Braska's Final Aeon is fought in two stages. Upon taking enough damage, it will draw out a gigantic sword and gain a new ultimate attack. Braska's Final Aeon is flanked by two Yu Pagodas that remove statuses and use Power Wave to heal Braska's Final Aeon for 1,500 each time and increase his Overdrive gauge. The Pagodas each have 5,000 HP and can be killed, but will return a few rounds later with increased health equal to the amount of excess damage by their finishing blow; for example, if they start off with 5,000 HP and are dealt two attacks worth 2,700 and 2,600 respectively, they will revive with 5,300 HP.

Braska's Final Aeon has an Overdrive gauge that fills as he gives and receives damage, and when he is healed by the Pagodas. Tidus can reset the gauge by talking with a Trigger Command, but this can only be done twice and should be reserved for the battle's second half.

Jecht Beam can cause petrification, and his standard attack can shatter a petrified character. Since Jecht Beam also does damage, if a character is killed by it, then they will shatter instantly. Jecht Beam also has a very small chance to inflict a critical hit. The Triumphant Grasp Overdrive will deal heavy damage; during the first form it also inflicts the Zombie status and has a small chance to inflict a critical hit. When faced with an aeon, Braska's Final Aeon will use Jecht Bomber as an alternate Overdrive, which can do up to 4,000 HP damage.

In his second form, Braska's Final Aeon will draw a mighty sword from his chest, and spikes that resemble wings emerge from his back. He will hit all party members at once, delay their turn, and do more damage than before. Though not named on-screen, his sword swipe is called Blade Blitz in the game's data files. Triumphant Grasp is stronger than the first form, but no longer inflicts Zombie or a chance of a critical hit. When Braska's Final Aeon's HP falls below half, his Overdrive will change to Ultimate Jecht Shot, which can hit all characters for around 4,000 to 5,000 damage. Against aeons, he continues using Jecht Bomber as an Overdrive.

Braska's Final Aeon is vulnerable to several status ailments, most notably Zombie.

Strategy[edit | edit source]

With Celestial Weapons and the Break Damage Limit ability, players who decide to do those sidequests before entering the final stages will find the battle easy.

To protect against petrification, the player can equip Stoneproof armor. (Capturing one of each fiend in Djose Highroad for the Monster Arena yields 99 Petrify Grenades that can be used to add Stoneproof to armor.)

It is best to kill the Pagodas off at the same time, as the remaining Pagoda will spam Curse and other nasty spells. Since the Pagodas initially take their turns right after one another, it may be effective to cast Slow on one of the Pagodas separating their turns and minimizing the effectiveness of their Power Wave.

Jecht Bomber can be reduced to a quarter of the normal damage by using the aeons' Shield and further by using Cheer. When Braska's Final Aeon enters the second battle phase and starts charging for Ultimate Jecht Shot, Tidus should use his Talk command.

Keeping the party members' HP up is vital. Buffs such as Protect, Haste and Regen are useful, and if Yuna has learned Auto-Life, it will also help. Using Stamina Tonics to double the party's max HP is good, especially when coupled with Break HP Limit. (Capturing at least one of each fiend in Besaid for the Monster Arena yields 99 Stamina Tonics.)

Doublecasting Flare and Ultima, and using plenty of Overdrives, will prove effective.

Possibly the easiest strategy is as follows: Yuna should have finished her Sphere Grid path and started on a new path by this time. If she is taken down Tidus's or Auron's path, she can quickly develop her strength attribute, which magnifies her aeons' strength. If Yuna has Anima available it can potentially destroy the Final Aeon's second form in just two hits by inflicting up to 99,999 damage per hit.

Even without Anima, Bahamut's Overdrive, along with a couple of regular attacks, should dispatch of this boss, provided Yuna's strength attribute is at least 28. Shiva's Overdrive is also potent, with damage figures around 40,000 not being unusual for an average-stat player (providing the player has upgraded Lulu's Onion Knight with the Venus Crest first).

Though it may take a few tries, the player can poison the boss, and Auron's "Break" skills can take effect as well. Braska's Final Aeon is not immune to Zombie, so if the player uses Zombie Attack the Yu Pagodas will damage him rather than heal him, although the Yu Pagodas will also remove these status ailments on their turn.

An easy way to deal a lot of damage fast is to get Rikku to mix two Wings to Discovery to make Trio of 9999, which makes every attack do 9,999 damage. With this Tidus's Slice & Dice should deal ~50,000 damage, and Wakka's Attack Reels can take out a whopping 119,988 HP. Rikku herself can use a Gem, which will do another ~50,000 damage.

For those who wish not to use gamebreaking methods, a common approach is to doublecast Flare or Ultima with a high Magic character who does not have Break Damage Limit to keep the Yu Pagodas dead by consistently hitting them for exactly 9999, while minimizing the hazard presented by Braska's Final Aeon himself through use of Power Break and Protect, and perhaps Cheer.

With maxed stats and use of the Celestial Weapons, the battle can be won in three hits (one-hit kill for the first half and two for the second). If this method is taken, the Yu Pagodas can be ignored, as they will never get a turn.

Braska's Final Aeon can be killed in one hit with Yojimbo's Zanmato. If Zanmato is used on the first form, the second form must still be fought.

Other appearances[edit | edit source]

Dissidia Final Fantasy (2008)[edit | edit source]

Braska's Final Aeon appears as Jecht's EX Mode. He is human in size and shape, though otherwise resembles the Final Aeon. The Final Aeon's attacks Triumphant Grasp and Ultimate Jecht Shot are available to Jecht as HP attacks, and he can learn Jecht Beam in Dissidia 012 Final Fantasy.

Theatrhythm Final Fantasy Curtain Call[edit | edit source]

As Braska's Final Aeon, this creature is the culmination of his summoning prowess and Jecht's own physical strength, making it a force of destruction that would topple Sin - and bring tragedy to Tidus and Yuna.

Braska's Final Aeon CollectaCard

Braska's Final Aeon appears as a boss-type enemy.

Pictlogica Final Fantasy[edit | edit source]

PFF Braska's Final Aeon.png
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Final Fantasy Airborne Brigade[edit | edit source]

Baknamy FFTA2.pngThis section about an enemy in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy All the Bravest[edit | edit source]

Possessed of a wish to save the world, and the will to end the spiral of death.

Bestiary

Braska's Final Aeon in Final Fantasy All the Bravest.

Braska's Final Aeon is a boss inside the Zanarkand Ruins. Defeating him rewards the player the Caladbolg.

Final Fantasy Record Keeper[edit | edit source]

FFRK Braska's Final Aeon FFX.png
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Final Fantasy Brave Exvius[edit | edit source]

Braska's Final Aeon appears as part of the Final Fantasy Series Boss Battles representing Final Fantasy X. In this game the Boss focuses exclusively on physical attacks and buffing his ATK stat regularly. Some abilities like Jecht Beam or Curse are used but the Yu Pagodas are not present. Most notably neither Triumphant Grasp or Ultimate Jecht Shot are employed and are replaced by other abilities.

Mobius Final Fantasy[edit | edit source]

MFF Braska's Final Aeon FFX.jpg
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Non-Final Fantasy guest appearances[edit | edit source]

Puzzle & Dragons[edit | edit source]

PAD Braska's Final Aeon Icon.png

Braska's Final Aeon appeared in Puzzle & Dragons as part of the Final Fantasy collaboration. He was first introduced in the collaboration event that happened in the North American version of the game from May 16, 2016 to May 29, 2016. When fought in the Void Beyond, he uses the skills Arrrgh!, Jecht Beam, Osmose, Power Wave, Triumphant Grasp, Ultimate Jecht Shot and Ughh... After defeating him, he drops Tidus's Brotherhood.

He was obtainable as a 5-star ranked unit named "Braska's Final Aeon", with a physical type and water and dark elements.

As a 5-star ranked unit, Braska's Final Aeon appears in his standard form and is fueled with power by the Yu pagodas next to him. His active skill is Ultimate Jecht Shot and his leader skill is I won't be able to hold myself back.

Gallery[edit | edit source]

Names in other languages[edit | edit source]

Braska's Final Aeon is called Jecht, l'Ultime Chimère ("Jecht, the Final Chimera") in the French version.

Related enemies[edit | edit source]

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