All Gridanians may rightly claim to share a close relationship with nature, but none is so intimate as that of the botanist. It is our calling to nurture the natural environment to the mutual benefit of man and wood.
Fufucha
The Botanist is a Disciple of the Land in Final Fantasy XIV.
Overview[]
The botanist's profession encompasses the procurement of resources from all forms of plant life. This includes harvesting vegetables and grains, tending fruit-bearing trees, cultivating fibrous plants, logging timber, and more.
Botanists also endeavor to educate others about the need to maintain a symbiotic relationship with Eorzea's plants, rather than carelessly stripping them of their useful parts. Owing to their intimacy with nature, botanists are known to revere Nophica, the goddess of abundance.Lodestone
Botanists specialize in gathering raw materials used as crafting ingredients for other guilds, notably the Carpenters', Weavers', Alchemists', and Culinarians'. Botanists also attempt to educate others about the importance of achieving a symbiotic relationship with Eorzea's flora, rather than carelessly stripping them of their useful parts. This is perhaps best exemplified by the revolutionary irrigation methods devised by Gridania, which first made low-impact, high-yield crop propagation possible.
Gameplay[]
With a Hatchet equipped, the Botanist can harvest materials from trees by locating a "node", then interacting with it. A menu will then pop-up listing possible materials along with the percentage chance the item will be successfully harvested, and the percentage chance the item can be of a higher quality.
At first, the menu contains unknown materials with known drop rates. The materials will only be revealed once it is successfully gathered. At each attempt, the material to be gathered can be changed. The player has a limited amount of attempts to gather as each attempt, successful or not, lowers the node's health bar. Abilities can be used during each attempt.
After a successful gather, experience points towards the Botanist class will be rewarded. It is also possible to get chained experience bonuses when gathering in succession.
Equipment[]
Botanists use hatchets as their primary tool and scythes as their secondary. Their armor is primarily made up of "Gathering" gear that they share with other disciples of the land. Gathering gear provides bonuses to the gathering, perception, and GP attributes. The Gathering and perception attributes respectively improve the chance of successfully gathering an item and the chance of receiving a high quality version of said item. GP is the resource they use in place of MP for their abilities.
Lists of botanist equipment | |
---|---|
Abilities[]
Class actions[]
Traits[]
Removed actions[]
The following abilities have been removed. Removed abilities will still appear on the hotbar, their icon greyed out icon with a red strikethrough. They will have no effect and must be removed by the player. The given statistics represent their last form before their removal.
Action | Level | GP Cost | Recast |
---|---|---|---|
Stealth |
8 | — | — |
Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 20 and below.
Removed in patch 5.1. | |||
Preparation |
12 | — | — |
Reveals the conditions for obtaining HQ items while gathering.
Removed in patch 6.0. | |||
Leaf Turn |
15 | 100 | — |
Increases the chance of obtaining HQ items while gathering by 10%. Does not increase chances for items which start at 0%.
Removed in patch 6.0. | |||
Nophica's Ward |
20 | 400 | — |
Increases earth shard yield by two.
Removed in patch 5.1. | |||
Menphina's Ward |
20 | 400 | — |
Increases ice shard yield by two.
Removed in patch 5.1. | |||
Llymlaen's Ward |
20 | 400 | — |
Increases wind shard yield by two.
Removed in patch 5.1. | |||
Brunt Force |
25 | — | — |
Increases the chance of obtaining regular or HQ items to 100%. Does not apply to items at 0%. Can only be activated after chain #4.
Removed in patch 6.0. | |||
Leaf Turn II |
35 | 300 | — |
Increases the chance of obtaining HQ items while gathering by 30%. Does not increase chances for items which start at 0%.
Cannot be used with Leaf Turn. Removed in patch 6.0. | |||
Toil of the Pioneer |
50 | 300 | — |
Renders all out-of-reach items reachable.
Removed in patch 5.1. | |||
Collector's Glove |
50 | — | — |
Utilize your expansive knowledge of botany to uncover collectables amongst regular items.
Removed in patch 5.4. | |||
Methodical Appraisal |
50 | — | — |
Appraise a gathering node for collectables.
Increases item rarity by perception x1. Removed in patch 5.4. | |||
Discerning Eye |
50 | 200 | — |
Improves next item rarity increase by 50%.
Removed in patch 5.4. | |||
Instinctual Appraisal |
51 | — | — |
Appraise a gathering node for collectables.
Increases item rarity by perception x0.8-1.5. Removed in patch 5.4. | |||
Utmost Caution |
51 | 200 | — |
Reduces next item wear increase by 10.
Removed in patch 5.4. | |||
Deep Breath |
52 | 300 | — |
Nullifies item wear increase for one of the next three appraisal attempts.
Removed in patch 4.0. | |||
Impulsive Appraisal |
53 | — | — |
Appraise a gathering node for collectables.
Increases item rarity by perception x0.9.
Uses one gathering attempt. Removed in patch 5.4. | |||
Single Mind |
57 | 200 | — |
Execute an appraisal without using a gathering attempt.
Removed in patch 5.4. | |||
Prune |
58 | 100 | — |
Increases the chance of obtaining an HQ item on your next gathering attempt by 10%. Does not increase chances for items which start at 0%.
Removed in patch 6.0. | |||
Last Ditch |
59 | 50 | — |
Increases the collectability of an item. Can only be executed when item wear is beyond its maximum.
Removed in patch 4.0. | |||
Prune II |
60 | 200 | — |
Increases the chance of obtaining an HQ item on your next gathering attempt by 20%. Does not increase chances for items which start at 0%.
Removed in patch 6.0. | |||
Impulsive Appraisal II |
61 | — | — |
Appraise a gathering node for collectables.
Increases item rarity by perception x0.9. Increases item wear by 10.
Percentage determined by your perception rating. Removed in patch 5.4. | |||
Leaf Turn III |
63 | 300 | — |
Increases the chance of obtaining HQ items while gathering by 30% - 100%. Increase is determined by your perception rating. Does not increase chances for items which start at 0%.
Cannot be used with Leaf Turn. Removed in patch 6.0. | |||
Nophica's Counsel |
67 | 10 | — |
Increases the chance of obtaining an HQ item on your next gathering attempt. Increase is random and is only overwritten if the value is higher than the current one. Does not increase chances for items which start at 0%.
Can be used with any action that increases chance of obtaining an HQ item. Removed in patch 6.0. | |||
Stickler |
71 | — | — |
Appraise a gathering node for collectables.
Increases item rarity by perception x0.5. Removed in patch 5.4. | |||
Pick Clean |
77 | 250 | — |
Reduces the chance of obtaining HQ items to 0% but increases item yield by up to three. Number determined by your perception rating. Does not increase item yield if all gathering node items start at 0%. Removed in patch 6.0. | |||
Mind of the Pioneer |
78 | 300 | — |
Increases the chance of obtaining items while gathering by 10%, while increasing the chance of obtaining HQ items by 20%. Does not increase chances for items which start at 0%.
Removed in patch 6.0. |
Other appearances[]
Final Fantasy Trading Card Game[]
Botanist appears in Final Fantasy Trading Card Game as Earth-elemental Backup cards.