Bomb is an enemy from Final Fantasy XII. It can be found in the Barheim Passage, as well as the Salikawood as part of the boss fight against King Bomb in both he main game and in Trial ModeStage 21. The Bombs in Barheim are docile until attacked, or until magick is cast by the player nearby. Barheim Passage has two versions of the Bomb; the higher level version is fought in the optional part accessed after obtaining the Barheim Key from the patient in the desert quest at the Dalmasca Estersand village. Bombs also appear in the game's playable demo, where they are weak to ice instead of water.
An enscorceled weapon for use against mages in days past, left to grow wild. Known to react swiftly to the presence of magick, the action of which triggering explosive energies contained within. Notwithstanding, the release of said energy leads to an explosion of a physical nature, making it greatly effective against targets who rely upon magickal protection. Many are the mages who hesitate to work magicks around bombs and their ilk.