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Stats[edit | edit source]
|Magic Materia||Lightning, Master Magic|
|Effect||Low lightning-elemental damage.|
|Compatible Support Materia||Added Cut, All, Final Attack, HP Absorb, Magic Counter, MP Absorb, MP Turbo, Quadra Magic, Sneak Attack, Steal as well|
Bolt deals damage in the following formula:
where "Level" is the caster's current level and "Magical Attack" is their Magic atk stat. This is effectively 0.5x the base magic damage.
Use[edit | edit source]
Bolt can be used by characters with the Lightning Materia at level 1. At early levels, it can be a potent spell to cast on enemies that resist physical attacks, but are more vulnerable to magic generally. It is especially useful against enemies weak to Lightning-elemental attacks, particularly mechanical enemies, such as Shinra robots.
Bolt can be amplified by pairing the Lightning Materia with Support Materia. The All Materia allows it to hit all enemies, while MP Turbo both boosts its damage and its MP cost, making it more effective. As the spell has a low MP cost in general, it can be efficient on Bolt.
At later levels, Bolt is outclassed by Bolt2 and Bolt3, both gained from the Lightning Materia. However, Bolt should still be used if the player wishes to conserve MP.
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