Lightning element attackDescription
|Magic Materia||Lightning, Master Magic|
|Effect||Moderate lightning-elemental damage.|
|Compatible Support Materia||Added Cut, All, Final Attack, HP Absorb, Magic Counter, MP Absorb, MP Turbo, Quadra Magic, Sneak Attack, Steal as well|
Bolt2 deals damage in the following formula:
where "Level" is the caster's current level and "Magical Attack" is their Magic atk stat. This is effectively 1.25x the base magic damage.
Bolt2 can be used by characters with the Lightning Materia at level 2. If obtained early on, it can deal considerable damage when compared with most other attacks available to the player at this stage, outside of Limits. It also has a high MP cost early on, meaning it is best to save it against tougher enemies or bosses, while Bolt is used as the primary damaging spell. As a Lightning-elemental spell, it is best against enemies weak to Lightning, such as mechanical enemies like Shinra robots.
Bolt2 can be amplified by pairing the Lightning Materia with Support Materia. The All Materia allows it to hit all enemies, while MP Turbo enhances its damage while also increasing its MP cost. If the player has multiple Lightning Materia linked to different Support Materia, they can get multiple effects for a single casting of Bolt spells.
As the party's max MP increases, Bolt2 can be used much more frequently, especially if paired with MP Absorb, meaning it replaces the role of the basic Bolt spell. As characters improve further, it itself is overtaken by Bolt3, which remains the most powerful Lightning spell thereafter. The E.Skill Trine is superior to Bolt2, as it is more powerful, costs less MP, and natively targets all enemies.
Bolt2 can be used by the enemies SOLDIER:3rd, Lost Number in its base and magical forms, Yang, Garuda, Grimguard in its Defense form, and Unknown 3. It can also Turks:Rude, during the Rocket Town and Gelnika encounters.