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Perform blue magic.


Blue Magic, also known as Blue, is a Magic skillset in Final Fantasy V. It is the special ability of the Blue Mage, and marks the first way in Final Fantasy to use magic learned from enemies.

Blue Magic comes in a variety of different forms, from offensive spells to positive enhancements. Some of the most useful spells in the game are Blue Magic.


Blue Magic is the innate command of Blue Mages. Upon reaching job level 3, for a total of 100 AP (70 AP from level 2), any job can equip Blue Magic, giving them access to all spells learned by the party.


The character must be hit by the Blue Magic spell either as a Blue Mage or as another job with the Learning ability equipped to learn the spell. Only one character is required to learn a specific spell for it to be used by the others. Some enemies never normally use the desired spell onto the party and must be forced to do so to learn it (via Control). The character does not need to live through the attack: the desired Blue Magic spell will be learned as long as the player wins the battle. However, the battle must be won and cannot be fled, or the spell will not be learned.

Blue Magic is the only school of magic that cannot be dualcast. Unlike other types of magic, Blue Magic is not disabled if the user is silenced. Most Blue Magic spells have their own effect formulas, but the Aero spells use the damage formula of the other spells (see respective articles), and Level 3 Flare has the same damage formula as the normal Flare spell; similar to the normal magic damage formula, but disregarding most of the targets' Magic Defense. Damage is capped at 9999.

Any job equipped with the Blue Magic ability will gain their character's base Freelancer Magic +23 if their default stat is lower.

Upon mastery, Freelancers and Mimes gain the Blue Mage's base Agility, Stamina and Magic unless they already have a higher base from another mastered job. They will also gain Learning as an innate support ability.

List of spells[]

The following is a list of Blue Magic. Enemies in italics must be controlled with the Control ability and "forced" to attack for the Blue Mage to learn the spell from them. An alternative method is to confuse them into casting spells onto the Blue Mage (only applicable to self-helping skills, or in certain cases, with the help of reflect). Enemies in bold must be given MP to use Blue Magic.

Ability MP Learned From Effect Image
10 Exdeath, Azulmagia, Hades, Unknown (#172), The Damned Kills one non-Heavy enemy after 30 seconds. Doom
Curses one enemy to die in 30 seconds.
1 Parthenope, Azulmagia, Death Dealer, Shinryu, Hades Kills one random ally or enemy. Fails against targets with death immunity and the undead. Roulette
KO's a randomly chosen target.
Aqua Breath
38 Dhorme Chimera (All), Manticore, Leviathan, Bahamut, Crystal (#279), Enuo, Famed Mimic Gogo, Aquagel Deals non-elemental damage to all enemies (Spell Attack = 75). Deals 8 times the damage to desert enemies. Aqua Breath
Uses bubbles to surround and damage all enemies.
Level 5 Death
(L5 Doom)
22 Page 64, Level Checker, Azulmagia, Executor, Enuo, Level Tricker Kills enemies whose levels are a multiple of 5. Ignores death resistance, works on Heavy enemies, but restores the undead. Level 5 Death
Hits targets with levels that are multiples of 5.
Level 4 Graviga
(L4 Quarter)
9 Ghidra, Level Tricker, Level Checker, Azulmagia, Executor, Enuo Casts Graviga on enemies whose levels are a multiple of 4. Level 4 Graviga
Hits targets with levels that are multiples of 4.
Level 2 Old
(L2 Old)
11 Magic Dragon, Level Checker, Azulmagia, Executor, Shinryu, Level Tricker Inflicts old on enemies whose levels are a multiple of 2. Level 2 Old
Hits targets with levels that are multiples of 2.
Level 3 Flare
(L3 Flare)
18 Exdeath, Level Checker, Executor, Tunneller (Zephyrus), Shinryu, Red Dragon, Archeosaur, Enuo Casts Flare on enemies whose levels are a multiple of 3. Level 3 Flare
Hits targets with levels that are multiples of 3.
Pond's Chorus
(Toad Song)
5 Azulmagia, Elf Toad, Metamorph (Elf Toad), Archeotoad, Kornago, Farfarello, Gilgamesh (#284), Lemure, Vilia Inflicts toad on one target. Pond's Chorus
Inflicts one enemy with toad status.
Lilliputian Lyric
(Little Song)
5 Mini Magician, Gilgamesh (#284), Cherie, Farfarello, Azulmagia, Vilia, Mykale Inflicts mini on one target. Lilliputian Lyric
Inflicts one enemy with mini status.
7 Crew Dust, Ramuh, Neon, Gilgamesh (#284), Necrophobe, Azulmagia, Headstone, Orukat, Parthenope, Stone Mask Inflicts darkness on all enemies. Flash
Inflicts darkness on all enemies.
Time Slip
9 Traveler, Gilgamesh (#284), Azulmagia, Cherie, Mykale Inflicts old and sleep on one target. Time Slip
Causes sleep and old status on one enemy.
Moon Flute
3 Page 256, Jackanapes, Mykale Inflicts berserk on all allies. Moon Flute
Causes berserk status for all allies.
Death Claw
21 Death Claw, Treant, Gilgamesh (#274), Soul Eater, Azulmagia, Iron Claw, Objet d'Art, Strapparer Reduces a target's HP to single digits and inflicts paralyze. Death Claw
Brings one enemy to the point of death. Causes paralysis.
4 Moldwynd, Gigas, Magissa, Mykale, Azulmagia, Defeater Deals wind-elemental damage to one or all enemies. (Spell Attack = 20) Aero
Deals wind damage.
(Aero 2)
10 Gigas, Enchanted Fan, Page 32, Gilgamesh (#268), Enkidu, Abductor(Enemy), Azulmagia, Galajelly Deals wind-elemental damage to one or all enemies. (Spell Attack = 50) Aera
Deals wind damage.
(Aero 3)
24 Metamorph (Enchanted Fan), Magic Dragon, Elm Gigas, Crystal (#280), Baldanders, Neo Exdeath, Dark Elemental (Grand Aevis), Enuo, Cherie, Ziggurat Gigas (Zephyrus) Deals wind-elemental damage to one or all enemies. (Spell Attack = 140) Aeroga
Deals wind damage.
Flame Thrower
(Burn Ray)
5 Prototype, Flame Thrower, Mecha Head, Omega, Omega Mk.II, Triton, Great Dragon, Azulmagia, Claret Dragon, Mindflayer Deals fire-elemental damage to one enemy. (Spell Attack = 50) Flame Thrower
Engulfs one enemy in flames.
Goblin Punch
0 Goblin, Black Goblin, Gilgamesh (#268), Gobbledygook, Azulmagia, Sahagin, Nix Deals non-elemental damage to one target. If the target's level is the same as the caster's, deals 8 times the damage instead. Ignores row positions and weapons' special effects (e.g. Excalipoor hits at full power and Chicken Knife has no chance to cause fleeing). Goblin Punch
Attacks one enemy with a goblin's strength.
Dark Spark
27 Black Flame, Strapparer, Ushabti, Azulmagia, Hades, Shadow, Druid Halves the target's current level. Dark Spark
Halves target's level.
19 Magic Dragon, Ziggurat Gigas, Ushabti, Azulmagia, Page 256, Shadow, The Damned Halves the target's Defense. Off-Guard
Reduces target's defense.
(Pep Up)
13 Mythril Dragon, Gargoyle, Birositris, Devilfish, Unknown (#169), Mover Sacrifices the caster and fully restores one target's HP and MP. Transfusion
Sacrifices caster to completely restore an ally's HP and MP.
Mind Blast
6 Wendigo, Twintania, Mindflayer, Azulmagia Deals non-elemental damage while inflicts sap and paralyze to one target. (Spell Attack = 80) Mind Blast
Attacks one enemy and causes paralysis and sap status.
(Red Feast)
2 Steel Bat, Blood Slime, Abductor (#270), Zombie Dragon, Enkidu, Dark Aspic, Python, Mercury Bat, Achelon, Dechirer, Shadow Absorbs HP from target and restores caster's HP. The amount it absorb is calculated The GBA version is bugged so that the formula is not divided by 2 at the end. Vampire
Absorbs HP from one enemy.
Magic Hammer
3 Byblos, Drippy, Apanda, Oiseaurare Halves target's MP. Magic Hammer
Halves target's MP.
Mighty Guard
72 Ironclad, Stingray, Azulmagia, Shinryu, Neo Shinryu Grants protect, shell, float to the party. Mighty Guard
Casts Protect, Shell, and Levitate on all allies.
1 Motor Trap, Bomb, Purobolos, Grenade, Gilgamesh (#310), Prototype, Unknown (#171) Kills caster to deal non-elemental piercing damage to one target equal to user's current HP. Self-Destruct
Sacrifices caster to deal massive damage to one enemy.
3 Azulmagia, Kuza Beast, Tyrannosaur, Wild Nakk, Behemoth, Gel Fish, King Behemoth, Mecha Head, Numb Blade, Tunneller (Zephyrus) Deals non-elemental piercing damage to one target equal to caster's Maximum HP minus their current HP. ???
1000 Needles
25 Lamia Queen, Cactus, Hedgehog, Lamia, Lemure, Mykale Deals 1000 damage to one target. Damage cannot be reduced. 1000 Needles
Deals 1,000 damage to one enemy.
White Wind
28 Enchanted Fan, Dark Elemental (All), White Flame, Hellraiser, Azulmagia, Enkidu Restores HP to party equal to caster's current HP. White Wind
Restores each party member's HP by an amount equal to the caster's current HP.
7 Mecha Head, Prototype, Rocket Launcher, Enkidu, Gilgamesh (#274), Soul Cannon, Azulmagia, Motor Trap Reduce target to 1/4 of its current HP. Missile
Quarters an enemy's HP.

Earliest each Blue Magic can be obtained[]

Other appearances[]

Final Fantasy Airborne Brigade[]

Ability Cards
Legend Cards
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Super Famicom
Game Boy Advance
Defunct mobile and Steam release
Misc. Images (Defunct mobile and Steam releases)