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Blue Mage is a job in Final Fantasy XIV introduced in version 4.5. It is described to be a "Limited Job" not associated with any class, and can only learn actions/abilities from enemies. Blue Mages have a lower level cap than other jobs, originally only reaching a maximum level of 50 on release, which was raised to 60 in patch 5.15 and further to 70 in patch 5.45.

To unlock the job, the player needs to be level 50 in at least one Disciple of War or Magic class.

Gameplay[]

Though described as a solo job, the Blue Mage's solo gameplay is oriented towards the Masked Carnivale, a single-player combat-puzzle event exclusive to Blue Mages. For all other content available to them, a Blue Mage will work best in a party. They can only participate in instanced duties as members of a pre-formed party. They're forbidden from Duty Roulette, PvP, Deep Dungeon, and similar other content with matchmade player queues or a level-cap above 60. Displayed skills include traditional abilities, such as 1000 Needles, and the ability to copy skills from primals, such as Shiva's ice bow.

A Blue Mage, assuming most or all skills are learned, does not have any set rotation of skills to use, and due to the individually weak potencies of their main attack and supplementary attacks (such as the starting spell Water Cannon, or Glower), it is in their best interest to learn skills such as Off-guard and Peculiar Light to maximize their output. They are set apart from full jobs by the contextual and powerful nature of their various learned skills: Ram's Voice and the Northerlies spell (combined with Dropsy from Aqua Breath) can be used to completely freeze enemies for long durations, White Wind can be used as a full-party full heal, and there are various instant-death or HP percentage-based skills which can be used on a wide array of foes. Aetherial Mimicry, introduced in version 5.15, can be used to seamlessly fill any of the three roles, and skills obtained from primals are some of the most powerful available to a Blue Mage.

Overall Blue Mage is an excellently self-sufficient job, and their ability to pin down enemies for long periods, use any learned skill in any dungeon regardless of level-sync, and deliver very situational but very heavy damage alongside buffs and healing gives them a support role when placed alongside other jobs in a party. Their usefulness is almost entirely determined by how many skills they know or what skills they know, however, due to Blue Mage only starting with one spell and only learning skills through their own adventuring. As well, their limited ability to revive (only accessible with Angel Whisper and on a five-minute cooldown) hampers their ability to function as a healer, though for actual healing they are extremely powerful.

Equipment[]

A hyuran blue mage with the the Spirit of the Whalaqee and Magus's artifact armor.

Blue mages wield canes as their weapons. Due to scaling much more sharply with Intelligence than other disciplines, blue mage weapons have no bonus attributes beyond materia slots on some of them, making their choice of weapon more a matter of taste or of materia slots than a piece of gear to upgrade. Their armor is primarily made up of "Casting" gear, armor with low physical defense and high magic defense that they share with other magical DPS classes.

The primary attribute for blue mages is intelligence, which boosts their attack magic potency, and should always be prioritized over other attributes. As a DPS discipline, they draw the most benefit from the critical hit, direct hit, spell speed, and determination secondary attributes, which all improve their damage dealing capabilities in some way.

Lists of blue mage equipment

Blue Mage's Arm Blue Mage's Arms

Head Head
Body Body
Hands Hands
Waist Waist
Legs Legs
Feet Feet

Earrings Earrings
Necklaces Necklaces
Bracelets Bracelets
Rings Rings
Soul Crystal Soul Crystal


Abilities[]

Ability Level Type Cast Recast MP Cost Range Radius
Water Cannon
Water Cannon from Final Fantasy XIV icon.png
Spell 2s 2.5s 100 MP 25y 0y
Deals water damage with a potency of 200.
Flame Thrower
Flame Thrower from Final Fantasy XIV icon.png
Spell 2s 2.5s 200 MP 0y 8y cone
Deals fire damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
Aqua Breath
Aqua Breath from Final Fantasy XIV icon.png
Spell 2s 2.5s 200 MP 0y 8y cone
Deals water damage to all enemies in a cone before you with a potency of 140 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Inflicts Dropsy, dealing water damage over time
Potency: 20
Duration: 12s
Flying Frenzy
Flying Frenzy from Final Fantasy XIV icon.png
Spell 1s 2.5s 200 MP 20y 6y circle
Delivers a jumping physical attack to target and all enemies nearby it with a potency of 150 for the first enemy, and 50% less for all remaining enemies.
Cannot be executed while bound.
Drill Cannons
Drill Cannons from Final Fantasy XIV icon.png
Spell 2s 2.5s 200 MP 20y 20y line
Deals physical damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Potency is increased to 600 when target is afflicted with Petrification. The Petrification effect is also removed.
High Voltage
High Voltage from Final Fantasy XIV icon.png
Spell 2s 2.5s 200 MP 0y 12y circle
Deals lightning damage to all nearby enemies with a potency of 180 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Paralysis
Duration: 15s
Additional Effect: Potency increased to 220 when target is afflicted with Dropsy
Additional Effect: Duration of Paralysis is increased to 30 seconds when target is afflicted with Dropsy
Loom
Loom from Final Fantasy XIV icon.png
Spell 1s 2.5s 200 MP 15y 0y
Move quickly to the specified location.

Cannot be executed while bound.

Final Sting
Final Sting from Final Fantasy XIV icon.png
Spell 2s 2.5s 3y 0y
Deals physical damage with a potency of 2,000 while incapacitating self.
Additional Effect: Inflicts Brush with Death on self
Duration: 600s
Effect will not be removed upon revival or further incapacitation.
Cannot be executed while under the effect of Brush with Death.
Song of Torment
Song of Torment from Final Fantasy XIV icon.png
Spell 2s 2.5s 400 MP 25y 0y
Deals unaspected damage with a potency of 50.
Additional Effect: Damage over time
Potency: 50
Duration: 30s
Glower
Glower from Final Fantasy XIV icon.png
Spell 2s 2.5s 200 MP 15y 15y line
Deals lightning damage to all enemies in a straight line before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Paralysis
Duration: 6s
Plaincracker
Plaincracker from Final Fantasy XIV icon.png
Spell 2s 2.5s 200 MP 0y 6y circle
Deals earth damage to all nearby enemies with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
Bristle
Bristle from Final Fantasy XIV icon.png
Spell 1s 2.5s 200 MP 0y 0y
Increases the potency of the next spell cast by 50%.
Duration: 30s
Effect cannot be stacked with Harmonized.
White Wind
White Wind from Final Fantasy XIV icon.png
Spell 2s 2.5s 1500 MP 0y 15y circle
Restores own HP and the HP of all nearby party members by an amount equal to your current HP.
Level 5 Petrify
Level 5 Petrify from Final Fantasy XIV icon.png
Spell 2s 2.5s 400 MP 0y 6y cone
Petrifies all enemies in a cone before you.
Duration: 20s
Chance of successful attack is low.
Enemy level must be a multiple of 5. Has no effect on enemies of higher level than your own.
Sharpened Knife
Sharpened Knife from Final Fantasy XIV icon.png
Spell 1s 2.5s 200 MP 3y 0y
Deals physical damage with a potency of 220.
Additional Effect: Potency is increased to 450 when target is stunned
Ice Spikes
Ice Spikes from Final Fantasy XIV icon.png
Spell 2s 2.5s 500 MP 0y 0y
Counters enemies with ice damage every time you suffer physical damage.
Counter potency: 40
Duration: 15s
Additional Effect: 50% chance that when you are struck, the striker will be afflicted with Slow +20%
Duration: 15s
Blood Drain
Blood Drain from Final Fantasy XIV icon.png
Spell 2s 2.5s 100 MP 25y 0y
Deals unaspected damage with a potency of 50.
Additional Effect: Restores MP
Acorn Bomb
Acorn Bomb from Final Fantasy XIV icon.png
Spell 2s 2.5s 300 MP 25y 6y circle
Puts target and all enemies nearby it to sleep.
Duration: 30s
Cancels auto-attack upon execution.
Bomb Toss
Bomb Toss from Final Fantasy XIV icon.png
Spell 2s 2.5s 200 MP 25y 6y circle
Deals fire damage at a designated location with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Stun
Duration: 3s
Off-guard
Off-guard from Final Fantasy XIV icon.png
Spell 1s 25s 100 MP 25y 0y
Increases target's damage taken by 5%.
Duration: 15s
Recast timer cannot be affected by other spells. However, this action shares a recast timer with Peculiar Light.
Self-destruct
Self-destruct from Final Fantasy XIV icon.png
Spell 2s 2.5s 0y 20y circle
Deals fire damage with a potency of 900 to all nearby enemies while incapacitating self.
Additional Effect: Potency is increased to 1,200 when you are under the effect of Toad Oil
Transfusion
Transfusion from Final Fantasy XIV icon.png
Spell 2s 2.5s 25y 0y
Restores all HP and MP of a single party member while incapacitating self.
Additional Effect: Inflicts Brush with Death on self
Duration: 600s
Effect will not be removed upon revival or further incapacitation.
Cannot be executed while under the effect of Brush with Death.
Faze
Faze from Final Fantasy XIV icon.png
Spell 2s 2.5s 300 MP 0y 4y cone
Stuns all enemies in a cone before you.
Duration: 6s
Flying Sardine
Flying Sardine from Final Fantasy XIV icon.png
Spell Instant 2.5s 200 MP 25y 0y
Deals physical damage with a potency of 10.
Additional Effect: Interrupts target
Snort
Snort from Final Fantasy XIV icon.png
Spell 2s 2.5s 200 MP 0y 6y cone
Deals a 20-yalm knockback to all enemies in a cone before you.
4-tonze Weight
4-tonze Weight from Final Fantasy XIV icon.png
Spell 2s 2.5s 200 MP 25y 4y circle
Drops a 4-tonze weight dealing physical damage at a designated location with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Heavy +40%
Duration: 30s
The Look
The Look from Final Fantasy XIV icon.png
Spell 2s 2.5s 200 MP 0y 6y cone
Deals unaspected damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Increased enmity
Bad Breath
Bad Breath from Final Fantasy XIV icon.png
Spell 2s 2.5s 500 MP 0y 8y cone
Blow noxious breath on all enemies in a cone before you, inflicting Slow +20%, Heavy +40%, Blind, and Paralysis.
Additional Effect: Poison
Potency: 20
Additional Effect: Damage dealt reduced 10%
Duration: 15s
Additional Effect: Interrupts target
Diamondback
Diamondback from Final Fantasy XIV icon.png
Spell 2s 2.5s 3000 MP 0y 0y
Reduces damage taken by 90% and nullifies most knockback and draw-in effects.
Unable to move or take action for the duration of this effect.
Duration: 10s
If used when Waxing Nocturne is active, its effect will transition immediately to Waning Nocturne.
The effect of this action cannot be ended manually.
Mighty Guard
Mighty Guard from Final Fantasy XIV icon.png
Spell 2s 2.5s 700 MP 0y 0y
Reduces damage taken by 40% while reducing damage dealt by 40%, increasing enmity generation, and preventing casting interruptions via damage taken.
Effect ends upon reuse.
Sticky Tongue
Sticky Tongue from Final Fantasy XIV icon.png
Spell 2s 2.5s 300 MP 25y 0y
Draws target towards caster.
Additional Effect: Stun
Duration: 4s
Additional Effect: Increased enmity
Toad Oil
Toad Oil from Final Fantasy XIV icon.png
Spell 2s 2.5s 500 MP 0y 0y
Increases evasion by 20%.
Duration: 180s
The Ram's Voice
The Ram's Voice from Final Fantasy XIV icon.png
Spell 2s 2.5s 200 MP 0y 6y circle
Deals ice damage to all nearby enemies with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Deep Freeze
Duration: 12s
The Dragon's Voice
The Dragon's Voice from Final Fantasy XIV icon.png
Spell 2s 2.5s 200 MP 0y 20y circle
Deals lightning damage to all nearby enemies with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Enemies within an 8-yalm radius will be unaffected.
Additional Effect: Paralysis
Duration: 9s
Additional Effect: Potency is increased to 400 against most enemies afflicted with Deep Freeze. The Deep Freeze effect is also removed.
Missile
Missile from Final Fantasy XIV icon.png
Spell 2s 2.5s 300 MP 25y 0y
Deals damage equal to 50% of target's current HP.
Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.
1000 Needles
1000 Needles from Final Fantasy XIV icon.png
Spell 6s 2.5s 300 MP 0y 4y circle
Deals a fixed 1,000 points of physical damage which is shared by all enemies around you.
Ink Jet
Ink Jet from Final Fantasy XIV icon.png
Spell 2s 2.5s 400 MP 0y 6y cone
Deals unaspected damage to all enemies in a cone before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Blind
Duration: 30s
Fire Angon
Fire Angon from Final Fantasy XIV icon.png
Spell 1s 2.5s 200 MP 25y 4y circle
Deals physical fire damage to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Moon Flute
Moon Flute from Final Fantasy XIV icon.png
Spell 2s 2.5s 500 MP 0y 0y
Grants the effect of Waxing Nocturne, increasing damage dealt by 50% and movement speed by 30%.
Duration: 15s
When effect ends, the player is afflicted with Waning Nocturne, preventing the use of auto-attack, weaponskills, spells, or abilities.
Duration: 15s
Tail Screw
Tail Screw from Final Fantasy XIV icon.png
Spell 2s 2.5s 400 MP 25y 0y
Reduces target's HP to a single digit.
Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.
Mind Blast
Mind Blast from Final Fantasy XIV icon.png
Spell 1s 2.5s 200 MP 0y 6y circle
Deals unaspected damage to all nearby enemies with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Paralysis
Duration: 30s
Doom
Doom from Final Fantasy XIV icon.png
Spell 2s 2.5s 400 MP 25y 0y
Inflicts Doom on target.
Duration: 15s
When effect expires, the target will be KO'd.
Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.
Peculiar Light
Peculiar Light from Final Fantasy XIV icon.png
Spell 1s 60s 500 MP 0y 6y circle
Increases magic damage taken by all nearby enemies by 5%.
Duration: 15s
Recast timer cannot be affected by other spells. However, this action shares a recast timer with Off-guard.
Feather Rain
Feather Rain from Final Fantasy XIV icon.png
Ability Instant 30s 300 MP 30y 5y circle
Deals wind damage with a potency of 220 to all enemies at a designated location.
Additional Effect: Wind damage over time
Potency: 40
Duration: 6s
Shares a recast time with certain blue magic spells (Eruption).
Eruption
Eruption from Final Fantasy XIV icon.png
Ability Instant 30s 300 MP 25y 5y circle
Deals fire damage with a potency of 300 to all enemies at a designated location.
Shares a recast timer with certain blue magic spells (Feather Rain).
Mountain Buster
Mountain Buster BLU from Final Fantasy XIV icon.png
Ability Instant 60s 400 MP 0y 6y cone
Deals physical earth damage to all enemies in a cone before you with a potency of 400 for the first enemy, and 50% less for all remaining enemies.
Shares a recast timer with certain blue magic spells (Shock Strike).
Shock Strike
Shock Strike from Final Fantasy XIV icon.png
Ability Instant 60s 400 MP 25y 3y circle
Deals lightning damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 50% less for all remaining enemies.
Shares a recast timer with certain blue magic spells (Mountain Buster).
Glass Dance
Glass Dance from Final Fantasy XIV icon.png
Ability Instant 90s 500 MP 0y 12y wide cone
Deals ice damage to all enemies in a wide arc to your fore and flanks with a potency of 350 for the first enemy, and 50% less for all remaining enemies.
Shares a recast timer with certain blue magic spells (Veil of the Whorl).
Veil of the Whorl
Veil of the Whorl from Final Fantasy XIV icon.png
Ability Instant 90s 500 MP 0y 0y
Counters enemies with water damage every time you suffer damage.
Counter Potency: 50
Duration: 30s
Shares a recast timer with certain blue magic spells (Glass Dance).
Alpine Draft
Alpine Draft from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 20y 20y
Deals wind damage to all enemies in a straight line before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
Protean Wave
Protean Wave from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 0y 15y
Deals water damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: 15-yalm knockback
Northerlies
Northerlies from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 0y 15y
Deals ice damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Enemies affected by Dropsy are frozen. The Dropsy effect is also removed.
Duration: 20s
Electrogenesis
Electrogenesis from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 25y 6y
Deals lightning damage to target and all enemies nearby it with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
Kaltstrahl
Kaltstrahl from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 0y 6y
Deals physical damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies.
Abyssal Transfixion
Abyssal Transfixion from Final Fantasy XIV icon.png
Ability 2s 2.5s 200 MP 25y 0y
Deals physical damage with a potency of 220.
Additional Effect: Paralysis
Duration: 30s
Chirp
Chirp from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 0y 3y
Puts all nearby enemies to sleep.
Duration: 40s
Cancels auto-attack upon execution.
Eerie Soundwave
Eerie Soundwave from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 0y 6y
Removes one beneficial effect from all nearby enemies.
Pom Cure
Pom Cure from Final Fantasy XIV icon.png
Ability 1.5s 2.5s MP 30y 0y
Restores target's HP.
Cure Potency: 100
Cure potency is increased to 500 when you are under the effect of Aetherial Mimicry: Healer.
Gobskin
Gobskin from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 0y 20y
Creates a barrier around self and all nearby party members that absorbs damage equivalent to a heal of 100 potency.
Duration: 30s
Barrier strength is increased to absorb damage equivalent to a heal of 250 potency when you are under the effect of Aetherial Mimicry: Healer.
Effect cannot be stacked with Scholar's Galvanize or Astrologian's Nocturnal Field.
Magic Hammer
Magic Hammer from Final Fantasy XIV icon.png
Ability 1s 90s MP 25y 8y
Deals unaspected damage to target and all enemies nearby it with a potency of 250 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Lowers intelligence and mind attributes by 10%
Duration: 10s
Additional Effect: Restores 10% of maximum MP to self for each enemy hit
This action does not share a recast timer with any other actions.
Avail
Avail from Final Fantasy XIV icon.png
Ability 1s 120s MP 10y 0y
Direct damage intended for you to another party member.
Duration: 12s
Can only be executed when member is closer than 10 yalms. Does not activate with certain attacks.
This action does not share a recast timer with any other actions.
Frog Legs
Frog Legs from Final Fantasy XIV icon.png
Ability 1s 2.5s MP 0y 4y
Provoke nearby enemies, placing yourself at the top of their enmity list.
Sonic Boom
Sonic Boom from Final Fantasy XIV icon.png
Ability 1s 2.5s MP 0y 0y
Deals wind damage with a potency of 210.
Whistle
Whistle from Final Fantasy XIV icon.png
Ability 1s 2.5s MP 0y 0y
Increases the potency of the next physical damage spell cast by 80%.
Duration: 30s
Effect cannot be stacked with Boost.
White Knight's Tour
White Knight's Tour from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 20y 20y
Deals unaspected damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Potency is increased to 400 when enemies are bound. The Bind effect is also removed.
Additional Effect: Slow +20%
Duration: 20s
Black Knight's Tour
Black Knight's Tour from Final Fantasy XIV icon.png
Ability 1s 2.5s MP 20y 20y
Deals unaspected damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Potency is increased to 400 when enemies are under the effect of Slow. The Slow effect is also removed.
Additional Effect: Bind
Duration: 20s
Level 5 Death
Level 5 Death from Final Fantasy XIV icon.png
Ability 2s 180s MP 0y 6y
KOs all nearby enemies.
Chance of successful attack is low.
Enemy level must be a multiple of 5. Has no effect on enemies whose level is higher than your own.
Shares a recast timer with certain blue magic spells.
Launcher
Launcher from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 0y 15y
Delivers an attack to all nearby enemies randomly dealing 50%, 30%, 20%, or 10% of their HP. Has no effect on enemies whose level is higher than your own.
Perpetual Ray
Perpetual Ray from Final Fantasy XIV icon.png
Ability 3s 2.5s MP 25y 0y
Deals unaspected damage with a potency of 220.

Additional Effect: Stun
Ignores target's Stun resistance.
Duration: 1s

Cactguard
Cactguard from Final Fantasy XIV icon.png
Ability 1s 2.5s MP 25y 0y
Reduces target party member's damage taken by 5%.
Duration: 6s
Increases damage reduction to 15% when you are under the effect of Aetherial Mimicry: Tank.
Revenge Blast
Revenge Blast from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 3y 0y
Deals physical damage with a potency of 50.
Potency is increased to 500 when your HP is below 20%.
Angel whisper
Angel Whisper from Final Fantasy XIV icon.png
Ability 10s 300s MP 25y 0y
Resurrects target to a weakened state. This action does not share a recast timer with any other actions.
Exuviation
Exuviation from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 0y 6y
Restores own HP and the HP of all nearby party members.
Cure Potency: 50
Additional Effect: Removes one detrimental effect from all nearby party members
Cure potency is increased to 300 when you are under the effect of Aetherial Mimicry: Healer.
Reflux
Reflux from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 25y 0y
Deals lightning damage with a potency of 220.
Additional Effect: Heavy +40%
Ignores target's Heavy resistance.
Duration: 10s
Devour
Devour from Final Fantasy XIV icon.png
Ability 1s 60s MP 3y 0y
Deals unaspected damage with a potency of 250.
Additional Effect: Increases maximum HP by 20%
Duration: 15s
Increases duration to 70s when you are under the effect of Aetherial Mimicry: Tank.
Additional Effect: Restores an amount of own HP equal to damage dealt
This action does not share a recast timer with any other actions.
Condensed Libra
Condensed Libra from Final Fantasy XIV icon.png
Ability 2s 2.5s MP 25y 0y
Afflicts target with Physical Attenuation, Astral Attenuation, or Umbral Attenuation.
Physical Attenuation Effect: Increases damage taken from physical attacks by 5%
Astral Attenuation Effect: Increases damage taken from fire-, wind-, and lightning-aspected attacks by 5%
Umbral Attenuation Effect: Increases damage taken from water-, earth-, and ice-aspected attacks by 5%
Only one of these statuses can be applied to a target at a time.
Aetherial Mimicry
Aetherial Mimicry from Final Fantasy XIV icon.png
Ability 1s 2.5s 300 MP 25y 0y
Mirror the aetherial properties of your target, granting yourself a beneficial effect corresponding with the target's role.
If target is a tank, grants Aetherial Mimicry: Tank, increasing your defense and augmenting certain blue magic spells.
If target is a DPS, grants Aetherial Mimicry: DPS, increasing critical hit rate and direct hit rate by 20%.
If target is a healer, grants Aetherial Mimicry: Healer, increasing healing magic potency by 20% and augmenting certain blue magic spells.
Cannot be cast on self. Effect ends upon reuse.
Surpanakha
Surpanakha from Final Fantasy XIV icon.png
Ability Instant 30s MP 0y 16y
Deals earth damage to all enemies in a cone before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Grants Surpanakha's Fury, increasing potency of Surpanakha by 50%
Duration: 3s
Can be stacked up to 3 times.
Maximum Charges: 4
Effect is canceled upon execution of any action other than Surpanakha.
Quasar
Quasar from Final Fantasy XIV icon.png
Ability Instant 60s MP 0y 15y
Deals unaspected damage to all nearby enemies with a potency of 300 for the first enemy, and 50% less for all remaining enemies.
Shares a recast timer with certain blue magic spells.
J Kick
J Kick from Final Fantasy XIV icon.png
Ability Instant 60s MP 25y 6y
Delivers a jumping physical attack to target and all enemies nearby it with a potency of 300 for the first enemy, and 50% less for all remaining enemies.
Cannot be executed while bound.
Shares a recast timer with Quasar.
Triple Trident
Triple Trident from Final Fantasy XIV icon.png
Spell 2s 90s 300 MP 3y 0y
Delivers a threefold attack, each hit with a potency of 150.
This action does not share a recast timer with any other actions.
Tingle
Tingle from Final Fantasy XIV icon.png
Spell 2s 2.5s 200 MP 20y 6y
Deals lightning damage to target and all enemies nearby it with a potency of 100 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Increases the potency of the next physical damage spell cast by 100.
Duration: 15s
Tatami-gaeshi
Tatami-gaeshi from Final Fantasy XIV icon.png
Spell 2s 90s 200 MP 20y 20y
Deals unaspected damage to all enemies in a straight line before you with a potency of 220 for the first enemy, and 50% for all remaining enemies.
Additional Effect: Stun
Duration: 3s
Cold Fog
Cold Fog from Final Fantasy XIV icon.png
Spell 2s 90s 300 MP 0y 0y
Grants Cold Fog to self.
Duration: 5s
Effect changes to Touch of Frost if damage is taken.
Touch of Frost Effect: Action changes from Cold Fog to White Death
Duration: 15s
White Death
Deals ice damage with a potency of 400.
Additional Effect: Deep Freeze
Duration: 10s
Can only be executed while under the effect of Touch of Frost.
Stotram
Stotram from Final Fantasy XIV icon.png
Spell 2s 2.5s 300 MP 0y 15y
Deals unaspected damage with a potency of 140 to all nearby enemies.
Action effect changes, restoring own HP and the HP of all nearby party members when you are under the effect of Aetherial Mimicry: Healer
Cure Potency: 300
Saintly Beam
Saintly Beam from Final Fantasy XIV icon.png
Spell 2s 2.5s 400 MP 25y 6y
Deals unaspected damage with a potency of 100 to target and all enemies nearby it.
Potency increases to 500 when used against undead enemies.

Role actions[]

Action Level Type Cast Recast MP Cost Range Area Role Affinity
Addle
Addle from Final Fantasy XIV icon.png
8 Ability Instant 90s 25y Magic Ranged DPS
Lowers target's intelligence and mind by 10%.
Duration: 10s
Swiftcast
Swiftcast Role from Final Fantasy XIV icon.png
18 Ability Instant 60s HealerMagic Ranged DPS
Next spell is cast immediately.
Duration: 10s
Lucid Dreaming
Lucid Dreaming from Final Fantasy XIV icon.png
24 Ability Instant 60s HealerMagic Ranged DPS
Gradually restores own MP.
Potency: 50
Duration: 21s
Surecast
Surecast Role from Final Fantasy XIV icon.png
44 Ability Instant 120s HealerMagic Ranged DPS
Spells can be cast without interruption.
Additional Effect: Nullifies most knockback and draw-in effects
Duration: 6s

Spellbook[]

Spell No. Rank Type Duty/Enemy Level How to Obtain
Water Cannon 1 Default Default
Flame Thrower 2 ★★★★ Dungeon 50 Gobmachine G-VI from level 50 Dungeon Brayflox's Longstop (Hard)
Einhander and Magitek Gunship from level 50 Dungeon The Keeper of the Lake
Aqua Breath 3 ★★★★ Trial 50 Ultros from level 50 Trial The Dragon's Neck
Leviathan from level 50 Trial The Whorleater (Hard)
Ultros from Stage 20 Masked Carnivale Miss Typhon
Flying Frenzy 4 ★★★ Dungeon 50 Zu from level 50 Dungeon Pharos Sirius
Drill Cannons 5 ★★ Open World
Dungeon
46 Level 46 Abandoned Vanguard in Reverse Engineering FATE in Northern Thanalan
Level 50 Magitek Vanguard H-2 in Northern Thanalan (x16,y15)
High Voltage 6 ★★★★ Raid 50 ADS from level 50 Raid The Binding Coil of Bahamut - Turn 1
The Binding Coil of Bahamut - Turn 2
Bestial Node from Stage 15 Masked Carnivale The Me Nobody Nodes
Loom 7 Open World
Dungeon
50 Level 50 Flame Sergeant Dalvag in Northern Thanalan (Rank B Elite Mark)
Dantalion in ievel 50 Dungeon Tam-Tara Deepcroft (Hard)
Baalzephon from Lost City of Ampador
Final Sting 8 ★★ Open World
Dungeon
13 Level 13 Killer Wespe in Middle La Noscea (x15,y15)
Temple Bee (Trash Before & After 1st Boss) from The Sunken Temple of Qarn
Song of Torment 9 ★★ Dungeon 50 Siren from level 50 Dungeon Pharos Sirius
Glower 10 ★★★★ Dungeon 47 Coincounter from level 47 Dungeon The Aurum Vale
Plaincracker 11 ★★ Open World
Dungeon
50 Level 28 Clay Golems in North Shroud
Level 29 Sandstone Golems from Southern Thanalan
Level 34 Basalt Golem in Outer La Noscea
Gogmagolem from level 50 Dungeon Copperbell Mines (Hard)
Azulmagia from Stage 25 Masked Carnivale Dirty Rotten Azulmagia
Bristle 12 ★★ Open World 20 Level 20 - 21 Wild Boar in East Shroud (x18,y24)
White Wind 13 ★★★ Spells Learned Learn 10 Blue Magic Spells
Level 5 Petrify 14 ★★ Dungeon 50 Manor Sentry from level 28 Dungeon Haukke Manor (During Final Boss battle only)
Manor Sentry from level 50 Dungeon Haukke Manor (Hard)
Sharpened Knife 15 ★★★★ Open World
Dungeon
50 Marberry - Rank A Elite Mark in Upper La Noscea
Tonberry King from level 50 Dungeon The Wanderer's Palace
Ice Spikes 16 Open World 9 Level 9 Trickster Imp in Central Shroud (x27,y24)
Azulmagia from Stage 25 Masked Carnivale - Dirty Rotten Azulmagia
Blood Drain 17 Open World
Dungeon
7 Level 7 Cave Bat in Lower La Noscea (x27,y16)
Level 5-7 Chigoe in Central Shroud (x25.5, y21.1)
Level 14 Sun Bat in Central Thanalan (x26,y18)
Barbastelle - Rank B Elite Mark in Lower La Noscea
Attic Bat (Trash before 1st Boss) from Haukke Manor
Level 38 Sand Bat in Cutter's Cry
Acorn Bomb 18 Open World 12 Level 12 - 17 Treant Sapling in North Shroud (x27,y28)
Level 12 - 17 Treant Sapling in Central Shroud (x27,y15)
Level 14 Treant Sapling in East Shroud (x13,y25)
Bomb Toss 19 ★★ Open World 5 Level 5 - 7 Goblin Fisher and Goblin Gambler in Middle La Noscea (x23,y21)
Level 58 Goblin Glider and Goblin Brandisher in The Dravanian Hinterlands (x29,y23)
Off-guard 20 ★★ Spells Learned Learn 5 Blue Magic Spells
Self-destruct 21 Open World
Dungeon
12 Level 12 Glide Bomb in Western Thanalan (x27,y16)
Blasting Cap and Flambeau from level 17 Dungeon Copperbell Mines
Gas Bomb from level 20 Dungeon Halatali
Shrapnel (Trash) from Cutter's Cry
Arena Cherry Bomb from Stage 8 Masked Carnivale - The Bomb-edy of Errors
Transfusion 22 ★★ Spells Learned Learn 20 Blue Magic Spells
Faze 23 ★★★ Open World 6 Level 6 Qiqirn Gullroaster in Survivor Rats FATE in Central Thanalan
Level 9 Qiqirn Shellsweeper in Central Thanalan (x16,y19)
Level 30 Qiqirn Gullroaster in Careless Whiskers FATE in Eastern La Noscea
Level 32 Qiqirn Gullroaster in Eastern La Noscea (x26,y32)
Flying Sardine 24 Open World 30 Level 30 Apkallu in Eastern La Noscea (x27,y35)
Snort 25 ★★★★ Trial 50 Typhon from level 50 Trial The Dragon's Neck
Typhon from Stage 20 Masked Carnivale Miss Typhon
4-tonze Weight 26 ★★★★ Trial 50 Ultros from level 50 Trial The Dragon's Neck
The Look 27 ★★ Open World
Dungeon
Raid
50 Denizen of the Dark from level 45 Levequest Necrologos: The Liminal One in Mor Dhona (x29,y12)
Anantaboga from level 50 Dungeon Amdapor Keep
Valefor from Labyrinth of the Ancients
Bad Breath 28 ★★★ Open World 31 Level 31 Stroper in Central Shroud (x18,y21)
Level 31 Heliostroper in Central Shroud (x15,y21)Level 24 Stroper in South Shroud (x20,y28)
Reflective Rebekkah from Stage 19 Masked Carnivale - On a Clear Day You Can Smell Forever
Diamondback 29 ★★★★ Dungeon
Trial
50 Cuca Fera from level 50 Dungeon The Stone Vigil (Hard)
Horde Armored Dragon from level 50 Trial The Steps of Faith
Mighty Guard 30 ★★★★ Spells Learned Learn 10 Blue Magic Spells
Sticky Tongue 31 ★★★★ Open World 4 Level 4 Rivertoad in Lower La Noscea (x25,y23)
Level 14 Toxic Toad in Central Thanalan (x27,y19)
Level 22 Laughing Gigantoad in Western Thanalan (x15y7)
Toad Oil 32 ★★★ Open World 24 Level 24 Giggling Gigantoad in Western Thanalan (x15,y7)
The Ram's Voice 33 ★★ Dungeon
Open World
Trial
Raid
38 Chimera from level 38 Dungeon Cutter's Cry
From Level 50 Trial A Relic Reborn: Chimera
Gorgimera from level 49 FATE Go, Go, Gorgimera
Azulmagia from Stage 25 Masked Carnivale Dirty Rotten Azulmagia
Shadowcourt Hound from Dun Scaith
The Dragon's Voice 34 ★★ Dungeon
Open World
Trial
Raid
38 Chimera from level 38 Dungeon Cutter's Cry
From Level 50 Trial A Relic Reborn: Chimera
Gorgimera from level 49 FATE Go, Go, Gorgimera
Azulmagia from Stage 25 Masked Carnivale Dirty Rotten Azulmagia
Shadowcourt Hound from Dun Scaith
Missile 35 ★★★★ Trial 50 Enkidu from level 50 Trial Battle in the Big Keep
1000 Needles 36 ★★★★ Open World
Dungeon
24 Level 24 Sabotender Bailaor in Flower Power Levequest in Southern Thanalan (x24,y10)
Level 26 Sabotender Bailaor in Southern Thanalan (x16,y15)
Sabotender Desertor in level 38 Dungeon Cutter's Cry
Ink Jet 37 ★★★ Dungeon 50 Kraken from level 50 Dungeon Sastasha (Hard)
Fire Angon 38 ★★★ Dungeon 50 Frumious Koheel Ja from level 50 Dungeon The Wanderer's Palace (Hard)
Moon Flute 39 The Masked Carnivale Clear 10 Stages in The Masked Carnivale.
Tail Screw 40 ★★★★ Dungeon
Open World
Raid
50 Karlabos from level 50 Dungeon Sastasha (Hard)
Level 61 Crag Claw in The Peaks (x25,y11)
Clay Claw from Alexander - The Arm of the Father
Pterygotus - Rank B Elite Mark in The Dravanian Hinterlands
Mind Blast 41 Dungeon
Raid
16 Galvanth the Dominator from level 16 Dungeon The Tam-Tara Deepcroft
Blaster (Phase 3) from Alexander - The Burden of the Son
Doom 42 ★★★★ The Masked Carnivale Clear 20 Stages in The Masked Carnivale.
Peculiar Light 43 ★★ Open World 45 Level 45 Lentic Mudpuppy in Mor Dhona (x13,y10)
Feather Rain 44 ★★★★★ Trial 50 Garuda from level 50 Trial The Howling Eye (Extreme)
Eruption 45 ★★★★★ Trial 50 Ifrit from level 20 Trial The Bowl of Embers
Ifrit from level 50 Trial The Bowl of Embers (Hard)
Ifrit from level 50 Trial The Bowl of Embers (Extreme)
Mountain Buster 46 ★★★★★ Trial 50 Titan from level 50 trial The Navel (Hard)
Titan from level 50 Trial The Navel (Extreme)
Shock Strike 47 ★★★★★ Trial 50 Ramuh from level 50 Trial The Striking Tree (Hard)
Ramuh from level 50 Trial The Striking Tree (Extreme)
Glass Dance 48 ★★★★★ Trial 50 Shiva from level 50 Trial Akh Afah Amphitheatre (Extreme)
Veil of the Whorl 49 ★★★★★ Trial 50 Leviathan from Level 50 Trial The Whorleater (Hard)
Leviathan from level 50 Trial The Whorleater (Extreme)
Alpine Draft 50 ★★ Dungeon
Open World
51 Opinicus (Last Boss) from The Dusk Vigil
Level 59 Griffin in The Sea of Clouds (x36,y9)
Protean Wave 51 ★★★ Raid 60 Living Liquid (Last Boss) from Alexander - The Arm of the Father
Shikigami of the Undertow (Both the boss and the adds) from Stage 29 Masked Carnivale - Red, Fraught, and Blue
Salt and Light - Rank S Elite Mark in The Lochs
Northerlies 52 ★★★★ Open World 51 Level 51 Lone Yeti in Coerthas Western Highlands (x20,y31)
Level 56 Slate Yeti in Coerthas Western Highlands (x17,y27)
Electrogenesis 53 ★★ Open World 50 Level 50 Conodont in The Sea of Clouds (x26,y33)
Kalstrahl 54 ★★ Raid 60 Faust (1st Boss) Strum Doll (1st Boss Adds) from Alexander - The Fist of the Father
Strum Doll from Alexander - The Cuff of the Father
Abyssal Transfixion 55 ★★★★ Open World
Dungeon
50 Arch Demon in Necrologos: His Treasure Forhelen - Level 58 Levequest in Foundation (x10,y10)
Ash (2nd Boss) from Haukke Manor (Hard)
Everlasting Bibliotaph (Last Boss) from The Great Gubal Library (Must fail the 3 dot stacking mechanic)
Chirp 56 Open World 50 Level 50 Paissa in The Sea of Clouds (x19,y35)
Stolas - Rank A Elite Mark in The Dravanian Hinterlands
Eerie Soundwave 57 ★★ Trial
Open World
Dungeon
50 Enkidu from Phase 1 of Battle in the Big Keep
Level Empuse in 59 Azys Lla (x29,y12)
Arioch (2nd Boss) from The Lost City of Amdapor
Pom Cure 58 ★★★ Trial 50 Furryfoot Kupli Kipp from Thornmarch (Hard) (WHM Moogle)
Gobskin 59 ★★★★ Raid 60 Slipkinx Steeljoints - Rank A Elite Mark in The Dravanian Hinterlands
Alexandrian Hider & Alexandrian Slider from Alexander - The Breath of the Creator
Magic Hammer 60 ★★ Dungeon 50 Apanda (Trash) from The Great Gubal Library (Hard)
Epilogi from Stage 24 Masked Carnivale - Amazing Technicolor Pit Fiends
Avail 61 Dungeon 60 Queen Hawk (2nd Boss) from Saint Mocianne's Arboretum
Frog Legs 62 Dungeon 59 Level 59 Poroggo in The Dravanian Hinterlands (x12,y34)
Sonic Boom 63 ★★★★ Dungeon
Open World
50 Zu (2nd Boss) from Pharos Sirius
Level 59 Anzu in The Sea of Clouds (x25,y6)
Whistle 64 ★★★ Open World 56 Level 56 Dhamel in The Sea of Clouds (x16,y32)
White Knight's Tour 65 ★★★ Dungeon 57 White Knight (Trash before and after 2nd Boss) from The Vault
Black Knight's Tour 66 ★★ Dungeon 57 Black Knight (Trash before and after 2nd Boss) from The Vault
Level 5 Death 67 ★★★★ Dungeon 59 Page 64 from The Great Gubal Library (Casts only when one party member is visible, more than 10 yards away)
Launcher 68 ★★ Dungeon 60 Armored Weapon from Baelsar's Wall
Perpetual Ray 69 ★★★★ Raid 60 The Manipulator from Alexander - The Burden of the Father
Onslaughter from Alexander - The Burden of the Son
Cactguard 70 Dungeon 50 Sabotender Gaurdia from The Sunken Temple of Qarn (Hard)
Revenge Blast 71 ★★ Spells Learned Learn 50 Blue Magic Spells
Angel Whisper 72 ★★★★ The Masked Carnivale Clear 30 Stages in The Masked Carnivale.
Exuviation 73 ★★ Open World
Dungeon
50 Wamoura (Trash before 1st Boss) from The Lost City of Amdapor
Level 57-58 Abalathian Wamoura in The Sea of Clouds (10x,17y)
Reflux 74 ★★★ Open World 56 Level 56 Cloud Wyver in The Churning Mists (x26,y28)
Devour 75 Dungeon
Raid
50 The Decaying Gourmand (1st Boss) from The Lost City of Amdapor (Requires a buddy)
Caduceus (Last Boss) from The Binding Coil of Bahamut - Turn 1
Cerberus (3rd Boss) from World of Darkness
Condensed Libra 76 ★★★ Dungeon 50 Mechanoscribe (Trash) from The Great Gubal Library (Hard)
Arena Scribe from Stage 24 Masked Carnivale - Amazing Technicolor Pit Fiends
Aetherial Mimicry 77 ★★★★ Dungeon 60 Ghrah Luminary (1st Boss Adds) from Pharos Sirius (Hard)
Surpanakha 78 ★★★★★ Trial 60 Ravana from Thok ast Thok (Hard)
Quasar 79 ★★★★★ Trial 60 Sophia from Containment Bay P1T6
J kick 80 ★★★★★ Raid 60 Brute Justice (Last Phase) from Alexander - The Burden of the Son
Triple Trident 81 Open World 64 Level 64 Ebisu Catfish in Yanxia
Gyorai Quickstrike - B Rank Elite Mark in Yanxia
Tingle 82 ★★★ Open World 64 Level 64 Ebisu Catfish in Yanxia
Gyorai Quickstrike - B Rank Elite Mark in Yanxia
Tatami-gaeshi 83 ★★★ Dungeon 70 Dojun-maru from Kugane Castle
Cold Fog 84 ★★★★ Dungeon 70 Mist Dragon from The Burn
Strotram 85 ★★ Trial 67 Lakshmi from Emanation
Saintly Beam 86 ★★ Dungeon 70 Phantom Train from Sigmascape V1.0
Feculent Flood 87 ★★★★ Dungeon
Open World
70 Tokkapchi from Saint Mocianne's Arboretum (Hard)
The Mudman - A Rank Elite Mark in Il Mheg
Angel's Snack 88 ★★★ The Masked Carnivale 70 Reach Blue Mage level 70
Cold Fog 89 ★★★★ Dungeon 70 Mist Dragon from The Burn
The Rose of Destruction 90 ★★ Dungeon 70 Ivon Coeurlfist from Temple of the Fist
Basic Instinct 91 ★★★★ Open World
Dungeon
24 Level 24 Master Coeurl in Upper La Noscea
Coeurl Smriti from Temple of the Fist
Ultravibration 92 Open World 68 Level 68 Kongamato in The Peaks
Gwas-y-neidr - B Rank Elite Mark in The Peaks
Blaze 93 ★★ Raid 70 Alte Roite from Deltascape V1.0
Mustard Bomb 93 ★★★★ Raid 70 Omega from Alphascape V3.0
Dragon Force 95 ★★★★ Spells Learned 70 Learn 100 Blue Magic spells
Aetherial Spark 96 Open World 69 Level 69 Salt Dhruva in The Lochs
Luminare - A Rank Elite Mark in The Lochs
Rusalka - A Rank Elite Mark in The Tempest
Hydro Pull 97 ★★★★ Dungeon 70 Kelpie from Drowned City of Skalla
Malediction of Water 98 ★★ Dungeon 70 Sai Taisui from Swallow's Compass
Choco Meteor 99 Open World 53 Level 53 Courser Chocobo in Dravanian Forelands
Matra Magic 100 ★★★ Spells Learned Learn 100 Blue Mage spells
Peripheral Synthesis 101 ★★★★ Raid 70 Omega from Alphascape V3.0
Both Ends 102 ★★★★★ Dungeon 70 Qitian Dasheng from Swallow's Compass
Phantom Flurry 103 ★★★★★ Trial 70 Suzaku from Hells' Kier
Nightbloom 104 ★★★★★ Trial 70 Tsukuyomi from Castrum Fluminis

Behind the scenes[]

The gameplay of Blue Mage was designed by the Lead Battle System Designer Tsuyoshi Yokozawa.

The outfit for both genders seen in the artworks resemble the original Blue Mage job from Final Fantasy V. Blue Mage's artifact "Magus" set has no world-importance, being a stage costume invented by the Coliseum in Ul'dah for use in the Masked Carnivale, a blue mage-specific set of attractions.

Blue Mage is the second class/job to be introduced in a patch and not with an expansion, Rogue/Ninja being the first. As of 5.15, Blue Mage is the only combat-based class/job to not have a Job Gauge.

Gallery[]

Artworks and screenshots
Abilities
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