Attack with bullets containing fiend skills.
Blue Bullets (魔銃弾, Majū Dan?, lit. Magic Bullet) are abilities unique to the Gun Mage dressphere in Final Fantasy X-2 that function as a form of Blue Magic. A character does not need to survive the attack to learn the ability, but each one must learn it individually; e.g. if Yuna learns an ability, Rikku will not be able to use it until she learns the ability as well.
The only way to learn a healing Blue Bullet such as White Wind or supportive Mighty Guard is to confuse an enemy that knows it, and then be hit by the attack. Many of the abilities are the same ones used in Kimahri's Ronso Rage Overdrive in Final Fantasy X.
Some captured fiends can also use Blue Bullets, either by default or by learning them after surviving a powerful move or taking a healing/protective move.
List of Blue Bullets[edit | edit source]
|Name||MP||Description||Learned from||Creature usability|
|Fire Breath||28||Deal fire damage to all enemies.||Balivarha||Balivarha, Lesser Drake, Greater Drake, Elder Drake|
|Seed Cannon||28||Damage one enemy.
Deal gravity damage to one enemy.
|Leucophylla, Cephalotus||Leucophylla, Cephalotus|
|Stone Breath||32||Petrify all enemies.||Tomb, Monolith, Dolmen, Epitaph||Tomb, Monolith, Dolmen|
|Absorb||3||Absorb HP and MP from one enemy.||Protochimera, Haizhe, Baralai, Flan Azabache, Jahi, Jumbo Cactuar*, Fiend ArenaCindy, Vegnagun||Any*, Covetous Garment Grid or consume 3x Soul SpringJumbo Cactuar, Baralai, Aka Manah|
|White Wind||16||Restore some HP to the party and cure status ailments.
Restores 1/8 of max HP to the party and heals Sleep, Silence, Darkness, Poison, Confusion, and Berserk
|Bully Cap, Coeurl, Queen Coeurl, Mycotoxin, Ms. Goon||Any*, Equip Gun Mage dressphere or consume 3x Mega-PotionCoeurl, Queen Coeurl, Bully Cap, Mycotoxin, Big Bully Cap, Kimahri* Must learn it in battle by being healed|
|Bad Breath||64||Inflict status ailments on all enemies.
Inflicts Silence, Darkness, and Poison (30%) Curse (50%), and Slow (80%)
|Malboro, Great Malboro||Malboro* Can also learn Really Bad Breath|
|Mighty Guard||32||Cast Shell and Protect on the party.||Garik Ronso, Haizhe||Bicocette*, Must learn it by obtaining Protect or Shell statusHeavy Sallet*, Must learn it by obtaining Protect or Shell statusDeep Haizhe, Baralai, Garik Ronso, Jumbo Cactuar, Paragon, Behemoth*, Must learn it by obtaining Protect or Shell statusHumbaba* Must learn it by obtaining Protect or Shell status|
|Supernova||70||Damage all enemies.
Inflicts large amount of non-elemental magic damage on all of target party.
|Ultima Weapon, Paragon||Ultima Weapon*, Must learn it in battle by surviving powerful attacksOmega Weapon*, Must learn it in battle by surviving powerful attacksParagon* Must learn it in battle by surviving powerful attacks|
|Cry in the Night||80||Damage all enemies.
Inflicts non-elemental magic damage on all of target party.
|Mega Tonberry* Oversoul only||None|
|Drill Shot||32||Damage one enemy.||Baralai* Missable in the original PS2 version||None|
|Mortar||99||Damage all enemies.
|Gippal* Missable in the original PS2 version||None|
|Annihilator||48||Damage all enemies.
Inflicts non-elemental magic damage on all of target party, ignores magic defense.
|Experiment* Lv5 Special only, missable||None|
|Heaven's Cataract||22||Damage all enemies and lower Defense and Magic Defense.
When used by captured Basilisks, deals non-elemental magic damage on all members in 120 degree angle and lowers all attributes by 1.
|Kukulcan, Gucumatz, Chac||Kukulcan, Gucumatz, Chac|
|1000 Needles||24||Damage one enemy.||Cactuar||Cactuar|
|Storm Cannon||38||Damage all enemies.
|Ironside, Stalwart* Brigade Newcomer team in Fiend Arena||None|
|Blaster||30||Damage one enemy.
Inflicts damage equal to 90% of the target's maximum HP.
|Coeurl, Queen Coeurl||Coeurl, Queen Coeurl|