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|Inflicts percentage damage as well as Blind and various other statuses.

Revision as of 14:03, October 13, 2012

FFVII Blind Status

Blind, then known as Darkness, as seen in Final Fantasy VII.

(Blind, ブライン?, lit. Burain), also known as (Darkness, 暗闇?, lit. Kurayami), is a common recurring status effect from the Final Fantasy series. It can also refer to the spell, which causes such an effect. A blinded character is inaccurate with their physical attacks and will often miss the target, but the effect does not interfere with spell casting. In most games, it can be cured by using Eyedrops and/or a spell that heals status ailments.

Appearances

Final Fantasy

Blind causes afflicted units to miss more often, reducing their Hit Rate and Evasion by 40. It can be cured with the Eyedrops item or the White Magic spell Blindna, and is inflicted through the physical attacks of Shadow, the spell Blind, and the attacks Snorting, Ink, and Flash.

Final Fantasy II

Blind reduces the afflicted victim's Accuracy, lowering their Hit Rate and causing them to miss. This status lasts after battle and can be cured with Esuna at any level, or Eye Drops.

Final Fantasy III

FFIIIDS Blind Symbol

The status effect is healed by Eye Drops and the spell Blindna. Monsters affected by Blind have their Accuracy and Magic Accuracy halved.

Final Fantasy IV

FFIV Blind Symbol

Called Darkness in the game's original incarnations, and Blind in the DS and PSP remakes, it halves a character's Accuracy and Evasion, as well as magic spells' accuracy. It does not affect the accuracy of the enemy skills used by monsters, nor the magic spells cast by weapons and items.

Final Fantasy IV -Interlude-

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Final Fantasy IV: The After Years

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Final Fantasy V

Lenna Darkness

The player is able to make use of this status, by casting Flash, attacking enemies with a Darkness Bow, or via some other methods, such as mix skills. A character under Blind has their Hit Rate reduced to a quarter and cannot use the Aim ability.

Final Fantasy VI

FFVI Blind Symbol

The Blind status ailment is glitched in the original versions, due to the Evade Bug. However, it does prevent Strago from learning Lores. Several special attacks such as Edgar's Flash and Strago's Sour Mouth can inflict this status.

Game Element Type Effect
Reflect ??? Lore Inflicts Blind, Silence, and Slow on all targets with Reflect.
Bad Breath Lore Inflicts Blind as well as a myriad of other statuses to all enemies.
Flash Tools Inflicts Blind on all enemies.
Disaster Enemy Attack Inflicts Blind as well as a myriad of other statuses on one or all party members.
Diabolic Whistle Enemy Attack Inflicts Blind as well as a myriad of other statuses on the party.
Mind Blast Enemy Attack Inflicts Blind as well as a myriad of other statuses on the party.
Scintillation Enemy Attack Inflicts non-elemental damage and Blind to the party.
Trine Enemy Attack Inflicts Blind and Silence on the party.
Transparent Enemy Attack (Dummied) Inflicts Blind as well as a myriad of other statuses on the caster.

Final Fantasy VII

Darkness is only usable by enemies, though the player has access to the status through the means of the Ink item. It is of little tactical use, as most enemies do not suffer from the status. Darkness halves the physical accuracy of weapon-based attacks, but due to a bug, the status only affects the commands Attack, Morph, Deathblow, Mug, Slash-All, Flash, 2x Cut, and 4x Cut. Because enemies do not use the above commands they are unaffected by it, making inflicting opponents with the status pointless.

Game Element Type Effect
Abnormal Shell Enemy Attack Inflicts non-elemental damage as well as Slow and Blind.
Autumn Leaves Enemy Attack Moderate non-elemental damage as well as Blind to party.
Combo Enemy Attack Moderate physical damage and Blind. Third part of the whole attack.
Dance Enemy Attack Inflicts minor non-elemental damage as well as Slow and Blind to party.
Dark Dragon Breath Enemy Attack Moderate non-elemental damage and Blind to party.
Dark Eye Enemy Attack Inflicts Blind. Only used if Grangalan Jr. is destroyed.
Dark Needle Enemy Attack Inflicts minor non-elemental damage and Blind.
Erupt Enemy Attack Inflicts minor non-elemental damage and Blind.
Evil Poison Enemy Attack Moderate Poison elemental damage and Blind.
Eyesight Enemy Attack Inflicts Blind and Slow. Only used as a counter to physical attacks.
Great Gale Enemy Attack Inflicts moderate Wind-elemental damage and Blind to party.
Havoc Wing Enemy Attack Inflicts extreme physical damage as well as Paralyze and Blind.
Isogin Smog Enemy Attack Moderate non-elemental damage and Blind.
Sandgun Enemy Attack Inflicts Blind.
Sandstorm Enemy Attack Inflicts moderate Earth-elemental damage and Blind to party.
Seed Shot Enemy Attack Inflicts Blind.
Smog Enemy Attack Inflicts minor non-elemental damage and Blind.
Smog Alert Enemy Attack Moderate non-elemental damage as well as Poison, Blind, Silence, and Sadness.
Smoke Bullet Enemy Attack Inflicts Sleep and Blind.
Sun Enemy Attack Inflicts Silence and Blind.
Swamp Shoot Enemy Attack Inflicts minor non-elemental damage and Blind.
Silver Glasses Accessory Prevents Blind.
Fairy Ring Accessory Prevents Poison and Blind.
Ink Item Inflicts Blind on an enemy.

Final Fantasy VIII

FFVIII Blind Symbol

Darkness reduces a character's Hit Rate by 75%. Characters with base hit rate of 255% are unaffected, such as Squall and Seifer, however, Blind disables the gunblade's trigger making them unable to deal additional damage.

Game Element Type Effect
Blind Magic Cause Darkness
Pain Magic Cause Poison, Darkness, and Silence
Bad Breath Blue Magic Status change to all enemies
Inflicts Blind as well as a myriad of other statuses to all enemies.
"BWAARGGH!" Enemy Attack Inflicts non-elemental damage as well as Slow, Blind, and Curse to party.
Oil Shot Enemy Attack Inflicts non-elemental damage as well as Blind.
Sandstorm Enemy Attack Inflicts non-elemental damage as well as Blind to the party.
Stare Enemy Attack Inflicts Blind, Confuse, Silence, and Poison.

Final Fantasy IX

FFIX Blind Symbol
Game Element Type Effect
Blind White Magic Inflicts Blind.
Bad Breath Blue Magic Inflicts Blind as well as other statuses.
Blind Tail Enemy Attack Inflicts Blind.
Curse Enemy Attack Inflicts massive non-elemental damage as well as Poison, Confuse, Slow, Blind, and Mini to party.
Darkness Enemy Attack Inflicts Blind.
Ink Enemy Attack Inflicts non-elemental damage and Blind.
Pollen Enemy Attack Inflicts non-elemental damage and Blind to party.
Sandstorm Enemy Attack Reduce party's HP to single digits as well as inflicting Blind.
Spore Enemy Attack Inflicts Blind to party.
Rune Blade Weapon Has Blind as an Add-Status.
Rune Claws Weapon Has Blind as an Add-Status.
The Ogre Weapon Has Blind that can be inflicted with Soul Blade.
Trident Weapon Has Blind as an Add-Status.
Bright Eyes Auto-Ability Prevents Blind.

Final Fantasy X

Wakka's Dark Attack and Dark Buster can inflict this status and deal damage. Having a Luck stat of 90 or more higher than the target's Luck will result in the status having no effect, since the accuracy is high enough to withstand the handicaps. Also weapons with Darktouch or Darkstrike will also cause Darkness, while armor with Dark Ward and Darkproof will prevent it. A party member can also use a Smoke Bomb on an enemy to also inflict Darkness.

Game Element Type Effect
Dark Attack Skill Inflicts non-elemental damage and a 50% chance of Blind, but lasts three turns.
Dark Buster Skill Inflicts non-elemental damage and almost always Blind, but lasts one turn.
Triple Foul Skill Inflicts Blind along with Silence and Sleep for 3 turns.
Bad Breath Overdrive Inflicts Blind as well as a myriad of other statuses to all enemies.
Putrid Breath Overdrive Inflicts Blind as well as a myriad of other statuses to all enemies.
Blind Enemy Attack Inflicts Blind.
Blind Ball Enemy Attack Inflicts non-elemental damage and Blind.
Calamity Enemy Attack Inflicts Blind as well as other statuses to party. Only in the International version.
Curse Enemy Attack Inflicts Blind as well as other statuses.
Depth Charges Enemy Attack Inflicts non-elemental damage and Blind to party.
Mega Graviton Enemy Attack Reduces party's HP by 7/16 and inflicts Blind as well as a myriad of other statuses to party. Only in the International version.
Ochu Dance Enemy Attack Inflicts Blind as well as a myriad of other statuses to party.
Paean of the Heavens Enemy Attack Reduces party's HP by 15/16 as well as inflicting Blind and Delay Buster.
Pharaoh's Curse Enemy Attack Inflicts Blind, Poison, Curse, and Silence.
Photon Wings Enemy Attack Inflicts non-elemental damage and Blind as well as a myriad of other statuses to party.
Pollen Enemy Attack Inflicts Blind as well as a myriad of other statuses to party.
Putrid Breath Enemy Attack Inflicts non-elemental damage as well as Blind and a myriad of other statuses to party.
Rainbow Enemy Attack Inflicts non-elemental damage as well as Blind and a myriad of other statuses to party.
Shockwave Enemy Attack Inflicts non-elemental damage as well as Blind and a myriad of other statuses to party.
Sigh Enemy Attack Inflicts non-elemental damage and Blind to party.
Darktouch Auto-Ability 50% chance of Blind when attacking physically.
Darkstrike Auto-Ability Inflicts Blind when attacking physically.
Dark Ward Auto-Ability 50% chance of preventing Blind.
Dark Proof Auto-Ability Prevents Blind.
Smoke Bomb Item Inflicts non-elemental damage and Blind to all enemies.
Blaster Mine Mix Deals small amounts of damage plus Blind, Silence and Sleep for three rounds on all enemies.
Hazardous Shell Mix Deals medium amounts of damage plus Poison, Blind, Silence and Sleep for four rounds on all enemies.
Calamity Bomb Mix Deals medium amounts of damage plus Poison, Blind, Silence and Sleep for five rounds on all enemies.
Chaos Grenade Mix Deals large amounts of damage plus Full Break, Slow, Poison, Blind, Silence and Sleep for eight rounds on all enemies.
Brimstone Mix Deals medium amounts of damage in three bursts plus Poison, Darkness, Silence and Sleep for three rounds on all enemies.
Abaddon Flame Mix Deals large amounts of damage in three bursts plus Poison, Blind, Silence and Sleep for three rounds on all enemies.
Electroshock Mix Deals medium amounts of damage in three bursts plus Poison, Blind, Silence and Sleep for three rounds on all enemies.
Thunderblast Mix Deals large amounts of damage in three bursts plus Poison, Blind, Silence and Sleep for three rounds on all enemies.
Aqua Toxin Mix Deals medium amounts of damage in three bursts plus Poison, Blind, Silence and Sleep for three rounds on all enemies.
Dark Rain Mix Deals large amounts of damage in three bursts plus Poison, Blind, Silence and Sleep for three rounds on all enemies.
Black Ice Mix Deals medium amounts of damage in three bursts plus Poison, Blind, Silence and Sleep for three rounds on all enemies.
Krysta Mix Deals large amounts of damage in three bursts plus Poison, Blind, Silence and Sleep for three rounds on all enemies

Final Fantasy X-2

Game Element Type Effect
Blind Arcana Inflicts Blind.
Bad Breath Blue Bullet Inflicts Blind as well as other statuses to all enemies.
Darkness Dance Dance Inflicts Blind to all enemies while dancing.
Kogoro Blaze Yuna's Trainer Inflicts Fire-elemental damage as well as Blind.
Ghiki Gouge Rikku's Trainer Inflicts non-elemental damage and Blind.
Dark Knife Paine's Mascot Inflicts non-elemental damage and Blind.
Silent White Floral Fallal Inflicts physical damage as well as Blind and Silence on all enemies.
Blind Shell Machina Maw Inflicts physical damage and Blind.
Darkness O-men Festival-Goer Inflicts physical damage and Blind.
Blackout Enemy Attack Inflicts non-elemental damage as well as Blind and Slow.
Blinding Meridian Enemy Attack Inflicts 100 HP of damage and Blind.
Bloody Breath Enemy Attack Inflicts non-elemental damage as well as Blind, Poison, Silence, and Confuse to party.
Ebon Powder Enemy Attack Inflicts Blind on party.
Futile Resistance Enemy Attack Inflicts non-elemental damage as well as Blind, Silence, Poison, and Confuse.
Mors Certa Enemy Attack Inflicts non-elemental damage as well as Blind, Silence, and Poison to party.
Night Game Enemy Attack Inflicts non-elemental damage and Blind.
Pain Enemy Attack Inflicts non-elemental damage as well as Blind and a myriad of other statuses.
Pernicious Powder Enemy Attack Inflicts Blind and a myriad of other statuses to party.
Poison Smog Enemy Attack Inflicts non-elemental damage as well as Poison and Blind to party.
Quadruple Attack Enemy Attack Inflicts four non-elemental attacks and inflicts Blind on the 4th hit.
Radular Grudge Enemy Attack Inflicts non-elemental damage as well as Blind, Silence, Poison, and Confuse.
Really Bad Breath Enemy Attack Inflicts Blind as well as a myriad of other statuses to party.
Scum Spray Enemy Attack Inflicts Water-elemental damage as well as Blind.
Sludge Spray Enemy Attack Inflicts Water-elemental damage as well as Blind and Poison.
Triple Shock Enemy Attack Inflicts non-elemental damage as well as Blind, Poison, and Sleep.
Umbral Gaze Enemy Attack Inflicts non-elemental damage as well as Blind.
Dark Proof Auto-Ability Prevents Blind.
Darkness Grenade Item Inflicts non-elemental damage and Blind to all enemies.
Flash Bomb Item, Enemy Attack Inflicts minor non-elemental damage and Blind to all enemies.
Brimstone Mix Deals 3 hits of 150 damage and causes Blind to random enemies.
Abaddon Flame Mix Deals 3 hits of 300 damage and Blinds random enemies.

Final Fantasy XI

Blindness is a status effect in Final Fantasy XI that is caused by many effects, including the Enfeebling Magic spell Blind. Template:Sec-stub

Final Fantasy XII

The technick Sight Unseeing causes the target's HP to drop drastically, but this can only work if the user is blinded.

Game Element Type Effect
Blind Green Magick Inflicts Blind.
Blindga Green Magick Inflicts Blind to all targets in range.
Blindna White Magick Cure Blind.
Darkja Zodiark's Magick Dark-elemental damage, and may inflict Blind and/or Instant Death.
Bad Breath Enemy Technicks Inflicts Blind, Slow, and Poison to all targets.
Blaster Enemy Technicks Deals percentage damage, and may also inflict Blind, Sleep, Slow, and Silence.
Dark Shock Enemy Technicks Inflicts Blind and Sap.
Flash Enemy Technicks Inflicts Blind to all targets.
Hell Blaster Enemy Technicks Inflicts percentage damage as well as Blind and various other statuses.
Putrid Breath Enemy Technicks Inflicts Blind as well as a myriad of other statuses to all targets.
Scream Enemy Technicks Inflicts physical damage as well as Blind and Silence.
Sporefall Enemy Technicks Inflicts Blind as well as a myriad of other statuses.
Wail Enemy Technicks Inflicts physical damage and may also inflict Blind or Silence.

Final Fantasy XII: Revenant Wings

RW Blind Status Symbol

The blind status decreases the accuracy of units. It can be caused by spells such as Bedevil by Cu Sith. It can be healed with Penelo's Esunaga or Fran's Ward of the Wood abilities.

Final Fantasy Tactics

FFT Blind Status Symbol
See also enemy abilities.

Blind abilities inflict the Darkness status effect in Final Fantasy Tactics. For physical attacks executed by a unit with Darkness, all targets' evade percentages are doubled. Blind lasts until the end of battle, or until cured. Some attacks that inflict the Darkness status are:

Game Element Type Effect User
Umbra Mystic Arts Inflicts Blind. Enemy Mystics
Eye Gouge Enemy Ability Inflicts Blind. Goblin
Ink Enemy Ability Inflicts Blind. Mindflayer
Darkness Enemy Ability Inflicts Blind. Zalera
Grand Cross Enemy Ability Inflicts Blind as well as a myriad of other statuses. Ultima the High Seraph

Final Fantasy Tactics Advance

FFTA Blind Status Symbol

The Blind status not only decreases a unit's Evade by 20, but an attacking unit's Accuracy is reduced by 50. It can be inflicted by a number of skills, including the Archer's Blackout, the Gunner's Blindshot, and the Elementalist's Shining Air.

Final Fantasy Tactics A2: Grimoire of the Rift

Unlike in Final Fantasy Tactics Advance, the Blind status only reduces Accuracy. Aside from all the old skills from Final Fantasy Tactics Advance, it can also be inflicted by a Lanista's Haunting Vision.

Final Fantasy Adventure

The Blind status, called Dark in the game, causes the screen to be darken which will hinder the fields and rooms. The item Eyedrop, or use the magic spell Heal can cure it.

Final Fantasy Mystic Quest

FFMQ Blind Icon
Game Element Type Effect
Charm Claw Weapon Can inflict Poison, Paralyze, Sleep, Confusion, and Blind.
Dragon Claw Weapon Can inflict Poison, Paralyze, Sleep, Confusion, Blind, Stone, and Silence.
Bow of Grace Weapon Shoot-elemental weapon that can inflict Blind.
Blackness Enemy Ability Non-elemental attack that can inflict Blind.
Blind Flash Enemy Ability Inflicts Blind.
Blinder Enemy Ability Non-elemental attack that can inflict Blind.
Smokescreen Enemy Ability Inflicts Blind.

Final Fantasy Crystal Chronicles: Ring of Fates

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Final Fantasy: The 4 Heroes of Light

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Final Fantasy Dimensions

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Chocobo's Dungeon 2

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Final Fantasy Fables: Chocobo's Dungeon

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Non-Final Fantasy Appearances

Kingdom Hearts

In Kingdom Hearts 358/2 Days certain enemy attacks can cause the blind status, causing most physical attacks by the player miss for a short period of time. Equipping light elemental rings help lessen the chance of blind.

Dead Fantasy

Blind appears with Tifa Lockhart as materia and is used against Hitomi in the burning cathedral along with the other status affect materia in her possession.

Gallery

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