Ours is a trade born o' blood and brine. Fer as long as pirates have sailed the Rhotano, smitties have forged their weapons and fitted out their ships from keel to cannon.
It is in the fires and on the anvils of blacksmiths that weapons and tools of metal are crafted. Their work is in demand far and wide, whether it be hammering the blade of a sword at the forge, or whetting the edge of an axe at camp.
Limsa Lominsa has been renowned for its blacksmithing tradition since antiquity, though the advanced metallurgical techniques passed on today bear little resemblance to the simple practices of ancient times. The relatively recent birth of firearms has created an entirely new area of expertise which is being adopted with fervor by many ambitious smiths.
Lodestone
Blacksmiths can construct metallic arms and tools used by almost all of the classes in the game (including themselves). Being metallurgists, they can also smelt ingots and shape them into components used by other Disciples of the Hand.
Blacksmiths use hammers as their primary tool and files as their secondary. Their armor is primarily made up of "Crafting" gear that they share with other disciples of the hand. Crafting gear provides bonuses to the craftsmanship, control, and CP attributes. Craftsmanship and control respectively improve their progress and quality gains when crafting. CP is the resource they use in place of MP for their abilities.
Increases quality. Additional Effect: Increases Inner Quiet stack by one (up to 11) when successful, halves stack upon failure Efficiency: 100% Success Rate: 50%
Manipulation II
65(Complete the quest "Blood Ties")
96
BSM
Restores 5 points of durability after each step for the next eight steps. Each step overwrites all other durability-restoring actions.
Prudent Touch
66
21
BSM
Increases quality at half the durability cost. Efficiency: 100% Success Rate: 70%
Unavailable when Waste Not or Waste Not II are active.
May reduce CP consumption while status is active. When a specialist, cancelling the status grants the use of a single Specialty action. Available only on the first step.
Preparatory Touch
71
36
BSM
Increases quality at a greater cost to durability. Additional Effect: Increases Inner Quiet stack by one (up to 11) Efficiency: 200% Success Rate: 70% Durability Cost: 20
Rapid Synthesis III
72
24
BSM
Increases progress at a greater cost to durability. Efficiency decreases significantly when durability is below 20. Efficiency: 600% Success Rate: 60% Durability Cost: 20
Reuse
74
60
BSM
Grants Reusing. Chance to become available upon reaching maximum item quality. Reusing Effect: A portion of ingredients used to synthesize item are returned to your inventory when synthesis is complete.
Delicate Synthesis
76
32
BSM
Increases both progress and quality. Efficiency: 100% Success Rate: 100%
Specialist System is an advancement system for Crafting classes introduced in Heavensward (3.0). By completing a special quest, players can receive a specialized soul for each of the Disciples of the Hand. Equipping this soul will give access to unique actions that allow for more efficient and higher-quality synthesis for that class.
Action
Level
GP Cost
Description
Satisfaction
55
—
Uses one Whistle to restore 15 CP. Success Rate: 100%
Available only when the Whistle stack size is a multiple of three.
Whistle While You Work
55
36
Grants a Whistle stack of 11. One Whistle used for each step that material condition is Good or Excellent. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Finishing Touches is used when stack size reaches 0 and effect wears off. Finishing Touches Efficiency: 200% Finishing Touches Success Rate: 50%
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