Final Fantasy Wiki
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{{See Also|Black Waltz}}
 
{{See Also|Black Waltz}}
 
'''Black Waltz No. 1''' is a boss from ''[[Final Fantasy IX]]''. It catches up with the party on the trek through the [[Ice Cavern (Final Fantasy IX)|Ice Cavern]], and casts a [[Blizzard (Ability)|Blizzard]] spell, which puts the entire party to sleep. [[Zidane Tribal|Zidane]] is for some reason slightly resistant to this spell and confronts the Black Waltz alone.
 
'''Black Waltz No. 1''' is a boss from ''[[Final Fantasy IX]]''. It catches up with the party on the trek through the [[Ice Cavern (Final Fantasy IX)|Ice Cavern]], and casts a [[Blizzard (Ability)|Blizzard]] spell, which puts the entire party to sleep. [[Zidane Tribal|Zidane]] is for some reason slightly resistant to this spell and confronts the Black Waltz alone.
  +
 
After the battle, [[Zorn and Thorn]] (as disembodied voices, and are then seen moments afterwards) warn Zidane that No. 2 and 3 will take No. 1's place.
   
 
==Battle==
 
==Battle==
 
{{Q|Why didn't you fall asleep? You should be dead by now...|Black Waltz No. 1}}
 
{{Q|Why didn't you fall asleep? You should be dead by now...|Black Waltz No. 1}}
 
At the start of the battle, Black Waltz No. 1 summons a [[Sealion]] to assist in defeating Zidane. If the Sealion is killed before the Black Waltz, another will be summoned to take its place, so it is best to defeat the Black Waltz first. The Black Waltz's only attacks are Blizzard and [[Fire (Ability)|Fire]]. Because Zidane is fighting alone, it is easy for [[Trance (Final Fantasy IX)|Trance]] to activate, and his [[Dyne (Command)|Dyne]] attacks can kill the Black Waltz with ease.
 
At the start of the battle, Black Waltz No. 1 summons a [[Sealion]] to assist in defeating Zidane. If the Sealion is killed before the Black Waltz, another will be summoned to take its place, so it is best to defeat the Black Waltz first. The Black Waltz's only attacks are Blizzard and [[Fire (Ability)|Fire]]. Because Zidane is fighting alone, it is easy for [[Trance (Final Fantasy IX)|Trance]] to activate, and his [[Dyne (Command)|Dyne]] attacks can kill the Black Waltz with ease.
 
After the battle, [[Zorn and Thorn]] (as disembodied voices, and are then seen moments afterwards) warn Zidane that No. 2 and 3 will take No. 1's place.
 
   
 
==Related Enemies==
 
==Related Enemies==
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{{FFIX}}
 
{{FFIX}}
 
 
[[es:Vals Negro No. 1]]
 
[[es:Vals Negro No. 1]]
 
[[de:Schwarzer Tenor 1]]
 
[[de:Schwarzer Tenor 1]]

Revision as of 16:01, 27 November 2012

Template:FFIX Enemy Template:See Also Black Waltz No. 1 is a boss from Final Fantasy IX. It catches up with the party on the trek through the Ice Cavern, and casts a Blizzard spell, which puts the entire party to sleep. Zidane is for some reason slightly resistant to this spell and confronts the Black Waltz alone.

After the battle, Zorn and Thorn (as disembodied voices, and are then seen moments afterwards) warn Zidane that No. 2 and 3 will take No. 1's place.

Battle

Why didn't you fall asleep? You should be dead by now...

Black Waltz No. 1

At the start of the battle, Black Waltz No. 1 summons a Sealion to assist in defeating Zidane. If the Sealion is killed before the Black Waltz, another will be summoned to take its place, so it is best to defeat the Black Waltz first. The Black Waltz's only attacks are Blizzard and Fire. Because Zidane is fighting alone, it is easy for Trance to activate, and his Dyne attacks can kill the Black Waltz with ease.

Related Enemies

Template:FFIX