Black Magic is a skillset in Final Fantasy IV. Counterpart to White Magic, it focuses on harming opponents. The Black Magic command's Charge Time varies, and its charge time it taken from the spell the player selects to cast. Fusoya knows all Black Magic spells, and Tellah eventually learns all these spells, except for Quake, Death, and Flare via a story event. Black Magic can also be used by Rydia and Palom.
Most spells are used via the Black Magic command but some spells can be used via the item command. Item Magic is cast by using certain weapons from the Item menu during battle. The weapon must be equipped and unlike magic used via the Black Magic command, Item Magic spells do not cost MP. All spells can be reflected, except for the Dancing Dagger spell. Item Magic spells target a single enemy. Item Magic's spell names are hidden as when the player uses an item, the name used will be that of the name of the item which overrides the spell name. Item Magic can be used even if the user is silenced. In the 3D remake versions Item Magic's power increases and decreases with the modification of the Spirit and Intelligence stats.
Some weapons have Black Magic spells as added abilities that randomly activate when using the Attack command with a party member with the weapon equipped.
In the Nintendo DS and mobile versions, Dualcast is an Augment ability that is compatible with all forms of magic.
Template:See Also
List of Black Magic Spells
Name | Other Name(s) | MP Cost | Description | Acquired | |
---|---|---|---|---|---|
2D Versions* SNES, PS, GBA, PSP, Japanese cellphones | 3D Versions* DS, iOS, Android | ||||
Fire | Fire1 | 5 | Minor Fire-elemental damage to one or all enemies. Casting time of 1. It has a spell power of 16 in the SNES, PS, GBA and PSP versions, ad 20 in DS and mobile versions. | Rydia: Event Palom: Known Flame Rod | |
Fira | Fire2 | 15 | Moderate Fire-elemental damage to one or minor Fire-elemental damage to all enemies. Casting time of 3. It has a spell power of 64 in the SNES, PS, GBA and PSP versions, and spell power of 50 in the DS and mobile versions. | Rydia: Event Palom: LV 12*/LV 13 SNES, PS, GBA, PSP* DS, iOS, Android Flame Lance | |
Firaga | Fire3 | 30 | Major Fire-elemental damage to one or moderate Fire-elemental damage to all enemies. Casting time of 4. It has a spell power of 256 in SNES, PS, GBA and PSP versions and 110 in DS and mobile versions. | Rydia: LV 42*/LV 40 SNES, PS, GBA, PSP* DS, iOS, Android Palom: 33 | |
Blizzard | Ice1, Ice, Blizrd | 5 | Minor Ice-elemental damage to one or all enemies. Casting time of 1. | Rydia: LV 2/Known* DS, iOS, Android Palom: Known Ice Rod | |
Blizzara | Ice2, Blizd2 | 15 | Moderate Ice-elemental damage to one or minor Ice-elemental damage to all enemies. Casting time of 3. | Rydia: Event Palom: LV 11*/LV 12 SNES, PS, GBA, PSP* DS, iOS, Android Ice Lance | |
Blizzaga | Ice3, Blizd3 | 30 | Major Ice-elemental damage to one or moderate Ice-elemental damage to all enemies. Casting time of 4. | Rydia: LV 39*/LV 38 SNES, PS, GBA, PSP* DS, iOS, Android Palom: LV 32 | |
Thunder | Lit1, Bolt1, Thund | 5 | Minor Lightning-elemental damage to one or all enemies. Casting time of 1. | Rydia: LV 5*/Known SNES, PS, GBA, PSP* DS, iOS, Android Palom: Known Thunder Rod | |
Thundara | Lit2, Bolt2, Thnd2 | 15 | Moderate Lightning-elemental damage to one or minor Lightning-elemental damage to all enemies. Casting time of 3. | Rydia: Event Palom: LV 13*/LV 14 SNES, PS, GBA, PSP* DS, iOS, Android | |
Thundaga | Lit3, Bolt3, Thnd3 | 30 | Major Lightning-elemental damage to one or moderate Lightning-elemental damage to all enemies. Casting time of 4. | Rydia: LV 45*/LV 41 SNES, PS, GBA, PSP* DS, iOS, Android Palom: LV 34 | |
Sleep | - | 12 | 15 | Inflicts Sleep. | Rydia: LV 8 Palom: Known Sleep Blade |
Poison | Venom | 2 | Inflicts Poison on one or all enemies. | Rydia: LV 10 Palom: Known Poison Axe | |
Warp | Dejon | 4 | 20 | Warp back to previous floor of a dungeon. The spell can also be used in battle to flee (DS only). | Rydia: LV 12 Palom: LV 29 |
Toad | - | 7 | 10 | Inflicts or cures Toad on one or all enemies. | Rydia: LV 13 Palom: LV 22 |
Stop | - | 15 12 (PS) |
30 | Inflicts Stop. | Rydia: LV 15 Palom: LV 14*/LV 40 SNES, PS, GBA, PSP* DS, iOS, Android |
Osmose | Psych, Aspir | 0 | 5 | Absorbs MP from target to restore own MP. | Rydia: LV 32*/LV 33 SNES, PS, GBA, PSP* DS, iOS, Android Palom: LV 40*/LV 23 SNES, PS, GBA, PSP* DS, iOS, Android Lilith Rod |
Drain | - | 18 | 15 | Absorbs HP from target to restore own HP. | Rydia: LV 36*/Event SNES, PS, GBA, PSP* DS, iOS, Android Palom: LV 26 |
Bio | Virus | 20 | Inflicts moderate non-elemental damage and inflicts Sap. | Rydia: LV 26 Palom: LV 19 | |
Tornado | Weak, Wind, Tornd | 25 | 15 | Reduces target's HP to critical level. | Rydia: LV 51*/LV 58 SNES, PS, GBA, PSP* DS, iOS, Android Palom: LV 48 Abel's Lance added ability |
Break | Stone | 15 | 20 | Inflicts Petrify to one or all enemies. | Rydia: 49*/43 SNES, PS, GBA, PSP* DS, iOS, Android Palom: 36*/15 SNES, PS, GBA, PSP* DS, iOS, Android |
Pig | Piggy | 1 | 10 | Inflicts or cures Pig to one or all enemies. | Rydia: LV 20 Palom: LV 11 Polymorph Rod |
Quake | - | 30 | Major non-elemental (Earth-elemental in DS) damage to all enemies. | Rydia: LV 47*/Event SNES, PS, GBA, PSP* DS, iOS, Android Palom: LV 23*/LV 36 SNES, PS, GBA, PSP* DS, iOS, Android | |
Death | Fatal | 35 | 40 | Inflicts Death to one or all enemies. | Rydia: LV 52*/LV 55 SNES, PS, GBA, PSP* DS, iOS, Android Palom: LV 46 |
Flare | Nuke | 50 | 55 | Massive non-elemental (Fire-elemental in DS) damage to one enemy. | Rydia: 55*/60 SNES, PS, GBA, PSP* DS, iOS, Android Palom: 52*/55 SNES, PS, GBA, PSP* DS, iOS, Android Flare Sledgehammer added ability |
Meteor | Meteo | 99 | Extreme Holy-elemental (Non-elemental in DS) damage to all enemies. | Rydia: LV 60*/LV 80 SNES, PS, GBA, PSP* DS, iOS, Android Palom: LV 50 | |
Magic Arrow | MgcArrow, Mage Arrows, Dummy | 0 | Deals minor non-elemental damage with spell power of 28. | Rod | |
Dancing Dagger | Dummy | 0 | Deals moderate non-elemental damage with spell power of 40. | Dancing Dagger |
Gallery
Template:Gallery
Template:Gallery
Template:Gallery
Template:Gallery
Template:Gallery
Template:FFIV
Template:Magic
Template:FFIV
Template:Black Magic