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+ | {{sideicon|prime=FFIV|DFFOO|FFAB}} |
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+ | {{Images|Warp, Pyroblast, Comet, and Twin Meteor, from the iOS/Android/mobile version}} |
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+ | |||
+ | [[File:Ability Black Magic FFIVPSP.png|right|250px]] |
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+ | {{Q|Casts black magic.|PSP description}} |
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+ | '''Black Magic''' {{J|くろまほう|Kuro Mahō}} , also called '''Black''', is an ability in ''[[Final Fantasy IV]]'' used by [[Rydia]], [[Tellah]], [[Palom]], [[Fusoya]], and [[Golbez]]. Black Magic is the counterpart to [[White Magic (Final Fantasy IV)|White Magic]], focusing on damaging the target. The Black Magic command's [[Charge Time]] varies, and its charge time is taken from the spell the player selects to cast. Fusoya and Golbez (only in to 3D versions) knows all the Black Magic spells, while [[Tellah]] eventually learns all these spells, except for [[#Quake|Quake]], [[#Death|Death]], and [[#Flare|Flare]] via a story event. |
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+ | |||
[[File:FFIV SNES Black Magic Icon.PNG|right]] |
[[File:FFIV SNES Black Magic Icon.PNG|right]] |
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[[File:FF4PSP Black Magic Icon.png|right]] |
[[File:FF4PSP Black Magic Icon.png|right]] |
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[[File:FFIVDS Black Magic Icon.png|right]] |
[[File:FFIVDS Black Magic Icon.png|right]] |
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+ | [[Final Fantasy IV weapons#Abel's Lance|Abel's Lance]] and [[Final Fantasy IV weapons#Flare Sledgehammer|Flare Sledgehammer]] introduced in the Game Boy Advance version have the [[Added Ability|ability]] to randomly cast a specific Black Magic spells that randomly activate when using the [[Attack (command)#Final Fantasy IV|Attack]] command when a party member is equipped with the specific weapon. Abel's Lance randomly cast Tornado while Flare Sledgehammer cast Flare. The Tornado spell from Abel's Lance works on any enemy, including bosses. |
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− | '''Black Magic''' is a skillset in ''[[Final Fantasy IV]]''. Counterpart to [[White Magic (Final Fantasy IV)|White Magic]], it focuses on harming opponents. The Black Magic command's [[Charge Time]] varies, and its charge time it taken from the spell the player selects to cast. [[Fusoya]] knows all Black Magic spells, and [[Tellah]] eventually learns all these spells, except for [[#Quake|Quake]], [[#Death)|Death]], and [[#Flare|Flare]] via a story event. Black Magic can also be used by [[Rydia]] and [[Palom]]. |
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+ | In the 3D versions, [[Dualcast#Final Fantasy IV|Dualcast]] is an [[Augment (Final Fantasy IV)|Augment]] ability that is compatible with all forms of magic. |
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− | Most spells are used via the Black Magic command but some spells can be used via the item command. Item Magic is cast by using certain weapons from the Item menu during [[Battle (Term)|battle]]. The weapon must be equipped and unlike magic used via the Black Magic command, Item Magic spells do not cost MP. All spells can be [[Reflect (Status)|reflected]], except for the [[#Dancing Dagger|Dancing Dagger]] spell. Item Magic spells target a single enemy. Item Magic's spell names are hidden as when the player uses an item, the name used will be that of the name of the item which overrides the spell name. Item Magic can be used even if the user is [[Silence (Status)|silenced]]. In the 3D remake versions Item Magic's power increases and decreases with the modification of the [[Spirit (Stat)|Spirit]] and [[Intelligence (Stat)|Intelligence]] stats. |
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+ | On the ''Easy Type'' version, the majority of the [[Charge Time|casting times]] for spells were reduced from their original casting time, making these spells faster to cast. |
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− | Some weapons have Black Magic spells as [[Added Ability|added abilities]] that randomly activate when using the [[Attack (Command)#Final Fantasy IV|Attack]] command with a party member with the weapon equipped. |
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+ | {{See Also|Black Magic|Black Magic (Final Fantasy IV -Interlude-)|Black Magic (The After Years)}} |
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− | In the Nintendo DS and mobile versions, [[Dualcast#Final Fantasy IV|Dualcast]] is an [[Augment (Final Fantasy IV)|Augment]] ability that is compatible with all forms of magic. |
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− | + | ==List of Black Magic== |
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+ | ===Black Magic command=== |
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+ | The following is a list of Black Magic spells that can be learn and used through the Black Magic battle command. |
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+ | {|class="full-width FFIV article-table" |
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− | ==List of Black Magic Spells== |
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− | {|class="full-width FFIV table" |
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|-class="a" |
|-class="a" |
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− | ! |
+ | !style="width:10%" rowspan="2"|Name |
− | ! |
+ | !style="width:5%" colspan="2"|MP Cost |
− | ! |
+ | !style="width:35%" rowspan="2"|Description |
− | ! |
+ | !style="width:20%" rowspan="2"|Acquired |
− | ! |
+ | !style="width:20%" rowspan="2"|Image |
|- class="a" |
|- class="a" |
||
+ | !style="width:3%"|2D |
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− | !width="3%"|2D Versions{{foot|SNES, PS, GBA, PSP, Japanese cellphones}} |
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+ | !style="width:3%"|3D |
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− | !width="3%"|3D Versions{{foot|DS, iOS, Android}} |
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|- |
|- |
||
− | !class="b"|{{LA|Fire ( |
+ | !class="b" rowspan="2"|{{LA|Fire (ability)|Fire}}<br>(Fire1) |
− | | |
+ | |style="text-align:center" colspan="2"|5 |
+ | |Minor [[Fire (element)|Fire]]-elemental damage to one or all enemies. Casting time of 1. It has a spell power of 16 in the 2D versions, and 20 in 3D versions. |
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− | |align="center" colspan="2"|5 |
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+ | |Rydia: Event<br/>Palom: Known<br/>[[Final Fantasy IV weapons#Flame Rod|Flame Rod]]<br/>[[Final Fantasy IV 3D weapons#Flame Sword|Flame Sword]] (3D)<br/>[[Final Fantasy IV 3D weapons#Flame Claws|Flame Claws]] (3D) |
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− | |Minor [[Fire (Element)|Fire]]-elemental damage to one or all enemies. Casting time of 1. It has a spell power of 16 in the SNES, PS, GBA and PSP versions, ad 20 in DS and mobile versions. |
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+ | |[[File:Fire ffiv ios.PNG|200px]] |
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− | |Rydia: Event<br/>Palom: Known<br>[[List of Final Fantasy IV Weapons#Flame Rod|Flame Rod]] |
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|- |
|- |
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+ | |colspan="5"|''Causes fire damage.'' |
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− | !class="b"|{{LA|Fira (Ability)|Fira}} |
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− | |align="center"|Fire2 |
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− | |align="center" colspan="2"|15 |
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− | |Moderate [[Fire (Element)|Fire]]-elemental damage to one or minor Fire-elemental damage to all enemies. Casting time of 3. It has a spell power of 64 in the SNES, PS, GBA and PSP versions, and spell power of 50 in the DS and mobile versions. |
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− | |Rydia: Event<br/>Palom: LV 12{{foot|SNES, PS, GBA, PSP}}/LV 13{{foot|DS, iOS, Android}}<br>[[List of Final Fantasy IV Weapons#Flame Lance|Flame Lance]] |
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|- |
|- |
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− | !class="b"|{{LA| |
+ | !class="b" rowspan="2"|{{LA|Fira (ability)|Fira}}<br>(Fire2) |
− | | |
+ | |style="text-align:center" colspan="2"|15 |
+ | |Moderate [[Fire (element)|Fire]]-elemental damage to one or minor Fire-elemental damage to all enemies. Casting time of 3. It has a spell power of 64 in the 2D versions, and spell power of 50 in the 3D versions. |
||
− | |align="center" colspan="2"|30 |
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+ | |Rydia: Event<br/>Palom (2D): LV 12<br/>Palom (3D): LV 13<br/>[[Final Fantasy IV weapons#Flame Lance|Flame Lance]] |
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− | |Major [[Fire (Element)|Fire]]-elemental damage to one or moderate Fire-elemental damage to all enemies. Casting time of 4. It has a spell power of 256 in SNES, PS, GBA and PSP versions and 110 in DS and mobile versions. |
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+ | |[[File:Fira FFIV ios.PNG|200px]] |
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− | |Rydia: LV 42{{foot|SNES, PS, GBA, PSP}}/LV 40{{foot|DS, iOS, Android}}<br/>Palom: 33 |
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|- |
|- |
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+ | |colspan="5"|''Causes fire damage.'' |
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− | !class="b"|{{LA|Blizzard (Ability)|Blizzard}} |
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− | |align="center"|Ice1, Ice, Blizrd |
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− | |align="center" colspan="2"|5 |
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− | |Minor [[Ice (Element)|Ice]]-elemental damage to one or all enemies. Casting time of 1. |
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− | |Rydia: LV 2/Known{{foot|DS, iOS, Android}}<br/>Palom: Known<br>[[List of Final Fantasy IV Weapons#Ice Rod|Ice Rod]] |
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|- |
|- |
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− | !class="b"|{{LA| |
+ | !class="b" rowspan="2"|{{LA|Firaga (ability)|Firaga}}<br>(Fire3) |
− | | |
+ | |style="text-align:center" colspan="2"|30 |
+ | |Major [[Fire (element)|Fire]]-elemental damage to one or moderate Fire-elemental damage to all enemies. Casting time of 4. It has a spell power of 256 in 2D versions and 110 in 3D versions. |
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− | |align="center" colspan="2"|15 |
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+ | |Rydia (2D): LV 42<br/>Rydia (3D): LV 40<br/>Palom: 33 |
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− | |Moderate [[Ice (Element)|Ice]]-elemental damage to one or minor Ice-elemental damage to all enemies. Casting time of 3. |
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+ | |[[File:FFIV iOS Firaga.png|200px]] |
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− | |Rydia: Event<br/>Palom: LV 11{{foot|SNES, PS, GBA, PSP}}/LV 12{{foot|DS, iOS, Android}}<br>[[List of Final Fantasy IV Weapons#Ice Lance|Ice Lance]] |
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|- |
|- |
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+ | |colspan="5"|''Causes fire damage.'' |
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− | !class="b"|{{LA|Blizzaga (Ability)|Blizzaga}} |
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− | |align="center"|Ice3, Blizd3 |
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− | |align="center" colspan="2"|30 |
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− | |Major [[Ice (Element)|Ice]]-elemental damage to one or moderate Ice-elemental damage to all enemies. Casting time of 4. |
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− | |Rydia: LV 39{{foot|SNES, PS, GBA, PSP}}/LV 38{{foot|DS, iOS, Android}}<br/>Palom: LV 32 |
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|- |
|- |
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− | !class="b"|{{LA| |
+ | !class="b" rowspan="2"|{{LA|Blizzard (ability)|Blizzard}}<br>(Ice1)<br>(Ice)<br>(Blizrd) |
− | | |
+ | |style="text-align:center" colspan="2"|5 |
+ | |Minor [[Ice (element)|Ice]]-elemental damage to one or all enemies. Casting time of 1. It has a spell power of 16 in the 2D versions, and 20 in the 3D versions. |
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− | |align="center" colspan="2"|5 |
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+ | |Rydia (2D): LV 2<br/>Rydia (3D): Known<br/>Palom: Known<br/>[[Final Fantasy IV weapons#Ice Rod|Ice Rod]]<br/>[[Final Fantasy IV 3D weapons#Ice Claws|Ice Claws]] (3D) |
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− | |Minor [[Lightning (Element)|Lightning]]-elemental damage to one or all enemies. Casting time of 1. |
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+ | |[[File:Blizzard ffiv ios.PNG|200px]] |
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− | |Rydia: LV 5{{foot|SNES, PS, GBA, PSP}}/Known{{foot|DS, iOS, Android}}<br/>Palom: Known<br>[[List of Final Fantasy IV Weapons#Thunder Rod|Thunder Rod]] |
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|- |
|- |
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+ | |colspan="5"|''Causes ice damage.'' |
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− | !class="b"|{{LA|Thundara (Ability)|Thundara}} |
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− | |align="center"|Lit2, Bolt2, Thnd2 |
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− | |align="center" colspan="2"|15 |
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− | |Moderate [[Lightning (Element)|Lightning]]-elemental damage to one or minor Lightning-elemental damage to all enemies. Casting time of 3. |
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− | |Rydia: Event<br/>Palom: LV 13{{foot|SNES, PS, GBA, PSP}}/LV 14{{foot|DS, iOS, Android}} |
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|- |
|- |
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− | !class="b"|{{LA| |
+ | !class="b" rowspan="2"|{{LA|Blizzara (ability)|Blizzara}}<br>(Ice2)<br>(Blizd2) |
− | | |
+ | |style="text-align:center" colspan="2"|15 |
+ | |Moderate [[Ice (element)|Ice]]-elemental damage to one or minor Ice-elemental damage to all enemies. Casting time of 3. It has a spell power of 64 in 2D versions, and spell power of 50 in 3D versions |
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− | |align="center" colspan="2"|30 |
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+ | |Rydia: Event<br/>Palom (2D): LV 11<br/>Palom (3D): LV 12<br/>[[Final Fantasy IV 3D weapons#Icebrand|Icebrand]] (3D) |
||
− | |Major [[Lightning (Element)|Lightning]]-elemental damage to one or moderate Lightning-elemental damage to all enemies. Casting time of 4. |
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+ | |[[File:Blizarra FFIV iOs.PNG|200px]] |
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− | |Rydia: LV 45{{foot|SNES, PS, GBA, PSP}}/LV 41{{foot|DS, iOS, Android}}<br/>Palom: LV 34 |
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|- |
|- |
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+ | |colspan="5"|''Causes ice damage.'' |
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− | !class="b"|{{LA|Sleep (Ability)|Sleep}} |
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− | |align="center"|- |
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− | |align="center"|12 |
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− | |align="center"|15 |
||
− | |Inflicts [[Sleep (Status)|Sleep]]. |
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− | |Rydia: LV 8<br/>Palom: Known<br>[[List of Final Fantasy IV Weapons#Sleep Blade|Sleep Blade]] |
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|- |
|- |
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− | !class="b"|{{LA| |
+ | !class="b" rowspan="2"|{{LA|Blizzaga (ability)|Blizzaga}}<br>(Ice3)<br>(Blizd3) |
− | | |
+ | |style="text-align:center" colspan="2"|30 |
+ | |Major [[Ice (element)|Ice]]-elemental damage to one or moderate Ice-elemental damage to all enemies. Casting time of 4. It has a spell power of 256 in the 2D versions, and 110 in 3D versions. |
||
− | |align="center" colspan="2"|2 |
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+ | |Rydia (2D): LV 39<br/>Rydia (3D): LV 38<br/>Palom: LV 32 |
||
− | |Inflicts [[Poison (Status)|Poison]] on one or all enemies. |
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+ | |[[File:FFIV iOS Blizzaga.png|200px]] |
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− | |Rydia: LV 10<br/>Palom: Known<br>[[List of Final Fantasy IV Weapons#Poison Axe|Poison Axe]] |
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|- |
|- |
||
+ | |colspan="5"|''Causes ice damage.'' |
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− | !class="b"|{{LA|Warp (Ability)|Warp}} |
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+ | |- |
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− | |align="center"|Dejon |
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+ | !class="b" rowspan="2"|{{LA|Thunder (ability)|Thunder}}<br>(Lit1)<br>(Bolt1)<br>(Thund) |
||
− | |align="center"|4 |
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− | | |
+ | |style="text-align:center" colspan="2"|5 |
+ | |Minor [[Lightning (element)|Lightning]]-elemental damage to one or all enemies. Casting time of 1. It has a spell power of 16 in 2D versions, and a spell power of 20 in 3D versions. |
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− | |Warp back to previous floor of a dungeon. The spell can also be used in battle to flee (DS only). |
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+ | |Rydia (2D): LV 5<br/>Rydia (3D): Known<br/>Palom: Known<br/>[[Final Fantasy IV weapons#Thunder Rod|Thunder Rod]]<br/>[[Final Fantasy IV 3D weapons#Lightning Claws|Lightning Claws]] (3D) |
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+ | |[[File:Thunder ffiv ios.PNG|200px]] |
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+ | |- |
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+ | |colspan="5"|''Causes lightning damage.'' |
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+ | |- |
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+ | !class="b" rowspan="2"|{{LA|Thundara (ability)|Thundara}}<br>(Lit2)<br>(Bolt2)<br>(Thnd2) |
||
+ | |style="text-align:center" colspan="2"|15 |
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+ | |Moderate [[Lightning (element)|Lightning]]-elemental damage to one or minor Lightning-elemental damage to all enemies. Casting time of 3. It has a spell power of 64 in the 2D versions, and 50 in 3D versions. |
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+ | |Rydia: Event<br/>Palom (2D): LV 13<br/>Palom (3D): LV 14 |
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+ | |[[File:Thundara FFIV iOs.PNG|200px]] |
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+ | |- |
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+ | |colspan="5"|''Causes lightning damage.'' |
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+ | |- |
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+ | !class="b" rowspan="2"|{{LA|Thundaga (ability)|Thundaga}}<br>(Lit3)<br>(Bolt3)<br>(Thnd3) |
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+ | |style="text-align:center" colspan="2"|30 |
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+ | |Major [[Lightning (element)|Lightning]]-elemental damage to one or moderate Lightning-elemental damage to all enemies. Casting time of 4. It has a spell power of 256 in 2D versions, and spell power of 110 in 3D versions. |
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+ | |Rydia (2D): LV 45<br/>Rydia (3D): LV 41<br/>Palom: LV 34 |
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+ | |[[File:Thundaga FFIV ios.PNG|200px]] |
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+ | |- |
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+ | |colspan="5"|''Causes lightning damage.'' |
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+ | |- |
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+ | !class="b" rowspan="2"|{{LA|Sleep (ability)|Sleep}} |
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+ | |style="text-align:center"|12 |
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+ | |style="text-align:center"|15 |
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+ | |Inflicts [[Sleep (status)|Sleep]]. Casting time of 3. It has an accuracy of 50% in 2D versions, and 55% in 3D versions. The spell is more effective the more Agility the caster has. |
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+ | |Rydia: LV 8<br/>Palom: Known<br/>[[Final Fantasy IV weapons#Sleep Blade|Sleep Blade]] |
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+ | |[[File:FFIV iOS Sleep.png|200px]] |
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+ | |- |
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+ | |colspan="5"|''Causes Sleep.'' |
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+ | |- |
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+ | !class="b" rowspan="2"|{{LA|Poison (ability)|Poison}}<br>(Venom) |
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+ | |style="text-align:center" colspan="2"|2 |
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+ | |Inflicts [[Poison (status)|Poison]] on one or all enemies. Casting time of 1. It has a 90% accuracy in 2D versions, and 80% accuracy in 3D versions. |
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+ | |Rydia: LV 10<br/>Palom: Known<br/>[[Final Fantasy IV weapons#Poison Axe|Poison Axe]] |
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+ | |[[File:Poison ffiv ios.PNG|200px]] |
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+ | |- |
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+ | |colspan="5"|''Causes Poison.'' |
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+ | |- |
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+ | !class="b" rowspan="2"|{{LA|Warp (ability)|Warp}}<br>(Dejon) |
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+ | |style="text-align:center"|4 |
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+ | |style="text-align:center"|20 |
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+ | |Warp back to previous floor of a dungeon. The spell can also be used in battle to flee (3D versions only). Casting time of 0. |
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|Rydia: LV 12<br/>Palom: LV 29 |
|Rydia: LV 12<br/>Palom: LV 29 |
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+ | |[[File:FFIVPSP Warp.png|200px]] |
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+ | |- |
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+ | |colspan="5"|''Warps party back to previous floor.'' |
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|- |
|- |
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− | !class="b"|{{LA|Toad ( |
+ | !class="b" rowspan="2"|{{LA|Toad (ability)|Toad}} |
− | | |
+ | |style="text-align:center"|7 |
− | | |
+ | |style="text-align:center"|10 |
+ | |Inflicts or cures [[Toad (status)|Toad]] on one or all enemies. Casting time of 3. It has a 50% accuracy in 2D versions, and 100% accuracy in 3D versions. |
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− | |align="center"|10 |
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− | |Inflicts or cures [[Toad (Status)|Toad]] on one or all enemies. |
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|Rydia: LV 13<br/>Palom: LV 22 |
|Rydia: LV 13<br/>Palom: LV 22 |
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+ | |[[File:Toad ffiv ios.PNG|200px]] |
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|- |
|- |
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+ | |colspan="5"|''Transforms target to Toad or restores state.'' |
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− | !class="b"|{{LA|Stop (Ability)|Stop}} |
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− | |align="center"|- |
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− | |align="center"|15<br/>12 (PS) |
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− | |align="center"|30 |
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− | |Inflicts [[Stop (Status)|Stop]]. |
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− | |Rydia: LV 15<br/>Palom: LV 14{{foot|SNES, PS, GBA, PSP}}/LV 40{{foot|DS, iOS, Android}} |
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|- |
|- |
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− | !class="b"|{{LA| |
+ | !class="b" rowspan="2"|{{LA|Stop (ability)|Stop}} |
− | | |
+ | |style="text-align:center"|15<br/>12 (PS) |
− | | |
+ | |style="text-align:center"|30 |
+ | |Inflicts [[Stop (status)|Stop]]. Casting time of 2. It has an accuracy of 80% in 2D versions, and accuracy of 70% in 3D versions. Its spell power is equal to 10 turns in 2D versions. |
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− | |align="center"|5 |
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+ | |Rydia: LV 15<br/>Palom (2D): LV 14<br/>Rydia (3D): LV 40 |
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− | |Absorbs MP from target to restore own MP. |
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+ | |[[File:Stop FFIV iOs.PNG|200px]] |
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− | |Rydia: LV 32{{foot|SNES, PS, GBA, PSP}}/LV 33{{foot|DS, iOS, Android}}<br/>Palom: LV 40{{foot|SNES, PS, GBA, PSP}}/LV 23{{foot|DS, iOS, Android}}<br>[[List of Final Fantasy IV Weapons#Lilith Rod|Lilith Rod]] |
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|- |
|- |
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+ | |colspan="5"|''Causes time to stop, halting target's actions.'' |
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− | !class="b"|{{LA|Drain (Ability)|Drain}} |
||
− | |align="center"|- |
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− | |align="center"|18 |
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− | |align="center"|15 |
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− | |Absorbs HP from target to restore own HP. |
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− | |Rydia: LV 36{{foot|SNES, PS, GBA, PSP}}/Event{{foot|DS, iOS, Android}}<br/>Palom: LV 26 |
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|- |
|- |
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− | !class="b"|{{LA| |
+ | !class="b" rowspan="2"|{{LA|Osmose (ability)|Osmose}}<br>(Psych)<br>(Aspir) |
− | | |
+ | |style="text-align:center"|0 |
− | | |
+ | |style="text-align:center"|5 |
+ | |Absorbs MP from target to restore own MP. Casting time of 5. The spell has a spell power of 16 in 2D versions (20 in Easy Type), and 10 in 3D versions, and an accuracy of 100%. |
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− | |Inflicts moderate non-elemental damage and inflicts [[Sap (Status)|Sap]]. |
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+ | |Rydia (2D): LV 32<br/>Rydia (3D): LV 33<br/>Palom (2D): LV 40<br/>Palom (3D): LV 23<br/>[[Final Fantasy IV weapons#Lilith Rod|Lilith Rod]] |
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+ | |[[File:FFIV iOS Osmose.png|200px]] |
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+ | |- |
||
+ | |colspan="5"|''Absorbs MP.'' |
||
+ | |- |
||
+ | !class="b" rowspan="2"|{{LA|Drain (ability)|Drain}} |
||
+ | |style="text-align:center"|18 |
||
+ | |style="text-align:center"|15 |
||
+ | |Absorbs HP from target to restore own HP. Casting time of 3. It has a spell power of 20 in 2D versions (80 in Easy Type), and an accuracy of 100%. In in the 3D version it has accuracy of 70%. |
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+ | |Rydia (2D): LV 36<br/>Rydia (3D): Event<br/>Palom: LV 26 |
||
+ | |[[File:Drain FFIV iOs.PNG|200px]] |
||
+ | |- |
||
+ | |colspan="5"|''Absorbs HP.'' |
||
+ | |- |
||
+ | !class="b" rowspan="2"|{{LA|Bio (ability)|Bio}}<br>(Virus) |
||
+ | |style="text-align:center" colspan="2"|20 |
||
+ | |Inflicts moderate non-elemental damage and inflicts [[Sap (status)|Sap]]. Casting time of 0. Bio has a spell power of 128 in 2D versions, and 40 in the 3D versions. |
||
|Rydia: LV 26<br/>Palom: LV 19 |
|Rydia: LV 26<br/>Palom: LV 19 |
||
+ | |[[File:Bio FFIV iOs.PNG|200px]] |
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|- |
|- |
||
+ | |colspan="5"|''Releases a virus that causes damage.'' |
||
− | !class="b"|{{LA|Tornado (Ability)|Tornado}} |
||
− | |align="center"|Weak, Wind, Tornd |
||
− | |align="center"|25 |
||
− | |align="center"|15 |
||
− | |Reduces target's HP to critical level. |
||
− | |Rydia: LV 51{{foot|SNES, PS, GBA, PSP}}/LV 58{{foot|DS, iOS, Android}}<br/>Palom: LV 48<br>[[List of Final Fantasy IV Weapons#Abel's Lance|Abel's Lance]] added ability |
||
|- |
|- |
||
− | !class="b"|{{LA| |
+ | !class="b" rowspan="2"|{{LA|Tornado (ability)|Tornado}}<br>(Weak)<br>(Wind)<br>(Tornd) |
− | | |
+ | |style="text-align:center"|25 |
− | | |
+ | |style="text-align:center"|15 |
+ | |Reduces target's HP to critical level. Casting time of 2. It has an accuracy of 75 in the 2D versions, and 70 in 3D releases. |
||
− | |align="center"|20 |
||
+ | |Rydia (2D): LV 51<br/>Rydia (3D): LV 58<br/>Palom: LV 48 |
||
− | |Inflicts [[Petrify (Status)|Petrify]] to one or all enemies. |
||
+ | |[[File:Tornado FFIV iOs.PNG|200px]] |
||
− | |Rydia: 49{{foot|SNES, PS, GBA, PSP}}/43{{foot|DS, iOS, Android}}<br/>Palom: 36{{foot|SNES, PS, GBA, PSP}}/15{{foot|DS, iOS, Android}} |
||
|- |
|- |
||
+ | |colspan="5"|''Creates a tornado that causes heavy damage.'' |
||
− | !class="b"|{{LA|Pig (Ability)|Pig}} |
||
− | |align="center"|Piggy |
||
− | |align="center"|1 |
||
− | |align="center"|10 |
||
− | |Inflicts or cures [[Pig (Status)|Pig]] to one or all enemies. |
||
− | |Rydia: LV 20<br/>Palom: LV 11<br>[[List of Final Fantasy IV Weapons#Polymorph Rod|Polymorph Rod]] |
||
|- |
|- |
||
− | !class="b"|{{LA| |
+ | !class="b" rowspan="2"|{{LA|Break (ability)|Break}}<br>(Stone) |
− | | |
+ | |style="text-align:center"|15 |
− | | |
+ | |style="text-align:center"|20 |
+ | |Inflicts [[Petrify (status)|Petrify]] to one or all enemies. Casting time of 2. It has an accuracy of 30% in 2D versions (40% in Easy Type), and 100% accuracy in 3D versions. |
||
− | |Major non-elemental ([[Earth (Element)|Earth]]-elemental in DS) damage to all enemies. |
||
+ | |Rydia (2D): LV 49<br/>Rydia (3D): LV 43<br/>Palom (2D): LV 36<br/>Palom (3D): 15<br/>[[Final Fantasy IV 3D weapons#Stoneblade|Stoneblade]] (3D) |
||
− | |Rydia: LV 47{{foot|SNES, PS, GBA, PSP}}/Event{{foot|DS, iOS, Android}}<br/>Palom: LV 23{{foot|SNES, PS, GBA, PSP}}/LV 36{{foot|DS, iOS, Android}} |
||
+ | |[[File:Break FFIV IOS.PNG|200px]] |
||
|- |
|- |
||
+ | |colspan="5"|''Causes Petrify.'' |
||
− | !class="b"|{{LA|Death (Ability)|Death}} |
||
− | |align="center"|Fatal |
||
− | |align="center"|35 |
||
− | |align="center"|40 |
||
− | |Inflicts [[Instant Death|Death]] to one or all enemies. |
||
− | |Rydia: LV 52{{foot|SNES, PS, GBA, PSP}}/LV 55{{foot|DS, iOS, Android}}<br/>Palom: LV 46 |
||
|- |
|- |
||
− | !class="b"|{{LA| |
+ | !class="b" rowspan="2"|{{LA|Pig (ability)|Pig}}<br>(Piggy) |
− | | |
+ | |style="text-align:center"|1 |
− | | |
+ | |style="text-align:center"|10 |
+ | |Inflicts or cures [[Pig (status)|Pig]] to one or all enemies. Casting time of 6. It has a 10% accuracy in 2D 2D versions (40% in Easy Type), and 100% accuracy in 3D versions. |
||
− | |align="center"|55 |
||
+ | |Rydia: LV 20<br/>Palom: LV 11 |
||
− | |Massive non-elemental ([[Fire (Element)|Fire]]-elemental in DS) damage to one enemy. |
||
+ | |[[File:Pig FFIV IOS.PNG|200px]] |
||
− | |Rydia: 55{{foot|SNES, PS, GBA, PSP}}/60{{foot|DS, iOS, Android}}<br/>Palom: 52{{foot|SNES, PS, GBA, PSP}}/55{{foot|DS, iOS, Android}}<br>[[List of Final Fantasy IV Weapons#Flare Sledgehammer|Flare Sledgehammer]] added ability |
||
|- |
|- |
||
+ | |colspan="5"|''Transforms target to Pig or restores state.'' |
||
− | !class="b"|{{LA|Meteor (Final Fantasy IV)|Meteor}} |
||
− | |align="center"|Meteo |
||
− | |align="center" colspan="2"|99 |
||
− | |Extreme [[Holy (Element)|Holy]]-elemental (Non-elemental in DS) damage to all enemies. |
||
− | |Rydia: LV 60{{foot|SNES, PS, GBA, PSP}}/LV 80{{foot|DS, iOS, Android}}<br/>Palom: LV 50 |
||
|- |
|- |
||
− | !class="b"|{{ |
+ | !class="b" rowspan="2"|{{LA|Quake (ability)|Quake}} |
+ | |style="text-align:center" colspan="2"|30 |
||
− | |align="center"|MgcArrow, Mage Arrows, Dummy |
||
+ | |Major non-elemental (2D versions)/[[Earth (element)|Earth]]-elemental (3D versions) damage to all non-flying enemies. Casting time of 2. It has a spell power of 200 in 2D versions, and 110 in 3D versions. |
||
− | |align="center" colspan="2"|0 |
||
+ | |Rydia (2D): LV 47<br/>Rydia (3D): Event<br/>Palom (2D): LV 23<br/>Palom (3D): LV 36<br/>[[Final Fantasy IV weapons#Gaia Hammer|Gaia Hammer]] |
||
+ | |[[File:Quake FFIV IOS.PNG|200px]] |
||
+ | |- |
||
+ | |colspan="5"|''Spawns an earthquake that causes damage.'' |
||
+ | |- |
||
+ | !class="b" rowspan="2"|{{LA|Death (ability)|Death}}<br>(Fatal) |
||
+ | |style="text-align:center"|35 |
||
+ | |style="text-align:center"|40 |
||
+ | |Inflicts [[Instant Death|Death]] to one or all enemies. Casting time of 5. It has an accuracy of 60% in 2D versions, and 30% accuracy in 3D versions. |
||
+ | |Rydia (2D): LV 52<br/>Rydia (3D): LV 55<br/>Palom: LV 46 |
||
+ | |[[File:Death FFIV iOs.PNG|200px]] |
||
+ | |- |
||
+ | |colspan="5"|''Causes Death.'' |
||
+ | |- |
||
+ | !class="b" rowspan="2"|{{LA|Flare (ability)|Flare}}<br>(Nuke) |
||
+ | |style="text-align:center"|50 |
||
+ | |style="text-align:center"|55 |
||
+ | |Massive non-elemental (2D versions)/[[Fire (element)|Fire]]-elemental (3D versions) damage to one enemy. It has spell power of 400 2D versions, and spell power of 160 in 3D versions. |
||
+ | |Rydia (2D): LV 55<br/>Rydia (3D): LV 60<br/>Palom (2D): LV 52<br/>Palom (3D): LV 55 |
||
+ | |[[File:Flare ffiv ios.PNG|200px]] |
||
+ | |- |
||
+ | |colspan="5"|''Causes damage by combustion.'' |
||
+ | |- |
||
+ | !class="b" rowspan="2"|{{LA|Meteor (Final Fantasy IV)|Meteor}}<br>(Meteo) |
||
+ | |style="text-align:center" colspan="2"|99 |
||
+ | |Extreme [[Holy (element)|Holy]]-elemental (2D versions)/non-elemental (3D versions) damage to all enemies. Casting time of 10. It has a spell power of 800 in the 2D versions, and 250 in 3D versions. |
||
+ | |Rydia (2D): LV 60<br/>Rydia (3D): LV 80<br/>Palom: LV 50 |
||
+ | |[[File:Meteor FFIV iOs.PNG|200px]] |
||
+ | |- |
||
+ | |colspan="5"|''Calls forth a meteor that causes damage.'' |
||
+ | |- |
||
+ | |} |
||
+ | |||
+ | ===Item magic=== |
||
+ | In the 3D versions, Magic Arrow and Dancing Dagger were classified into Black Magic spells. Most spells are used via the Black Magic command, but some spells can be used via the [[Item]]s command. [[item magic]] is cast by using specific weapons from the Item menu during [[Battle (term)|battle]]. The weapon must be equipped and unlike magic used via the Black Magic command, item magic spells do not cost MP. All spells can be [[Reflect (status)|reflected]], except for the [[#Dancing Dagger|Dancing Dagger]] spell. |
||
+ | |||
+ | Item magic's spell names are hidden as when the player uses an item, the name used will be that of the name of the item which overrides the spell's name. Item magic can be used even if the user is [[Silence (status)|silenced]]. In the 3D versions, item magic's power increases and decreases with the modification of the [[Intelligence (stat)|Intelligence]] stat. |
||
+ | |||
+ | {|class="full-width FFIV article-table" |
||
+ | |-class="a" |
||
+ | !style="width:10%" rowspan="2"|Name |
||
+ | !style="width:5%" colspan="2"|MP Cost |
||
+ | !style="width:35%" rowspan="2"|Description |
||
+ | !style="width:20%" rowspan="2"|Acquired |
||
+ | !style="width:20%" rowspan="2"|Image |
||
+ | |- class="a" |
||
+ | !style="width:3%"|2D |
||
+ | !style="width:3%"|3D |
||
+ | |- |
||
+ | !class="b"|{{A|Magic Arrow}}<br>(MgcArrow)<br>(Mage Arrows)<br>(Dummy) |
||
+ | |style="text-align:center" colspan="2"|0 |
||
|Deals minor non-elemental damage with spell power of 28. |
|Deals minor non-elemental damage with spell power of 28. |
||
− | |[[ |
+ | |[[Final Fantasy IV weapons#Rod|Rod]] |
+ | |[[File:Mage arrows ffiv ios.PNG|200px]] |
||
|- |
|- |
||
− | !class="b"|{{ |
+ | !class="b"|{{LA|Dancing Dagger (ability)|Dancing Dagger}}<br>(Dummy) |
− | | |
+ | |style="text-align:center" colspan="2"|0 |
− | |align="center" colspan="2"|0 |
||
|Deals moderate non-elemental damage with spell power of 40. |
|Deals moderate non-elemental damage with spell power of 40. |
||
− | |[[ |
+ | |[[Final Fantasy IV weapons#Dancing Dagger|Dancing Dagger]] |
+ | |[[File:Dancing dagger in-battle ffiv ios.PNG|200px]] |
||
+ | |- |
||
|} |
|} |
||
− | === |
+ | ===Twincast=== |
+ | {{main|Twincast (Final Fantasy IV)}} |
||
− | {{Gallery|title=Super Nintendo Gallery|class=FFIV|collapse=hide |
||
+ | In the 3D versions, some of the original and new spells were classified into Black Magic spells. |
||
− | |File:FFIV SNES Fire1.png|[[#Fire|Fire1]] |
||
+ | |||
− | |File:FFIV SNES Fire2.png|[[#Fira|Fire2]] |
||
+ | {|class="full-width FFIV article-table" |
||
− | |File:FFIV SNES Fire3.png|[[#Firaga|Fire3]] |
||
+ | |-class="a" |
||
− | |File:FFIV SNES Ice-1.png|[[#Blizzard|Ice-1]] |
||
+ | !style="width:10%" rowspan="2"|Name |
||
− | |File:FFIV SNES Ice-2.png|[[#Blizzara|Ice-2]] |
||
+ | !style="width:5%" colspan="2"|MP Cost |
||
− | |File:FFIV SNES Ice-3.png|[[#Blizzaga|Ice-3]] |
||
+ | !style="width:35%" rowspan="2"|Description |
||
− | |File:FFIV SNES Lit-1.png|[[#Thunder|Lit-1]] |
||
+ | !style="width:20%" rowspan="2"|Acquired |
||
− | |File:FFIV SNES Lit-2.png|[[#Thundara|Lit-2]] |
||
+ | !style="width:20%" rowspan="2"|Image |
||
− | |File:FFIV SNES Lit-3.png|[[#Thundaga|Lit-3]] |
||
+ | |- class="a" |
||
− | |File:FFIV SNES Sleep.png|[[#Sleep|Sleep]] |
||
+ | !style="width:3%"|2D |
||
− | |File:FFIV SNES Venom.png|[[#Poison|Venom]] |
||
+ | !style="width:3%"|3D |
||
− | |File:FFIV SNES Warp.png|[[#Warp|Warp]] |
||
+ | |- |
||
− | |File:FFIV SNES Toad.png|[[#Toad|Toad]] |
||
+ | !class="b"|{{LA|Pyroblast}}<br>(Flare)<br>(Pyro)<br>(ltFlare) |
||
− | |File:FFIV SNES Stop.png|[[#Stop|Stop]] |
||
+ | |style="text-align:center"|10 |
||
− | |File:FFIV SNES Psych.png|[[#Osmose|Psych]] |
||
+ | |style="text-align:center"|30 |
||
− | |File:FFIV SNES Drain.png|[[#Drain|Drain]] |
||
+ | |Moderate non-elemental (2D versions)/[[Fire (element)|Fire]]-elemental (3D versions) damage to all enemies. |
||
− | |File:FFIV SNES Virus.png|[[#Bio|Virus]] |
||
+ | |Palom and Porom,<br/>Any two teammates (3D) |
||
− | |File:FFIV SNES Weak.png|[[#Tornado|Weak]] |
||
− | |File: |
+ | |[[File:FFIVPSP Pyroblast.png|200px]] |
+ | |- |
||
− | |File:FFIV SNES Piggy.png|[[#Pig|Piggy]] |
||
+ | !class="b"|{{LA|Meteorite (ability)|Comet}}<br>(ltMeteo) |
||
− | |File:FFIV SNES Quake.png|[[#Quake|Quake]] |
||
+ | |style="text-align:center"|20 |
||
− | |File:FFIV SNES Fatal.png|[[#Fatal|Death]] |
||
+ | |style="text-align:center"|50 |
||
− | |File:FFIV SNES Nuke.png|[[#Flare|Nuke]] |
||
+ | |Moderate non-elemental damage to all enemies. |
||
− | |File:FFIV SNES Meteo.png|[[#Meteor|Meteo]] |
||
+ | |Palom and Porom,<br/>Any two teammates (3D)<br/>[[Final Fantasy IV weapons#Stardust Rod|Stardust Rod]] |
||
− | |File:FFIV SNES Magic Arrow.png|[[#Magic Arrow|MgcArrow]] |
||
+ | |[[File:FFIVPSP Comet.png|200px]] |
||
− | |File:FFIV SNES Dancing Dagger.png|[[#Dancing Dagger|Dancing Dagger]] |
||
+ | |- |
||
− | }} |
||
+ | !class="b"|{{LA|Twin Meteor}}<br>(W.Meteo)<br>(Double Meteor) |
||
+ | |style="text-align:center"|0 |
||
+ | |style="text-align:center"|20 |
||
+ | |Extreme [[Holy (element)|Holy]]-elemental (2D versions)/non-elemental (3D versions) damage to all enemies. |
||
+ | |[[Fusoya]] and [[Golbez]],<br/>Palom and Porom (Requires the equipped [[Twin Stars]]) |
||
+ | |[[File:FFIVPSP Twin Meteor.png|200px]] |
||
+ | |- |
||
+ | !class="b"|{{LA|Ultima (ability)|Ultima}} |
||
+ | |style="text-align:center"|— |
||
+ | |style="text-align:center"|99 |
||
+ | |Extreme non-elemental damage to all enemies. |
||
+ | |Cecil and Rosa |
||
+ | |[[File:FFIV PC Ultima.png|200px]] |
||
+ | |} |
||
+ | |||
+ | ==Other appearances== |
||
+ | ===''[[Dissidia Final Fantasy Opera Omnia]]''=== |
||
+ | |||
+ | <gallery> |
||
+ | DFFOO Flare verIV.png|Flare ver.IV. |
||
+ | </gallery> |
||
+ | {{Abil-stub|Dissidia Final Fantasy Opera Omnia}} |
||
+ | |||
+ | ===''[[Pictlogica Final Fantasy]]''=== |
||
+ | [[File:PFF Bio FFIV.png|right|150px]] |
||
+ | {{Abil-stub|Pictlogica Final Fantasy}} |
||
+ | {{-}} |
||
+ | |||
+ | ===''[[Final Fantasy Airborne Brigade]]''=== |
||
+ | ;Ability Cards |
||
− | {{Gallery|title=Game Boy Advance Gallery|class=FFIV|collapse=hide |
||
+ | <gallery> |
||
− | |File:FFIV Fire GBA.png|[[#Fire|Fire]] |
||
+ | FFAB Bio - Tellah SR.png|Bio (SR). |
||
− | |File:FFIV Fira.jpg|[[#Fira|Fira]] |
||
+ | FFAB Thundara - Palom SR.png|Thundara (SR). |
||
− | |File:FFIV Firaga.png|[[#Firaga|Firaga]] |
||
+ | FFAB Tornado - Palom SR.png|Tornado (SR). |
||
− | |File:FFIV Blizzard GBA.png|[[#Blizzard|Blizzard]] |
||
+ | FFAB Bio - Tellah SR+.png|Bio (SR+). |
||
− | |File:FFIV Blizzara GBA.png|[[#Blizzara|Blizzara]] |
||
+ | FFAB Thundara - Palom SR+.png|Thundara (SR+). |
||
− | |File:FFIV Blizzaga.png|[[#Blizzaga|Blizzaga]] |
||
+ | FFAB Tornado - Palom SR+.png|Tornado (SR+). |
||
− | |File:FFIV Thunder GBA.png|[[#Thunder|Thunder]] |
||
+ | FFAB Bio - Rydia SSR.png|Bio (SSR). |
||
− | |File:FFIV Thundara.png|[[#Thundara|Thundara]] |
||
− | + | FFAB Thundaga - Palom SSR.png|Thundaga (SSR). |
|
+ | FFAB Bio - Rydia SSR+.png|Bio (SSR+). |
||
− | |File:FFIV Sleep.png|[[#Sleep|Sleep]] |
||
+ | FFAB Thundaga - Palom SSR+.png|Thundaga (SSR+). |
||
− | |File:FFIV Poison GBA.png|[[#Poison|Poison]] |
||
+ | FFAB Firaga - Rydia UR.png|Firaga (UR). |
||
− | |File:FFIV Warp.png|[[#Warp|Warp]] |
||
+ | FFAB Meteor - Rydia UR.png|Meteor (UR). |
||
− | |File:FFIV Toad.png|[[#Toad|Toad]] |
||
+ | FFAB Flare - Rydia UR+.png|Flare (UR+). |
||
− | |File:FFIV Stop GBA.png|[[#Stop|Stop]] |
||
+ | FFAB Meteor - Rydia GR.png|Meteor (GR). |
||
− | |File:FFIV Osmose.png|[[#Osmose|Osmose]] |
||
+ | </gallery> |
||
− | |File:FFIV Drain.png|[[#Drain|Drain]] |
||
+ | ;Legend Cards |
||
− | |File:FFIV Bio.png|[[#Bio|Bio]] |
||
+ | <gallery> |
||
− | |File:FFIV Tornado.png|[[#Tornado|Tornado]] |
||
+ | FFAB Bio - Tellah Legend SR.png|Bio (SR). |
||
− | |File:FFIV Break.png|[[#Break|Break]] |
||
+ | FFAB Blizzard - Rydia Legend SR.png|Blizzard (SR). |
||
− | |File:FFIV Pig Spell.png|[[#Pig|Pig]] |
||
+ | FFAB Thundara - Palom Legend SR.png|Thundara (SR). |
||
− | |File:FFIV Quake.png|[[#Quake|Quake]] |
||
+ | FFAB Tornado - Palom Legend SR.png|Tornado (SR). |
||
− | |File:FFIV Death.png|[[#Death|Death]] |
||
+ | FFAB Bio - Tellah Legend SR+.png|Bio (SR+). |
||
− | |File:FFIV Flare.png|[[#Flare|Flare]] |
||
+ | FFAB Blizzard - Rydia Legend SR+.png|Blizzard (SR+). |
||
− | |File:FFIV Meteor.png|[[#Meteor|Meteor]] |
||
+ | FFAB Thundara - Palom Legend SR+.png|Thundara (SR+). |
||
− | |File:FFIV GBA Magic Arrow.png|[[#Magic Arrow|Magic Arrow]] |
||
+ | FFAB Tornado - Palom Legend SR+.png|Tornado (SR+). |
||
− | |File:FFIV GBA Dancing Dagger.png|[[#Dancing Dagger|Dancing Dagger]] |
||
+ | FFAB Bio - Rydia Legend SSR.png|Bio (SSR). |
||
− | }} |
||
+ | FFAB Flare - Rydia Legend SSR.png|Flare (SSR). |
||
+ | FFAB Thundaga - Palom Legend SSR.png|Thundaga (SSR). |
||
+ | FFAB Tornado - Palom Legend SSR.png|Tornado (SSR). |
||
+ | FFAB Bio - Rydia Legend SSR+.png|Bio (SSR+). |
||
+ | FFAB Flare - Rydia Legend SSR+.png|Flare (SSR+). |
||
+ | FFAB Thundaga - Palom Legend SSR+.png|Thundaga (SSR+). |
||
+ | FFAB Tornado - Palom Legend SSR+.png|Tornado (SSR+). |
||
+ | FFAB Meteor - Rydia Legend UUR+.png|Meteor (UUR+). |
||
+ | FFAB Meteor - Rydia Legend UUR+ 2.png|Meteor (UUR+). |
||
+ | </gallery> |
||
+ | {{stub}} |
||
+ | ==Gallery== |
||
− | {{Gallery|title=Nintendo DS Gallery|class=FFIV|collapse=hide |
||
+ | ;Super Nintendo |
||
− | |File:FFIVDS Fire.png|[[#Fire|Fire]] |
||
− | + | <gallery>FFIV SNES Fire1.png|[[#Fire|Fire1]] |
|
− | + | FFIV SNES Fire2.png|[[#Fira|Fire2]] |
|
− | + | FFIV SNES Fire3.png|[[#Firaga|Fire3]] |
|
− | + | FFIV SNES Ice-1.png|[[#Blizzard|Ice-1]] |
|
− | + | FFIV SNES Ice-2.png|[[#Blizzara|Ice-2]] |
|
− | + | FFIV SNES Ice-3.png|[[#Blizzaga|Ice-3]] |
|
− | + | FFIV SNES Lit-1.png|[[#Thunder|Lit-1]] |
|
− | + | FFIV SNES Lit-2.png|[[#Thundara|Lit-2]] |
|
− | + | FFIV SNES Lit-3.png|[[#Thundaga|Lit-3]] |
|
− | + | FFIV SNES Sleep.png|[[#Sleep|Sleep]] |
|
− | + | FFIV SNES Venom.png|[[#Poison|Venom]] |
|
− | + | FFIV SNES Warp.png|[[#Warp|Warp]] |
|
− | + | FFIV SNES Toad.png|[[#Toad|Toad]] |
|
− | + | FFIV SNES Stop.png|[[#Stop|Stop]] |
|
− | + | FFIV SNES Psych.png|[[#Osmose|Psych]] |
|
− | + | FFIV SNES Drain.png|[[#Drain|Drain]] |
|
− | + | FFIV SNES Virus.png|[[#Bio|Virus]] |
|
− | + | FFIV SNES Weak.png|[[#Tornado|Weak]] |
|
− | + | FFIV SNES Stone.png|[[#Break|Stone]] |
|
− | + | FFIV SNES Piggy.png|[[#Pig|Piggy]] |
|
− | + | FFIV SNES Quake.png|[[#Quake|Quake]] |
|
− | + | FFIV SNES Fatal.png|[[#Fatal|Death]] |
|
− | + | FFIV SNES Nuke.png|[[#Flare|Nuke]] |
|
− | + | FFIV SNES Meteo.png|[[#Meteor|Meteo]] |
|
+ | FFIV SNES Magic Arrow.png|[[#Magic Arrow|MgcArrow]] |
||
− | |File:FFIVDS Dancing Dagger Item Magic.png|[[#Dancing Dagger|Dancing Dagger]] |
||
+ | FFIV SNES Dancing Dagger.png|[[#Dancing Dagger|Dancing Dagger]] |
||
− | }} |
||
+ | FFIV SNES Flare.png|[[#Flare|Flare]] |
||
+ | FFIV SNES Comet.png|[[#Comet|Comet]] |
||
+ | FFIV SNES W.Meteo.png|[[#W.Meteo|W.Meteo]] |
||
+ | </gallery> |
||
+ | ;Game Boy Advance |
||
− | {{Gallery|title=PlayStation Portable Gallery|class=FFIV|collapse=hide |
||
− | + | <gallery>FFIV Fire GBA.png|[[#Fire|Fire]] |
|
− | + | FFIV Fira.jpg|[[#Fira|Fira]] |
|
− | + | FFIV Firaga.png|[[#Firaga|Firaga]] |
|
− | + | FFIV Blizzard GBA.png|[[#Blizzard|Blizzard]] |
|
− | + | FFIV Blizzara GBA.png|[[#Blizzara|Blizzara]] |
|
− | + | FFIV Blizzaga.png|[[#Blizzaga|Blizzaga]] |
|
− | + | FFIV Thunder GBA.png|[[#Thunder|Thunder]] |
|
− | + | FFIV Thundara.png|[[#Thundara|Thundara]] |
|
− | + | FFIV Thundaga.png|[[#Thundaga|Thundaga]] |
|
− | + | FFIV Sleep.png|[[#Sleep|Sleep]] |
|
− | + | FFIV Poison GBA.png|[[#Poison|Poison]] |
|
− | + | FFIV Warp.png|[[#Warp|Warp]] |
|
− | + | FFIV Toad.png|[[#Toad|Toad]] |
|
− | + | FFIV Stop GBA.png|[[#Stop|Stop]] |
|
− | + | FFIV Osmose.png|[[#Osmose|Osmose]] |
|
− | + | FFIV Drain.png|[[#Drain|Drain]] |
|
− | + | FFIV Bio.png|[[#Bio|Bio]] |
|
− | + | FFIV Tornado.png|[[#Tornado|Tornado]] |
|
− | + | FFIV Break.png|[[#Break|Break]] |
|
− | + | FFIV Pig Spell.png|[[#Pig|Pig]] |
|
− | + | FFIV Quake.png|[[#Quake|Quake]] |
|
− | + | FFIV Death.png|[[#Death|Death]] |
|
− | + | FFIV Flare.png|[[#Flare|Flare]] |
|
− | + | FFIV Meteor.png|[[#Meteor|Meteor]] |
|
− | + | FFIV GBA Magic Arrow.png|[[#Magic Arrow|Magic Arrow]] |
|
− | + | FFIV GBA Dancing Dagger.png|[[#Dancing Dagger|Dancing Dagger]] |
|
+ | FFIV Pyro.png|[[#Pyro|Pyro]] |
||
− | }} |
||
+ | FFIV Comet.png|[[#Comet|Comet]] |
||
+ | Double Meteor.png|[[#Double Meteor|Double Meteor]] |
||
+ | </gallery> |
||
+ | ;Nintendo DS |
||
− | {{Gallery|title=iOS & Android Gallery|class=FFIV|collapse=hide |
||
− | + | <gallery>FFIVDS Fire.png|[[#Fire|Fire]] |
|
− | + | FFIVDS Fira.png|[[#Fira|Fira]] |
|
− | + | FFIVDS Firaga.png|[[#Firaga|Firaga]] |
|
− | + | FFIVDS Blizzard.png|[[#Blizzard|Blizzard]] |
|
− | + | FFIVDS Blizzara.png|[[#Blizzara|Blizzara]] |
|
− | + | FFIVDS Blizzaga.png|[[#Blizzaga|Blizzaga]] |
|
− | + | FFIVDS Thunder.png|[[#Thunder|Thunder]] |
|
− | + | FFIVDS Thundara.png|[[#Thundara|Thundara]] |
|
− | + | FFIVDS Thundaga.png|[[#Thundaga|Thundaga]] |
|
− | + | FFIVDS Sleep.png|[[#Sleep|Sleep]] |
|
− | + | FFIVDS Poison.png|[[#Poison|Poison]] |
|
− | + | FFIVDS Warp.png|[[#Warp|Warp]] |
|
− | + | FFIVDS Toad.png|[[#Toad|Toad]] |
|
− | + | FFIVDS Stop.png|[[#Stop|Stop]] |
|
− | + | FFIVDS Osmose.png|[[#Osmose|Osmose]] |
|
− | + | FFIVDS Drain.png|[[#Drain|Drain]] |
|
− | + | FFIVDS Bio.png|[[#Bio|Bio]] |
|
− | + | FFIVDS Tornado.png|[[#Tornado|Tornado]] |
|
− | + | FFIVDS Break.png|[[#Break|Break]] |
|
− | + | FFIVDS Pig.png|[[#Pig|Pig]] |
|
− | + | FFIVDS Quake.png|[[#Quake|Quake]] |
|
− | + | FFIVDS Death.png|[[#Death|Death]] |
|
− | + | FFIV Flare DS.jpg|[[#Flare|Flare]] |
|
− | + | FFIVDS Meteor.png|[[#Meteor|Meteor]] |
|
− | + | FFIVDS Mage Arrows.png|[[#Magic Arrow|Mage Arrows]] |
|
− | + | FFIVDS Dancing Dagger Item Magic.png|[[#Dancing Dagger|Dancing Dagger]] |
|
+ | FFIVDS Pyroblast.png|[[#Pyroblast|Pyroblast]] |
||
− | }} |
||
+ | FFIVDS Comet.png|[[#Comet|Comet]] |
||
+ | FFIVDS Twin Meteor.png|[[#Twin Meteor|Twin Meteor]] |
||
+ | FFIVDS Ultima.png|[[#Ultima|Ultima]] |
||
+ | </gallery> |
||
+ | ;PlayStation Portable |
||
+ | <gallery>FFIVPSP Fire.png|[[#Fire|Fire]] |
||
+ | FFIVPSP Fira.png|[[#Fira|Fira]] |
||
+ | FFIVPSP Firaga.png|[[#Firaga|Firaga]] |
||
+ | FFIVPSP Blizzard.png|[[#Blizzard|Blizzard]] |
||
+ | FFIVPSP Blizzara.png|[[#Blizzara|Blizzara]] |
||
+ | FFIVPSP Blizzaga.png|[[#Blizzaga|Blizzaga]] |
||
+ | FFIVPSP Thunder.png|[[#Thunder|Thunder]] |
||
+ | FFIVPSP Thundara.png|[[#Thundara|Thundara]] |
||
+ | FFIVPSP Thundaga.png|[[#Thundaga|Thundaga]] |
||
+ | FFIVPSP Sleep.png|[[#Sleep|Sleep]] |
||
+ | FFIVPSP Poison.png|[[#Poison|Poison]] |
||
+ | FFIVPSP Warp.png|[[#Warp|Warp]] |
||
+ | FFIVPSP Toad.png|[[#Toad|Toad]] |
||
+ | FFIVPSP Stop.png|[[#Stop|Stop]] |
||
+ | FFIVPSP Osmose.png|[[#Osmose|Osmose]] |
||
+ | FFIVPSP Drain.png|[[#Drain|Drain]] |
||
+ | FFIVPSP Bio.png|[[#Bio|Bio]] |
||
+ | FFIVPSP Tornado.png|[[#Tornado|Tornado]] |
||
+ | FFIVPSP Break.png|[[#Break|Break]] |
||
+ | FFIVPSP Pig.png|[[#Pig|Pig]] |
||
+ | FFIVPSP Quake.png|[[#Quake|Quake]] |
||
+ | FFIVPSP Death.png|[[#Death|Death]] |
||
+ | FFIVPSP Flare.png|[[#Flare|Flare]] |
||
+ | FFIVPSP Meteor.png|[[#Meteor|Meteor]] |
||
+ | FFIV PSP Magic Arrow.png|[[#Magic Arrow|Magic Arrow]] |
||
+ | FFIV PSP Dancing Dagger.png|[[#Dancing Dagger|Dancing Dagger]] |
||
+ | FFIVPSP Pyroblast.png|[[#Pyroblast|Pyroblast]] |
||
+ | FFIVPSP Comet.png|[[#Comet|Comet]] |
||
+ | FFIVPSP Twin Meteor.png|[[#Twin Meteor|Twin Meteor]] |
||
+ | FFIV PSP Black Magic Circle 1.png|Black Magic circle effect from ''[[Final Fantasy IV: The Complete Collection]]''. |
||
+ | FFIV PSP Black Magic Circle 2.png|Black Magic circle effect from ''[[Final Fantasy IV: The Complete Collection]]''. |
||
+ | </gallery> |
||
+ | ==Etymology== |
||
− | {{FFIV}} |
||
+ | {{Etym|Black magic}} |
||
− | {{Magic}} |
||
+ | ==Trivia== |
||
+ | *The magic circle effect on the ''Final Fantasy IV: The Complete Collection'' has [[wikipedia:Greek alphabet|Greek words]] inside the inner and outer circle areas of the magic circle. It also has three images of the principle elements: [[Fire (element)|Fire]], [[Ice (element)|Ice]], and [[Lightning (element)|Lightning]]. |
||
− | {{FFIV}} |
+ | {{navbox abilities FFIV}} |
− | {{ |
+ | {{navbox black magic}} |
− | [[Category:Final Fantasy IV |
+ | [[Category:Black Magic in Final Fantasy IV]] |
− | [[Category:Magic |
+ | [[Category:Magic in Final Fantasy IV]] |
+ | [[Category:Black Magic]] |
Revision as of 01:43, 4 February 2019
Template:Sideicon Template:Images
Casts black magic.
PSP description
Black Magic (くろまほう, Kuro Mahō?) , also called Black, is an ability in Final Fantasy IV used by Rydia, Tellah, Palom, Fusoya, and Golbez. Black Magic is the counterpart to White Magic, focusing on damaging the target. The Black Magic command's Charge Time varies, and its charge time is taken from the spell the player selects to cast. Fusoya and Golbez (only in to 3D versions) knows all the Black Magic spells, while Tellah eventually learns all these spells, except for Quake, Death, and Flare via a story event.
Abel's Lance and Flare Sledgehammer introduced in the Game Boy Advance version have the ability to randomly cast a specific Black Magic spells that randomly activate when using the Attack command when a party member is equipped with the specific weapon. Abel's Lance randomly cast Tornado while Flare Sledgehammer cast Flare. The Tornado spell from Abel's Lance works on any enemy, including bosses.
In the 3D versions, Dualcast is an Augment ability that is compatible with all forms of magic.
On the Easy Type version, the majority of the casting times for spells were reduced from their original casting time, making these spells faster to cast.
Template:See Also
List of Black Magic
Black Magic command
The following is a list of Black Magic spells that can be learn and used through the Black Magic battle command.
Name | MP Cost | Description | Acquired | Image | |
---|---|---|---|---|---|
2D | 3D | ||||
Fire (Fire1) |
5 | Minor Fire-elemental damage to one or all enemies. Casting time of 1. It has a spell power of 16 in the 2D versions, and 20 in 3D versions. | Rydia: Event Palom: Known Flame Rod Flame Sword (3D) Flame Claws (3D) |
||
Causes fire damage. | |||||
Fira (Fire2) |
15 | Moderate Fire-elemental damage to one or minor Fire-elemental damage to all enemies. Casting time of 3. It has a spell power of 64 in the 2D versions, and spell power of 50 in the 3D versions. | Rydia: Event Palom (2D): LV 12 Palom (3D): LV 13 Flame Lance |
||
Causes fire damage. | |||||
Firaga (Fire3) |
30 | Major Fire-elemental damage to one or moderate Fire-elemental damage to all enemies. Casting time of 4. It has a spell power of 256 in 2D versions and 110 in 3D versions. | Rydia (2D): LV 42 Rydia (3D): LV 40 Palom: 33 |
||
Causes fire damage. | |||||
Blizzard (Ice1) (Ice) (Blizrd) |
5 | Minor Ice-elemental damage to one or all enemies. Casting time of 1. It has a spell power of 16 in the 2D versions, and 20 in the 3D versions. | Rydia (2D): LV 2 Rydia (3D): Known Palom: Known Ice Rod Ice Claws (3D) |
||
Causes ice damage. | |||||
Blizzara (Ice2) (Blizd2) |
15 | Moderate Ice-elemental damage to one or minor Ice-elemental damage to all enemies. Casting time of 3. It has a spell power of 64 in 2D versions, and spell power of 50 in 3D versions | Rydia: Event Palom (2D): LV 11 Palom (3D): LV 12 Icebrand (3D) |
File:Blizarra FFIV iOs.PNG | |
Causes ice damage. | |||||
Blizzaga (Ice3) (Blizd3) |
30 | Major Ice-elemental damage to one or moderate Ice-elemental damage to all enemies. Casting time of 4. It has a spell power of 256 in the 2D versions, and 110 in 3D versions. | Rydia (2D): LV 39 Rydia (3D): LV 38 Palom: LV 32 |
||
Causes ice damage. | |||||
Thunder (Lit1) (Bolt1) (Thund) |
5 | Minor Lightning-elemental damage to one or all enemies. Casting time of 1. It has a spell power of 16 in 2D versions, and a spell power of 20 in 3D versions. | Rydia (2D): LV 5 Rydia (3D): Known Palom: Known Thunder Rod Lightning Claws (3D) |
||
Causes lightning damage. | |||||
Thundara (Lit2) (Bolt2) (Thnd2) |
15 | Moderate Lightning-elemental damage to one or minor Lightning-elemental damage to all enemies. Casting time of 3. It has a spell power of 64 in the 2D versions, and 50 in 3D versions. | Rydia: Event Palom (2D): LV 13 Palom (3D): LV 14 |
||
Causes lightning damage. | |||||
Thundaga (Lit3) (Bolt3) (Thnd3) |
30 | Major Lightning-elemental damage to one or moderate Lightning-elemental damage to all enemies. Casting time of 4. It has a spell power of 256 in 2D versions, and spell power of 110 in 3D versions. | Rydia (2D): LV 45 Rydia (3D): LV 41 Palom: LV 34 |
||
Causes lightning damage. | |||||
Sleep | 12 | 15 | Inflicts Sleep. Casting time of 3. It has an accuracy of 50% in 2D versions, and 55% in 3D versions. The spell is more effective the more Agility the caster has. | Rydia: LV 8 Palom: Known Sleep Blade |
|
Causes Sleep. | |||||
Poison (Venom) |
2 | Inflicts Poison on one or all enemies. Casting time of 1. It has a 90% accuracy in 2D versions, and 80% accuracy in 3D versions. | Rydia: LV 10 Palom: Known Poison Axe |
||
Causes Poison. | |||||
Warp (Dejon) |
4 | 20 | Warp back to previous floor of a dungeon. The spell can also be used in battle to flee (3D versions only). Casting time of 0. | Rydia: LV 12 Palom: LV 29 |
|
Warps party back to previous floor. | |||||
Toad | 7 | 10 | Inflicts or cures Toad on one or all enemies. Casting time of 3. It has a 50% accuracy in 2D versions, and 100% accuracy in 3D versions. | Rydia: LV 13 Palom: LV 22 |
|
Transforms target to Toad or restores state. | |||||
Stop | 15 12 (PS) |
30 | Inflicts Stop. Casting time of 2. It has an accuracy of 80% in 2D versions, and accuracy of 70% in 3D versions. Its spell power is equal to 10 turns in 2D versions. | Rydia: LV 15 Palom (2D): LV 14 Rydia (3D): LV 40 |
|
Causes time to stop, halting target's actions. | |||||
Osmose (Psych) (Aspir) |
0 | 5 | Absorbs MP from target to restore own MP. Casting time of 5. The spell has a spell power of 16 in 2D versions (20 in Easy Type), and 10 in 3D versions, and an accuracy of 100%. | Rydia (2D): LV 32 Rydia (3D): LV 33 Palom (2D): LV 40 Palom (3D): LV 23 Lilith Rod |
|
Absorbs MP. | |||||
Drain | 18 | 15 | Absorbs HP from target to restore own HP. Casting time of 3. It has a spell power of 20 in 2D versions (80 in Easy Type), and an accuracy of 100%. In in the 3D version it has accuracy of 70%. | Rydia (2D): LV 36 Rydia (3D): Event Palom: LV 26 |
|
Absorbs HP. | |||||
Bio (Virus) |
20 | Inflicts moderate non-elemental damage and inflicts Sap. Casting time of 0. Bio has a spell power of 128 in 2D versions, and 40 in the 3D versions. | Rydia: LV 26 Palom: LV 19 |
||
Releases a virus that causes damage. | |||||
Tornado (Weak) (Wind) (Tornd) |
25 | 15 | Reduces target's HP to critical level. Casting time of 2. It has an accuracy of 75 in the 2D versions, and 70 in 3D releases. | Rydia (2D): LV 51 Rydia (3D): LV 58 Palom: LV 48 |
|
Creates a tornado that causes heavy damage. | |||||
Break (Stone) |
15 | 20 | Inflicts Petrify to one or all enemies. Casting time of 2. It has an accuracy of 30% in 2D versions (40% in Easy Type), and 100% accuracy in 3D versions. | Rydia (2D): LV 49 Rydia (3D): LV 43 Palom (2D): LV 36 Palom (3D): 15 Stoneblade (3D) |
|
Causes Petrify. | |||||
Pig (Piggy) |
1 | 10 | Inflicts or cures Pig to one or all enemies. Casting time of 6. It has a 10% accuracy in 2D 2D versions (40% in Easy Type), and 100% accuracy in 3D versions. | Rydia: LV 20 Palom: LV 11 |
|
Transforms target to Pig or restores state. | |||||
Quake | 30 | Major non-elemental (2D versions)/Earth-elemental (3D versions) damage to all non-flying enemies. Casting time of 2. It has a spell power of 200 in 2D versions, and 110 in 3D versions. | Rydia (2D): LV 47 Rydia (3D): Event Palom (2D): LV 23 Palom (3D): LV 36 Gaia Hammer |
||
Spawns an earthquake that causes damage. | |||||
Death (Fatal) |
35 | 40 | Inflicts Death to one or all enemies. Casting time of 5. It has an accuracy of 60% in 2D versions, and 30% accuracy in 3D versions. | Rydia (2D): LV 52 Rydia (3D): LV 55 Palom: LV 46 |
|
Causes Death. | |||||
Flare (Nuke) |
50 | 55 | Massive non-elemental (2D versions)/Fire-elemental (3D versions) damage to one enemy. It has spell power of 400 2D versions, and spell power of 160 in 3D versions. | Rydia (2D): LV 55 Rydia (3D): LV 60 Palom (2D): LV 52 Palom (3D): LV 55 |
|
Causes damage by combustion. | |||||
Meteor (Meteo) |
99 | Extreme Holy-elemental (2D versions)/non-elemental (3D versions) damage to all enemies. Casting time of 10. It has a spell power of 800 in the 2D versions, and 250 in 3D versions. | Rydia (2D): LV 60 Rydia (3D): LV 80 Palom: LV 50 |
||
Calls forth a meteor that causes damage. |
Item magic
In the 3D versions, Magic Arrow and Dancing Dagger were classified into Black Magic spells. Most spells are used via the Black Magic command, but some spells can be used via the Items command. item magic is cast by using specific weapons from the Item menu during battle. The weapon must be equipped and unlike magic used via the Black Magic command, item magic spells do not cost MP. All spells can be reflected, except for the Dancing Dagger spell.
Item magic's spell names are hidden as when the player uses an item, the name used will be that of the name of the item which overrides the spell's name. Item magic can be used even if the user is silenced. In the 3D versions, item magic's power increases and decreases with the modification of the Intelligence stat.
Name | MP Cost | Description | Acquired | Image | |
---|---|---|---|---|---|
2D | 3D | ||||
Magic Arrow (MgcArrow) (Mage Arrows) (Dummy) |
0 | Deals minor non-elemental damage with spell power of 28. | Rod | ||
Dancing Dagger (Dummy) |
0 | Deals moderate non-elemental damage with spell power of 40. | Dancing Dagger |
Twincast
In the 3D versions, some of the original and new spells were classified into Black Magic spells.
Name | MP Cost | Description | Acquired | Image | |
---|---|---|---|---|---|
2D | 3D | ||||
Pyroblast (Flare) (Pyro) (ltFlare) |
10 | 30 | Moderate non-elemental (2D versions)/Fire-elemental (3D versions) damage to all enemies. | Palom and Porom, Any two teammates (3D) |
|
Comet (ltMeteo) |
20 | 50 | Moderate non-elemental damage to all enemies. | Palom and Porom, Any two teammates (3D) Stardust Rod |
|
Twin Meteor (W.Meteo) (Double Meteor) |
0 | 20 | Extreme Holy-elemental (2D versions)/non-elemental (3D versions) damage to all enemies. | Fusoya and Golbez, Palom and Porom (Requires the equipped Twin Stars) |
|
Ultima | — | 99 | Extreme non-elemental damage to all enemies. | Cecil and Rosa |
Other appearances
Dissidia Final Fantasy Opera Omnia
Pictlogica Final Fantasy
Final Fantasy Airborne Brigade
- Ability Cards
- Legend Cards
Gallery
- Super Nintendo
- Game Boy Advance
- Nintendo DS
- PlayStation Portable
Etymology
Black magic has traditionally referred to the use of supernatural powers or magic for evil and selfish purposes. With respect to the philosophy of left-hand path and right-hand path, black magic is the malicious counterpart of benevolent white magic.
Trivia
- The magic circle effect on the Final Fantasy IV: The Complete Collection has Greek words inside the inner and outer circle areas of the magic circle. It also has three images of the principle elements: Fire, Ice, and Lightning.