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{{sideicon|FFXI}}
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{{sideicon|prime=FFXI|FFTCG}}
 
{{DISPLAYTITLE:Black Mage (''Final Fantasy XI'')}}
 
[[File:FFXI-Tarutaru-Blackmage.jpg|right|250px|Black Mage Artifact Armor.]]
 
[[File:FFXI-Tarutaru-Blackmage.jpg|right|250px|Black Mage Artifact Armor.]]
{{Q|Through devastating magic spells, black mages bring tremendous firepower to the battlefield.|Official Description}}
+
{{Q|Through devastating magic spells, black mages bring tremendous firepower to the battlefield.|Official description}}
 
'''Black Mage''' is one of the six basic jobs available to players at the onset of ''[[Final Fantasy XI]]''. A Black Mage has a wide variety of [[Black Magic (Final Fantasy XI)|Offensive Magic]] spells that allow them to do extremely high damage to an enemy, especially at later levels. A Black Mage is the only job with access to the [[Ancient Magic]] spells: [[Freeze (ability)|Freeze]], [[Tornado (ability)|Tornado]], [[Quake (ability)|Quake]], [[Burst]], [[Flood (spell)|Flood]], and [[Flare (ability)|Flare]], in addition to being the sole class with access to tier 2 and 3 "-ga" line of Elemental Spells. They also have access to a somewhat more limited ability to weaken enemies through elemental enfeebling magic. Also, because it is desirable to end a [[Skillchain]] with a magic burst, Black Mages are one of the more popular classes to invite to parties as well as to [[Battlefield (Final Fantasy XI)|Burning Circle]] battles.
{{See Also|Black Mage (Job)}}
 
'''Black Mage''' is one of the six basic jobs available to players at the onset of ''[[Final Fantasy XI]]''. A Black Mage has a wide variety of Offensive Magic spells that allow him to do extremely high damage to an enemy, especially at later levels. A Black Mage is the only job with access to the 6 Ancient Magic Spells: [[Freeze (Ability)|Freeze]], [[Tornado (Ability)|Tornado]], [[Quake (Ability)|Quake]], [[Burst]], [[Flood (Spell)|Flood]], and [[Flare (Ability)|Flare]], in addition to being the sole class with access to tier 2 and 3 -aga line of Elemental Spells. They also have access to a somewhat more limited ability to weaken enemies through elemental enfeebling magic. Also, because it is desirable to end a [[Skillchain]] with a magic burst, Black Mages are one of the more popular classes to invite to parties as well as to [[Burning Circle]] battles.
 
   
Although any race can be any class, because of their high [[MP (Stat)|MP]] count and their naturally high [[Intelligence (Stat)|Intelligence]], [[Tarutaru]] make ideal Black Mages.
+
Although any race can be any class, because of their high [[MP (stat)|MP]] count and their naturally high [[Intelligence (stat)|Intelligence]], [[Tarutaru]] make ideal Black Mages.
  +
 
{{See Also|Black Mage (job)}}
   
 
==Becoming a Black Mage==
 
==Becoming a Black Mage==
Black Mage is a basic job in ''Final Fantasy XI''. Players can choose to become a Black Mage at any time. Players who choose to start as a Black Mage are given a scroll of [[Stone (Ability)|Stone]] and an onion staff in addition to their adventurer certificate and nation's ring (If applicable).
+
Since the Black Mage is a basic job, players can choose to become a one at any time. Players who choose to start as a Black Mage are given a scroll of [[Stone (ability)|Stone]] and an onion staff in addition to their adventurer certificate and nation's ring (if applicable).
   
==Black Mage Abilities==
+
==Abilities==
  +
===Job abilities===
{|class="full-width FFXI table" style="text-align:center"
+
{|class="full-width FFXI article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!style="width:15%"|Job Ability
 
!style="width:15%"|Job Ability
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!style="width:61%"|Description
 
!style="width:61%"|Description
 
|-
 
|-
!class="b"|{{LA|Manafont}}
+
!class="b"|{{LA|Manafont (ability)|Manafont}}
 
|1
 
|1
 
|1:00:00
 
|1:00:00
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|''Allows you to take damage with MP.''
 
|''Allows you to take damage with MP.''
 
|-
 
|-
!class="b"|{{A|Enmity Douse}}
+
!class="b"|{{A|Cascade}}
  +
|85
  +
|0:01:00
  +
|0:01:00
  +
|''Grants a damage bonus to the next elemental magic spell cast based on TP consumed.''
 
|-
  +
!class="b"|{{LA|Enmity Douse}}
 
|87
 
|87
 
|0:10:00
 
|0:10:00
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|''Reduces the target's enmity towards you.''
 
|''Reduces the target's enmity towards you.''
 
|-
 
|-
!class="b"|{{A|Manawell}}
+
!class="b"|{{LA|Manawell}}
 
|95
 
|95
 
|0:10:00
 
|0:10:00
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|''Eliminates the cost of the next magic spell the target casts.''
 
|''Eliminates the cost of the next magic spell the target casts.''
 
|-
 
|-
!class="b"|{{A|Subtle Sorcery}}
+
!class="b"|{{LA|Subtle Sorcery}}
 
|96
 
|96
 
|1:00:00
 
|1:00:00
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|-
 
|-
 
|}
 
|}
  +
<br/>
 
  +
===Job traits===
{|class="full-width FFXI table" style="text-align:center"
+
{|class="full-width FFXI article-table" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!style="width:15%"|Job Trait
 
!style="width:15%"|Job Trait
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!style="width:61%"|Description
 
!style="width:61%"|Description
 
|-
 
|-
!class="b"|{{A|Magic Attack Bonus}}
+
!class="b"|{{LA|Magic Attack Bonus}}
 
|10 / 30 / 50 / 70 / 81 / 91
 
|10 / 30 / 50 / 70 / 81 / 91
 
|VI
 
|VI
 
|''Improves power of magic spells.''
 
|''Improves power of magic spells.''
 
|-
 
|-
!class="b"|{{A|Clear Mind}}
+
!class="b"|{{LA|Clear Mind}}
 
|15 / 30 / 45 / 60 / 75 / 91
 
|15 / 30 / 45 / 60 / 75 / 91
 
|VI
 
|VI
 
|''Raises amount of MP recovered while resting.''
 
|''Raises amount of MP recovered while resting.''
 
|-
 
|-
!class="b"|{{A|Conserve MP}}
+
!class="b"|{{LA|Conserve MP}}
 
|20 / 76
 
|20 / 76
 
|II
 
|II
 
|''Occasionally reduces spells' MP Cost.''
 
|''Occasionally reduces spells' MP Cost.''
 
|-
 
|-
!class="b"|{{A|Mag. Burst Bonus}}
+
!class="b"|{{LA|Magic Burst Bonus}}
 
|45 / 58 / 71 / 84 / 97
 
|45 / 58 / 71 / 84 / 97
 
|V
 
|V
 
|''Improves magic burst damage.''
 
|''Improves magic burst damage.''
 
|-
 
|-
!class="b"|{{A|Elemental Celerity}}
+
!class="b"|{{LA|Elemental Celerity}}
 
|50 / 60 / 70 / 80 / 90
 
|50 / 60 / 70 / 80 / 90
 
|V
 
|V
 
|''Quickens elemental magic spellcasting.''
 
|''Quickens elemental magic spellcasting.''
 
|-
 
|-
!class="b"|{{A|Occult Acumen}}
+
!class="b"|{{LA|Occult Acumen}}
 
|85 / 95
 
|85 / 95
 
|II
 
|II
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|}
 
|}
   
===Spell List===
+
===Spell list===
  +
{|class="full-width
{| border="0" cellpadding="5" cellspacing="0" width="100%"
 
 
| valign="top" width="25%" |
 
| valign="top" width="25%" |
{|class="FFXI table" style="text-align:center" width="100%"
+
{|class="FFXI article-table" style="text-align:center" width="100%"
 
|-class="a"
 
|-class="a"
 
!width="28%"|Level
 
!width="28%"|Level
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|-
 
|-
 
!class="b"|1
 
!class="b"|1
|[[Stone (Ability)|Stone]]
+
|[[Stone (ability)|Stone]]
 
|-
 
|-
 
!class="b"|3
 
!class="b"|3
|[[Poison (Ability)|Poison]]
+
|[[Poison (ability)|Poison]]
 
|-
 
|-
 
!class="b"|4
 
!class="b"|4
|[[Blind (Ability)|Blind]]
+
|[[Blind (ability)|Blind]]
 
|-
 
|-
 
!class="b"|5
 
!class="b"|5
|[[Water (Ability)|Water]]
+
|[[Water (ability)|Water]]
 
|-
 
|-
 
!class="b"|7
 
!class="b"|7
|[[Bind (Ability)|Bind]]
+
|[[Bind (ability)|Bind]]
 
|-
 
|-
 
!class="b"|9
 
!class="b"|9
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|-
 
|-
 
!class="b" rowspan=2|10
 
!class="b" rowspan=2|10
|[[Bio (Ability)|Bio]]
+
|[[Bio (ability)|Bio]]
 
|-
 
|-
 
|[[Blaze Spikes]]
 
|[[Blaze Spikes]]
 
|-
 
|-
 
!class="b"|12
 
!class="b"|12
|[[Drain (Ability)|Drain]]
+
|[[Drain (ability)|Drain]]
 
|-
 
|-
 
!class="b"|13
 
!class="b"|13
|[[Fire (Ability)|Fire]]
+
|[[Fire (ability)|Fire]]
 
|-
 
|-
 
!class="b"|15
 
!class="b"|15
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|-
 
|-
 
!class="b"|16
 
!class="b"|16
|[[Shock]]
+
|[[Shock (ability)|Shock]]
 
|-
 
|-
 
!class="b" rowspan=2|17
 
!class="b" rowspan=2|17
|[[Blizzard (Ability)|Blizzard]]
+
|[[Blizzard (ability)|Blizzard]]
 
|-
 
|-
|[[Warp (Ability)|Warp]]
+
|[[Warp (ability)|Warp]]
 
|-
 
|-
 
!class="b"|18
 
!class="b"|18
|[[Rasp (Ability)|Rasp]]
+
|[[Rasp (ability)|Rasp]]
 
|-
 
|-
 
!class="b"|19
 
!class="b"|19
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|-
 
|-
 
!class="b" rowspan=3|20
 
!class="b" rowspan=3|20
|[[Choke (Ability)|Choke]]
+
|[[Choke (ability)|Choke]]
 
|-
 
|-
|[[Ice Spikes (Ability)|Ice Spikes]]
+
|[[Ice Spikes (ability)|Ice Spikes]]
 
|-
 
|-
|[[Sleep (Ability)|Sleep]]
+
|[[Sleep (ability)|Sleep]]
 
|-
 
|-
 
!class="b"|21
 
!class="b"|21
|[[Thunder (Ability)|Thunder]]
+
|[[Thunder (ability)|Thunder]]
 
|-
 
|-
 
!class="b"|22
 
!class="b"|22
|[[Frost (Ability)|Frost]]
+
|[[Frost (ability)|Frost]]
 
|-
 
|-
 
!class="b"|23
 
!class="b"|23
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|-
 
|-
 
!class="b" rowspan=2|24
 
!class="b" rowspan=2|24
|[[Burn (Ability)|Burn]]
+
|[[Burn (ability)|Burn]]
 
|-
 
|-
|[[Poisonga]]
+
|[[Poisonga (Final Fantasy XI)|Poisonga]]
 
|-
 
|-
!class="b"|25
+
!class="b" rowspan=2|25
|[[Osmose (Ability)#Final Fantasy XI|Aspir]]
+
|[[Osmose (ability)#Final Fantasy XI|Aspir]]
 
|-
 
|[[Tractor]]
 
|-
 
!class="b"|26
 
|[[Stone II]]
 
|-
 
|-
 
|}
 
|}
 
 
| valign="top" width="25%"|
 
| valign="top" width="25%"|
{|class="FFXI table" style="text-align:center" width="100%"
+
{|class="FFXI article-table" style="text-align:center" width="100%"
 
|-class="a"
 
|-class="a"
 
!width="28%"|Level
 
!width="28%"|Level
 
!width="72%"|Black Magic
 
!width="72%"|Black Magic
|-
 
!class="b"|25
 
|[[Tractor]]
 
|-
 
!class="b"|26
 
|[[Stone II]]
 
 
|-
 
|-
 
!class="b"|27
 
!class="b"|27
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|-
 
|-
 
!class="b"|28
 
!class="b"|28
|[[Firaga (Ability)|Firaga]]
+
|[[Firaga (ability)|Firaga]]
 
|-
 
|-
 
!class="b"|29
 
!class="b"|29
|[[Escape (Final Fantasy XI)|Escape]]
+
|[[Escape (spell)|Escape]]
 
|-
 
|-
 
!class="b" rowspan=2|30
 
!class="b" rowspan=2|30
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|-
 
|-
 
!class="b"|32
 
!class="b"|32
|[[Blizzaga (Ability)|Blizzaga]]
+
|[[Blizzaga (ability)|Blizzaga]]
 
|-
 
|-
 
!class="b"|34
 
!class="b"|34
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|-
 
|-
 
!class="b"|36
 
!class="b"|36
|[[Thundaga (Ability)|Thundaga]]
+
|[[Thundaga (ability)|Thundaga]]
 
|-
 
|-
 
!class="b"|38
 
!class="b"|38
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|-
 
|-
 
!class="b"|45
 
!class="b"|45
|[[Stun (Ability)|Stun]]
+
|[[Stun (ability)|Stun]]
 
|-
 
|-
 
!class="b"|46
 
!class="b"|46
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|-
 
|-
 
!class="b"|50
 
!class="b"|50
|[[Freeze (Ability)|Freeze]]
+
|[[Freeze (ability)|Freeze]]
 
|-
 
|-
 
!class="b"|51
 
!class="b"|51
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|-
 
|-
 
!class="b"|52
 
!class="b"|52
|[[Tornado (Ability)|Tornado]]
+
|[[Tornado (ability)|Tornado]]
|-
 
|}
 
 
| valign="top" width="25%"|
 
{|class="FFXI table" style="text-align:center" width="100%"
 
|-class="a"
 
!width="28%"|Level
 
!width="72%"|Black Magic
 
 
|-
 
|-
 
!class="b"|53
 
!class="b"|53
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|-
 
|-
 
!class="b"|54
 
!class="b"|54
|[[Quake (Ability)|Quake]]
+
|[[Quake (ability)|Quake]]
 
|-
 
|-
 
!class="b" rowspan=2|55
 
!class="b" rowspan=2|55
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|-
 
|-
 
|[[Water III]]
 
|[[Water III]]
 
|-
 
|}
 
| valign="top" width="25%"|
 
{|class="FFXI article-table" style="text-align:center" width="100%"
 
|-class="a"
 
!width="28%"|Level
 
!width="72%"|Black Magic
 
|-
 
|-
 
!class="b" rowspan=2|56
 
!class="b" rowspan=2|56
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|-
 
|-
 
!class="b"|58
 
!class="b"|58
|[[Flood (Spell)|Flood]]
+
|[[Flood (spell)|Flood]]
 
|-
 
|-
 
!class="b"|59
 
!class="b"|59
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|-
 
|-
 
!class="b"|60
 
!class="b"|60
|[[Flare (Ability)|Flare]]
+
|[[Flare (ability)|Flare]]
 
|-
 
|-
 
!class="b"|61
 
!class="b"|61
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!class="b"|74
 
!class="b"|74
 
|[[Blizzard IV]]
 
|[[Blizzard IV]]
|-
 
|}
 
 
| valign="top" width="25%"|
 
{|class="FFXI table" style="text-align:center" width="100%"
 
|-class="a"
 
!width="28%"|Level
 
!width="72%|Black Magic
 
|-
 
!class="b"|75
 
|[[Thunder IV (Final Fantasy XI)|Thunder IV]]
 
 
|-
 
|-
 
!class="b" rowspan=6|75 [[Merit Points|Merit]]
 
!class="b" rowspan=6|75 [[Merit Points|Merit]]
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|-
 
|-
 
|[[Tornado II]]
 
|[[Tornado II]]
 
|-
 
|}
 
| valign="top" width="25%"|
 
{|class="FFXI article-table" style="text-align:center" width="100%"
 
|-class="a"
 
!width="28%"|Level
 
!width="72%|Black Magic
  +
|-
 
!class="b"|75
 
|[[Thunder IV (Final Fantasy XI)|Thunder IV]]
 
|-
 
|-
 
!class="b"|77
 
!class="b"|77
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|-
 
|-
 
!class="b"|85
 
!class="b"|85
|[[Break (Ability)|Break]]
+
|[[Break (ability)|Break]]
 
|-
 
|-
 
!class="b"|86
 
!class="b"|86
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|-
 
|-
 
!class="b"|94
 
!class="b"|94
|[[Comet]]
+
|[[Comet (ability)|Comet]]
 
|-
 
|-
 
!class="b"|95
 
!class="b"|95
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|-
 
|-
 
!class="b"|99
 
!class="b"|99
|[[Meteor]]
+
|[[Meteor (ability)|Meteor]]
  +
|-
  +
!class="b" rowspan=8|99 [[Ability Points|Job Points]]
  +
|[[Stone VI]]
  +
|-
  +
|[[Water VI]]
  +
|-
  +
|[[Aero VI]]
  +
|-
  +
|[[Fire VI]]
  +
|-
  +
|[[Blizzard VI]]
  +
|-
  +
|[[Thunder VI]]
  +
|-
  +
|[[Aspir III]]
  +
|-
  +
|[[Death (ability)|Death]]
 
|}
 
|}
 
|}
 
|}
   
===Combat Skill Ratings===
+
===Skill ratings===
{|cellpadding="5"
+
{|cellpadding="3"
 
|valign="top"|
 
|valign="top"|
{|class="half-width table FFXI" style="text-align:center"
+
{|class="half-width article-table FFXI" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!width="40%" rowspan=2|Combat Skill
 
!width="40%" rowspan=2|Combat Skill
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!width="20%"|99
 
!width="20%"|99
 
|-
 
|-
!class="b"|[[Dagger (Weapon Type)|Dagger]]
+
!class="b"|[[Dagger (weapon type)|Dagger]]
 
|D
 
|D
 
|133
 
|133
 
|334
 
|334
 
|-
 
|-
!class="b"|[[Scythe (Weapon Type)|Scythe]]
+
!class="b"|[[Scythe (weapon type)|Scythe]]
 
|E
 
|E
 
|124
 
|124
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|378
 
|378
 
|-
 
|-
!class="b"|[[Staff (Weapon Type)|Staff]]
+
!class="b"|[[Staff (weapon type)|Staff]]
 
|B-
 
|B-
 
|144
 
|144
 
|388
 
|388
 
|-
 
|-
!class="b"|[[Throw (Ability)|Throwing]]
+
!class="b"|[[Throw (ability)|Throwing]]
 
|D
 
|D
 
|133
 
|133
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|300
 
|300
 
|}
 
|}
 
 
|valign="top"|
 
|valign="top"|
{|class="half-width table FFXI" style="text-align:center"
+
{|class="half-width article-table FFXI" style="text-align:center"
 
|-class="a"
 
|-class="a"
 
!width="40%" rowspan=2|Magic Skill
 
!width="40%" rowspan=2|Magic Skill
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|}
 
|}
   
  +
==Gameplay==
==Black Mages in ''Final Fantasy XI''==
 
 
[[File:Black Mage FFXI Ikeda Art.jpg|right|250px]]
 
[[File:Black Mage FFXI Ikeda Art.jpg|right|250px]]
 
===Strengths===
 
===Strengths===
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*Black Mages have unique status ailments that can benefit the party in doing additional damage or hurting the enemy's damage potential.
 
*Black Mages have unique status ailments that can benefit the party in doing additional damage or hurting the enemy's damage potential.
 
*Exclusive access to [[Ancient Magic]] and AoE elemental spells.
 
*Exclusive access to [[Ancient Magic]] and AoE elemental spells.
*Access to [[Escape (Final Fantasy XI)|Escape]].
+
*Access to [[Escape (spell)|Escape]].
   
 
===Weaknesses===
 
===Weaknesses===
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*Without the use of traditional [[skillchain]]s in experience parties, Black Mages are not able to fully realize their damage potential.
 
*Without the use of traditional [[skillchain]]s in experience parties, Black Mages are not able to fully realize their damage potential.
 
*At high levels, it is far easier and more efficient to chain a large number of easier enemies using pure melee damage than to defeat a harder opponent with a standard party setup. This leads to very slow party invites for Black Mages at higher levels (though this is changing due to Abyssea).
 
*At high levels, it is far easier and more efficient to chain a large number of easier enemies using pure melee damage than to defeat a harder opponent with a standard party setup. This leads to very slow party invites for Black Mages at higher levels (though this is changing due to Abyssea).
{{-}}
 
   
 
==[[Support Job]]s==
 
==[[Support Job]]s==
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===[[Red Mage (Final Fantasy XI)|Red Mage]]===
 
===[[Red Mage (Final Fantasy XI)|Red Mage]]===
Red Mage is an alternative but similar support job for Black Mage. It gives faster casting and access to the [[Dispel]] and [[Gravity (Final Fantasy XI)|Gravity]] spells, both of which are useful when soloing. This is by far the most popular support job for Black Mages in endgame play to help them cast their very powerful, but very slow, high level spells with Red Mage's [[Fast Cast]]. It does not, however, give access to any healing magic other than basic hit point restoration and a White Mage support job gives access to many of the same spells at an earlier level. At high levels, it also enables use of [[Convert]] and [[Refresh (Ability)|Refresh]], aiding in MP conservation.
+
Red Mage is an alternative but similar support job for Black Mage. It gives faster casting and access to the [[Dispel]] and [[Gravity (Final Fantasy XI)|Gravity]] spells, both of which are useful when soloing. This is by far the most popular support job for Black Mages in endgame play to help them cast their very powerful, but very slow, high level spells with Red Mage's [[Fast Cast]]. It does not, however, give access to any healing magic other than basic hit point restoration and a White Mage support job gives access to many of the same spells at an earlier level. At high levels, it also enables use of [[Convert]] and [[Refresh (ability)|Refresh]], aiding in MP conservation.
   
 
===[[Scholar (Final Fantasy XI)|Scholar]]===
 
===[[Scholar (Final Fantasy XI)|Scholar]]===
Scholar has become a popular support job choice since its introduction. [[Dark Arts (Final Fantasy XI)|Dark Arts]] reduces the MP-cost, recharge time, and casting-time of all of a Black Mage's native spells while boosting enfeebling skill to a B-rank. [[Light Arts]] does the same for White Magic, boosting healing, enhancing, and divine skill to a B-rank. [[Sublimation]] sets a portion of the caster's HP aside to be restored later as MP in a similar manner to the Refresh spell (though they are not compatible). At high levels, it provides access to [[Manifestation]], which enables the Black Mage to convert enfeebling or dark magic into AoE if needed.
+
Scholar has become a popular support job choice since its introduction. [[Dark Arts (Final Fantasy XI)|Dark Arts]] reduces the MP-cost, recharge time, and casting-time of all of a Black Mage's native spells while boosting enfeebling skill to a B-rank. [[Light Arts]] does the same for White Magic, boosting healing, enhancing, and divine skill to a B-rank. [[Sublimation]] sets a portion of the caster's HP aside to be restored later as MP in a similar manner to the Refresh spell (though they are not compatible). At high levels, it provides access to Manifestation, which enables the Black Mage to convert enfeebling or dark magic into AoE if needed.
   
 
===Other subjobs===
 
===Other subjobs===
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==Other appearances==
 
==Other appearances==
 
===''[[Final Fantasy Trading Card Game]]''===
 
===''[[Final Fantasy Trading Card Game]]''===
  +
Black Mage appears on cards.
{{sideicon|FFTCG}}
 
Black Mage appears in the ''Final Fantasy Trading Card Game''.
 
   
  +
<gallery>
{{Gallery|class=FFTCGa
 
|File:BlackMage XI TCG.png|Trading card.
+
BlackMage XI TCG.png|Trading card.
|File:BlackMage2 XI TCG.png|Trading card.
+
BlackMage2 XI TCG.png|Trading card.
  +
</gallery>
}}
 
  +
  +
===''[[Triple Triad (Portal App)]]''===
  +
[[File:333a Black Mage.png|right|100px]]
  +
A Tarutaru Black Mage appears on a [[Triple Triad (Portal App)|Triple Triad]] card.
 
{{-}}
   
 
==Gallery==
 
==Gallery==
  +
<gallery>
{{Gallery|class=FFXIa
 
|File:Black Mage FFXI.jpg|Concept art of a Black Mage.
+
Black Mage FFXI.jpg|Concept art of a Black Mage.
|File:Black Mage Concept.jpg|Concept art of a Black Mage.
+
Black Mage Concept.jpg|Concept art of a Black Mage.
|File:Black Mage FXI Ikeda Icon.png|Promotional artwork of the Black Mage job class by Yuzuki Ikeda.
+
Black Mage FXI Ikeda Icon.png|Promotional artwork of the Black Mage by Yuzuki Ikeda.
|File:XI Black Mage Artwork.jpg|Artwork of a Tarutaru Black Mage.
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XI Black Mage Artwork.jpg|Artwork of a Tarutaru Black Mage.
|File:Mithra BLM (FFXI).png|A Mithra Black Mage in Artifact Armor.
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Mithra BLM (FFXI).png|A Mithra Black Mage in Artifact Armor.
|File:Hume BLK Cobra Coat Set (FFXI).jpg|A Hume Black Mage in the Cobra Coat set.
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FF11 Black Cloak.jpg|A Tarutaru Black Mage in the Black Cloak.
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Hume BLK Cobra Coat Set (FFXI).jpg|A Hume Black Mage in the Cobra Coat set.
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[[Category:Final Fantasy XI Jobs]]
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[[Category:Jobs in Final Fantasy XI]]

Revision as of 18:04, 18 October 2019

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Black Mage Artifact Armor.

Through devastating magic spells, black mages bring tremendous firepower to the battlefield.

Official description

Black Mage is one of the six basic jobs available to players at the onset of Final Fantasy XI. A Black Mage has a wide variety of Offensive Magic spells that allow them to do extremely high damage to an enemy, especially at later levels. A Black Mage is the only job with access to the Ancient Magic spells: Freeze, Tornado, Quake, Burst, Flood, and Flare, in addition to being the sole class with access to tier 2 and 3 "-ga" line of Elemental Spells. They also have access to a somewhat more limited ability to weaken enemies through elemental enfeebling magic. Also, because it is desirable to end a Skillchain with a magic burst, Black Mages are one of the more popular classes to invite to parties as well as to Burning Circle battles.

Although any race can be any class, because of their high MP count and their naturally high Intelligence, Tarutaru make ideal Black Mages.

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Becoming a Black Mage

Since the Black Mage is a basic job, players can choose to become a one at any time. Players who choose to start as a Black Mage are given a scroll of Stone and an onion staff in addition to their adventurer certificate and nation's ring (if applicable).

Abilities

Job abilities

Job Ability Level Recast Duration Description
Manafont 1 1:00:00 0:01:00 Allows spellcasting without using MP.
Elemental Seal 15 0:10:00 0:01:00 Enhances the Magic Accuracy of the player's next spell.
Mana Wall 76 0:10:00 0:05:00 Allows you to take damage with MP.
Cascade 85 0:01:00 0:01:00 Grants a damage bonus to the next elemental magic spell cast based on TP consumed.
Enmity Douse 87 0:10:00 Reduces the target's enmity towards you.
Manawell 95 0:10:00 0:01:00 Eliminates the cost of the next magic spell the target casts.
Subtle Sorcery 96 1:00:00 0:01:00 Reduces the amount of enmity generated from magic spells and increases magic accuracy.

Job traits

Job Trait Levels Tier Description
Magic Attack Bonus 10 / 30 / 50 / 70 / 81 / 91 VI Improves power of magic spells.
Clear Mind 15 / 30 / 45 / 60 / 75 / 91 VI Raises amount of MP recovered while resting.
Conserve MP 20 / 76 II Occasionally reduces spells' MP Cost.
Magic Burst Bonus 45 / 58 / 71 / 84 / 97 V Improves magic burst damage.
Elemental Celerity 50 / 60 / 70 / 80 / 90 V Quickens elemental magic spellcasting.
Occult Acumen 85 / 95 II Grants bonus TP when dealing damage with elemental or dark magic.

Spell list

Level Black Magic
1 Stone
3 Poison
4 Blind
5 Water
7 Bind
9 Aero
10 Bio
Blaze Spikes
12 Drain
13 Fire
15 Stonega
16 Shock
17 Blizzard
Warp
18 Rasp
19 Waterga
20 Choke
Ice Spikes
Sleep
21 Thunder
22 Frost
23 Aeroga
24 Burn
Poisonga
25 Aspir
Tractor
26 Stone II
Level Black Magic
27 Drown
28 Firaga
29 Escape
30 Shock Spikes
Water II
31 Sleepga
32 Blizzaga
34 Aero II
35 Bio II
36 Thundaga
38 Fire II
40 Stonega II
Warp II
41 Sleep II
42 Blizzard II
43 Poison II
44 Waterga II
45 Stun
46 Thunder II
48 Aeroga II
50 Freeze
51 Stone III
52 Tornado
53 Firaga II
54 Quake
55 Retrace
Water III
Level Black Magic
56 Burst
Sleepga II
57 Blizzaga II
58 Flood
59 Aero III
60 Flare
61 Thundaga II
62 Fire III
63 Stonega III
64 Blizzard III
65 Waterga III
66 Thunder III
67 Aeroga III
68 Stone IV
69 Firaga III
70 Water IV
71 Blizzaga III
72 Aero IV
73 Fire IV
Thundaga III
74 Blizzard IV
75 Merit Burst II
Flare II
Flood II
Freeze II
Quake II
Tornado II
Level Black Magic
75 Thunder IV
77 Stone V
80 Water V
81 Stoneja
83 Aero V
Aspir II
84 Waterja
85 Break
86 Fire V
87 Aeroja
89 Blizzard V
90 Firaja
92 Thunder V
93 Blizzaja
94 Comet
95 Breakga
96 Thundaja
99 Meteor
99 Job Points Stone VI
Water VI
Aero VI
Fire VI
Blizzard VI
Thunder VI
Aspir III
Death

Skill ratings

Combat Skill Rank Caps by Level
49 99
Dagger D 133 334
Scythe E 124 300
Club C+ 139 378
Staff B- 144 388
Throwing D 133 334
Evasion E 124 300
Magic Skill Rank Caps by Level
49 99
Enhancing E 124 300
Enfeebling C+ 139 378
Elemental A+ 150 424
Dark A- 150 417

Gameplay

Black Mage FFXI Ikeda Art

Strengths

  • Extremely high spike damage potential.
  • Able to target an enemy's weakness by element, in most situations.
  • Black Mages have unique status ailments that can benefit the party in doing additional damage or hurting the enemy's damage potential.
  • Exclusive access to Ancient Magic and AoE elemental spells.
  • Access to Escape.

Weaknesses

  • Low defenses, meaning the Black Mage won't survive long while under heavy attack.
  • Without the use of traditional skillchains in experience parties, Black Mages are not able to fully realize their damage potential.
  • At high levels, it is far easier and more efficient to chain a large number of easier enemies using pure melee damage than to defeat a harder opponent with a standard party setup. This leads to very slow party invites for Black Mages at higher levels (though this is changing due to Abyssea).

Support Jobs

White Mage

This is the traditional support job of Black Mages. It unlocks decent curing abilities, raise, reraise, and barspells for more opportunities in parties. At high levels, it enables use of teleportation spells and haste.

Red Mage

Red Mage is an alternative but similar support job for Black Mage. It gives faster casting and access to the Dispel and Gravity spells, both of which are useful when soloing. This is by far the most popular support job for Black Mages in endgame play to help them cast their very powerful, but very slow, high level spells with Red Mage's Fast Cast. It does not, however, give access to any healing magic other than basic hit point restoration and a White Mage support job gives access to many of the same spells at an earlier level. At high levels, it also enables use of Convert and Refresh, aiding in MP conservation.

Scholar

Scholar has become a popular support job choice since its introduction. Dark Arts reduces the MP-cost, recharge time, and casting-time of all of a Black Mage's native spells while boosting enfeebling skill to a B-rank. Light Arts does the same for White Magic, boosting healing, enhancing, and divine skill to a B-rank. Sublimation sets a portion of the caster's HP aside to be restored later as MP in a similar manner to the Refresh spell (though they are not compatible). At high levels, it provides access to Manifestation, which enables the Black Mage to convert enfeebling or dark magic into AoE if needed.

Other subjobs

It is unusual to see Black Mages using any sub other than White Mage, Red Mage, or Scholar, but Ninja and Summoner are sometimes used in unusual circumstances or by inexperienced players.

Other appearances

Final Fantasy Trading Card Game

Black Mage appears on cards.

Triple Triad (Portal App)

333a Black Mage

A Tarutaru Black Mage appears on a Triple Triad card.

Gallery