|912||Bizarro▪Sephiroth A, Bizarro▪Sephiroth B, Bizarro▪Sephiroth C, Bizarro▪Sephiroth D, Bizarro▪Sephiroth E|
|916||Bizarro▪Sephiroth A, Bizarro▪Sephiroth B, Bizarro▪Sephiroth C, Bizarro▪Sephiroth D, Bizarro▪Sephiroth E|
|920||Bizarro▪Sephiroth A, Bizarro▪Sephiroth B, Bizarro▪Sephiroth C, Bizarro▪Sephiroth D, Bizarro▪Sephiroth E, Bizarro▪Sephiroth F|
|928||Bizarro▪Sephiroth A, Bizarro▪Sephiroth B, Bizarro▪Sephiroth C, Bizarro▪Sephiroth D, Bizarro▪Sephiroth E|
|936||Bizarro▪Sephiroth A, Bizarro▪Sephiroth B, Bizarro▪Sephiroth C, Bizarro▪Sephiroth D, Bizarro▪Sephiroth E, Bizarro▪Sephiroth F|
|Planet's Core||912 (event), 916 (event), 920 (event), 928 (event), 932 (event), 936 (event)|
The way the player fights Bizarro∙Sephiroth changes depending on their actions in the previous battle against Jenova∙SYNTHESIS, the average party level, and whether or not the player has obtained Yuffie and Vincent. When certain criteria are met, the game will ask the player to select either one, two or three parties (one set of three, two sets of three, or two sets of three and one set of two) to fight Bizarro∙Sephiroth with.
To qualify for a one-party situation, one of the following conditions must be met:
- Jenova∙SYNTHESIS achieved 13 turns or more before the Ultima countdown was activated.
- The lowest leveled character in the player party is level 34 or lower. This does not count Aeris, nor does it count Yuffie and/or Vincent if the player has not obtained them.
- The average party level is 53 or less. This does not count Aeris, nor does it count Yuffie and/or Vincent if the player has not obtained them.
To qualify for a two-party situation, the player must not qualify for a one-party situation (see above).
In addition, one of the following conditions must be met:
- Either Yuffie, Vincent, or both are not obtained.
- The lowest leveled character in the player party is level 44 or lower. This does not count Aeris, nor does it count Yuffie and/or Vincent if the player has not obtained them.
- The average party level is level 67 or lower. This does not count Aeris, nor does it count Yuffie and/or Vincent if the player has not obtained them.
To qualify for a three-party situation, the player must not qualify for a one- or two-party situation.
Specifically, all of the following conditions must be met:
- Both Yuffie and Vincent are obtained.
- Jenova∙SYNTHESIS achieved 12 turns or fewer before the Ultima countdown is activated.
- The lowest leveled character in the player party is 45 or higher. This does not count Aeris.
- The average party level is 68 or higher. This does not count Aeris.
When dealing with two or three parties and switching between them in battle, the HP values of all of the parts are saved for that particular party only. For example, in a two-party situation, the Head Part can have different values of HP for each party. Statuses will also be removed when switching parties.
The single party version of Bizarro∙Sephiroth is the easiest, as he has the lowest amount of HP for all of his parts. The two-party version requires a different strategy as the two parties must defeat both the Left Magic and Right Magic parts of Bizarro∙Sephiroth before the Core is vulnerable. The three-party version requires more strategy between each party as the primary goal is to defeat two of the sub-Cores so the main-Core becomes vulnerable to attacks. Thus, the parties surrounding the main party (Cloud's party) must defeat the Left and Right Magic Part to make their relative sub-Core vulnerable. After this is achieved, Cloud's party can attack the main Core and finish the battle.
The statistics vary based on various things the party has done before the fight commences. Bizarro∙Sephiroth's base stats are listed in the table, valid for the one-party battle and the main battles for two or three parties.
|Body part||Base HP||Modifiers|
|Main Body||40,000||+ 5,000 for each character at L99 + 60,000 if Knights of the Round was used on Jenova∙SYNTHESIS|
|Head||2000||+ 250 for each character at L99|
|Core||10,000||+ 1,250 for each character at L99|
|Right Magic||4,000||+ 500 for each character at L99|
|Left Magic||4,000||+ 500 for each character at L99|
Aeris is not counted, so even if she reaches level 99, it will not affect Bizarro∙Sephiroth's HP.
Only Bizarro∙Sephiroth's Core and Body have turns, while the Head and Magic limbs regularly revive and modify the attacks the Body uses; the Left Magic enables Fire3 and Quake3, while the Right Magic enables Ice3 and Bolt3. The Magics have low HP, but they absorb their respective elements. When both the Head and Core are alive, the Body can attack the party with Stigma, which always inflicts Poison and Slow, and a single party member with Sephiroth Shock. When the Core is defeated and the Head is alive, the Body can use Heartless Angel to reduce the party's HP to 1. Aurora Fence may be used while the Head is defeated, which removes all status effects from all party members and revives any under KO status will a small amount of HP. The move targeting the party instead of Bizarro∙Sephiroth is likely an oversight.
The Core is invincible as long as the Magics are alive, and will use Bizzarro Enegy to restore roughly 6,000 HP to the Body every turn, as well as whenever a Magic is revived. The Head's and Body's MP are also restored to full at the beginning of every turn.
If fighting Bizarro∙Sephiroth with two parties, each Magic limb and the Core will be split into two parts. Cloud's party will attack the right side, while the other party attacks the left side. The Magics will cast their offensive spells in addition to status inflicting spells. The Left Magic in this scenario enables Demi3 and absorbs Gravity attacks instead of using Quake3 and absorbing Earth.
Fighting with three parties works similarly, except Cloud's party is back in the center, and the Core has three parts. The Left Magic here will absorb Ice and Lightning attacks. Whenever the Head is defeated in the center, the attacking party member will be hit with Demi3.
The battle ends when the Body is destroyed. Afterwards, the party fights Safer∙Sephiroth.
The Quadra Magic Ultima glitch involves casting Ultima against Bizarro∙Sephiroth with Quadra Magic, while the Ultima Materia is also linked to HP Absorb or MP Absorb. Casting Ultima with this setup may freeze the game.
The Enemy Skills Aqualung and Pandora's Box can hit the Magics, the Head, and the Body for big damage without being absorbed. The player can use them to quickly eliminate all parts of Bizarro∙Sephiroth with the exception of the Body.
The party should use Big Guard, and Regen or Cure3 to heal while attacking the Body. The Head will regenerate, but it can be killed again easily. As long as the player kills off Right Magic and Left Magic, Bizarro∙Sephiroth is not too difficult to beat.
Alternatively, the Core and the Body can be killed instantly using the Enemy Skill Roulette, which it is not protected against, though it is a gamble. Another easy way to end the battle is to summon Knights of Round.
Stats and AI script
"Birth of a God" plays during the fight against Bizarro∙Sephiroth. Sephiroth's de jure theme "Those Chosen by the Planet" is mixed into this piece.
Bizarro∙Sephiroth is called "Rebirth Sephiroth" in Japanese. Translators appear to have been misunderstood it as 'reverse', hence the English name.Bizzarro means bizarre in Italian and Portuguese.
Sephirot; also spelled Sefirot), is a plural noun in Hebrew; the singular is Sephirah (also spelled Sefira). The Sephiroth are described in the Kabbalah as the manifestations of God that allow him to manifest in the physical and metaphysical universes. Sephiroth also means "counting" (of numbers).Səphīrōth (סְפִירוֹת, medieval Hebrew form of
interpunct used in Japanese to indicate that a full proper noun is two separate words. It appears in Final Fantasy VII in the boss names of Jenova's parts and Sephiroth's boss forms.The dot (・) is an