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Bismarck - FF6 iOS

Bismarck

This great white whale rules the seas. Its foamy blast taps the power of water.

Final Fantasy VI PlayStation esper section

Bismarck (ビスマルク, Bisumaruku?), also called Bismark, is a recurring creature in the Final Fantasy series, mostly appearing as a summoned monster in the form of an aquatic creature resembling a whale.

Appearances[]

Final Fantasy VI[]

Bismarck is an esper and takes Leviathan's place as the main Water-elemental summon. However, in the Advance and following versions, Leviathan returns as the ultimate Water-elemental summon. Bismarck is obtained automatically in the Magitek Research Facility.

Its summon ability, Breach Blast (also called Sea Song), deals Water-elemental damage to all opponents. Its Spell Power is 58, costs 50 MP to summon, and it is unblockable. As a magicite, it teaches Fire (x20), Blizzard (x20), Thunder (x20) and Raise (x2). At level up, it provides a +2 boost to Strength.

Final Fantasy XI[]

Pteraketos 1 (FFXI)

Bismarck, the Notorious Monster.

Though Bismarck does not appear as a summon, it is the name of a server and a Pteraketos-type Notorious Monster appearing as the final boss of the Final Fantasy XI: Chains of Promathia branch of the Voidwatch quest line. It is fought in Bibiki Bay, and was the debut of the Pterketos family.

Final Fantasy XIII[]

Bismarck ff13

Bismarck.

An aquatic fal'Cie, Bismarck dwells within the watery refuge of Gran Pulse's Sulyya Springs. Wary and cunning, the whale-like creature vehemently defends its territory, employing various indirect means to eliminate trespassers.

Bismarck's duty appears to be the slow and painstaking reshaping of the land through water erosion. This is likely the reason for its aggressive defense of the waters it inhabits.

Datalog entry

Bismarck is a fal'Cie that protects the waters and living creatures in the Sulyya Springs. It is seen as a bubbling discrepancy in the water. If it is examined, a cut scene displays and several platforms with enemies and treasure spheres rise out of the water.

Final Fantasy XIII-2[]

Bismarck's model exists on the disc as dummied content, but never appears in the actual game.

Final Fantasy XIV[]

FFXIV Bismark

Artwork of Bismarck.

Bismarck appears in the Final Fantasy XIV: Heavensward expansion, as the Primal worshiped by the Vanu Vanu tribe, also known as "The White." Bismarck has been reimagined as a "sky-whale" capable of flight with a number of wing-like fins covered in feathers, as well as no visible eyes, and a more ferocious mouth. Accordingly, the boss fight takes place at high-altitudes in "The Limitless Blue".

FFXIV Bismarck The First

Bismarck of the First.

In Final Fantasy XIV: Shadowbringers, there is another Bismarck in the First. This Bismarck is an aquatic fae that had been slumbering in the Source, the great lake in Lakeland, for so long that he was mistaken for an island.

Final Fantasy XV[]

Bismarck-FFXV

Bismarck jumping out of the water.

Bismarck is a whale in the Windows and Royal Editions. The party can encounter it when sailing on the royal vessel. It is a whale with a horn like a narwhal's, and runes across its body like those seen on havens.

Bismarck resembles the Leviathan monument in Altissia Altissia-Wire-Art-FFXV.

Final Fantasy Dimensions II[]

FFLTNS Bismarck Artwork

Bismarck is a water-elemental Eidolon. It can be obtained as a signet for Parai to equip by doing the "Parai's Spacetime" main quest on the Day of Reckoning. The summon teaches the Water Spout abilities to Parai.

Pictlogica Final Fantasy[]

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Final Fantasy Airborne Brigade[]

FFAB Bismarck

Bismarck.

Bismarck is a Water-elemental esper. From time to time, players may encounter Bismarck in battle. Defeating Bismarck will grant players the Bismarck I summon stone, which allows Bismarck to be summoned into battle. When summoned, Bismarck uses the skill, Breach Blast.

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Final Fantasy Record Keeper[]

FFRK Mad Bismarck FFVI

Bismarck (Savage).

Bismarck is a boss and an Esper as part of the magicite system. The summon is a rank 3 water-elemental magicite and players must first defeat Bismarck (Savage) in the first water magicite dungeon in order to obtain it.

When Bismarck is summoned into battle it will cast Ultra Breach Blast, which deals water-elemental damage to all enemies and grants a barrier to avoid a single fire-elemental attack to all party members.

Magicite effects

Bismarck’s magicite provides the following effects in battle:

Name Starting Value Max Value
Dampen Water Lv. 3 Lv. 6
Increases the water resistance of all allies.
Resistance Boon Lv. 2 Lv. 10
Increases the Resistance of all allies, proportional to combined magicite stats.
Abilities

Bismarck also has a chance of using the following abilities after being summoned into battle:

Name Trigger Rate (Start) Trigger Rate (Max)
Lunge 70% 10%
Deal physical damage to all targets.
Breach Blast 10% 40%
Deal magic water damage to all targets.
Watera 20% 50%
Deal magic water damage to one target.

Final Fantasy Brave Exvius[]

Baknamy FFTA2This section about an enemy in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Mobius Final Fantasy[]

Bismarck appears as an ability card.

World of Final Fantasy[]

WoFF Bismarck

Bismarck are a type of Mirage from the Sharqual group. They can be transfigured from a Mega Sharqual or Mega Nightsqual with a Bismarck Memento.

Final Fantasy Fables: Chocobo Tales[]

Bismarck is a Water element card, and has six cards under his name.

Cards[]

Bismarck
Bismarck No Mercy
#067 Blue
Defend Defend Defend None
No Mercy
Deal 2 damage.

CP Crush

Destroy 2 of opponent's *.

Bismarck
Bismarck Engulf
#068 Blue
Defend None Attack None
Engulf
Deal 3 damage.

CP Drain

Steal 3 of opponent's * and charge your CP gauge.

Bismarck
Bismarck Engulf+
#069 ★★★ Blue
None None Attack None
Engulf+
Deal 3 damage.

CP Crush

Destroy all crystals of the most abundant color in opponent's CP gauge.

Bismarck
Bismarck Breach Blast
#070 Blue
Defend None Attack None
Breach Blast
Crystal Ability (*)

Zone Boost

Deal 3 damage for each guard zone on opponent's card.

Bismarck
Bismarck Breach Blast+
#071 ★★★ Blue
None None Attack None
Breach Blast+
Crystal Ability (***)

Zone Boost

Deal 5 damage for each guard zone on opponent's card.

Bismarck
Bismarck Maelstrom
#072 ★★★ Blue
Defend None Attack None
Maelstrom
Crystal Ability (**)

Deal 2 damage for each * in opponent's CP gauge.


Itadaki Street Portable[]

Bismarck appears in Dragon Quest & Final Fantasy in Itadaki Street Portable.

Final Fantasy: Unlimited[]

Ffu-bismark

Bismarck.

Bismarck makes an appearance as a summon. The Soil Charge Triad needed to summon Bismarck is:

  • The one who tears apart boulders with it's teeth, Shark Gray!
  • The one who envelopes all thirst, Water Blue!
  • The one who feeds on emptiness, Crusher White!

Followed by saying: "Cry! Summoned Creature! Bismarck!"

In the English audio version, the Soil Charge Triad was changed to:

  • Grinding and devouring rocks, Shark Gray!
  • The soil that drinks thirst, Water Blue!
  • That which can even feed on empty space, Crusher White!

Followed by saying: "Roar! I summon you! Bismarck!"

Final Fantasy Trading Card Game[]

Bismarck appears in Final Fantasy Trading Card Game as Water-elemental Summon cards.

Final Fantasy Portal App[]

Bismarck from Final Fantasy XIV and World of Final Fantasy appear as Triple Triad cards.

Other media[]

Dissidia 012 Final Fantasy has a trade material called "Bismarck Spine".

Gallery[]

Etymology[]

The German battleship Bismarck is a famous Second World War battleship, named after the German Chancellor Otto von Bismarck.

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