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Biora (バイオラ, Baiora?), also known as Bio2 and Bio II, is a recurring spell in the Final Fantasy series. It is a stronger form of the recurring Bio spell. A third spell, Bioga, is even stronger than this form.
Overview[]
Magick that inflicts damage with foul spirits.
Description from Final Fantasy Tactics.
Biora is an intermediate spell and the first upgraded form of the default Bio. It often unleashes a collection of biohazardous sludge onto targets, inflicting status effects that deplete an enemy's lifeforce over a period of time. Biora is not frequently associated with any class of magic, but it is sometimes grouped in the Black Magic category.
Like its predecessor, Biora's element varies depending on the title. In most appearances it inflicts poison-elemental damage to targets, but it is occasionally dark or non-elemental. Despite the different elemental affinities, Biora commonly has the additional effect of inflicting the Poison status onto targets, serving as a player's primary method of inflicting the status ailment.
The spell first appeared in Final Fantasy VII and would become a recurring spell in entries part of its subseries. Biora is largely absent in most titles, making a handful of appearances as a player or enemy ability in several spin-offs. Biora is often associated with the enemy Cúchulainn, the Impure from Final Fantasy Tactics, being used by the creature in its many boss appearances in mobile titles.
Appearances[]
Final Fantasy VII[]
Bio 2 is the second spell on the Poison Materia. It takes 5000 AP to learn, costs 36 MP to cast, has a base spell power equal to 1.3125x the base magic damage, and has a 48% chance of inflicting Poison. It can be used by Flower Prong (first and third forms), Malboro, Godo, Jenova∙SYNTHESIS (when both tentacles are alive), and Lost Number (Magic form).
Final Fantasy VII Remake[]
Biora is the second ability of Poison Materia, costing 8 MP to cast. It deals a moderate amount of non-elemental damage and inflicts Poison to one enemy, and never misses.
Final Fantasy VII Rebirth[]
Biora returns as a spell. It is the second tier spell of Poison Materia and Poison and Petrify Materia. It deals non-elemental magic damage and attempts to inflict Poison. It costs 8 MP an 1 ATB segment.
It is also used by Twin Brain against the player.
Before Crisis -Final Fantasy VII-[]
Biora is a non-elemental Magic Materia.
- MP Cost: N/A
- Target Type: N/A
- Materia Generation System: Dark Green
- Level 1 - Default - Base Damage: N/A
Final Fantasy XIV[]
Bio II is a Scholar ability available at level 26, upgraded from Bio via the Corruption Mastery trait. It inflicts the Bio status, which deals unaspected damage with a potency of 40 to an enemy for 30 seconds. An upgrade of Bio II, Biolysis, is unlocked via the Corruption Mastery II trait at level 72.
Bio II can also be used by various enemies.
Final Fantasy Tactics[]
"Here's a drop of evil from me! Bio2!"
Upon casting in Final Fantasy Tactics (PS)
There are four Biora (also called Bio 2) spells available in total as enemy abilities. They are exclusively available to the Cúchulainn and Reaver enemy units. Each spell inflicts one particular status ailment—Frog, Slow, Silence, and Petrify.
Biora spells do not deal any damage to the target. They all have the effect radius of two grids like other generic Magick spell does.
Final Fantasy Crystal Chronicles[]
Final Fantasy Airborne Brigade[]
Various ranks of Biora appeared as player ability and Legend character cards. When the default ability was used, it dealt a set amount of damage based on its rank. The Legend card versions had the character using the ability perform their game's respective version of the spell.
In addition, certain enemies were able to cast Biora when fought as a Brigade event boss, most notably Cúchulainn.
Final Fantasy Record Keeper[]
Biora is a Black Magic ability with a Rarity of 3☆. It deals poison magic damage to one target, it can initially be used two times and it can be honed to Rank 5. Materials needed to make this ability are Black Orb x5, Dark Orb x8, and 5000 gil.
A multi-hitting variant also exists within the game as Chain Biora. It is a 5☆ ability and deals four heavy poison-elemental magic attacks to a single target and has a small chance of inflicting poison. Like the default Biora, it can initially be used two times and it can be honed to Rank 5. Chain Biora can be created by using Major Black Orb x10, Major Earth Orb x6, Major Dark Orb x6, and 20000 gil.
Multiple variants of Biora also exist as enemy abilities, with their potency and range being varied. The most dangerous enemy variant, Ultimate Biora, is used by Jenova∙SYNTHESIS and Cúchulainn Torment dungeon bosses. The Biora (FFT) abilities are also usable by the Cúchulainn and Reaver bosses when fought in certain Final Fantasy Tactics events. Depending on the variant, the spells will inflict damage, along with either the Silence or Petrify statuses on the target.
Final Fantasy Brave Exvius[]
Behind the scenes[]
Biora was originally meant to appear as an enemy ability in Final Fantasy X. It can still be found as a dummied ability in the coding for the Mortiorchis. It would have inflicted damage to one target equal to 75% of their current HP, as well as 100% chance for Poison.