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{{DISPLAYTITLE:The Binding Coil of Bahamut - Turn 4}}
 
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{{Images|FFXIV}}
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{{infobox duty FFXIV
{{FFXIV Duty
 
 
| name = The Binding Coil of Bahamut - Turn 4
 
| name = The Binding Coil of Bahamut - Turn 4
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| image = Binding Coil of Bahamut - Turn 4 banner image from Final Fantasy XIV.png
| image =
 
 
| location = [[Eastern La Noscea]] - Castrum Occidens
 
| location = [[Eastern La Noscea]] - Castrum Occidens
 
| level = 50
 
| level = 50
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| poetics = 10
 
| poetics = 10
 
| quest = Primal Awakening
 
| quest = Primal Awakening
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| bosses = *Clockworks
 
| type = Raid
 
| type = Raid
 
}}
 
}}
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== Story ==
 
== Story ==
 
{{Spoiler}}
 
{{Spoiler}}
{{q|At 1,524 yalms below the surface, employing the ''Ragnarok'''s drive cylinder as a makeshift lift, your party proceeds toward the main bridge. Yet you must work for every yalm you gain, for Dalamud's internal defenses will not allow you to pass unmolested.|In-game Description}}
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{{Quote|At 1,524 yalms below the surface, employing the ''Ragnarok'''s drive cylinder as a makeshift lift, your party proceeds toward the main bridge. Yet you must work for every yalm you gain, for Dalamud's internal defenses will not allow you to pass unmolested.|In-game Description}}
   
 
The party descends down the ''Ragnarok'' drive cylinder, but [[Allagan Empire|Allagan]] robots enter the cylinder and attempt to kill them to prevent them from reaching the [[The Binding Coil of Bahamut - Turn 5|right hand of Bahamut]].
 
The party descends down the ''Ragnarok'' drive cylinder, but [[Allagan Empire|Allagan]] robots enter the cylinder and attempt to kill them to prevent them from reaching the [[The Binding Coil of Bahamut - Turn 5|right hand of Bahamut]].
{{-}}
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{{clear}}
 
{{Endspoiler}}
 
{{Endspoiler}}
   
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== Progression ==
 
== Progression ==
 
As soon as a player pulls the trigger, enemies begin spawning, either once every 60 seconds or after all the previous enemies were defeated. When all enemies are defeated, the turn ends.
=== Drive cylinder ===
 
As soon as a player pulls the trigger, enemies begin spawning, either once every 60 seconds or after all the previous enemies were defeated. The waves of enemies are as follows:
 
   
# Clockwork Bug x6
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===Clockwork Bug x6===
# Clockwork Knight x2, Clockwork Soldier x2
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===Clockwork Knight x2, Clockwork Soldier x2===
# Clockwork Bug x4, [[Clockwork Dreadnaught]]
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===Clockwork Bug x4, Clockwork Dreadnaught===
 
If Clockwork Bugs are brought to the Clockwork Dreadnaught, the Dreadnaught will consume the Bugs, killing them but becoming stronger itself.
# Clockwork Bug x4, Spinner-Rook x2
 
# Clockwork Dreadnaught, Clockwork Soldier, Clockwork Knight
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===Clockwork Bug x4, Spinner-Rook x2===
# Clockwork Dreadnaught, Clockwork Soldier, Clockwork Knight, Clockwork Bug x2
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===Clockwork Dreadnaught, Clockwork Soldier, Clockwork Knight===
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===Clockwork Dreadnaught, Clockwork Soldier, Clockwork Knight, Clockwork Bug x2===
 
If Clockwork Bugs are brought to the Clockwork Dreadnaught, the Dreadnaught will consume the Bugs, killing them but becoming stronger itself. It is recommended to use area-of-effect attacks to kill all the robots swiftly.
 
 
When all enemies are defeated, the turn ends.
 
   
 
== Enemies ==
 
== Enemies ==
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== Loot ==
 
== Loot ==
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{{#invoke:FFXIV Data|LootTable|
* Allagan Visor of Maiming
 
* Allagan Cuirass of Aiming
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Allagan Visor of Maiming
* Allagan Tassets of Striking
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| Allagan Cuirass of Aiming
* Allagan Rope Belt of Healing
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| Allagan Tassets of Striking
* Allagan Breeches of Casting
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| Allagan Rope Belt of Healing
* Allagan Sollerets of Striking
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| Allagan Breeches of Casting
* Allagan Choker of Striking
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| Allagan Sollerets of Striking
* Allagan Bracelets of Fending
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| Allagan Choker of Striking
* Allagan Ring of Healing
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| Allagan Bracelets of Fending
* Allagan Wootz Nugget
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| Allagan Ring of Healing
* Allagan Silk
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| Allagan Wootz Nugget
* Allagan Leather
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| Allagan Silk
* Allagan Aetherstone - Hand Gear
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| Allagan Leather
* Allagan Aetherstone - Foot Gear
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| Allagan Aetherstone - Hand Gear
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| Allagan Aetherstone - Foot Gear}}
   
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==Quests==
{{navbox activities FFXIV}}
 
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{{#invoke:FFXIV Data|QuestList|Primal Awakening}}
   
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==Musical themes==
[[Category:Duties]]
 
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"Primal Timbre" plays before activing the terminal and beginning the drive cylinder's descent. "Calamity Unbound" plays once the terminal is activated and the enemies appear.
  +
 
{{navbox activities FFXIV}}

Revision as of 15:15, 23 March 2021

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The Binding Coil of Bahamut - Turn 4, located in the Ragnarok Drive Cylinder and known by players as T4, is the penultimate turn of the Binding Coil of Bahamut raid in Final Fantasy XIV: A Realm Reborn.

Story

Spoiler warning: Plot and/or ending details follow. (Skip section)

At 1,524 yalms below the surface, employing the Ragnarok's drive cylinder as a makeshift lift, your party proceeds toward the main bridge. Yet you must work for every yalm you gain, for Dalamud's internal defenses will not allow you to pass unmolested.

In-game Description

The party descends down the Ragnarok drive cylinder, but Allagan robots enter the cylinder and attempt to kill them to prevent them from reaching the right hand of Bahamut.

Spoilers end here.

Objectives

  1. Slay all the enemies: 0/1

Progression

As soon as a player pulls the trigger, enemies begin spawning, either once every 60 seconds or after all the previous enemies were defeated. When all enemies are defeated, the turn ends.

Clockwork Bug x6

Clockwork Knight x2, Clockwork Soldier x2

Clockwork Bug x4, Clockwork Dreadnaught

If Clockwork Bugs are brought to the Clockwork Dreadnaught, the Dreadnaught will consume the Bugs, killing them but becoming stronger itself.

Clockwork Bug x4, Spinner-Rook x2

Clockwork Dreadnaught, Clockwork Soldier, Clockwork Knight

Clockwork Dreadnaught, Clockwork Soldier, Clockwork Knight, Clockwork Bug x2

Enemies

  • Clockwork Bug
  • Clockwork Dreadnaught
  • Clockwork Knight
  • Clockwork Soldier
  • Spinner-rook

Loot

NameTypeiLvDescription
EquipPatch
MaterialsCrafting
Allagan Visor of MaimingHead90

Defense: 78
Magic Defense: 61
Strength: 18
Vitality: 20
critical hit: 21
Determination: 11

LNC DRG 502.0
Allagan Cuirass of AimingBody90

Defense: 86
Magic Defense: 86
Dexterity: 29
Vitality: 33
critical hit: 24
Skill Speed: 34

ARC BRD MCH 502.0
Allagan Tassets of StrikingWaist90

Defense: 53
Magic Defense: 53
Strength: 13
Dexterity: 13
Vitality: 15
critical hit: 16
Determination: 8

PGL ROG MNK NIN SAM 502.0
Allagan Rope Belt of HealingWaist90

Defense: 38
Magic Defense: 68
Vitality: 14
Mind: 13
Piety: 12
Spell Speed: 11

CNJ WHM SCH AST 502.0
Allagan Breeches of CastingLegs90

Defense: 62
Magic Defense: 110
Vitality: 29
Intelligence: 29
Direct Hit Rate: 24
critical hit: 34

THM ACN BLM SMN RDM 502.0
Allagan Sollerets of StrikingFeet90

Defense: 61
Magic Defense: 61
Strength: 18
Dexterity: 18
Vitality: 20
Determination: 15
Skill Speed: 15

PGL ROG MNK NIN SAM 502.0
Allagan Choker of StrikingNecklace90

Defense: 1
Magic Defense: 1
Strength: 13
Determination: 8
Skill Speed: 16

All Classes 502.0
Allagan Bracelets of FendingBracelets90

Defense: 1
Magic Defense: 1
Vitality: 15
Tenacity: 11
Direct Hit Rate: 16

All Classes 502.0
Allagan Ring of HealingRing90

Defense: 1
Magic Defense: 1
Mind: 13
Piety: 12
Determination: 8

All Classes 502.0
Allagan Wootz NuggetMetal90A small chunk of the alloy used by the Allagan Empire to craft heavy armor.
12.4
Allagan SilkCloth90A spool of thick chimerical silk used by the Allagan Empire to craft mage robes.
12.4
Allagan LeatherLeather90A large piece of treated chimerical leather used by the Allagan Empire to craft light armor.
12.4
Allagan Aetherstone - Hand GearPart180An Allagan device that, when affixed to gear, augments the gear's strength.
13.2
Allagan Aetherstone - Foot GearPart180An Allagan device that, when affixed to gear, augments the gear's strength.
13.2

Quests

Primal Awakening

TypeChronicles of a New Era - Bahamut
RequiresIn a Titan Spot
UnlocksAlisaie's Pledge
RewardsFFXIV Gil Icon 1659
Start NPCUrianger
End NPCJ'brohka
Patch2.0

Journal

  • Urianger would speak with you regarding the unidentified primal.
  • Cryptic as ever, Urianger informs you that the as-yet-unidentified primal may soon awaken. He then reveals that an equally unidentified individual who is known to the Scions has taken it upon herself to investigate the being, and would solicit your assistance. Make your way to Wineport in eastern La Noscea, where the mystery maiden awaits.
  • You arrive at Wineport to find Alphinaud's twin sister, Alisaie, who has been conspicuous by her absence throughout your struggles thus far. She reveals to you that Castrum Occidens straddles a cavern formed in the wake of the Calamity, and expresses her desire to probe its uncharted depths. Fight your way through the imperial stronghold and seek a path down into the darkness.
  • You have found the entrance to the cavern in the innermost sector of Castrum Occidens. Report your success to Storm Private J'brohka.
  • J'brohka reveals to you that she is in the service of Alisaie, although she has enlisted with the Maelstrom for reasons of convenience. Her affiliations thus declared, J'brohka urges you to spare neither preparation nor caution for your expedition. Alisaie believes the truth of the Calamity sleeps within the cavern's unknown depths... but will she find the answers she seeks? ※The Binding Coil of Bahamut can be accessed via the Duty Finder.

Objectives

  • Report to the mystery individual at Wineport.
  • Fight your way through Castrum Occidens.
  • Report to J'brohka.

Musical themes

"Primal Timbre" plays before activing the terminal and beginning the drive cylinder's descent. "Calamity Unbound" plays once the terminal is activated and the enemies appear.