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− | {{sideicon|FFXII}} |
+ | {{sideicon|prime=FFXII}} |
⚫ | |||
− | [[File:Ffxii-bestiary.jpg|thumb|Bestiary.]] |
+ | [[File:Ffxii-bestiary.jpg|thumb|250px|Bestiary.]] |
− | The '''Bestiary''' {{J|ハントカタログ|Hanto Katarogu}} is an option in the [[Clan Primer]] in ''[[Final Fantasy XII]]'' that provides the player with detailed descriptions of the enemies slain |
+ | The '''Bestiary''' {{J|ハントカタログ|Hanto Katarogu}} is an option in the [[Clan Primer]] in ''[[Final Fantasy XII]]'' that provides the player with detailed descriptions of the enemies slain. After the first enemy of a particular type is killed, it will appear in the bestiary. |
− | Completing the bestiary by killing every foe once adds a sprite of [[Ba'Gamnan]] in the [[Sky Pirate's Den]] and |
+ | Completing the bestiary by killing every foe once adds a sprite of [[Ba'Gamnan]] in the [[Sky Pirate's Den]] and awards the "Scrivener" [[Final Fantasy XII The Zodiac Age achievements and trophies|trophy/achievement]] in ''The Zodiac Age''. Completing the bestiary is considered the most difficult trophy to earn as some are difficult to [[Spawning enemies|spawn]] and several of the [[Esper (Final Fantasy XII)|Espers]] and [[boss]]es are taxing to defeat (most notably [[Yiazmat (Final Fantasy XII)|Yiazmat]]). |
+ | To fill the bestiary completely, the player needs to kill at least one of every normal enemy, and defeat all [[Hunt (Final Fantasy XII)|Hunt]]s and [[Rare Game]] (trophy Rare Game included). [[Chocobo (Final Fantasy XII)|Chocobos]] and the different types of humanoid enemies (i.e. [[bangaa]], [[seeq]], etc) all share the same bestiary entry, so the player doesn't need to find every variation. The enemies not needed for bestiary completion are the [[List of final bosses|final bosses]] and the enemies in the [[Sky Fortress Bahamut|very last dungeon]] (accessed past the [[point of no return]]), as well as the Trial Stage 100 enemies in the ''Zodiac'' versions. The player can fill the bestiary by either fighting in the normal game, or in the [[Trial Mode]]. |
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⚫ | |||
⚫ | Some enemies have extra lore entries in their bestiary that can be unlocked by killing a specific number of them. Enemies that potentially can only be encountered once (i.e. [[Hunt (Final Fantasy XII)|Marks]], Espers, [[Rare Game]] and named members of the [[Archadia|Archadian Empire]]) do not have such entries. |
||
⚫ | |||
+ | |||
+ | The bestiary in the [[PlayStation 2]] versions shows illustrations of the enemies, but ''The Zodiac Age'' version shows 3D models instead. |
||
+ | |||
+ | {{See|Bestiary (term)|Final Fantasy XII enemies}} |
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==Entries== |
==Entries== |
||
===Area entries=== |
===Area entries=== |
||
− | This includes every regular enemy |
+ | This includes every regular enemy. Once a certain number of an enemy has been defeated, an extra page will be unlocked in the enemy's entry giving more detailed information. 78 of these extra entries make up [[Sage Knowledge]], background information on all of [[Ivalice (Final Fantasy XII)|Ivalice]]. The remainder make the collections of [[Aletap Rumors]], [[A Curious Treasure]], [[Research Notes]] and [[The Town Crier]]. |
=====The Dalmasca Sands===== |
=====The Dalmasca Sands===== |
||
<OL> |
<OL> |
||
<li>[[Cactoid (Final Fantasy XII)|Cactoid]] <sup>[[Cactite|b]]</sup> |
<li>[[Cactoid (Final Fantasy XII)|Cactoid]] <sup>[[Cactite|b]]</sup> |
||
− | <li>[[Ichthon]] |
+ | <li>[[Ichthon (Final Fantasy XII)|Ichthon]] |
<li>[[Wolf (Final Fantasy XII)|Wolf]] <sup>[[Alpha Wolf (Final Fantasy XII)|b]]</sup> |
<li>[[Wolf (Final Fantasy XII)|Wolf]] <sup>[[Alpha Wolf (Final Fantasy XII)|b]]</sup> |
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<li>[[Wild Saurian (Final Fantasy XII)|Wild Saurian]] |
<li>[[Wild Saurian (Final Fantasy XII)|Wild Saurian]] |
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Line 106: | Line 111: | ||
=====Ozmone Plains===== |
=====Ozmone Plains===== |
||
<OL start="64"> |
<OL start="64"> |
||
− | <li>[[Mesmenir]] |
+ | <li>[[Mesmenir (Final Fantasy XII)|Mesmenir]] |
<li>Chocobo <sup>[[Red Chocobo (Final Fantasy XII)|a]] [[Black Chocobo (Final Fantasy XII)|b]] [[White Chocobo (Final Fantasy XII)|c]] [[Brown Chocobo (Final Fantasy XII)|d]] [[Green Chocobo (Final Fantasy XII)|e]] [[Lv.99 Red Chocobo|f]]</sup> |
<li>Chocobo <sup>[[Red Chocobo (Final Fantasy XII)|a]] [[Black Chocobo (Final Fantasy XII)|b]] [[White Chocobo (Final Fantasy XII)|c]] [[Brown Chocobo (Final Fantasy XII)|d]] [[Green Chocobo (Final Fantasy XII)|e]] [[Lv.99 Red Chocobo|f]]</sup> |
||
<li>[[Wu]] |
<li>[[Wu]] |
||
Line 145: | Line 150: | ||
<li>[[Lizard (Final Fantasy XII)|Lizard]] |
<li>[[Lizard (Final Fantasy XII)|Lizard]] |
||
<li>[[Emperor Aevis]] |
<li>[[Emperor Aevis]] |
||
− | <li>[[Garuda (Final Fantasy XII)|Garuda]] <sup>[[Garuda |
+ | <li>[[Garuda-Egi (Final Fantasy XII)|Garuda-Egi]] <sup>[[Garuda (Final Fantasy XII)|b]]</sup> |
<li>[[Dark Skeleton (Final Fantasy XII)|Dark Skeleton]] |
<li>[[Dark Skeleton (Final Fantasy XII)|Dark Skeleton]] |
||
<li>[[Slaven Warder]] |
<li>[[Slaven Warder]] |
||
Line 151: | Line 156: | ||
<li>[[Yeti (Final Fantasy XII)|Yeti]] |
<li>[[Yeti (Final Fantasy XII)|Yeti]] |
||
<li>[[Ice Elemental (Final Fantasy XII)|Ice Elemental]] <sup>[[Ice Azer|b]]</sup> |
<li>[[Ice Elemental (Final Fantasy XII)|Ice Elemental]] <sup>[[Ice Azer|b]]</sup> |
||
− | <li>[[Wild Onion]] |
+ | <li>[[Wild Onion (Final Fantasy XII)|Wild Onion]] |
<li>[[Leshach Entite]] |
<li>[[Leshach Entite]] |
||
</OL> |
</OL> |
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Line 157: | Line 162: | ||
=====Stilshrine of Miriam===== |
=====Stilshrine of Miriam===== |
||
<OL start="99"> |
<OL start="99"> |
||
− | <li>[[Redmaw]] |
+ | <li>[[Redmaw (Final Fantasy XII)|Redmaw]] |
<li>[[Zombie Warrior]] |
<li>[[Zombie Warrior]] |
||
<li>[[Blood Gigas]] |
<li>[[Blood Gigas]] |
||
Line 170: | Line 175: | ||
<li>[[Miriam Facer]] |
<li>[[Miriam Facer]] |
||
<li>[[Ghast (Final Fantasy XII)|Ghast]] |
<li>[[Ghast (Final Fantasy XII)|Ghast]] |
||
− | <li>[[Crystalbug ( |
+ | <li>[[Crystalbug (red)|Crystalbug]] <sup>[[Crystalbug (blue)|b]] [[Crystalbug (green)|c]]</sup> |
</OL> |
</OL> |
||
Line 280: | Line 285: | ||
<li>[[Brainpan (Final Fantasy XII)|Brainpan]] |
<li>[[Brainpan (Final Fantasy XII)|Brainpan]] |
||
<li>[[Purobolos (Final Fantasy XII)|Purobolos]] |
<li>[[Purobolos (Final Fantasy XII)|Purobolos]] |
||
− | <li>[[Deidar]] |
+ | <li>[[Deidar (Final Fantasy XII)|Deidar]] |
<li>[[Mistmare]] |
<li>[[Mistmare]] |
||
<li>[[Undin Entite]] |
<li>[[Undin Entite]] |
||
Line 301: | Line 306: | ||
<OL start="198"> |
<OL start="198"> |
||
<li>[[Adamantitan (Final Fantasy XII)|Adamantitan]] |
<li>[[Adamantitan (Final Fantasy XII)|Adamantitan]] |
||
− | <li>[[Charybterix]] |
+ | <li>[[Charybterix (Final Fantasy XII)|Charybterix]] |
<li>[[Bandercoeurl (Final Fantasy XII)|Bandercoeurl]] |
<li>[[Bandercoeurl (Final Fantasy XII)|Bandercoeurl]] |
||
<li>[[Shield Wyrm]] |
<li>[[Shield Wyrm]] |
||
Line 312: | Line 317: | ||
<li>[[Banshee (Final Fantasy XII)|Banshee]] |
<li>[[Banshee (Final Fantasy XII)|Banshee]] |
||
<li>[[Leamonde Entite]] |
<li>[[Leamonde Entite]] |
||
− | <li>[[Foobar]] |
+ | <li>[[Foobar (Final Fantasy XII)|Foobar]] |
</OL> |
</OL> |
||
Line 351: | Line 356: | ||
<li>[[Diabolos (Final Fantasy XII)|Diabolos]] |
<li>[[Diabolos (Final Fantasy XII)|Diabolos]] |
||
<li>[[Ixtab (Final Fantasy XII)|Ixtab]] |
<li>[[Ixtab (Final Fantasy XII)|Ixtab]] |
||
− | <li>[[Piscodaemon]] |
+ | <li>[[Piscodaemon (Final Fantasy XII)|Piscodaemon]] |
<li>[[Feral Retriever]] |
<li>[[Feral Retriever]] |
||
<li>[[Wild Malboro]] |
<li>[[Wild Malboro]] |
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Line 363: | Line 368: | ||
===Elite Mark entries=== |
===Elite Mark entries=== |
||
− | Entries on all the elite marks the player has hunted, including their hunt rank. Some of these entries are references to previous ''[[Final Fantasy |
+ | Entries on all the elite marks the player has hunted, including their hunt rank. Some of these entries are references to previous ''[[Final Fantasy series|Final Fantasy]]'' games. |
<OL start="244"> |
<OL start="244"> |
||
− | <li>[[Chickatrice]] |
+ | <li>[[Chickatrice (Final Fantasy XII)|Chickatrice]] |
<li>[[Cluckatrice (Final Fantasy XII)|Cluckatrice]] |
<li>[[Cluckatrice (Final Fantasy XII)|Cluckatrice]] |
||
<li>[[Rocktoise]] |
<li>[[Rocktoise]] |
||
Line 411: | Line 416: | ||
<li>[[Firemane (Final Fantasy XII)|Firemane]] |
<li>[[Firemane (Final Fantasy XII)|Firemane]] |
||
<li>[[Rafflesia (Final Fantasy XII)|Rafflesia]] |
<li>[[Rafflesia (Final Fantasy XII)|Rafflesia]] |
||
− | <li>[[Mimic Queen]] |
+ | <li>[[Mimic Queen (Final Fantasy XII)|Mimic Queen]] |
<li>[[Daedalus (Final Fantasy XII)|Daedalus]] |
<li>[[Daedalus (Final Fantasy XII)|Daedalus]] |
||
<li>[[Ba'Gamnan (Final Fantasy XII boss)|Ba'Gamnan]] <sup>[[Gijuk|b]] [[Bwagi|c]] [[Rinok|d]]</sup> |
<li>[[Ba'Gamnan (Final Fantasy XII boss)|Ba'Gamnan]] <sup>[[Gijuk|b]] [[Bwagi|c]] [[Rinok|d]]</sup> |
||
Line 473: | Line 478: | ||
<li>[[Terror Tyrant]] |
<li>[[Terror Tyrant]] |
||
<li>[[Nekhbet]] |
<li>[[Nekhbet]] |
||
− | <li>[[Abelisk]] |
+ | <li>[[Abelisk (Final Fantasy XII)|Abelisk]] |
<li>[[Glaring Eye]] |
<li>[[Glaring Eye]] |
||
<li>[[Dustia]] |
<li>[[Dustia]] |
||
Line 509: | Line 514: | ||
<li>[[Bluesang]] |
<li>[[Bluesang]] |
||
<li>[[Helvinek]] |
<li>[[Helvinek]] |
||
− | <li>[[Avenger (Final Fantasy XII)|Avenger]] |
+ | <li>[[Avenger (Final Fantasy XII enemy)|Avenger]] |
<li>[[Pallicant]] |
<li>[[Pallicant]] |
||
<li>[[Alteci (Final Fantasy XII)|Alteci]] |
<li>[[Alteci (Final Fantasy XII)|Alteci]] |
||
Line 535: | Line 540: | ||
<li>Imperial Elite <sup>[[Judge (Final Fantasy XII enemy)|a]] [[Imperial Gunner|b]] [[Imperial Pilot|c]] [[Imperial Beastmaster|d]]</sup> |
<li>Imperial Elite <sup>[[Judge (Final Fantasy XII enemy)|a]] [[Imperial Gunner|b]] [[Imperial Pilot|c]] [[Imperial Beastmaster|d]]</sup> |
||
<li>[[Judge Bergan (boss)|Judge Bergan]] |
<li>[[Judge Bergan (boss)|Judge Bergan]] |
||
− | <li>Imperial Armament <sup>[[Air Cutter Remora|a]] [[Spinner-Rook (Final Fantasy XII) |
+ | <li>Imperial Armament <sup>[[Air Cutter Remora|a]] [[Spinner-Rook (Final Fantasy XII)|b]] [[Sphere-Rook|c]] [[Helm-Rook|d]] [[Rook (Final Fantasy XII)|e]]</sup> |
<li>[[Gabranth (boss)|Judge Gabranth]] |
<li>[[Gabranth (boss)|Judge Gabranth]] |
||
<li>[[Doctor Cid (boss)|Doctor Cid]] |
<li>[[Doctor Cid (boss)|Doctor Cid]] |
||
Line 541: | Line 546: | ||
—. [[Vayne (boss)|Vayne]]<br/> |
—. [[Vayne (boss)|Vayne]]<br/> |
||
—. [[Vayne Novus]]<br/> |
—. [[Vayne Novus]]<br/> |
||
− | —. [[Sephira]]<br/> |
+ | —. [[Sephira (Final Fantasy XII)|Sephira]]<br/> |
—. [[The Undying (Final Fantasy XII)|The Undying]] |
—. [[The Undying (Final Fantasy XII)|The Undying]] |
||
+ | ==Creation and development== |
||
− | ==Trivia== |
||
− | + | The bestiary text was localized with Victorian-era characterization, but reads like "a dry high school Biology textbook" in Japanese, as described by the translators Joseph Reeder and [[Alexander O. Smith]].<ref>{{Refwebsite| page url = http://www.usgamer.net/articles/a-voice-for-ivalice-the-localization-and-voice-acting-of-final-fantasy-xii| page name = A Voice for Ivalice: The Localization and Voice Acting of Final Fantasy XII | site url = http://www.usgamer.net| site name = US Gamer | access time = 20180712181910}}</ref> Alexander O. Smith pored over Victorian-era medical textbooks to emulate their style when describing the creatures in the bestiary.<ref>{{Refwebsite| page url = https://www.theverge.com/2019/4/30/18523106/final-fantasy-12-phoenix-wright-translation-localization-alex-o-smith-interviewy| page name = How games like Final Fantasy XII and Phoenix Wright are translated into English| site url = https://www.theverge.com| site name = The Verge| access time = 00:13, May 01, 2019 (UTC)}}</ref> |
|
==References== |
==References== |
||
{{Reflist}} |
{{Reflist}} |
||
− | {{FFXII}} |
+ | {{navbox FFXII}} |
[[de:Monster-Katalog]] |
[[de:Monster-Katalog]] |
||
[[it:Diario del clan/Bestiario]] |
[[it:Diario del clan/Bestiario]] |
||
⚫ | |||
− | [[Category:Final Fantasy XII Insight]] |
||
[[Category:Bestiaries]] |
[[Category:Bestiaries]] |
||
⚫ |
Revision as of 17:45, 3 January 2020
Template:Sideicon
The Bestiary (ハントカタログ, Hanto Katarogu?) is an option in the Clan Primer in Final Fantasy XII that provides the player with detailed descriptions of the enemies slain. After the first enemy of a particular type is killed, it will appear in the bestiary.
Completing the bestiary by killing every foe once adds a sprite of Ba'Gamnan in the Sky Pirate's Den and awards the "Scrivener" trophy/achievement in The Zodiac Age. Completing the bestiary is considered the most difficult trophy to earn as some are difficult to spawn and several of the Espers and bosses are taxing to defeat (most notably Yiazmat).
To fill the bestiary completely, the player needs to kill at least one of every normal enemy, and defeat all Hunts and Rare Game (trophy Rare Game included). Chocobos and the different types of humanoid enemies (i.e. bangaa, seeq, etc) all share the same bestiary entry, so the player doesn't need to find every variation. The enemies not needed for bestiary completion are the final bosses and the enemies in the very last dungeon (accessed past the point of no return), as well as the Trial Stage 100 enemies in the Zodiac versions. The player can fill the bestiary by either fighting in the normal game, or in the Trial Mode.
Some enemies have extra lore entries in their bestiary that can be unlocked by killing a specific number of them. Enemies that potentially can only be encountered once (i.e. Marks, Espers, Rare Game and named members of the Archadian Empire) do not have such entries.
The bestiary in the PlayStation 2 versions shows illustrations of the enemies, but The Zodiac Age version shows 3D models instead.
Entries
Area entries
This includes every regular enemy. Once a certain number of an enemy has been defeated, an extra page will be unlocked in the enemy's entry giving more detailed information. 78 of these extra entries make up Sage Knowledge, background information on all of Ivalice. The remainder make the collections of Aletap Rumors, A Curious Treasure, Research Notes and The Town Crier.
The Dalmasca Sands
Giza Plains
- Hyena b
- Wooly Gator
- Happy Bunny a b
- Great Tortoise
- Sleipnir
- Silicon Tortoise
- Wildsnake
- Werewolf
- Urstrix
- Storm Elemental
- Slaven
- Mardu Entite
Garamsythe Waterway
Barheim Passage
- Steeling
- Suriander
- Mimic
- Zombie b
- Tiny Mimic b
- Skeleton
- Battery Mimic
- Specter
- Tiny Battery
- Mimeo
- Flan
- Skull Defender
- Bomb
- Dead Bones
Lhusu Mines
Yensan Sandsea
Tomb of Raithwall
Ozmone Plains
Golmore Jungle
Henne Mines
Paramina Rift
- White Wolf
- Twintania
- Lizard
- Emperor Aevis
- Garuda-Egi b
- Dark Skeleton
- Slaven Warder
- Skull Knight
- Yeti
- Ice Elemental b
- Wild Onion
- Leshach Entite
Stilshrine of Miriam
- Redmaw
- Zombie Warrior
- Blood Gigas
- Nightwalker b c
- Dragon Aevis
- Ghoul
- Darkmare
- Facer
- Balloon
- Miriam Guardian
- Oiling
- Miriam Facer
- Ghast
- Crystalbug b c
Mosphoran Highwaste
Salikawood
Phon Coast
Tchita Uplands
Sochen Cave Palace
The Feywood
- Cerberus
- Deadly Nightshade
- Mu
- Mandragora Prince
- Basilisk
- Alraune King
- Behemoth
- Onion Queen
- Preying Mantis
- Pumpkin Star
- Golem
- Topstalk
- Mirrorknight
- Holy Elemental
- Tartarus
Giruvegan
- Ose
- Shadonir
- Giruveganus
- Skulwyrm
- Vivian
- Forbidden
- Gargoyle Baron
- Reaper
- Mom Bomb
- Mythril Golem
- Necrophobe
- Diakon Entite
Ridorana Cataract
The Pharos
- Abaddon b
- Chimera Brain
- Bune
- Magick Pot
- Reaver b
- Crusader
- Aeronite
- Dragon Lich
- Cataract Aevis
- Brainpan
- Purobolos
- Deidar
- Mistmare
- Undin Entite
Zertinan Caverns
Cerobi Steppe
Nabreus Deadlands
Necrohol of Nabudis
Mark entries
Entries on all the marks that the player has hunted, including their hunt rank.
- Rogue Tomato
- Atomos
- Thextera
- Roblon
- Flowering Cactoid
- Braegh
- Wraith
- Darksteel
- Nidhogg
- Vyraal
- White Mousse
- Lindwyrm
- Ring Wyrm
- Overlord
- Wyvern Lord
- Goliath
- Marilith
- Deathscythe
- Enkelados
- Deathgaze
- Croakadile
- Diabolos
- Ixtab
- Piscodaemon
- Feral Retriever
- Wild Malboro
- Vorpal Bunny
- Catoblepas
- Mindflayer
- Fafnir
- Bloodwing
- Pylraster
Elite Mark entries
Entries on all the elite marks the player has hunted, including their hunt rank. Some of these entries are references to previous Final Fantasy games.
- Chickatrice
- Cluckatrice
- Rocktoise
- Orthros
- Gil Snapper
- Trickster
- Antlion
- Carrot
- Gilgamesh
- Enkidu
- Behemoth King
- Ixion
- Pandaemonium
- Slyt
- Fenrir
- Phoenix
- Shadowseer
- Yiazmat
Esper entries
Entries on all 13 Espers, once they have been defeated. Each entry gives some backstory of the war between the gods and the Espers.
- Belias
- Exodus
- Chaos
- Cúchulainn
- Zalera
- Shemhazai
- Zeromus
- Adrammelech
- Hashmal
- Famfrit
- Ultima
- Mateus
- Zodiark
Boss entries
These are entries on bosses the player has defeated. These entries only have one page, but whenever the player defeats a new boss, Montblanc gives the player a reward (except for Omega Mark XII).
- Firemane
- Rafflesia
- Mimic Queen
- Daedalus
- Ba'Gamnan b c d
- Tyrant
- Demon Wall
- Hydro
- Tiamat
- Earth Tyrant
- Elder Wyrm
- Fury
- Vinuskar
- Humbaba Mistant
- King Bomb
- Hell Wyrm
- Ahriman
- Omega Mark XII
—. Vossler
Rare Game entries
A list of all 80 rare monsters, including their number.
- Aspidochelon
- Aerieel
- Thalassinon
- Anubys
- Greeden
- Barmuu
- Bull Croc
- Vishno
- Gavial
- Etherian
- Wary Wolf
- Melt
- Kaiser Wolf
- Cubus
- Lindbur Wolf
- Pineapple
- Dreadguard
- Bombshell
- Crypt Bunny
- Megabomb
- Spee
- Matriarch Bomb
- Rain Dancer
- Ripe Rampager
- Razorfin
- Killbug
- Apsara
- Minibug
- Rageclaw
- Ithuno
- Biding Mantis
- Kris
- Wood Toad
- Dheed
- Tarasque
- Aeros
- Grimalkin
- Terror Tyrant
- Nekhbet
- Abelisk
- Glaring Eye
- Dustia
- Cultsworn Lich
- Ishteen
- Evil Spirit
- Vorres
- Juggernaut
- Negalmuur
- Molen
- Larva Eater
- Tower
- Arioch
- Grey Molter
- Fideliant
- Midgardsormr
- Crystal Knight
- Nazarnir
- Grave Lord
- Victanir
- Zombie Lord
- Gemhorn
- Drowned
- Luxollid
- Velelu
- Vagrant Soul
- Disma
- Imdugud
- Ancbolder
- Bull Chocobo
- Wendice
- Skullash
- Anchag
- Myath
- Bluesang
- Helvinek
- Avenger
- Pallicant
- Alteci
- Phyllo
- Urutan Exile
Humanoid entries
These are entries on humanoid enemies the player has defeated. Only enemies will count (red dots on minimap); killing one that is classed as an ally (green dot) will not. Of those classed as enemies, some are docile so the player must initiate combat. Each entry has a five-page story to unlock, similar to the one-page entries of regular area monsters. The number of required kills listed in game is that needed to unlock only the next page in the set.
Archadian Empire entries
These are entries on members of the Archadian Empire's military that the player has defeated. In practice, this entire section will be completed naturally by the time the player has completed the events at the Pharos.
- Imperial a b c d e
- Judge Ghis
- Imperial Elite a b c d
- Judge Bergan
- Imperial Armament a b c d e
- Judge Gabranth
- Doctor Cid
—. Vayne
—. Vayne Novus
—. Sephira
—. The Undying
Creation and development
The bestiary text was localized with Victorian-era characterization, but reads like "a dry high school Biology textbook" in Japanese, as described by the translators Joseph Reeder and Alexander O. Smith.[1] Alexander O. Smith pored over Victorian-era medical textbooks to emulate their style when describing the creatures in the bestiary.[2]