The Berserker (バーサーカー, Bāsākā?) is a recurring job in the Final Fantasy series. In all of its appearances, they wear animal furs, and tend to be more revealing on the female characters. Berserkers take their name from the Berserk status, which they very often actively or passively fall into. However, their statistics, particularly their physical ones, are usually much higher than those of other jobs.
When the Water Crystal shatters, one of its shards grants the Berserker job to the party. The player has no control over the character when the class is used, but have very high Attack power which couples with the ability to equip axes. If a Berserker is equipped with the Chicken Knife, the disastrous Berserker Chicken Knife Glitch can take place.
Umaro is the only character in the series who is a true Berserker, being uncontrollable in battle and changing his actions only if certain Relics are equipped. Gau may also be considered to be a Berserker, but concentrates on enemy abilities rather than purely using physical attacks.
The Berserker dressphere is obtained during Chapter 3 at Lake Macalania. While not naturally in Berserk status, the spell is usable by the class, as well as various status-inflicting and buffing abilities.
Berserker is a job available to the seeq. It focuses on dealing massive damage and smashing the opponent's armor, allowing for even more damage to be dealt. Despite the job's name its only Berserk-inducing ability is Critical: Berserk.
While weaker than Soldiers, Berserkers deal blows which damage multiple foes. Their attack cannot reach aerial targets.
The Berserker appears as a job card in the Labyrinth mode. As long as it is in the hand, it increases the lead party member's EX Gauge by a small amount after each battle. The effect stacks with multiple Berserker cards.
The Berserker is also an advanced job that can be selected for a character in the player's party for Quick Battle, Friend Cards, or wireless matches. It is unlocked by combining the powers of the Monk and the Dark Knight, and doubles the character's initial Bravery.
The Berserker appears as a character card.
Oddly, this maniacal axe-wielding force of nature enjoys cosplaying as a wolf.
The Berserker is a character available to the party, he uses the Rage ability during battle. He unlocks at level 45.
A brutal warrior who relies on his instincts in battle, the berserker wields mighty weapons to lay waste to his enemies. An excellent front line addition to any party.
Berserker is a playable character who can be recruited as the First Time Reward for completing "Airship, Part 3" on Classic difficulty in FF X track of the Core Dungeons.
Berserker appears with two Earth- and one Fire-elemental cards.
Non-Final Fantasy guest appearancesEdit
While the Berserker job class is not specifically referenced, enemies and races such as Werewolves and Beastmen are depicted as focused on the martial arts and fist fighting, an imagery evocative and similar to the attire of Final Fantasy's Berserker classes.
In Trials of Mana, the Berserker job class is the Dark job class path of Kevin and is the major representative class of the Beastmen Kingdom of the eternal night lands of Diorre. The class focuses greater on increasing fundamental stats; especially strength and equipment, and bestows Kevin the Level 2 Techs of the Water Moon Slice, a fierce fist combo followed into a water themed flip kick, and the Bastard Slam, a close ranged Tech that has Kevin grab a nearby enemy and jumps into the air to thrash the foe onto the ground. As an intermediate class, the Berserker can progress into Dark-Light path of the Dervish, the martial arts job class path with the highest stat growth and specializes in non stop brutalizing of opposition, or the Darkmost path of the Death Hand, which focuses on legitimately exploiting gameplay features such as Kevin's werewolf form, utilizing his ultimate equipment, the critical hit boosting spell Energy Ball, and its more effective Techs of the Seiryuu Death Fist and Dead Crush to unrelentingly annihilate enemies immediately. As according to in-world lore:
Instead of the Monk's path of inner refinement, the Berserker comes to focus on the external aspects of strength, including the secrets of the flesh and body. Though the Berserker comes to derive strength from bulking their muscles and sinew, the class also comes to learn of the more brutal secrets of the flesh as well, from learning the weak points of the body and knowing the exact amount of purposed force to apply to defeat their enemies with sharp and unrelenting blows. Because of this focus of study, they are greater in brute strength and base attributes, but come to lack the direction and spiritual focus in skill.
The Berserker appeared as part of the Crystal Defenders collaboration.
The Berserker appeared on an gold card.
Berserker was originally a term for Norse warriors who fought with uncontrollable rage and reckless disregard for their own lives. The term itself is typically translated as "bear's skin" in reference to the animal skins Vikings would wear into battle. Theories about what causes berserkergang, the fury Berserkers go into, include possession by an animal spirit, drunken rage, and ritualistic dancing. Berserkers are often depicted in art as men with crazed eyes biting their shields in anticipation of battle.