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God Stone bearer, with me now do treat. Your spirit and my flesh as one shall merge. Life undying yours forever more.

Belias, to Wiegraf

Belias (FFT-BELIAS), who also refers to himself as the Devil, is the second Lucavi demon whom Ramza Beoulve must fight in Final Fantasy Tactics. He is associated with the Aries auracite, yet is a Virgo as a gameplay unit.

Profile[]

Appearance[]

Belias has a ram-like face covered in off-white wool, large brown horns, and eyes in black irises. He has four arms, wears blue plated armor and blue boots, and an olive green sleeveless robe with orange and white linings at the edge.

Personality[]

Like all Lucavi, Belias is evil, power-hungry, and contemptuous. He seeks to exploit humans and tempt vulnerable yet powerful individuals with demonic powers.

Story[]

Spoiler warning: Plot and/or ending details follow. (Skip section)

Wiegraf Folles is unaware of the powers within the Aries Stone, given to him by one of the Knights Templar. After the events at the Orbonne Monastery, Ramza defeats Wiegraf who drags himself out of the church to die. The stone rises from his cloak and offers Folles deliverance from death should he give himself over to the Lucavi. Wiegraf agrees and Belias possesses him, revealing unto Wiegraf the powers of the Lucavi. Before Ramza can engage him, Belias teleports away.

Velius-fft

Belias defeat.

Belias appears at Riovanes Castle and Ramza must fight Wiegraf in the castle dungeons, first one-on-one, after which Wiegraf teleports to the back of the room and transforms into Belias with the Aries Stone. Ramza's allies arrive, but Belias brings in three Archaeodaemons to even out the numbers. After Belias is killed, he leaves the Aries Stone behind.

Spoilers end here.

Gameplay[]

Belias's job is Gigas (Warlock in the PS version). Even though Belias is associated with the Aries Stone, his zodiac sign during battle is Virgo, like Wiegraf.

Boss[]

FFT Cyclops

Cyclops.

Belias has roughly 1045 HP and 255 MP, has 70 Bravery and Faith, and is level 31. He is vulnerable to Blind, Slow, Silence, and Immobilize. Belias can use several powerful moves, mostly summons, including Cyclops, and his Seal can petrify an opponent. The Archaeodaemons that support him make things worse with the powerful move Unholy Darkness.

Belias's battle is notorious for the difficulty it has posed to new players; if the player made their save just before the battle, there is no way back out to the overworld to buy more equipment or grind. If this was the player's only save, many found themselves stuck before an unwinnable battle.

Strategy[]

It is possible to make the fight with Wiegraf before the encounter with Belias easier by exploiting a glitch in the game's AI, thereby saving on health and time. The player can equip Ramza with a Chameleon Robe before entering the fight to make Ramza absorb Holy damage. Wiegraf uses what the AI registers as Holy-based attacks during regular gameplay, but since the Chameleon Robe absorbs them, the AI will refrain from using those kinds of attacks, leaving Wiegraf to use much weaker Martial Arts moves instead of the Holy Knight abilities.

One approach to facing Wiegraf/Belias is to make Ramza a Dragoon, as at this point the Jump command (Wiegraf starts 4 tiles from Ramza, needing at least Vertical and Horizontal Jump 4 learned) can inflict severe damage. Equipping Ramza's Squire action ability to use Tailwind with Auto-Potion to heal upon taking damage while increasing speed is also recommended. It is good to keep using it until Ramza's speed allows him to move twice per one move for Wiegraf. Ramza may get an extra turn when Wiegraf transforms into Belias, and it helps to have 5 move (move +1 helps) with 9 speed (the Green Beret and Hermes Shoes help if Ramza is not an Equip Swords Blood Sword life-draining, or max Bravery Brawler Ninja that has a speed/power advantage) for Ramza to get the first turn and attack directly (Wiegraf cannot counter if both hits connect and it KO's him).

Another strategy is to make Ramza a Monk (using the Dual Wield support ability) or a Ninja (using the Concentration support ability), and give him all the attack-boosting equipment available (the Bracer accessory, recently available for purchase just before the battle, and the Power Garb armor and Headband). With luck (attack boost and Doublehand can also help), it is possible to defeat Wiegraf in a single turn, before he has a chance to attack. If this is not possible, one could also use the debilitating skills of a Knight with Dual Wield along with the Concentration support ability on a Ninja, causing a severe drop in Belias's power (Rend Speed also works with ranged attacks), leaving only the Archaeodaemons as a threat. If Ramza goes first, he can retreat out of Wiegraf's range and cast Protect for only 70 JP to reduce physical damage.

The only weakness of this strategy is that Belias has massive power in both physical and magickal stats, and while his spells are arguably much more dangerous, his physical prowess is still potent enough to kill lower HP/Defense characters in a single hit. It helps to check reaction abilities and support abilities for other viable combinations in this scenario. Though Parry could work with Dual Wield (weapon block increases evasion when it is active), it would require Belias to make a physical attack to have any evasion (similar to cloaks). There is also the chance that Belias can retreat to cast magick, which makes the battle vastly more difficult at any level.

The Mystic has various utility in this battle from Defense Boost (it helps vs Wiegraf's physical attacks but not Belias's magick), Manafont (when paired with Mana Shield to regenerate MP, which will take damage without overflowing to HP) and Invigoration (the 25% HP life drain scales to bosses' Max HP and it is the fastest non-instant spell in the game at 50 speed). If using slower (17 speed or less) magick than Holy, it is recommended to use Arithmeticks-compatible spells for instant speed (Swiftness will not increase damage unlike Arcane Strength, and still has trouble with anything under 10 speed).

The best way to avoid getting stuck in story battles is to use a separate save file whenever the game prompts the player to save. If JP-/level-grinding, the story battles will not have enemies match Ramza's level, but the random encounters do. Mandalia Plains at this point in chapter 3 may have human enemies with advanced chapter 4 equipment to steal/invite just before going to Riovanes Castle.

The remaster is easier since it will allow an Orator to invite a Dark Behemoth (who can do over 200 damage in a single hit to Belias and survive a spell to attack again with Beastmaster ability for Almagest, to do an area of effect instant attack with nearly 300 damage when in Critical if a Chemist revives from a distance with a Phoenix Down due to it being stronger based on the HP lost) when recruiting Luso Clemens at Zeklaus Desert, who has a stronger Icebrand sword for Ramza to equip.

Rendezvous[]

When fought in the thirteenth Rendezvous battle: Nightmares, Belias is level 99 and carries the same abilities and status immunities as previously.

Stats[]

This twisted monster was born of auracite's power. Its attacks wound its enemies in both body and soul.

Description
Move Rate Jump Rate Speed Physical Evasion Rate Base Attack Base Magic Base HP Base MP
5 5 7 (8 PS) 18% High High Average Average

Abilities[]

Innate abilities[]

Fear/Dread[]

Lucavi job command. This special technique shatters the mind, causing status effects.

Description

The formula for damage is as follows:

The formula for the hit rate of Lich is as follows:

PS1 Name PSP Name Description Range Effect Speed
Lose Voice Aphony Inflict a status effect.
Effect: Silence.
Quote: "Know the world of silence! Lose Voice!"
5 2 Now
Seal Petrify Inflict a status effect.
Effect: Stone.
Quote: "Suck away the spirits... Seal!"
5 1 Now
Loss Befuddle Inflict a status effect.
Effect: Confuse.
Quote: "Unseeing, unthinking brains... Loss!"
5 2 Now

Warlock Summon/Summon Gigas[]

Gigas job command. Uses diabolical magicks to summon avatars.

Description
Original Name WotL Name Description MP Cost Range Effect Speed
Titan Gaia's Wrath. An esper that levels the earth with a mighty blow.
Element: Earth.
Quote: "Bear down with land energy! Titan!"
30 4 3 20
Rich Lich Descending Darkness. An esper born in, of, and to darkness. Deals out devastating dark damage.
Element: Dark.
Quote: "Death song, death door, death river awaiting! Rich!"
40 4 3 12
Cyclops Climactic Fear. An esper whose forceful blows tear the battlefield asunder.
Quote: "Scatter frozen blades of air! Clops!"
62 4 3 12

Other appearances[]

Final Fantasy Record Keeper[]

FFRK Belias & Archaeodaemon FFT
Baknamy FFTA2This section about an enemy in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Brave Exvius[]

FFBE Belias FFT Sprite
Baknamy FFTA2This section about an enemy in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Gallery[]

Etymology[]

In Christianity, Belias means "Father of Lies". Belial (also Belias; from Hebrew בְּלִיַּ֫עַל Bəliyyáʻal; also named Matanbuchus, Mechembuchus, or Meterbuchus in older scripts) is a demon in the Bible, Christian apocrypha and Jewish apocrypha, and also a term used to characterize the wicked or worthless. Some scholars translate it from Hebrew as "worthless" (Beli yo'il), while others translate it as "yokeless" (Beli ol), "may have no rising" (Belial), or "never to rise" (Beli ya'al).

Belias's link to Aries and the Ram may be based on "belias" being similar to the French word for Aries, Bélier.

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