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The Behemoth is an enemy in Final Fantasy IX found in Memoria as a regular enemy. A Behemoth can also be fought in the Treno weapon shop during endgame for a Circlet. It has the same stats as regular Behemoths, but no Experience, gil, or other items are rewarded for defeating it. In the latest versions, defeating the Behemoth in the weapon shop with Dagger earns the achievement/trophy Dragon Lady.

Behemoth is a recurring monster in the Final Fantasy series, usually encountered late into the game, and is common in final dungeons.

Stats[]

Battle[]

Behemoth is especially dangerous because it can counter most attacks with Meteor Counter, which works like a Meteor spell. Behemoth is not immune to negative statuses and it is weak to Ice. It attacks by striking with its claw at one party member.

Strategy[]

Odin's_"Gungnir",_or_Zantetsuken's_short_animation

Odin's "Gungnir", or Zantetsuken's short animation

Attacks like Blizzaga, Flare (and their Swd Mag counterparts), and Thievery (if built up) all work well. Inflicting statuses, such as instant death, Heat, Silence, and Freeze, help tremendously. Quina's Night will put it to sleep. As long as the party has Insomniac, this will disable the Behemoth and prevent it from using Meteor Counter as long as it is not awoken with a physical attack. Silence also eliminates the threat of Meteor Counter.

Vivi's Death and Dagger's summon Odin can kill a Behemoth in one hit. Dagger can also summon Shiva to hit the Behemoth's weakness. Zidane can use his Soul Blade to inflict the Behemoth with a status from his thief sword with a nigh guaranteed chance to hit; good ones to use are Masamune for Doom and Ultima Weapon for Sleep.

AI script[]

Function Behemoth_Init
   set attacklist = [ Strike ; Strike ; Heave ; Heave ]


Function Behemoth_ATB
   set selectedattack = RandomAttack( attacklist )
   if ( selectedattack == Strike )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Strike )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Heave )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Heave )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   Attack( selectedattack )


Function Behemoth_Counter
   if ( ( GetAttackCommandId == Skill ) && ( GetAttackId == What's That?! ) )
      return
   if ( GetAttackCommandId == Attack )
      if ( ( SV_FunctionEnemy[MP] >= 40 ) && !( GetRandom & 3 )
         set SV_Target = SV_PlayerTeam
         Attack( Meteor Counter )
   elseif ( GetAttackCommandId == Steal )
      if ( ( SV_FunctionEnemy[MP] >= 40 ) && ( GetRandom & 1 ) )
         set SV_Target = SV_PlayerTeam
         Attack( Meteor Counter )


Function Behemoth_Counter
   if ( ( GetAttackCommandId == Skill ) && ( GetAttackId == What's That?! ) )
      return
   if ( IsCommandPhysical( GetAttackCommandId ) )
      if ( ( SV_FunctionEnemy[MP] >= 40 ) && !( GetRandom & 3 ) )
         set SV_Target = SV_PlayerTeam
         Attack( Meteor Counter )
   elseif ( IsCommandMagical( GetAttackCommandId ) )
      if ( ( SV_FunctionEnemy[MP] >= 40 ) && ( GetRandom & 1 ) )
         set SV_Target = SV_PlayerTeam
         Attack( Meteor Counter )


Tetra Master[]

Tetra Master
Behemoth
#052
Location: Treno Card Stadium "Card Freak Cil", "Worker #9", and "Beast Master Gilbert"


Other appearances[]

Final Fantasy Brave Exvius[]

Behemoth FFVIII-FFIX from FFBE enemy sprite

The Behemoth appears as a boss encountered during the "Memoria - Exploration" event, though it uses the same sprite as the Behemoth from Final Fantasy VIII rather than one based on the IX enemy.

Gallery[]

Etymology[]

Behemoth is a beast mentioned in Job 40:15–24. In addition to mythological creatures, it is likened to dinosaurs, especially sauropods, as well as elephants, hippos, rhinos, and bison. Metaphorically, the term behemoth denotes "an extremely large or powerful entity".

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