A young, carefree man who travels the world accompanied by his loyal chocobo, Boko. After the appearance of a meteorite and a young woman named Lenna, he is chosen to be a Warrior of Light by the Crystals to defeat Exdeath. While he doesn't let much trouble him, he still can't get over his fear of heights.

Description

Bartz is a playable character in Dissidia Final Fantasy Opera Omnia who can be recruited at the end of Chapter 3 of the main storyline.

Profile[edit | edit source]

Appearance[edit | edit source]

Bartz's appearance is identical to that of the original Dissidia game, which is based on his Amano artwork. He wears a blue sleeveless shirt, gray pants, pointed boots, and a flowing cape. He wears a golden pauldron on his left shoulder that is styled to look like a chocobo.

His second costume is modeled after his outfit as a Freelancer in Final Fantasy V: a white shirt and trousers, a blue tunic, green boots and a red cape.

Personality[edit | edit source]

Bartz is a cheerful adventurer who is eager to explore the unknown lands within. He is easygoing and casual with his new allies, but he doesn't hesitate to chide them when they take reckless actions. Bartz is always supportive of his friends when they are having troubles, reassuring them about their abilities and about their self-worth, particularly when they are confronted with their missing memories.

Though he has a positive and friendly attitude, Bartz rarely talks about his deeper feelings. However, he has a strong sense of responsibility to his world and his friends, as well as to doing the right thing.

Bartz maintains his affinity for chocobos thanks to his friendship with Boko from his home world. He will always help out a chocobo in need, whether they are in physical danger or shy around a love interest. He seems to think he can talk to them, although Krile's comments indicate he doesn't actually understand their language.

Story[edit | edit source]

Spoiler warning: Plot and/or ending details follow. (Skip section)

Summoned into the conflict by Materia, Bartz joins the party as they conclude their travels through the Lost Kingdom of Thronus. They find him as soon as he enters the world, floating through a Torsion and falling to the ground. He had become separated from his friends and was wandering through the Torsion when the party neutralized it. Once Zidane explains what happened, Bartz decides he'll travel with them. As a wandering adventurer, and saying he has nowhere else to be, he has no opposition to exploring a new world.

In the World of Darkness, General Leo tells Bartz of Gilgamesh's respect for him, even saying that Gilgamesh would give his life for Bartz. Bartz is shocked that anyone would have such a high opinion of him. After Leo leaves, Bartz's Dark Manikin arrives in distress. Bartz realizes that the manikin is carrying his painful memories and immediately tells it to return them to him. The manikin, which had been manipulated by Exdeath to blame Bartz for its sorrow, explains that Materia took the memories because she needed "that adventurous heart" and claims that it doesn't mind carrying everything painful. Bartz sees through the lie and offers it all of his own, happy memories. When the manikin strikes him down it realizes immediately that it must oppose Exdeath and flees, leaving Bartz's friends to find him unconscious.

Although they are eventually able to get Bartz to stand up, he remains catatonic and unresponsive. The others try repeatedly to get a reaction from him by talking to him and encouraging him as they make their way through the Floating Ruins that Exdeath summons. When they encounter Bartz's Dark Manikin it pretends to be a servant of Exdeath and gives a speech about the power of the Void before declaring "Just kidding!" With the strength of Bartz's positive feelings, it had overcome the pain it carried and returns all of its memories, good and bad. Before fading away, it thanks him for making his heart so full. Bartz wakes up, none the worse for wear.

Bartz dismisses Galuf's scolding by saying he knew the manikin wouldn't misuse his memories because "he was me," and even if it had, they would have stopped him. He thanks the others for trying to reach him even while his heart wasn't there. After dealing with the Planesgorger and escaping the ruins, Bartz speaks to Galuf alone. They discuss the beginning of their original journey, when Bartz had been on his way back to Lix before the meteorite crashed. He expresses his gratitude that he can see Galuf again, alive, and they resolve that they can overcome anything together.

Spoilers end here.
Impresario-ffvi-ios.pngThis section in Dissidia Final Fantasy Opera Omnia is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Gameplay[edit | edit source]

Equipment[edit | edit source]

Weapons
Image Name Grade CP Effect
DFFOO Great Sword (V)+.png Great Sword (V)+
グレートソード【V】+
6★ (EX+) 100
Samurai Lore Extension:

Improves the EX Ability: Iainuki.

DFFOO Great Sword (V).png Great Sword (V)
グレートソード【V】
5★ (EX) 70
Samurai Lore:

Equips the EX Ability: Iainuki.

Based on its design from Dissidia NT.
DFFOO Mythril Sword (V).png Mythril Sword (V)
ミスリルソード【V】
5★ 35
Blue Mage's Intuition:

When using Missile:

  • Melee BRV attack BRV damage boost
  • Target: 2 turns DEF Down I (3 turns with mastery)
Based on its design from Dissidia NT.
DFFOO Sword of the Echo of a Wanderer (V).png Echo of a Wanderer's Sword (V)
みせかけの旅人の剣【V】
5★ 15
Dark Wanderer's Power:

Slightly increases BRV damage dealt with Doublehand, Doublehand+, Missile, Missile+

Original weapon.
Albeit Bartz's Manikin has existed since Dissidia, this is the first time its weapon can be wielded. It's a greyscale version of the Brave Blade.
DFFOO Noir Calibur (V).png Noircalibur (V)
ノワールカリバー【V】
5★ 15
Critical Assault:

Party: Slightly raises ATK & SPD with mastery

Original weapon.
This rapier is stylished after Odin. It's edge is made of dark metal and from its guard a pointy ornament stands out, resembling a scythe.
DFFOO Chocoblade (V).png Chocoblade (V)
チョコボブレイド【V】
5★ 15
Knight's Soul:

When using Doublehand:

  • BRV damage boost

When using Doublehand+:

  • Greater BRV damage boost
Based on Airborne Brigade's artwork.
The blade is wider, with cobalt details on it, the crossguard is now black and the hilt made of leather.
DFFOO Brave Blade (V).png Brave Blade (V)
ブレイブブレイド【V】
4★ 10
MAX BRV +110:

Raises MAX BRV by 110

Based on its updated design from Dissidia NT.
Armor
Image Name Grade CP Effect
DFFOO Reflect Ring (V)+.png Reflect Ring (V)+
リフレクトリング【V】+
6★ 130
Destruction:
  • Raises MAX BRV by 220
  • Raises ATK by 72
DFFOO Reflect Ring (V).png Reflect Ring (V)
リフレクトリング【V】
5★ 90
Sanctuary:
  • Raises HP by 680
  • Raises DEF by 84
Based on its artwork from Final Fantasy V.
The ring is made of silver and features, embroided on its metal, a golden jewel from which its magical powers come.
DFFOO Elven Mantle (V).png Elven Mantle (V)
エルフのマント【V】
5★ 35
Shatter:
  • Raises INT BRV by 110
  • Raises MAX BRV by 220
Based on its artwork from Final Fantasy V.
The cloak, now green, is fully decorated with gold linings, even on the leather pauldrons.
DFFOO Green Beret (V).png Green Beret (V)
グリーンベレー【V】
4★ 20
DEF +84:

Raises DEF by 84

Based on its artwork from Final Fantasy V.
It is also a variation of the 3★ Beret armor. The hat, now green, features a golden linings on its cloth.

Abilities[edit | edit source]

Command abilities
Move Type Image
BRV Attack BRV, Melee 200px
Melee attack
Steals enemy's BRV.
BRV Attack+ BRV, Melee, Party BRV
1-HIT BRV attack.

Sets the target's BRV to 4/5 before the BRV hit. Raises all allies' BRV based on Attack. Lasts for 5 turns. Requires STR 55 Passive Ability. Condition: after using Doublehand/Doublehand+.

HP Attack HP, Melee 200px
Expends BRV to deal HP damage
Doublehand BRV, Melee, Buff DFFOO Doublehand.png
Melee BRV attack
Mastery with 3 uses
Mastery: Moderately boosts ability
Doublehand+ BRV, Melee, Buff
1-HIT stronger BRV attack and grants Medium Max BRV Up for 5 turns.

Condition: after 3 uses.

Missile BRV, Magic, Melee, Party BRV DFFOO Missile.png
Unleashes melee BRV attack upon reducing target's BRV by 25%
Mastery with 2 uses
Mastery: Unleashes melee BRV attack upon reducing target's BRV by 50%.
Missile+ BRV, Magic, Melee, Party BRV
First hit lowers target's BRV by 1/2.

Raises all party members' BRV based on Bartz's Max BRV and grants him Small Speed Up for 5 turns. Condition: after 2 uses.

All Boost Additional Ability, Buff DFFOO All Boost (Bartz).png
Slightly raises party's MAX BRV for 3 turns.
Iainuki EX Ability, BRV+HP, Melee, Party BRV DFFOO Iainuki.png
1-HIT BRV+HP.

Slightly raises Max BRV, Attack and Speed for 5 turns. Requires Great Sword's passive. Condition: usable when EX gauge is filled.

Passive abilities

Unlockables[edit | edit source]

Gallery[edit | edit source]

Allusions[edit | edit source]

Impresario-ffvi-ios.pngThis section in Dissidia Final Fantasy Opera Omnia is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.
Community content is available under CC-BY-SA unless otherwise noted.