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FFT Bard

Bard (吟遊詩人, Ginyuushijin?) is a Job from Final Fantasy Tactics. It is a male-exclusive Job, obtained by training a male unit in magical Jobs. By Bardsong, the Bard boosts all allied units' stats, from anywhere on the field. The Bards have high magical stats, but almost no defensive capabilities. Bards, like their female counterparts, Dancers, can be used to gain high amounts of EXP and JP in a battle because their songs repeat based on how many turns the initial Charge Time was. It costs 3,850/7,900 JP to master this Job, depending on version of the game.



A warrior who uses his voice as a weapon. May use Bardsong to support his allies in battle.

Prerequisite Weapons Helmet Armor Equip Shields?
Lv. 4 Summoner,
Lv. 4 Mediator
Lv. 5 Summoner,
Lv. 5 Orator
Musical Instruments Hats Clothes No
Move Rate Jump Rate Speed Physical Evasion Rate Base Attack Base Magic Base HP Base MP
3 3 8 5% Low High Low Average



Bard job command. Sing melodies in an exquisite voice to cause various mysterious effects.


The amount HP/MP restored by Sing is as follows:

$ Magick Attack + PWR $
PS1 Name PSP Name Description Range Effect Speed JP Needed
Angel Song Seraph Song A song pleading for angelic protection. Restores MP. 1 All allies 17 100
Life Song Life's Anthem A song praising the vibrance of life. Restores HP. 1 All allies 17 100
Cheer Song Rousing Melody A song of encouragement and inspiration. Increases Speed. 1 All allies 13 100
Battle Song Battle Chant A gallant song of battles fought and won. Increases physical attack power. 1 All allies 13 100
Magic Song Magickal Refrain A song of the laws of sorcery and of the source of magick. Increases magickal attack power. 1 All allies 10 100
Nameless Song A thoroughly mysterious song passed down through many an age. Bestows various types of protection.
Effect: Reraise, Regen, Protect, Shell, Haste.
1 All allies 10 100
Last Song Finale The ultimate song. Increases allies' CT to 100. 1 All allies 5 100

Reaction Abilities

PS1 Name PSP Name Description Trigger JP Needed
MA Save Magick Boost Increase magickal attack power. HP Loss 450/500
Face Up Faith Boost Increase Faith. Magick 500/700

Movement Abilities

Name Description JP Needed
Move +3 Increase Move by 3. 1000
Fly Fly over enemies as well as any other obstacles. 1200/5000




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