Final Fantasy XI spellBarblizzard
|Effect||Increases your resistance against ice.|
|Casting Time||0.5 Seconds|
|Recast Time||10 Seconds|
|Magic Type||Enhancing Magic|
|Jobs||RDM 21, RUN 20|
Barblizzard is a White Magic spell learned by Red Mages (level 21) and Rune Fencers (level 20). The spell may be recast every 10 seconds for 6 MP. Players using the White Mage job have access to a stronger spell, Barblizzara.
Raise target's ice resistance.Description
Barfrost is a Synergist ability that increases resistance to lightning-elemental damage with a base duration of 90 seconds. It has an ATB cost of 2. It can be learned by Sazh (stage 8), Vanille (stage 7), and Hope (stage 5).
Creates a barrier around all allies to reduce the next ice attack by one-half.Description
Dampen Blizzard is an auto-ability for the White Dragon (I), Snowman (II), Sea Lion (IX), Fireman (XII), Phoenix (VI) Magicite summons. There are ten levels of Dampen Blizzard, with each level increasing the party's overall resistance to ice-elemental attacks in combat.
Barblizzard is a level 1 Green Magic spell that raises the ice resistance of an ally by 60%, with its effect lasting for 4 turns. The ability is available to craft, requiring 3 Ice Crysts, 1 Gaia's Tear, 1 Alcryst, and 200 gil. Players can obtain its recipe from the Silver Chest in Royal Capital Grandshelt.
Barblizzard is a Green Magic spell learnable for ice-elemental characters with access to the Green Mage job. It is automatically known by Chel and Vallaide when obtained as units, but Fryevia, Khury Wezette, Mediena must unlock the Green Mage secondary job in order to learn the spell. When used, it raises the ice resistance of allies within range for 3 turns, providing a maximum point increase of 25 at ability rank 20. It costs 20 TP to perform and has only 4 uses in battle.