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{{FFXI Spell
 
{{FFXI Spell
 
|spellname = Banish III
 
|spellname = Banish III
|MP =
+
|MP = 96
|effect = Deals [[Holy (Element)|Light]]-elemental damage/lowers undead Defense.
+
|effect = Deals [[Holy (Element)|Light]]-elemental damage; lowers Defense of undead.
|duration = Instantaneous
+
|duration = Unknown (for undead defense reduction)
|casttime =
+
|casttime = 3 seconds
|recasttime =
+
|recasttime = 45 seconds
|type = [[White Magic]]
+
|type = [[Divine Magic]]
|element = [[Element#Holy|Light]]
+
|element = [[Holy (Element)|Light]]
|jobs = [[White Mage (Final Fantasy XI)|WHM]] 65
+
|jobs = [[White Mage]] 65<br>[[Light Spirit]] 65
 
}}
 
}}
'''Banish III''' is the strongest version of the Light-aligned [[Banish]] spell (also known as '''X-Zone'''). It is present only in ''[[Final Fantasy XI]]''. [[White Mage (Final Fantasy XI)|White Mages]] are able to learn the spell at level 65. Banish III deals extra damage to undead, and may also lower an undead enemy's Defense.
+
'''Banish III''' is the third tier of the Light-based [[Banish]] spell in ''[[Final Fantasy XI]]''. [[White Mage (Final Fantasy XI)|White Mages]] are able to learn the spell at level 65 by using a scroll obtained from a Lagoon Sahagin, purchased from a merchant, or bought from the player-stocked auction house. Banish III deals extra damage to undead, and may also lower an undead enemy's Defense.
  +
  +
Casting Banish III with [[Afflatus Misery]] activate grants a damage bonus to the spell based on the most recent damage taken by the caster. The record of damage taken is reset upon use.
   
 
{{FFXI}}
 
{{FFXI}}

Revision as of 03:06, 6 March 2011

Template:FFXI Spell Banish III is the third tier of the Light-based Banish spell in Final Fantasy XI. White Mages are able to learn the spell at level 65 by using a scroll obtained from a Lagoon Sahagin, purchased from a merchant, or bought from the player-stocked auction house. Banish III deals extra damage to undead, and may also lower an undead enemy's Defense.

Casting Banish III with Afflatus Misery activate grants a damage bonus to the spell based on the most recent damage taken by the caster. The record of damage taken is reset upon use.

Template:FFXI Template:White Magic