Final Fantasy Wiki

Banish in Dissidia 012 Final Fantasy.

Banish (バニシュ, Banishu? or バニッシュ, Banisshu?), is a recurring White Magic spell in the Final Fantasy series. It manifests a small mass of shining light to strike a foe, being one of the basic means of inflicting light-elemental damage in titles.

Banish is generally associated with White Mages, but it also can be utilized by those using the Knight job in some titles.


Banish in Final Fantasy XI.

Banish serves as the base form of its spell family, being formally introduced into the series in Final Fantasy XI. Since its original appearance, Banish has begun to become more recurring and serves as the earliest means of inflicting light-elemental damage. However, there are cases where Dia replaces Banish as the means of inflicting light damage.

Banish should not be confused with Warp, which has been localized as Banish in several titles; nor is it the same spell as Vanish, which shares a similar name in Japanese katakana.

In all titles featuring the spell, Banish includes upgraded forms with their names deriving from the series's recurring Magic tier system, but are some of the few that deviate from the recurring motif of four katakana character spell names. The following are some of the recurring upgraded tiers:

  • Banishra (バニシュラ, Banishura?) - Serves as the second tier of Banish, inflicting moderate light damage to targets. It has few appearances in the series, originating from Final Fantasy: The 4 Heroes of Light as a Black Magic spell. Banishra sometimes serves as a multi-target spell.
  • Banishga (バニシュガ, Banishuga?) - Serves as the third tier of Banish, inflicting heavy light damage to targets. It originates from Final Fantasy XI as the base form of its own category of spells, it often deals damage to multiple foes. Some localizations have referred to this spell as Banish III.
  • Holy - Serves as the ultimate form of Banish magic, often dealing heavy to massive light-elemental damage to targets. Though Holy has existed before Banish's original appearance, it often serves as the final light spell available to players featuring Banish and its upgraded tiers.

In addition, several titles have featured unique or alternate upgraded forms for Banish. These spells include unique properties, or are used by specific jobs:

  • Banish II - Banish IV (バニシュII - バニシュIV, Banishu II - Banishu IV?)- Upgraded forms of Banish that exclusively appear in Final Fantasy XI. Due to the -ra and -ga tiers in the title being used exclusively for area-of-effect versions, Banish serves as a single target light-elemental damage spell, with its upgraded version using Roman numerals to signify their enhanced rank.


Final Fantasy XI[]

MP 15
Effect Deals Light-elemental damage; lowers Defense of undead.
Duration Unknown (for undead defense reduction)
Casting Time 3 seconds
Recast Time 14 seconds
Magic Type Divine Magic
Element Light
Jobs WHM 5
Light Spirit 5

Banish is the first in a series of Light-elemental damage spells available to White Mages and Paladins. It is capable of damaging any creature (with only special exceptions), but it deals 150% normal damage to undead monsters and has a hidden effect of greatly lowering undead creatures' Defense for a brief period of time. Banish is purchasable in all three starter nations for about 162 gil or less, depending upon fame.

Casting Banish with Afflatus Misery active grants a damage bonus to the spell based on the most recent damage taken by the caster. The record of damage taken is reset upon use.

Final Fantasy XIV[]

Banish appears as an enemy ability available to the Light Sprite, Corrupted Sprite and Corrupted Pudding enemies. The ability deals damage to a single target. Banish and Banish III are also available in a usable form as Logos actions, both of which inflict a debuff which increases damage to undead targets.

Banish icon (original).

Banish appeared as an ability in the original version. It was a Thaumaturge spell available for use at Rank 1, cost 3 action points to set, and had an MP cost of 10. The ability dealt astral-elemental damage and reduced the defense on a single enemy. After the release of patch 1.20, Banish; along with Banish II, became unusable by any class.

Final Fantasy: The 4 Heroes of Light[]

FF4HoL Banish Slot.png

Banish is a low level Black Magic spell. Banish deals minor light elemental damage to a foe. The spell costs 2 AP to cast and it has a spell power of 5. The spell can only be used if the Banish Tome item is in the character's inventory. The spell can only be purchased in Spelvia for 500 gil.

A variation called Strong Banish can be used when two Psyched Up characters cast Banish during the same turn.

Final Fantasy Dimensions II[]

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Dissidia 012 Final Fantasy[]

Banish is a Bravery attack usable by Prishe. It fires a projectile of light at the opponent. Banish costs 30 CP to equip and 150 AP to master.

Final Fantasy Airborne Brigade[]

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Final Fantasy Record Keeper[]

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Final Fantasy Explorers[]

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Final Fantasy Brave Exvius[]

Light attack icon.

Light damage to one enemy


Banish is a Level 2 White Magic attack spell that deals light damage to an enemy. It is learned by most White Mages, but can also be used by others by equipping the Espers Ramuh, Carbuncle, and Lakshmi (if the spell has been learned by that Esper). It costs 3 MP to use.

War of the Visions: Final Fantasy Brave Exvius[]

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World of Final Fantasy[]

Banish is an active, light-elemental ability that inflicts magical light damage on a single target for 3 AP. It can be used by Baby Paleberry, Master Moogle★, Odin★, Ponini, Squidraken, Unicorn, and White Chocobo.

Non-Final Fantasy guest appearances[]

Other Square Enix titles[]

Banish in Bravely Default II.

Banish has appeared in other Square Enix titles as an ability, referencing the Final Fantasy version of the spell.

Banish appears as a Spirit Magic spell for the Spiritmaster job in Bravely Default II, serving the default light-elemental spell in the title. In addition, Banishra and Banishga also appear as upgrades to the spell, with their final form being Holy.