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Balouve Mines is a dungeon in the Leide region in Final Fantasy XV. It is a multi-tiered mine where the player can take an elevator to travel between its four levels. It is on the way to Galdin Quay from the rest of Leide, and there is a parking spot outside the mines.

Although the player can come across it in Chapter 1 and all regular enemies are level 7 goblins, the dungeon boss is a level 52 enemy. The boss can be taken out even at low levels with the right strategy. The boss can perform Instant Death attacks, so the player should be sure to bring Phoenix Downs. Retrieving the royal arm in the mines yields 10,000 EXP. The mines have many good accessories to find as treasures.

The goblin's bestiary entry implies that the miners who used to work at the mines were turned to goblins by the Starscourge. The monolith found in Balouve Mines Menace implies it is the newest menace dungeon. The About the Kings of Yore document in Final Fantasy XV: Comrades posits that royal tombs were erected as a memorial to the king or queen who claimed that land in the name of Lucis, suggesting the site was joined in Lucis during the rule of the Clever whose tomb now lies in the mines.

AlmanacEdit

Almanac-Balouve-Mines-FFXV

Atop the pipes near the parking spot.

Excavating facility dug out of the Callaegh Steps. These mines single-handedly supported the modernization of Lucian architecture: the Insomnian skyline is composed almost entirely of the skyscrapers constructed with Balouve-made building stones.
While some sought employment of the mines as a more traditional means of achieving economic security, many hoped to strike it rich by capitalizing on rumors of rare metals hidden within the limestone walls. People flocked to the area, and a bustling mining town arose in turn.
The pipelines winding across present-day Leide are a testament to the centrality of natural resources like oil and gas to the region's economy, while the trade of mineral resources has all but dried up. After the daemons made the nest of the mines, the miasma they produced began eroding the walls and tainting their composition. Before long, the area was deemed unfit for excavation, and the mines closed for good.

QuestsEdit

Retrieve the royal armEdit

The player can attempt the dungeon at a lower level, especially if they eat something that provides substantial stats boosts, such as Kenny's Special Recipe. The dish only needs to be ordered once at Crow's Nest for 7,200 gil, and can then be recreated using garlic, which can be bought for a low price, and wennath salmon, which can be fished at Rachsia Bridge.

Stat boosts from camping last longer if the player upgrades it via the Ascension Grid.

The dungeon only has level 7 goblins and the boss, Aramusha, who is at level 52. The goblins will send minecarts hurtling toward the party. They can be avoided by staying off the tracks, but being hit by them doesn't do much damage.

The dungeon can be considered the easiest optional dungeon. Many of the treasure found in the mine are items for the player's car and basic healing items, but there are also some good accessories and the royal arm at the end.

Upon entering the mines the party takes the elevator down. The player is free to explore each floor, but needs to go to the second basement floor, and head north to the bottom right corner of the map to come across a bridge. When on the bridge the dungeon boss appears to knock the party off. If this happens, the player can make their way either to the elevator, or to the staircase that leads up.

At the bottom of the mine the player will find the boss. In the room where Aramusha is fought the player can climb the stairs to the top to find an Emerald Bracelet. The player can collect this without fighting Aramusha when entering from the second floor entrance. Near the red excavator there is a random treasure with a 25% chance of being a Champions Anklet.

Aramusha can kill in one hit and has strong area of effect moves. He can launch purple tentacles out the floor. Aramusha is weak to lightning. He won't leave the bottom floor, so the player can hit him from afar with ranged weapons and magic. Aramusha can be poisoned, and thus his HP can be whittled down even early on in the game.

Balouve-Mines-Wall-Crack-FFXV

The crack on the wall that leads to the royal arm.

After the boss battle, the player can search the northeast corner of the room on one of the upper levels for a crack Noctis can squeeze though to reach the royal tomb to claim the Bow of the Clever. This yields 10,000 EXP. After the boss room the player can head towards the elevator on that level and find a Friendship Band behind it.

Photo Op: QuarryEdit

NameLocationUnlockReward
Photo Op: QuarryNear Balouve MinesReach Chapter 04200 EXP

Th quest will trigger when auto-driving to the Balouve Mines parking spot.

Menace Sleeps in Balouve Edit

In Chapter 15, the player can do the Menace Beneath Lucis sidequests after completing the following optional dungeons: Costlemark TowerCrestholm Channels, Balouve Mines and Daurell Caverns. At Meldacio Hunter HQ Ezma Auburnbrie will provide the Sealbreaker's Key to open the sealed doors, including the one in Balouve Mines. The recommended level for this dungeon is 78. The Windows and Royal Editions add monoliths to the dungeons, which the player can read to fill out their Datalog and get further lore information.

The sealed door for the menace is found in the same area as the Tomb of the Clever behind a crack in the northeast wall of the boss room. This menace dungeon has 20 floors each consisting of one item and a set of monsters the player must defeat to proceed to the next floor. There is a haven along the journey, so the player can replenish health and cook.

Some floors have branching paths that lead to dead ends; the player should try to visit the dead ends before moving on to get all the treasures, as the way back gets blocked off.

Psychomancer in Balouve Mines Menace in FFXV

Psychomancer.

The enemies in this menace dungeon are relatively simple. The player should equip a Ribbon or eat Resistant food beforehand on 1F-9F for enemies that inflict Poison and Confusion. After the haven at the 10F, one is better off playing defensively against the mindflayers and the boss psychomancer since their attacks are easily blocked.

There are a few noteworthy items that can be obtained in this menace dungeon. The weapons are the Apocalypse greatsword & the Death Penalty gun. The accessories are Emperor's Anklet, Oracle Earring, & Platinum Bangle, which all have a 50% chance of being obtained.

List of floors Edit

LevelEnemyItem
14 x Voretooth Lv 72Chrome Bit
22 x Hobgoblin Lv 74Hi-Elixir
34 x Hobgoblin Lv 74Rusted Bit
44 x Voretooth Lv 72Oracle Ascension Coin
52 x Voretooth Lv 72Prismatic Ore
62 x Killer Wasp Lv 76Mythril Shaft
72 x Voretooth Lv 54Potion
82 x Hobgoblin Lv 74Megalixir
94 x Hobgoblin Lv 74Hi-Potion
10Camp: Cobbitrice HavenApocalypse
114 x Imp Lv 78Earth Gemstone
121 x Mindflayer Lv 75Oracle Ascension Coin
Left: To the next floor
Middle: 1 x Mindflayer Lv 75 (Gold Ore) → 1 x Mindflayer Lv 75 (Emperor's Anklet (50%) / Hi-Elixir (25%) / Hi-Potion (25%))
Right: 1 x Mindflayer Lv 75 (Silver Ore) → 1 x Mindflayer Lv 75 (Oracle Earring (50%) / Ether (25%) / Hi-Potion (25%))
132 x Imp Lv 78Beautiful Bottle
144 x Imp Lv 78Prismatic Shard
154 x Hobgoblin Lv 74Megalixir
161 x Mindflayer Lv 75Prismatic Shard
Left: To the next floor
Middle: 1 x Mindflayer Lv 75 (Hi-Potion) → 1 x Mindflayer Lv 75 (Platinum Ingot)
Right: 1 x Mindflayer Lv 75 (Prismatic Dust) → 1 x Mindflayer Lv 75 (Platinum Bangle (50%) / Elixir (25%) / Hi-Potion (25%))
172 x Mindflayer Lv 75Hi-Elixir (50%) / Ether (25%) / Hi-Potion (25%)
186 x Hobgoblin Lv 74Mega Potion
196 x Imp Lv 78Ether
20Psychomancer Lv 61 (boss)Death Penalty

EnemiesEdit

Main dungeon portion

Defeating Aramusha unlocks a hunt for Yojimbo at Longwythe Rest Area.

Menace dungeon portion

ItemsEdit

Main dungeon portion
Menace dungeon portion

GalleryEdit

TriviaEdit

  • There is a glitch at the elevator on the third floor of the Balouve Mines. If the player's first meets the Goblin encounters on the third floor under the bridge by Aramusha knocking Noctis down from the second floor, an invisible obstruction will stand between the party and the elevator, making entering or exiting the elevator on the third floor impossible for the remainder of the game. The cause of this glitch is unknown.
  • Balouve Mines was inspired by an actual abandoned mine in Japan the developers had visited.[1]
  • If the player crosses the railroad track on the 2BF floor, the boss will knock them down to the 3BF floor and when they encounter the boss, the party will recognize the boss as the one who knocked Noctis down and express excitement over paying it back.

ReferencesEdit

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