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== Clan Primer ==
 
== Clan Primer ==
 
=== Page 1: Observations ===
 
=== Page 1: Observations ===
{{Quote|Humanoid race closely resembling humes, save for the small horns atop their heads. Diminutive in size, even adults grow no larger than Hume children. Unable to breathe untreated air, they must wear filtering masks to survive.<br/>The greater part of baknamy live in poverty, and their frequent association with criminal activities has led to much prejudice and hatred of their people among hume society.}}
+
:''Humanoid race closely resembling humes, save for the small horns atop their heads. Diminutive in size, even adults grow no larger than Hume children. Unable to breathe untreated air, they must wear filtering masks to survive.<br/>The greater part of baknamy live in poverty, and their frequent association with criminal activities has led to much prejudice and hatred of their people among hume society.''
   
 
==== Page 2: The Wolf in the Woods ====
 
==== Page 2: The Wolf in the Woods ====
{{Quote|A truth: Things there are in this world not meant to exist in harmony with one another, whether they be so close as to touch, or so far as to never know of the other's being. Actions were taken in defiance of this truth, and indeed, they stirred the imagination of the world, yet only served to hasten the inevitable end. Who can say this is not the preferable outcome?|'''Amata, Philosopher'''}}
+
:''A truth: Things there are in this world not meant to exist in harmony with one another, whether they be so close as to touch, or so far as to never know of the other's being. Actions were taken in defiance of this truth, and indeed, they stirred the imagination of the world, yet only served to hasten the inevitable end. Who can say this is not the preferable outcome?<br/>'''Amata, Philosopher''' ''
   
{{Quote|Listen! A village there was between the mountains and the sea. It was a peaceful village, yet with one abiding fear: a great wolf that had come to live in the forest nearby. None knew when or whence this violent beast had come, yet his howls crept over cobblestone and rang in the rafters, setting the villagers to trembling. Yet the wolf howled not to threaten, but for loneliness. Indeed, he sought the friendship of the villagers, not their flesh.}}
+
:''Listen! A village there was between the mountains and the sea. It was a peaceful village, yet with one abiding fear: a great wolf that had come to live in the forest nearby. None knew when or whence this violent beast had come, yet his howls crept over cobblestone and rang in the rafters, setting the villagers to trembling. Yet the wolf howled not to threaten, but for loneliness. Indeed, he sought the friendship of the villagers, not their flesh.''
   
{{Quote|A hunter from the village came, and saw the wolf, and understood its cry. So he sought to help the beast. "Wolf, do you know why you are feared? It is because your aspect is frightful to us." The wolf asked what he might do to amend this, upon which the hunter replied, "Wolf, I shall cast a magick upon you so that you might have the form of a man." And by the time the hunter finished speaking, the wolf had indeed been transformed. The wolf thanked him, but the hunter gave him a warning, saying, "You are a man only in appearance. Know this: you must never speak, for you are a wolf, and that is the way things should be.}}
+
:''A hunter from the village came, and saw the wolf, and understood its cry. So he sought to help the beast. "Wolf, do you know why you are feared? It is because your aspect is frightful to us." The wolf asked what he might do to amend this, upon which the hunter replied, "Wolf, I shall cast a magick upon you so that you might have the form of a man." And by the time the hunter finished speaking, the wolf had indeed been transformed. The wolf thanked him, but the hunter gave him a warning, saying, "You are a man only in appearance. Know this: you must never speak, for you are a wolf, and that is the way things should be.''
   
{{Quote|The wolf that walked as a man left the forest and went into the town. His new face glowed with joy, for now he would have friends. The people on the street viewed this stranger with suspicion at first, yet his smile won him their trust and welcome. The wolf was moved by the smiles they returned him, for he had never seen men showing anything but fear. Yet he did not speak, for that is the way things should be. So was this a joyous time for the wolf. But soon it grew dark. The wolf returned to the forest, a wolf, no longer a man. That night he did not howl, but drifted off to sleep thanking the hunter who had given him such a wonderful day. And the hunter saw the wolf, and he was glad.}}
+
:''The wolf that walked as a man left the forest and went into the town. His new face glowed with joy, for now he would have friends. The people on the street viewed this stranger with suspicion at first, yet his smile won him their trust and welcome. The wolf was moved by the smiles they returned him, for he had never seen men showing anything but fear. Yet he did not speak, for that is the way things should be. So was this a joyous time for the wolf. But soon it grew dark. The wolf returned to the forest, a wolf, no longer a man. That night he did not howl, but drifted off to sleep thanking the hunter who had given him such a wonderful day. And the hunter saw the wolf, and he was glad.''
   
{{Quote|Listen! A village there was between the mountains and the sea. A peaceful village, for fear was dead, slain by the proud hunter whose blood-song sounded over cobblestone and rang in the rafters, easing the villagers' fitful sleep. And the hunter did not doubt, nor did he cease his song ...until the day a great pack of wolves descended on the village. For that was the way things should be.}}
+
:''Listen! A village there was between the mountains and the sea. A peaceful village, for fear was dead, slain by the proud hunter whose blood-song sounded over cobblestone and rang in the rafters, easing the villagers' fitful sleep. And the hunter did not doubt, nor did he cease his song ...until the day a great pack of wolves descended on the village. For that was the way things should be.''
   
 
==Stats==
 
==Stats==
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| 1 charge time = 25
 
| 1 charge time = 25
 
| 1 location = [[Salikawood (Final Fantasy XII)|Salikawood]] (Corridor of Ages, Piebald Path)
 
| 1 location = [[Salikawood (Final Fantasy XII)|Salikawood]] (Corridor of Ages, Piebald Path)
| 1 steal 1 = [[Final Fantasy XII items#Antidote|Antidote]]
+
| 1 steal 1 = [[Antidote (Final Fantasy XII)|Antidote]]
| 1 steal 2 = [[Final Fantasy XII items#Alarm Clock|Alarm Clock]]
+
| 1 steal 2 = [[Prince's Kiss (Final Fantasy XII)|Alarm Clock]]
| 1 izjs steal 2 = [[Final Fantasy XII items#Prince's Kiss|Prince's Kiss]]
+
| 1 izjs steal 2 = [[Prince's Kiss (Final Fantasy XII)|Prince's Kiss]]
| 1 steal 3 = [[Final Fantasy XII items#Hi-Potion|Hi-Potion]]
+
| 1 steal 3 = [[Hi-Potion (Final Fantasy XII)|Hi-Potion]]
| 1 drop 2 = [[Loot (Final Fantasy XII)#Storm Magicite|Storm Magicite]]
+
| 1 drop 2 = [[Storm Magicite]]
 
| 1 drop 3 = [[Final Fantasy XII armor/Original#Diamond Armor|Diamond Armor]]
 
| 1 drop 3 = [[Final Fantasy XII armor/Original#Diamond Armor|Diamond Armor]]
| 1 izjs drop 3 = [[Final Fantasy XII armor#Diamond Armor|Diamond Armor]]
+
| 1 izjs drop 3 = [[Diamond Armor (Final Fantasy XII)|Diamond Armor]]
| 1 drop 4 = [[Final Fantasy XII items#Vanishga Mote|Vanishga Mote]]
+
| 1 drop 4 = [[Vanishga Mote]]
 
| innate augments = [[Final Fantasy XII enemy abilities#Full-HP ATK+|Full-HP ATK+]], [[Final Fantasy XII enemy abilities#Low-HP Def+|Low-HP Def+]], [[Final Fantasy XII enemy abilities#Evade+|Evade+]], [[Final Fantasy XII enemy abilities#Medicine Lore|Medicine Lore]], [[Final Fantasy XII enemy abilities#Reverse Item|Reverse Item]]
 
| innate augments = [[Final Fantasy XII enemy abilities#Full-HP ATK+|Full-HP ATK+]], [[Final Fantasy XII enemy abilities#Low-HP Def+|Low-HP Def+]], [[Final Fantasy XII enemy abilities#Evade+|Evade+]], [[Final Fantasy XII enemy abilities#Medicine Lore|Medicine Lore]], [[Final Fantasy XII enemy abilities#Reverse Item|Reverse Item]]
 
| 1 technicks = [[Final Fantasy XII enemy abilities#Goblin Attack|Goblin Attack]], [[Final Fantasy XII enemy abilities#Lunge|Lunge]]
 
| 1 technicks = [[Final Fantasy XII enemy abilities#Goblin Attack|Goblin Attack]], [[Final Fantasy XII enemy abilities#Lunge|Lunge]]
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| 2 1 items = [[Final Fantasy XII enemy abilities#Red Fang|Red Fang]] (Soleil Fang in ''Zodiac'' versions), [[Final Fantasy XII enemy abilities#White Fang|White Fang]] (Lightning Fang in ''Zodiac'' versions), [[Final Fantasy XII enemy abilities#Blue Fang|Blue Fang]] (Rime Fang in ''Zodiac'' versions)
 
| 2 1 items = [[Final Fantasy XII enemy abilities#Red Fang|Red Fang]] (Soleil Fang in ''Zodiac'' versions), [[Final Fantasy XII enemy abilities#White Fang|White Fang]] (Lightning Fang in ''Zodiac'' versions), [[Final Fantasy XII enemy abilities#Blue Fang|Blue Fang]] (Rime Fang in ''Zodiac'' versions)
 
| 2 location = [[Nabreus Deadlands]] (Greencrag, Hope's Reach, Lifeless Strand, Field of the Fallen Lord)
 
| 2 location = [[Nabreus Deadlands]] (Greencrag, Hope's Reach, Lifeless Strand, Field of the Fallen Lord)
| 2 1 steal 1 = [[Final Fantasy XII items#Smelling Salts|Smelling Salts]]
+
| 2 1 steal 1 = [[Nu Khai Sand|Smelling Salts]]
| 2 1 izjs steal 1 = [[Final Fantasy XII items#Nu Khai Sand|Nu Khai Sand]]
+
| 2 1 izjs steal 1 = [[Nu Khai Sand]]
| 2 1 steal 2 = [[Final Fantasy XII items#Hi-Potion|Hi-Potion]]
+
| 2 1 steal 2 = [[Hi-Potion (Final Fantasy XII)|Hi-Potion]]
| 2 1 steal 3 = [[Final Fantasy XII items#Reflectga Mote|Reflectga Mote]]
+
| 2 1 steal 3 = [[Reflectga Mote]]
| 2 1 drop 2 = [[Loot (Final Fantasy XII)#Storm Crystal|Storm Crystal]]
+
| 2 1 drop 2 = [[Storm Crystal (Final Fantasy XII)|Storm Crystal]]
| 2 1 drop 3 = [[Final Fantasy XII armor#Hi-Potion|Hi-Potion]]
+
| 2 1 drop 3 = [[Hi-Potion (Final Fantasy XII)|Hi-Potion]]
 
| 2 1 drop 4 = [[Yakei (Final Fantasy XII)|Yakei]]
 
| 2 1 drop 4 = [[Yakei (Final Fantasy XII)|Yakei]]
 
| 2 1 technicks = [[Final Fantasy XII enemy abilities#Goblin Attack|Goblin Attack]], [[Final Fantasy XII enemy abilities#Lunge|Lunge]]
 
| 2 1 technicks = [[Final Fantasy XII enemy abilities#Goblin Attack|Goblin Attack]], [[Final Fantasy XII enemy abilities#Lunge|Lunge]]
 
| 2 2 steal 1 = [[Final Fantasy XII items#Smelling Salts|Smelling Salts]]
 
| 2 2 steal 1 = [[Final Fantasy XII items#Smelling Salts|Smelling Salts]]
 
| 2 2 izjs steal 1 = [[Final Fantasy XII items#Nu Khai Sand|Nu Khai Sand]]
 
| 2 2 izjs steal 1 = [[Final Fantasy XII items#Nu Khai Sand|Nu Khai Sand]]
| 2 2 steal 2 = [[Final Fantasy XII items#Hi-Potion|Hi-Potion]]
+
| 2 2 steal 2 = [[Hi-Potion (Final Fantasy XII)|Hi-Potion]]
| 2 2 steal 3 = [[Final Fantasy XII items#Reflectga Mote|Reflectga Mote]]
+
| 2 2 steal 3 = [[Reflectga Mote]]
| 2 2 drop 2 = [[Loot (Final Fantasy XII)#Storm Crystal|Storm Crystal]]
+
| 2 2 drop 2 = [[Storm Crystal (Final Fantasy XII)|Storm Crystal]]
| 2 2 drop 3 = [[Loot (Final Fantasy XII)#Hi-Potion|Hi-Potion]]
+
| 2 2 drop 3 = [[Hi-Potion (Final Fantasy XII)|Hi-Potion]]
 
| 2 2 drop 4 = [[Yakei (Final Fantasy XII)|Yakei]]
 
| 2 2 drop 4 = [[Yakei (Final Fantasy XII)|Yakei]]
 
| 2 2 innate augments = [[Final Fantasy XII enemy abilities#Full-HP ATK+|Full-HP ATK+]], [[Final Fantasy XII enemy abilities#Low-HP Def+|Low-HP Def+]], [[Final Fantasy XII enemy abilities#Evade+|Evade+]], [[Final Fantasy XII enemy abilities#Medicine Lore|Medicine Lore]], [[Final Fantasy XII enemy abilities#Reverse Item|Reverse Item]]
 
| 2 2 innate augments = [[Final Fantasy XII enemy abilities#Full-HP ATK+|Full-HP ATK+]], [[Final Fantasy XII enemy abilities#Low-HP Def+|Low-HP Def+]], [[Final Fantasy XII enemy abilities#Evade+|Evade+]], [[Final Fantasy XII enemy abilities#Medicine Lore|Medicine Lore]], [[Final Fantasy XII enemy abilities#Reverse Item|Reverse Item]]
 
| 2 2 technicks = [[Final Fantasy XII enemy abilities#Goblin Attack|Goblin Attack]], [[Final Fantasy XII enemy abilities#Sandstorm|Sandstorm]], [[Final Fantasy XII enemy abilities#Pyromania|Pyromania]], [[Final Fantasy XII enemy abilities#Lunge|Lunge]]
 
| 2 2 technicks = [[Final Fantasy XII enemy abilities#Goblin Attack|Goblin Attack]], [[Final Fantasy XII enemy abilities#Sandstorm|Sandstorm]], [[Final Fantasy XII enemy abilities#Pyromania|Pyromania]], [[Final Fantasy XII enemy abilities#Lunge|Lunge]]
 
| 2 2 magicks = [[Final Fantasy XII enemy abilities#Slow|Slow]], [[Final Fantasy XII enemy abilities#Silence|Silence]], [[Final Fantasy XII enemy abilities#Death|Death]]
 
| 2 2 magicks = [[Final Fantasy XII enemy abilities#Slow|Slow]], [[Final Fantasy XII enemy abilities#Silence|Silence]], [[Final Fantasy XII enemy abilities#Death|Death]]
| 2 3 steal 1 = [[Final Fantasy XII items#Smelling Salts|Smelling Salts]]
+
| 2 3 steal 1 = [[Nu Khai Sand|Smelling Salts]]
| 2 3 izjs steal 1 = [[Final Fantasy XII items#Nu Khai Sand|Nu Khai Sand]]
+
| 2 3 izjs steal 1 = [[Nu Khai Sand]]
| 2 3 steal 2 = [[Final Fantasy XII items#Hi-Potion|Hi-Potion]]
+
| 2 3 steal 2 = [[Hi-Potion (Final Fantasy XII)|Hi-Potion]]
| 2 3 steal 3 = [[Final Fantasy XII items#Reflectga Mote|Reflectga Mote]]
+
| 2 3 steal 3 = [[Reflectga Mote]]
| 2 3 drop 2 = [[Loot (Final Fantasy XII)#Storm Crystal|Storm Crystal]]
+
| 2 3 drop 2 = [[Storm Crystal (Final Fantasy XII)|Storm Crystal]]
| 2 3 drop 3 = [[Final Fantasy XII items#Hi-Potion|Hi-Potion]]
+
| 2 3 drop 3 = [[Hi-Potion (Final Fantasy XII)|Hi-Potion]]
 
| 2 3 drop 4 = [[Yakei (Final Fantasy XII)|Yakei]]
 
| 2 3 drop 4 = [[Yakei (Final Fantasy XII)|Yakei]]
 
| 2 3 technicks = [[Final Fantasy XII enemy abilities#Angelsong|Angelsong]], [[Final Fantasy XII enemy abilities#Magick Ballad|Magick Ballad]]
 
| 2 3 technicks = [[Final Fantasy XII enemy abilities#Angelsong|Angelsong]], [[Final Fantasy XII enemy abilities#Magick Ballad|Magick Ballad]]
Line 206: Line 206:
 
| 3 2 combo rate = 3
 
| 3 2 combo rate = 3
 
| 3 charge time = 25
 
| 3 charge time = 25
| 3 1 steal 1 = [[Final Fantasy XII items#Remedy|Remedy]]
+
| 3 1 steal 1 = [[Remedy (Final Fantasy XII)|Remedy]]
| 3 1 steal 2 = [[Final Fantasy XII items#Knot of Rust|Knot of Rust]]
+
| 3 1 steal 2 = [[Knot of Rust (Final Fantasy XII)|Knot of Rust]]
| 3 1 steal 3 = [[Final Fantasy XII items#X-Potion|X-Potion]]
+
| 3 1 steal 3 = [[X-Potion (Final Fantasy XII)|X-Potion]]
| 3 1 drop 2 = [[Loot (Final Fantasy XII)#Storm Crystal|Storm Crystal]]
+
| 3 1 drop 2 = [[Storm Crystal (Final Fantasy XII)|Storm Crystal]]
| 3 1 drop 3 = [[Loot (Final Fantasy XII)#Teleport Stone|Teleport Stone]]
+
| 3 1 drop 3 = [[Teleport Stone (Final Fantasy XII)|Teleport Stone]]
| 3 1 drop 4 = [[Final Fantasy XII items#Hastega Mote|Hastega Mote]]
+
| 3 1 drop 4 = [[Hastega Mote]]
 
| 3 1 technicks = [[Final Fantasy XII enemy abilities#Goblin Attack|Goblin Attack]], [[Final Fantasy XII enemy abilities#Lunge|Lunge]]
 
| 3 1 technicks = [[Final Fantasy XII enemy abilities#Goblin Attack|Goblin Attack]], [[Final Fantasy XII enemy abilities#Lunge|Lunge]]
| 3 2 steal 1 = [[Final Fantasy XII items#Remedy|Remedy]]
+
| 3 2 steal 1 = [[Remedy (Final Fantasy XII)|Remedy]]
| 3 2 steal 2 = [[Final Fantasy XII items#Knot of Rust|Knot of Rust]]
+
| 3 2 steal 2 = [[Knot of Rust (Final Fantasy XII)|Knot of Rust]]
| 3 2 steal 3 = [[Final Fantasy XII items#X-Potion|X-Potion]]
+
| 3 2 steal 3 = [[X-Potion (Final Fantasy XII)|X-Potion]]
| 3 2 drop 2 = [[Loot (Final Fantasy XII)#Storm Crystal|Storm Crystal]]
+
| 3 2 drop 2 = [[Storm Crystal (Final Fantasy XII)|Storm Crystal]]
| 3 2 drop 3 = [[Loot (Final Fantasy XII)#Teleport Stone|Teleport Stone]]
+
| 3 2 drop 3 = [[Teleport Stone (Final Fantasy XII)|Teleport Stone]]
| 3 2 drop 4 = [[Final Fantasy XII items#Hastega Mote|Hastega Mote]]
+
| 3 2 drop 4 = [[Hastega Mote]]
 
| 3 2 technicks = [[Final Fantasy XII enemy abilities#Sandstorm|Sandstorm]], [[Final Fantasy XII enemy abilities#Pyromania|Pyromania]], [[Final Fantasy XII enemy abilities#Goblin Attack|Goblin Attack]], [[Final Fantasy XII enemy abilities#Lunge|Lunge]]
 
| 3 2 technicks = [[Final Fantasy XII enemy abilities#Sandstorm|Sandstorm]], [[Final Fantasy XII enemy abilities#Pyromania|Pyromania]], [[Final Fantasy XII enemy abilities#Goblin Attack|Goblin Attack]], [[Final Fantasy XII enemy abilities#Lunge|Lunge]]
 
| 3 2 magicks = [[Final Fantasy XII enemy abilities#Slow|Slow]], [[Final Fantasy XII enemy abilities#Silence|Silence]], [[Final Fantasy XII enemy abilities#Death|Death]]
 
| 3 2 magicks = [[Final Fantasy XII enemy abilities#Slow|Slow]], [[Final Fantasy XII enemy abilities#Silence|Silence]], [[Final Fantasy XII enemy abilities#Death|Death]]
 
| 3 1 items = [[Final Fantasy XII enemy abilities#Red Fang|Red Fang]] (Soleil Fang in ''Zodiac'' versions), [[Final Fantasy XII enemy abilities#White Fang|White Fang]] (Lightning Fang in ''Zodiac'' versions), [[Final Fantasy XII enemy abilities#Blue Fang|Blue Fang]] (Rime Fang in ''Zodiac'' versions)
 
| 3 1 items = [[Final Fantasy XII enemy abilities#Red Fang|Red Fang]] (Soleil Fang in ''Zodiac'' versions), [[Final Fantasy XII enemy abilities#White Fang|White Fang]] (Lightning Fang in ''Zodiac'' versions), [[Final Fantasy XII enemy abilities#Blue Fang|Blue Fang]] (Rime Fang in ''Zodiac'' versions)
| poach 1 = [[Loot (Final Fantasy XII)#Pebble|Pebble]]
+
| poach 1 = [[Pebble (Final Fantasy XII)|Pebble]]
| poach 2 = [[Loot (Final Fantasy XII)#Pebble|Pebble]]
+
| poach 2 = [[Pebble (Final Fantasy XII)|Pebble]]
 
}}
 
}}
   
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Baknamies can use attack items, which unlike their corresponding magicks, may deal heavier damage but with lower hit chance. If one of the Baknamies detects one of the player characters, the other invisible Baknamies on the mini-map will rush towards the hustle. Despite their toughness and endurance, Baknamies are not persistent in chasing down the party and will soon return to their spawning area.
 
Baknamies can use attack items, which unlike their corresponding magicks, may deal heavier damage but with lower hit chance. If one of the Baknamies detects one of the player characters, the other invisible Baknamies on the mini-map will rush towards the hustle. Despite their toughness and endurance, Baknamies are not persistent in chasing down the party and will soon return to their spawning area.
   
They are weak to ice, and thus casting [[Black Magicks (Final Fantasy XII)#Blizzaga|Blizzaga]] on them with the [[Glacial Staff (Final Fantasy XII)|Glacial Staff]] works well.
+
They are weak to ice, and thus casting [[Blizzaga (Final Fantasy XII)|Blizzaga]] on them with the [[Glacial Staff (Final Fantasy XII)|Glacial Staff]] works well.
   
 
==Other appearances==
 
==Other appearances==
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PFF Baknamy.png|Baknamy
 
PFF Baknamy.png|Baknamy
 
</gallery>
 
</gallery>
{{enemy-stub|Pictlogica Final Fantasy}}
+
{{Enemy section|Pictlogica Final Fantasy}}
 
{{clear}}
 
{{clear}}
   

Revision as of 22:11, 13 March 2020

Template:Sideicon

Baknamy is an enemy in Final Fantasy XII found in the Nabreus Deadlands, the Necrohol of Nabudis, and the Salikawood. They wield swords or guns, or fight empty-handed.

The gunman Baknamy has particularly low attack power because guns ignore Defense.

The Baknamy can steal loot if it is not picked up on time. They can also be invisible, and when they are they do not show up on the map. Outside of the Salikawood they appear in groups.

Eight Baknamys are fought in the Zodiac versions' Trial Mode at Stage 61.

Clan Primer

Page 1: Observations

Humanoid race closely resembling humes, save for the small horns atop their heads. Diminutive in size, even adults grow no larger than Hume children. Unable to breathe untreated air, they must wear filtering masks to survive.
The greater part of baknamy live in poverty, and their frequent association with criminal activities has led to much prejudice and hatred of their people among hume society.

Page 2: The Wolf in the Woods

A truth: Things there are in this world not meant to exist in harmony with one another, whether they be so close as to touch, or so far as to never know of the other's being. Actions were taken in defiance of this truth, and indeed, they stirred the imagination of the world, yet only served to hasten the inevitable end. Who can say this is not the preferable outcome?
Amata, Philosopher
Listen! A village there was between the mountains and the sea. It was a peaceful village, yet with one abiding fear: a great wolf that had come to live in the forest nearby. None knew when or whence this violent beast had come, yet his howls crept over cobblestone and rang in the rafters, setting the villagers to trembling. Yet the wolf howled not to threaten, but for loneliness. Indeed, he sought the friendship of the villagers, not their flesh.
A hunter from the village came, and saw the wolf, and understood its cry. So he sought to help the beast. "Wolf, do you know why you are feared? It is because your aspect is frightful to us." The wolf asked what he might do to amend this, upon which the hunter replied, "Wolf, I shall cast a magick upon you so that you might have the form of a man." And by the time the hunter finished speaking, the wolf had indeed been transformed. The wolf thanked him, but the hunter gave him a warning, saying, "You are a man only in appearance. Know this: you must never speak, for you are a wolf, and that is the way things should be.
The wolf that walked as a man left the forest and went into the town. His new face glowed with joy, for now he would have friends. The people on the street viewed this stranger with suspicion at first, yet his smile won him their trust and welcome. The wolf was moved by the smiles they returned him, for he had never seen men showing anything but fear. Yet he did not speak, for that is the way things should be. So was this a joyous time for the wolf. But soon it grew dark. The wolf returned to the forest, a wolf, no longer a man. That night he did not howl, but drifted off to sleep thanking the hunter who had given him such a wonderful day. And the hunter saw the wolf, and he was glad.
Listen! A village there was between the mountains and the sea. A peaceful village, for fear was dead, slain by the proud hunter whose blood-song sounded over cobblestone and rang in the rafters, easing the villagers' fitful sleep. And the hunter did not doubt, nor did he cease his song ...until the day a great pack of wolves descended on the village. For that was the way things should be.

Stats

Salikawood

Nabreus Deadlands

Brawler

Dagger

Gunner

Necrohol of Nabudis

Brawler

Dagger

Battle

Baknamies can be tough if they outnumber the party, from four Baknamies to the possible maximum number of seven Baknamies at a time. In Necrohol of Nabudis, Oversoul may appear alongside them.

Baknamies have varying equipment, and thus may have different stats and abilities. Some have maximum effect capacity magicks, namely the Pyromania (Fire-elemental) and Sandstorm (Lightning-elemental). In the PlayStation 2 versions using magick during these abilities will be delayed. The Zodiac Age versions no longet have this restriction.

Baknamies can use attack items, which unlike their corresponding magicks, may deal heavier damage but with lower hit chance. If one of the Baknamies detects one of the player characters, the other invisible Baknamies on the mini-map will rush towards the hustle. Despite their toughness and endurance, Baknamies are not persistent in chasing down the party and will soon return to their spawning area.

They are weak to ice, and thus casting Blizzaga on them with the Glacial Staff works well.

Other appearances

Pictlogica Final Fantasy

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Gallery

Related enemies