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{{sideicon|FFXII|FFTA2|CrystD}}
[[File:Baknamy.jpg|200px|right]]
 
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{{infobox race
The {{Nihongo|Baknamy|バクナムス|Bakunamusu}} are a humanoid race in ''[[Final Fantasy XII]]'' and ''[[ Final Fantasy Tactics A2: Grimoire of the Rift]]'', closely resembling [[Human|humes]] save for the small horns atop their heads and their green skin. Oxygen to them is poisonous, so they must wear filtering masks to survive.
 
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|name=Baknamy
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|japanese=バクナムス
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|romaji=Bakunamusu
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|lit=
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|image=Baknamy.jpg
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|home=[[Ivalice]]
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|distinctions=[[Human]]oid, horn, green skin
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|affiliation=Various
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|members=Various
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|enemies=Various
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}}
 
The '''Baknamy''' are a humanoid race in ''[[Final Fantasy XII]]'' and '' [[Final Fantasy Tactics A2: Grimoire of the Rift]]'', closely resembling [[Human|humes]] save for the small horns atop their heads and their green skin. Oxygen to them is poisonous, so they must wear filtering masks to survive.
   
The Baknamy act in part as the early era [[Ivalice]]'s [[Goblin]]s, though Goblins also exist within the setting. While the Baknamy don't much resemble the traditional goblin, they are short and squat as goblins usually are, and use a variant of the [[Goblin Punch]]. They are also surprisingly powerful for their size, and capable of using magic quite proficiently considering their low intelligence.
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The Baknamy act in part as the early era [[Ivalice]]'s [[Goblin (creature)|Goblins]], though Goblins also exist within the setting. While the Baknamy don't much resemble the traditional goblin, they are short and squat as goblins usually are, and use a variant of the [[Goblin Punch]]. They are also surprisingly powerful for their size, and capable of using magic quite proficiently considering their low intelligence.
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy XII]]''===
 
===''[[Final Fantasy XII]]''===
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:''For the enemy page, see [[Baknamy (Final Fantasy XII)]]''
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{{main|Baknamy (Final Fantasy XII)}}
Most of the Baknamy live in the [[Necrohol of Nabudis]] and Nabreus Deadlands as thieves and usually attack people on sight, with only a handful living an honest life, like the hidden merchant. If a traveler sees a Baknamy, that one is usually a decoy, while the others hide, waiting to ambush the traveler and steal whatever loot they could carry. If the player does not collect the [[Loot (Final Fantasy XII)|Loot]] dropped by an enemy, a Baknamy will come and pick it up. All Baknamy are weak to [[Ice (Element)|Ice]].
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Most of the Baknamy live in the [[Necrohol of Nabudis]] and [[Nabreus Deadlands]] as thieves and usually attack people on sight, with only a handful living an honest life, like the hidden merchant. If a traveler sees a Baknamy, that one is usually a decoy, while the others hide, waiting to ambush the traveler and steal whatever loot they could carry. If the player does not collect the [[Loot (Final Fantasy XII)|loot]] dropped by an enemy, a Baknamy will come and pick it up. Baknamy are weak to [[Ice (element)|Ice]].
   
 
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''===
 
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''===
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{{Main|Baknamy (Tactics A2)}}
 
{{Main|Baknamy (Tactics A2)}}
 
There are two types of Baknamy, the other being called the Luchorpan. The Luchorpan are more powerful in magicks than its Baknamy brethren.
 
There are two types of Baknamy, the other being called the Luchorpan. The Luchorpan are more powerful in magicks than its Baknamy brethren.
   
 
===''[[Crystal Defenders]]''===
 
===''[[Crystal Defenders]]''===
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{{main|Baknamy (Crystal Defenders)}}
 
{{main|Baknamy (Crystal Defenders)}}
 
The Baknamy are weak enemies that make their presence known in the early waves.
 
The Baknamy are weak enemies that make their presence known in the early waves.
   
{{FFXII}}
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{{navbox setting FFXII}}
{{FFTA2}}
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{{navbox FFTA2}}
{{Crystal Defenders}}
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{{navbox CrystD}}
{{IVALcompl}}
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{{navbox Ival}}
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[[Category: Races]]
 
[[Category: Races of Ivalice]]
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[[Category:Races in Ivalice]]

Revision as of 23:35, 20 January 2019

Template:Sideicon

The Baknamy are a humanoid race in Final Fantasy XII and Final Fantasy Tactics A2: Grimoire of the Rift, closely resembling humes save for the small horns atop their heads and their green skin. Oxygen to them is poisonous, so they must wear filtering masks to survive.

The Baknamy act in part as the early era Ivalice's Goblins, though Goblins also exist within the setting. While the Baknamy don't much resemble the traditional goblin, they are short and squat as goblins usually are, and use a variant of the Goblin Punch. They are also surprisingly powerful for their size, and capable of using magic quite proficiently considering their low intelligence.

Appearances

Final Fantasy XII

Most of the Baknamy live in the Necrohol of Nabudis and Nabreus Deadlands as thieves and usually attack people on sight, with only a handful living an honest life, like the hidden merchant. If a traveler sees a Baknamy, that one is usually a decoy, while the others hide, waiting to ambush the traveler and steal whatever loot they could carry. If the player does not collect the loot dropped by an enemy, a Baknamy will come and pick it up. Baknamy are weak to Ice.

Final Fantasy Tactics A2: Grimoire of the Rift

There are two types of Baknamy, the other being called the Luchorpan. The Luchorpan are more powerful in magicks than its Baknamy brethren.

Crystal Defenders

The Baknamy are weak enemies that make their presence known in the early waves.