The Baknamy are a humanoid race in Final Fantasy XII and Final Fantasy Tactics A2: Grimoire of the Rift, closely resembling humes save for the small horns atop their heads and their green skin. Oxygen to them is poisonous, so they must wear filtering masks to survive.
The Baknamy act in part as the early era Ivalice's Goblins, though Goblins also exist within the setting. While the Baknamy don't much resemble the traditional goblin, they are short and squat as goblins usually are, and use a variant of the Goblin Punch. They are also surprisingly powerful for their size, and capable of using magic quite proficiently considering their low intelligence.
Most of the Baknamy live in the Necrohol of Nabudis and Nabreus Deadlands as thieves and usually attack people on sight, with only a handful living an honest life, like the hidden merchant. If a traveler sees a Baknamy, that one is usually a decoy, while the others hide, waiting to ambush the traveler and steal whatever loot they could carry. If the player does not collect the loot dropped by an enemy, a Baknamy will come and pick it up. Baknamy are weak to Ice.
There are two types of Baknamy, the other being called the Luchorpan. The Luchorpan are more powerful in magicks than its Baknamy brethren.
The Baknamy are weak enemies that make their presence known in the early waves.