Herein I commit the chronicle of the traveler. Shepherd to the stars in the dark. Though the world be sundered and our souls set adrift, where you walk, my dearest friend, fate shall surely follow. For yours is the Fourteenth seat—the seat of Azem.
Azem is a character from Final Fantasy XIV. The forgotten fourteenth seat of Amaurot's Convocation of Fourteen before the Sundering of the Source, they were associated with the Sun. Their known modern incarnations are the Warrior of Light and their First counterpart, Ardbert.
Profile[edit | edit source]
Appearance[edit | edit source]
Azem shares the appearance of most ancients of Amaurot; taller than any of the races in the current world and wearing a black robe to hide their more distinguishing features. When Emet-Selch glimpses Azem in the Warrior of Light, he sees them without their mask, but the face appears blank to the player. Elidibus later also glimpses the Warrior as Azem, and in this vision they are wearing a black mask. The thirteen other members of the Convocation appear in an Echo vision of Elidibus's inauguration as Emissary, and one member wears what appears to be a black mask, distinct from the red ones worn by their fellows. This black-masked individual is believed to be Azem.
Personality[edit | edit source]
Not much is known of Azem, save that they were good friends with both Emet-Selch and Hythlodaeus before their inauguration to the Convocation of Fourteen. As Azem, they were tasked with traveling the world, becoming intimate with its cultures and people, and identifying the potential threats to the Star to eliminate them. As the seats on the Convocation were given to those most suited for the roles they represent, this implies that Azem had a bit of wanderlust, was generally a helpful person and was also gifted in combat. They preferred to solve the problems they were to encounter by their own hand, rather than referring it to their colleagues in the Convocation, and more often than not gathered friends and allies from the local area to assist them.
They appeared to be headstrong and playful, rejecting the Convocation's usual practice of observing events with detached interest—even tragedies—and instead attempting to stop them to preserve, for example, especially tasty fruit. Their perspective was unique and a breath of fresh air, though also frustrating their comrades.
Story[edit | edit source]
Unlike the rest of their brethren on the Convocation, the ancient holding the seat of Azem was known as the traveler, tasked with exploring the larger world and becoming intimate with its myriad peoples and cultures. The current (and last) Azem was friend to the current Emet-Selch and Hythlodaeus. Azem ventured into the world against the wishes of the Convocation to stop the explosion of a volcano on a tiny island. The Convocation intended to merely watch and acknowledge the event, but Azem intended to harness "Ifrita", a fire spirit concept of Lahabrea's creation, to transform the aetheric fire of the volcano safely into the spirit and destroy it elsewhere. The reason for this was the particularly delicious grapes on the island that would be lost otherwise. Obtaining the concept for Ifrita likely meant Hythlodaeus assisted Azem. Emet-Selch did not approve of the decision, and Elidibus was awed by Azem's refreshing perspective.
Azem opposed to the Convocation's plan to sacrifice Elidibus and half of their surviving population to bring forth Zodiark and vacated their position. They subsequently also declined the invitation to join Hydaelyn's summoning. Like the majority of the world, their soul and very being were split into fourteen by the Sundering. As a defector to the cause, the Convocation considered Azem unworthy of having their memories preserved in the constellation crystals created by the unsundered. Emet-Selch acted behind the backs of his brethren to create Azem's crystal and imbue it with his friend's signature incantation, the ability to summon allies from far afield. This crystal was eventually given to the main incarnation of Azem's split soul, the Warrior of Light, and later was used to help them summon allies to fight in their final battle against Elidibus as the primal incarnation of the first hero. The soul of Emet-Selch in his original ancient form also briefly assists the Warrior thanks to the power of the spell in the crystal by rescuing them from the void after Elidibus traps them there. The Warrior keeps the crystal of Azem with them after all is said and done.
Behind the scenes[edit | edit source]
The crystals used by the unsundered ancients to raise the shards of their fellows bear the constellations associated with their counterparts in Final Fantasy XII. Azem's crystal, uniquely, doesn't have an associated constellation, rather using the alchemical symbol for the sun, marking their status as a wanderer due to the old belief of the sun traveling between constellations. Urianger Augurelt speculates that Azem was one of the sources of the myths behind both Azeyma and the Dawn Father Azim due to the similar names and association with the sun.