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The Axe Beak is an enemy from Final Fantasy IX. It can be found on many of the Mist Continent non-forest world map areas, such as around Burmecia and Cleyra and outside Lindblum.

Stats[]

Battle[]

Axe Beak's Glowing Eyes can put party members to Sleep, and it can also use the Thundara spell, but the Axe Beak is not a very powerful enemy. Quina can eat Axe Beaks to gain early access to Limit Glove. Quina's LV3 Def-less also works against the Axe Beak, but it is not needed to defeat it.

Strategy[]

Coral Rings absorb its most dangerous attack, and Insomniac neutralizes Glowing Eyes.

AI script[]

Function Axe_Beak_Init
   set attacklist = [ Beak ; Beak ; Beak ; Beak ; Thundara ; Glowing Eyes ; Glowing Eyes ; Glowing Eyes ]


Function Axe_Beak_ATB
   set selectedattack = RandomAttack( attacklist )
   if ( selectedattack == Beak )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Beak )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Beak )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Beak )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Thundara )
      set SV_Target = RandomInTeam(SV_PlayerTeam)
   elseif ( selectedattack == Glowing Eyes )
      set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | SLEEP) )
   elseif ( selectedattack == Glowing Eyes )
      set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | SLEEP) )
   elseif ( selectedattack == Glowing Eyes )
      set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | SLEEP) )
   Attack( selectedattack )


Etymology[]

The axe beak is a creature from Dungeons & Dragons. It is described as a prehistoric carnivorous flightless bird which is a very fast runner and an aggressive hunter.

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