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{{sideicon|FFIV|IVTAY|FFV|FFVI|FFVII|FFVIIR|FFVIII|FFIX|FFX|X2|FFXII|XIII2|LR|FFXV|DFFNT}}
 
'''Auto-saving''' is a feature used in modern ''[[Final Fantasy series|Final Fantasy]]'' titles.
 
'''Auto-saving''' is a feature used in modern ''[[Final Fantasy series|Final Fantasy]]'' titles.
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy IV]]''===
 
===''[[Final Fantasy IV]]''===
 
Auto-saving is available for [[iOS]], [[Android (system)|Android]], and [[Steam]].
{{sideicon|FFIV}}
 
Auto-saving is available for the [[iOS]], [[Android (system)|Android]] and [[Steam]].
 
   
 
====''[[Final Fantasy IV: The After Years]]''====
 
====''[[Final Fantasy IV: The After Years]]''====
 
Auto-saving is available for iOS, Android, and Steam.
{{sideicon|IVTAY}}
 
Auto-saving is available for the [[iOS]], [[Android (system)|Android]] and [[Steam]].
 
   
 
===''[[Final Fantasy V]]''===
 
===''[[Final Fantasy V]]''===
 
Auto-saving is available for iOS, Android, and Steam.
{{sideicon|FFV}}
 
Auto-saving is available for the [[iOS]], [[Android (system)|Android]] and [[Steam]].
 
   
 
===''[[Final Fantasy VI]]''===
 
===''[[Final Fantasy VI]]''===
 
Auto-saving is available for iOS, Android, and Steam.
{{sideicon|FFVI}}
 
  +
Auto-saving is available for the [[iOS]], [[Android (system)|Android]] and [[Steam]].
 
  +
===''[[Final Fantasy VII]]''===
  +
Auto-saving is available for iOS and Android. The function is turned off by default and will trigger when entering the [[world map]], including after [[Battle (term)|battles]], except during moments where saving isn't normally possible or when a message is displayed.
  +
  +
===''[[Final Fantasy VII Remake]]''===
  +
The game will automatically save upon initiation of certain scenes. The player can also choose to manually save at any time in the field they are able to access the main menu.
  +
  +
===''[[Final Fantasy VIII]]''===
  +
Auto-saving is available for the Steam version of ''Final Fantasy VIII Remastered''. The game will save whenever moving to a completely new area, such as the world map, and after every battle.
   
 
===''[[Final Fantasy IX]]''===
 
===''[[Final Fantasy IX]]''===
  +
Auto-saving is available in all versions except the original [[PlayStation]] version. The game automatically saves after every cutscene and new screen. A Continue option is added to the [[title screen]] to access the latest auto-save.
{{sideicon|FFIX}}
 
Auto-saving is available for the [[iOS]], [[Android (system)|Android]] and [[Steam]].
 
   
 
===''[[Final Fantasy X/X-2 HD Remaster]]''===
 
===''[[Final Fantasy X/X-2 HD Remaster]]''===
 
Auto-saving is available for the Steam versions of each game. Both ''[[Final Fantasy X]]'' and ''[[Final Fantasy X-2]]'' will save automatically when the player enter a location or progress the story by watching a cutscene. The auto-save slot is separated from the other save files. An icon of a [[chocobo]] will appear at the bottom-right corner of the screen when an auto-save is in progress.
{{sideicon|FFX}}
 
{{sideicon|X2}}
 
Auto-saving is available for the [[Steam]] version of the games. Both ''[[Final Fantasy X]]'' and ''[[Final Fantasy X-2]]'' will save automatically when the player enter a location or progress the story by watching a cutscene. The auto-save slot is separated from the other save files.
 
   
 
===''[[Final Fantasy XII|Final Fantasy XII: The Zodiac Age]]''===
 
===''[[Final Fantasy XII|Final Fantasy XII: The Zodiac Age]]''===
 
The game is automatically saved each time the player enters a new screen. The auto-save slot is separated from the other save files and the game maintains the system of [[Save point#Final Fantasy XII|save crystals]], gate crystals and [[Crystalbug]]s. As a safety measure, the game will not auto-save when moving to a screen in which the player is immediately confronted by a [[boss]], such as the [[King Bomb (Final Fantasy XII)|King Bomb]].
{{sideicon|FFXII}}
 
The game has an auto-save system. The game is automatically saved each time the player enters a new screen. The auto-save slot is separated from the other save files and the game maintains the system of [[Save point#Final Fantasy XII|save crystals]], gate crystals and [[Crystalbug]]s. As a safety measure, the game will not auto-save when moving to a screen in which the player is immediately confronted by a [[boss]], such as the [[King Bomb (Final Fantasy XII)|King Bomb]].
 
   
 
The player can exploit the auto-save function for [[item farming]]. When an enemy dies, the player can [[Item drop#Final Fantasy XII|collect its loot]]. With the auto-save, the player can try repeatedly at the same loot till get the loot drop they want. If the loot drop wasn't the desired item, the player can reload the auto-save and kill the enemy again, for a chance of a different loot drop. The player can even time their zoning out of the area so that the enemy only needs one more hit to die. This trick is useful for enemies that rarely spawn or that take a long time to kill.
 
The player can exploit the auto-save function for [[item farming]]. When an enemy dies, the player can [[Item drop#Final Fantasy XII|collect its loot]]. With the auto-save, the player can try repeatedly at the same loot till get the loot drop they want. If the loot drop wasn't the desired item, the player can reload the auto-save and kill the enemy again, for a chance of a different loot drop. The player can even time their zoning out of the area so that the enemy only needs one more hit to die. This trick is useful for enemies that rarely spawn or that take a long time to kill.
   
Additionally, the game will auto-save at the beginning of each floor of [[Trial Mode]].
+
Additionally, the game will auto-save at the beginning of each floor in [[Trial Mode]].
   
 
===''[[Final Fantasy XIII-2]]''===
 
===''[[Final Fantasy XIII-2]]''===
{{sideicon|XIII2}}
 
 
The game saves automatically in the most recent save slot.
 
The game saves automatically in the most recent save slot.
   
 
===''[[Lightning Returns: Final Fantasy XIII]]''===
 
===''[[Lightning Returns: Final Fantasy XIII]]''===
{{sideicon|LR}}
 
 
The game saves after various events in an auto-save slot.
 
The game saves after various events in an auto-save slot.
   
 
===''[[Final Fantasy XV]]''===
 
===''[[Final Fantasy XV]]''===
{{sideicon|FFXV}}
 
 
The game keeps two auto-save slots by default and will auto-save whenever the player rests at [[camp]] or [[lodging]]s, and after event scenes and chapter changes.
 
The game keeps two auto-save slots by default and will auto-save whenever the player rests at [[camp]] or [[lodging]]s, and after event scenes and chapter changes.
   
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===''[[Bravely Default]]''===
{{recurring elements}}
 
  +
{{Section|Bravely Default}}
[[Category:Recurring gameplay elements]]
 
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====''[[Bravely Second: End Layer]]''====
  +
{{Section|Bravely Second: End Layer}}
  +
  +
===''[[Dissidia Final Fantasy NT]]''===
  +
The game has an auto-save feature. It will auto-save at pretty much anytime data needs to be updated, including anytime the player claims a set of treasure or upon completion of any battle or story segment.
  +
 
{{navbox recurring}}
 
[[Category:Recurring gameplay components]]

Revision as of 12:55, 1 October 2020

Template:Sideicon Auto-saving is a feature used in modern Final Fantasy titles.

Appearances

Final Fantasy IV

Auto-saving is available for iOS, Android, and Steam.

Final Fantasy IV: The After Years

Auto-saving is available for iOS, Android, and Steam.

Final Fantasy V

Auto-saving is available for iOS, Android, and Steam.

Final Fantasy VI

Auto-saving is available for iOS, Android, and Steam.

Final Fantasy VII

Auto-saving is available for iOS and Android. The function is turned off by default and will trigger when entering the world map, including after battles, except during moments where saving isn't normally possible or when a message is displayed.

Final Fantasy VII Remake

The game will automatically save upon initiation of certain scenes. The player can also choose to manually save at any time in the field they are able to access the main menu.

Final Fantasy VIII

Auto-saving is available for the Steam version of Final Fantasy VIII Remastered. The game will save whenever moving to a completely new area, such as the world map, and after every battle.

Final Fantasy IX

Auto-saving is available in all versions except the original PlayStation version. The game automatically saves after every cutscene and new screen. A Continue option is added to the title screen to access the latest auto-save.

Final Fantasy X/X-2 HD Remaster

Auto-saving is available for the Steam versions of each game. Both Final Fantasy X and Final Fantasy X-2 will save automatically when the player enter a location or progress the story by watching a cutscene. The auto-save slot is separated from the other save files. An icon of a chocobo will appear at the bottom-right corner of the screen when an auto-save is in progress.

Final Fantasy XII: The Zodiac Age

The game is automatically saved each time the player enters a new screen. The auto-save slot is separated from the other save files and the game maintains the system of save crystals, gate crystals and Crystalbugs. As a safety measure, the game will not auto-save when moving to a screen in which the player is immediately confronted by a boss, such as the King Bomb.

The player can exploit the auto-save function for item farming. When an enemy dies, the player can collect its loot. With the auto-save, the player can try repeatedly at the same loot till get the loot drop they want. If the loot drop wasn't the desired item, the player can reload the auto-save and kill the enemy again, for a chance of a different loot drop. The player can even time their zoning out of the area so that the enemy only needs one more hit to die. This trick is useful for enemies that rarely spawn or that take a long time to kill.

Additionally, the game will auto-save at the beginning of each floor in Trial Mode.

Final Fantasy XIII-2

The game saves automatically in the most recent save slot.

Lightning Returns: Final Fantasy XIII

The game saves after various events in an auto-save slot.

Final Fantasy XV

The game keeps two auto-save slots by default and will auto-save whenever the player rests at camp or lodgings, and after event scenes and chapter changes.

Bravely Default

Impresario-ffvi-iosThis section in Bravely Default is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Bravely Second: End Layer

Impresario-ffvi-iosThis section in Bravely Second: End Layer is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Dissidia Final Fantasy NT

The game has an auto-save feature. It will auto-save at pretty much anytime data needs to be updated, including anytime the player claims a set of treasure or upon completion of any battle or story segment.