Final Fantasy Wiki
(Adding categories)
Tag: categoryselect
m (Bot: Automated text replacement (-{{recurring elements}} +{{navbox recurring elements}}))
Line 47: Line 47:
 
The game keeps two auto-save slots by default and will auto-save whenever the player rests at [[camp]] or [[lodging]]s, and after event scenes and chapter changes.
 
The game keeps two auto-save slots by default and will auto-save whenever the player rests at [[camp]] or [[lodging]]s, and after event scenes and chapter changes.
   
{{recurring elements}}
+
{{navbox recurring elements}}
 
[[Category:Recurring gameplay elements]]
 
[[Category:Recurring gameplay elements]]
 
[[Category:General terminology]]
 
[[Category:General terminology]]

Revision as of 00:56, 21 May 2018

Auto-saving is a feature used in modern Final Fantasy titles.

Appearances

Final Fantasy IV

Template:Sideicon Auto-saving is available for the iOS, Android and Steam.

Final Fantasy IV: The After Years

Template:Sideicon Auto-saving is available for the iOS, Android and Steam.

Final Fantasy V

Template:Sideicon Auto-saving is available for the iOS, Android and Steam.

Final Fantasy VI

Template:Sideicon Auto-saving is available for the iOS, Android and Steam.

Final Fantasy IX

Template:Sideicon Auto-saving is available for the iOS, Android and Steam.

Final Fantasy X/X-2 HD Remaster

Template:Sideicon Template:Sideicon Auto-saving is available for the Steam version of the games. Both Final Fantasy X and Final Fantasy X-2 will save automatically when the player enter a location or progress the story by watching a cutscene. The auto-save slot is separated from the other save files.

Final Fantasy XII: The Zodiac Age

Template:Sideicon The game has an auto-save system. The game is automatically saved each time the player enters a new screen. The auto-save slot is separated from the other save files and the game maintains the system of save crystals, gate crystals and Crystalbugs. As a safety measure, the game will not auto-save when moving to a screen in which the player is immediately confronted by a boss, such as the King Bomb.

The player can exploit the auto-save function for item farming. When an enemy dies, the player can collect its loot. With the auto-save, the player can try repeatedly at the same loot till get the loot drop they want. If the loot drop wasn't the desired item, the player can reload the auto-save and kill the enemy again, for a chance of a different loot drop. The player can even time their zoning out of the area so that the enemy only needs one more hit to die. This trick is useful for enemies that rarely spawn or that take a long time to kill.

Additionally, the game will auto-save at the beginning of each floor of Trial Mode.

Final Fantasy XIII-2

Template:Sideicon The game saves automatically in the most recent save slot.

Lightning Returns: Final Fantasy XIII

Template:Sideicon The game saves after various events in an auto-save slot.

Final Fantasy XV

Template:Sideicon The game keeps two auto-save slots by default and will auto-save whenever the player rests at camp or lodgings, and after event scenes and chapter changes.

Template:Navbox recurring elements