Casts Cure on severely injured allies up to a set number of times. Wil not activate if the character does not have enough ATB charges and MP, or the player is controlling the character.
Auto-Cure materia is a Complete Materia in Final Fantasy VII Remake. It causes a non-active character to automatically cast Cure on allies with low HP, provided they have sufficient MP and an ATB charge.
Obtained[edit | edit source]
Stats[edit | edit source]
|1||0||3 times per battle|
|2||250||10 times per battle|
Use[edit | edit source]
Auto-Cure materia causes a non-active character to use Cure up to three times per battle at level 1, and up to ten times per battle at level 10. This can be an effective way to stay healed up in battle for players who do not often micromanage characters, and is more materia slot-efficient than pairing Healing Materia with Synergy Materia. Ten uses per battle is often more than enough, even in long fights, meaning that it is not too much of a limitation. If the target of the heal has Salvation Badge, they gain more HP.
The main drawback to Auto-Cure materia is that it uses up a slot for an ability that the player could perform themselves by simply issuing the command to another character, and makes the ally use up their ATB charge on their own when the plater may have wanted to preserve it for another ability. Though Auto-Cure materia can be a helpful assist, players may opt to simply micromanage their characters to preserve the materia slot for a materia that provides a more unique ability. The best character to use Auto-Cure may be Aerith for her high Magic and MP values and role as more of a support character. Auto-Cure may be more useful early in the game when the player is getting used to the combat and not yet controlling party members effectively.