Blasts a single enemy with a bolt of holy energy.Description
Aura Cannon is performed by Sabin stepping toward the enemy and throwing his fists at them, extending a beam toward the enemy.
Aura Cannon is available to Sabin at level 3.
Aura Cannon is used via the following input in versions following the 2014 release of Final Fantasy VI:
In prior versions of the game:
When the combination is entered, Aura Cannon will be randomly used against one of the opponents.
As a magic damage ability with a spell power of 68, it deals damage with the following formula:
where "Level" refers to the user's level, and Magic refers to the user's Magic stat.
Because the spell is holy-elemental damage, the enemy's elemental affinity affects its damage output. If holy is nullified, or the target is immune to holy, it will deal 0 damage. If the target absorbs the element, it will heal HP instead of dealing damage. If the target resists the element, it will deal half damage; conversely, if the target is weak to the element, its damage will be doubled.
Aura Cannon deals great magic damage to a single opponent, and is normally stronger than a basic physical attack. The extent of its damage depends on Sabin's stats, but is more affected by the enemy's elemental resistance and resistance to magic damage. With a spell power of 68, it has slightly greater damage than level 2 spells, such as Fira, Blizzara, and Thundara, with spell powers of 60–62. This means, elemental weaknesses aside, that Sabin can deal greater damage to single targets with Aura Cannon than spellcasters can, without expending MP. The drawback is that Aura Cannon, as with other Blitzes, cannot be targeted at a specific enemy, making it less reliable.
In comparison to other Blitz techniques, Aura Cannon's damage is normally higher than Raging Fist and slightly below that of Meteor Strike, though this will depend on Sabin's stats and the enemy's resistances. Though Meteor Strike can deal more damage than Aura Cannon, many enemies (such as flying enemies and certain bosses) are immune, meaning Aura Cannon is the more reliable ability. Meteor Strike will deal double damage against single targets, however, meaning it should be used instead of Aura Cannon when one target is available. Conversely, Aura Cannon should almost always be used against enemies weak to holy, such as undead enemies.
The Blitz techniques Rising Phoenix and Razor Gale deal fire and wind damage respectively to all enemies, meaning they will overall deal more damage than Aura Cannon and are more reliable. Late in the game, the Blitz technique Phantom Rush outclasses Aura Cannon, as it is also a single-target magic damage ability but with a spell power of 128 and non-elemental damage. At this point, Aura Cannon will only deal more damage than Phantom Rush if an enemy is weak to holy; between this and the Holy spell, Aura Cannon will at this point be obsolete.
In all cases magic damage will constitute the majority of Sabin's Blitz use, meaning that players should should focus on boosting Sabin's Magic by leveling him up with magicite equipped to boost his Magic stat. Due to Gogo's naturally higher Magic stat, Gogo benefits greatly from using Aura Cannon, but like Sabin, will deal more damage with Phantom Rush.
aura is a field of subtle, luminous radiation surrounding a person or object (like the halo or aureola in religious art). The depiction of such an aura often connotes a person of particular power or holiness.In parapsychology and many forms of spiritual practice, an