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Augments are support abilities and a part of the License Board in Final Fantasy XII. Augments provide several benefits for a character, including boosted HP, decreased Charge Times, or just boosting attack power. Many of the stat-enhancing augments can also be achieved by equipping the appropriate accessory, and because the effects do not stack, there is no benefit in having both simultaneously.
Enemies can also have their own augments, which are listed here.
List of augments
Name | LP Cost | WHM White Mage | UHL Uhlan | MCH Machinist | RBM Red Battlemage | KNT Knight | MNK Monk | TBM Time Battlemage | FBK Foebreaker | ARC Archer | BLM Black Mage | BSH Bushi | SHK Shikari |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP+30 | 20 | — | — | — | — | ||||||||
HP+70 | 30 | — | — | * Summon | |||||||||
HP+110 | 40 | — | — | ||||||||||
HP+150 | 50 | * Summon | — | * Summon | |||||||||
HP+190 | 60 | * Summon | * Summon | * Quickening | |||||||||
HP+230 | 70 | * Quickening | * Summon | * Quickening | * Quickening | ||||||||
HP+270 | 80 | * Quickening | * Quickening | ||||||||||
HP+310 | 90 | * Quickening | — | — | * Quickening | ||||||||
HP+350 | 100 | — | * Quickening | — | * Summon | — | — | — | * Quickening | ||||
HP+390 | 115 | — | — | * Quickening | — | * Quickening | — | * Summon | * Quickening | * Summon | * Quickening | ||
HP+435 | 130 | — | — | — | * Quickening | — | — | — | * Quickening | — | * Quickening | * Summon | |
HP+500 | 220 | — | — | — | — | — | — | — | — | — | * Summon | — | |
Battle Lore | 30 | — | |||||||||||
Battle Lore | 30 | * Quickening | — | ||||||||||
Battle Lore | 30 | * Quickening | — | — | |||||||||
Battle Lore | 30 | — | — | — | — | ||||||||
Battle Lore | 50 | * Summon | — | — | — | — | |||||||
Battle Lore | 50 | * Quickening | — | — | — | — | |||||||
Battle Lore | 50 | * Quickening | — | — | — | — | * Summon | — | |||||
Battle Lore | 50 | — | — | — | — | — | * Summon | — | |||||
Battle Lore | 70 | — | — | — | — | — | — | — | |||||
Battle Lore | 70 | — | — | — | * Quickening | — | — | — | — | ||||
Battle Lore | 70 | — | — | — | * Quickening | * Quickening | — | — | — | — | |||
Battle Lore | 70 | — | — | — | * Quickening | — | * Quickening | — | — | — | — | ||
Battle Lore | 100 | — | — | — | — | — | * Summon | — | — | — | — | ||
Battle Lore | 100 | — | * Quickening | — | — | — | — | — | — | — | — | — | |
Battle Lore | 100 | — | — | — | — | — | — | — | — | — | — | — | |
Battle Lore | 100 | — | — | — | — | — | — | — | — | — | — | — | |
Magick Lore | 30 | — | — | * Quickening | |||||||||
Magick Lore | 30 | — | — | * Quickening | * Quickening | ||||||||
Magick Lore | 30 | — | — | * Quickening | * Quickening | ||||||||
Magick Lore | 30 | * Quickening | — | — | * Quickening | * Quickening | |||||||
Magick Lore | 50 | * Quickening | * Summon | — | — | * Quickening | * Quickening | ||||||
Magick Lore | 50 | * Quickening | * Summon | — | — | — | * Quickening | — | |||||
Magick Lore | 50 | — | * Summon | — | — | — | — | — | |||||
Magick Lore | 50 | — | — | — | — | — | — | — | |||||
Magick Lore | 70 | — | — | — | — | — | — | — | |||||
Magick Lore | 70 | — | — | — | — | — | — | — | — | ||||
Magick Lore | 70 | — | — | — | — | — | — | — | — | ||||
Magick Lore | 70 | — | — | — | — | — | — | — | — | ||||
Magick Lore | 100 | — | — | — | — | — | — | — | — | * Quickening | — | ||
Magick Lore | 100 | — | — | — | — | — | — | — | — | * Quickening | — | ||
Magick Lore | 100 | — | — | — | — | — | — | — | — | — | — | ||
Magick Lore | 100 | — | — | — | — | — | — | — | — | — | — | — | |
Focus | 70 | — | — | — | — | — | — | ||||||
Serenity | 70 | — | — | — | — | — | — | — | |||||
Adrenaline | 65 | — | — | — | — | — | — | — | |||||
Spellbreaker | 65 | — | — | — | — | — | — | — | |||||
Last Stand | 70 | — | — | — | |||||||||
Brawler | 90 | — | — | — | — | — | — | — | — | — | * Quickening | ||
Shield Block | 25 | — | — | — | — | — | — | — | — | * Quickening | |||
Shield Block | 45 | — | — | — | — | — | — | — | — | — | |||
Shield Block | 75 | — | — | — | — | — | — | — | — | — | — | ||
Inquisitor | 30 | ||||||||||||
Warmage | 30 | — | — | — | — | — | — | — | — | ||||
Headsman | 30 | ||||||||||||
Martyr | 30 | ||||||||||||
Swiftness | 30 | ||||||||||||
Swiftness | 50 | — | — | * Quickening | * Quickening | ||||||||
Swiftness | 80 | — | — | — | — | * Quickening | * Quickening | — | |||||
Channeling | 30 | — | — | — | — | — | — | — | — | ||||
Channeling | 50 | — | — | — | — | — | — | — | — | ||||
Channeling | 80 | — | — | * Quickening | — | — | * Quickening | — | — | — | — | ||
Spellbound | 30 | ||||||||||||
Potion Lore 1 | 20 | — | — | * Quickening | — | — | — | — | |||||
Potion Lore 2 | 35 | — | — | * Quickening | — | — | — | — | |||||
Potion Lore 3 | 70 | — | * Quickening | — | — | * Quickening | — | — | — | — | |||
Ether Lore 1 | 20 | — | — | — | — | — | — | — | |||||
Ether Lore 2 | 35 | — | — | — | — | — | — | — | — | — | |||
Ether Lore 3 | 70 | — | — | — | — | — | — | * Quickening | — | — | — | — | |
Remedy Lore 1 | 20 | — | — | — | — | — | |||||||
Remedy Lore 2 | 30 | — | — | — | — | — | |||||||
Remedy Lore 3 | 70 | — | — | — | — | — | — | — | — | — | |||
Phoenix Lore 1 | 30 | — | — | — | — | — | — | — | * Summon | ||||
Phoenix Lore 2 | 50 | — | — | — | — | * Summon | — | — | — | — | * Summon | ||
Phoenix Lore 3 | 90 | — | — | — | — | — | — | — | — | — | — | — |
Martyr, Inquisitor and Warmage
Damage received/dealt | MP Recovery |
---|---|
1 - 499 | 1 |
500 - 1499 | 2 |
1500 - 2599 | 3 |
3000 - 4999 | 4 |
5000 - 5999 | 5 |
6000 - 6999 | 6 |
7000 - 7999 | 8 |
8000 - 8999 | 10 |
9000 - 9998 | 15 |
> 9998 | 30 |
Ether Lore, Potion Lore
Augment | Effect |
---|---|
Potion Lore 1 | +20% |
Potion Lore 2 | +30% |
Potion Lore 3 | +40% |
Ether Lore 1 | +10% |
Ether Lore 2 | +20% |
Ether Lore 3 | +30% |
Augment | Potion | Hi-Potion | X-Potion | Ether | Hi-Ether | ||
---|---|---|---|---|---|---|---|
1 | 2 | 3 | |||||
— | — | — | 120 | 450 | 1,500 | 50 | 200 |
— | — | 144 | 540 | 1,800 | 55 | 220 | |
— | — | 156 | 585 | 1,950 | 60 | 240 | |
— | — | 168 | 630 | 2,100 | 65 | 260 | |
— | 180 | 675 | 2,250 | 65 | 260 | ||
— | 192 | 720 | 2,400 | 70 | 280 | ||
— | 204 | 765 | 2,550 | 75 | 300 | ||
228 | 855 | 2,850 | 80 | 320 |
Phoenix Lores, Remedy Lores
Phoenix Downs remove the KO status and by default restore a character to 20% of their maximum HP. Each Phoenix Lore boosts the amount of HP restored by 10%, up to a maximum of 50% of maximum HP with 3 Phoenix Lores (up to 100% maximum HP with 3 Phoenix Lores and the Pheasant Netsuke accessory).
Remedy Lores Augmented | Negative status effects removed |
---|---|
No Remedy Lores | Blind, Poison, Silence, Slow |
Remedy Lore 1 | Disable, Immobilize, Sap, Sleep |
Remedy Lore 2 | Confuse, Oil, Petrify |
Remedy Lore 3 | Disease, Doom (Remedy only)[note 1], Stop |
Unaffected negative effects | HP Critical, KO, Reverse (Esuna only), Stone[note 2],
X-Zone (change zones only) |
Template:Notelist As long as the party has access to Esuna, only Remedy Lore 3 is useful with its ability to remove the Doom effect. Remedy Lore 1 may also be useful for providing an additional character with the ability to remove Disable, Immobilize and Sap, with the advantage over Esuna of being use without Charge Time. These effects cannot otherwise be removed without Esuna (or Regen, for Sap).
References
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