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{{sideicon|prime=FFVII}}
{{FFVII Enemies|
 
  +
{{infobox enemy
name = Attack Squad
 
| japan = 親衛隊員
+
| release = FFVII
  +
|name = Attack Squad
  +
| japanese = 親衛隊員
 
| romaji = Shin'eitai-in
 
| romaji = Shin'eitai-in
  +
| lit = Elite Guard Member
| image = [[Image:Attack_Squad_FF7.jpg|200px]]
 
  +
| image = Attack Squad FF7.png
| Location = [[Wutai]] (Only when your Materia gets stolen)<br> [[Junon Underwater Reactor]]
 
  +
|location = [[Wutai|Wutai Wilderness]]; [[Wutai Village|Wutai Head Temple]]; [[Junon|Junon Branch]]; [[Mt. Corel]]; [[Coal Train]]; [[Rocket Town]]
  +
|formations = true
  +
|aiscript = true
  +
}}
  +
'''Attack Squad''' is an enemy from ''[[Final Fantasy VII]]''. Like the rest of the [[Shinra Public Security Division|Shinra troops]], it is only a minor threat.
  +
  +
==Stats==
  +
{{infobox enemy stats FFVII
 
| name = Attack Squad
  +
| location = [[Wutai|Wutai Wilderness]]; [[Wutai Village|Wutai Head Temple]]; [[Junon|Junon Branch]]; [[Mt. Corel]]; [[Coal Train]]; [[Rocket Town]]
 
| level = 34
 
| level = 34
| HP = 1300
+
| hp = 1300
| MP = 100
+
| mp = 100
| Attack = 60
+
| attack = 60
| Def = 66
+
| magic atk = 20
| Magic = 20
+
| defense = 33
| MDef = 60
+
| magic def = 30
| Speed = 55
+
| dexterity = 55
| Evade = 1
+
| defense% = 1
| AP Awarded = 10
+
| luck = 0
| EXP = 300
+
| exp = 300
| Gil = 420
+
| ap = 10
| Morph = Nothing
+
| gil = 420
  +
| drop 1 = [[Final Fantasy VII items#S-mine|S-mine]]
| Steal = Nothing
 
  +
| drop 1 rate = 8
| Drop = Remedy, Deadly Waste, X-Potion
 
  +
| steal 2 = [[Final Fantasy VII items#8-inch Cannon|8-inch Cannon]]
| Attacks = Machine Gun, Grenade, Smoke Bullet
 
| Weak Against = Nothing
+
| steal 2 rate = 8
  +
| abilities = ''[[Final Fantasy VII enemy abilities#Machine Gun|Machine Gun]]'', [[Final Fantasy VII enemy abilities#Grenade|Grenade]], ''[[Final Fantasy VII enemy abilities#Smoke Bullet|Smoke Bullet]]''
| Resistant to = Nothing
 
| Immune to = Nothing
+
| manipulate 1 = Machine Gun
| Absorbs = Nothing
+
| manipulate 2 = Grenade
  +
| manipulate 3 = Smoke Bullet
| Status = Nothing
 
| Other Information =
 
 
}}
 
}}
  +
'''Attack Squad''' is an enemy from ''[[Final Fantasy VII]]''. Like the rest of the Shin-Ra troops, it is not a threat. It attacks on a handful of occasions, but has low HP and its only dangerous attack is to put a party member to sleep.
 
  +
==Formations==
  +
{|class="FFVII article-table" style="width:380px"
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|-class="a"
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!style="width:10%"|#
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!style="width:90%"|Formation
  +
|-
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!class="b"|{{LA|Final Fantasy VII enemy formations#620|620}}
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|Attack Squad A, Attack Squad B
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|-
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!class="b"|{{LA|Final Fantasy VII enemy formations#621|621}}
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|Attack Squad A, Attack Squad B
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|-
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!class="b"|{{LA|Final Fantasy VII enemy formations#622|622}}
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|Row 1: Attack Squad A, Attack Squad B<br/>Row 2: Attack Squad C
  +
|-
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!class="b"|{{LA|Final Fantasy VII enemy formations#812|812}}
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|Attack Squad
  +
|-
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!class="b"|{{LA|Final Fantasy VII enemy formations#813|813}}
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|Attack Squad A, Attack Squad B
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|-
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!class="b"|{{LA|Final Fantasy VII enemy formations#814|814}}
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|Attack Squad
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|-
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!class="b"|{{LA|Final Fantasy VII enemy formations#815|815}}
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|Attack Squad
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|-
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!class="b"|{{LA|Final Fantasy VII enemy formations#816|816}}
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|Attack Squad A, Attack Squad B
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|-
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!class="b"|{{LA|Final Fantasy VII enemy formations#817|817}}
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|Row 1: Attack Squad A, Attack Squad B<br/>Row 2: Senior Grunt
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|-
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!class="b"|{{LA|Final Fantasy VII enemy formations#818|818}}
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|Row 1: Attack Squad A, Attack Squad B<br/>Row 2: Turks:Rude (Rocket Town){{foot|Covered by Attack Squad A, Attack Squad B}}
  +
|-
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!class="b"|{{LA|Final Fantasy VII enemy formations#947|947}}
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|Attack Squad A, Attack Squad B
  +
|}
  +
  +
==Locations==
  +
{|class="article-table" style="width:380px;text-align:left"
  +
|-
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!colspan="2" class="no-table"|Wutai Wilderness
  +
|-
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|style="width:50%"|South
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|[[#620|620]] (event)
  +
|-
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|style="width:50%"|North
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|[[#621|621]] (event)
  +
|-
  +
!colspan="2" class="no-table"|[[Wutai Village|Wutai Head Temple]]
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|-
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|style="width:50%"|Main Hall
  +
|[[#622|622]] (event)
  +
|-
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!colspan="2" class="no-table"|Junon Branch
  +
|-
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|style="width:50%"|Press Room
  +
|[[#947|947]] (event)
  +
|-
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!colspan="2" class="no-table"|[[Mt. Corel]]
  +
|-
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|style="width:50%"|Corel Reactor
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|[[#813|813]] (event)
  +
|-
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!colspan="2" class="no-table"|[[Coal Train]]
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|-
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|style="width:50%"|Engine
  +
|[[#812|812]] (event)
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|-
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!colspan="2" class="no-table"|[[Rocket Town]]
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|-
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|style="width:50%"|Rocket Launching Pad
  +
|[[#816|816]] (event), [[#817|817]] (event)
  +
|-
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|style="width:50%"|Access Platform
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|[[#818|818]] (event)
  +
|}
  +
  +
==Battle==
  +
Attack Squad attacks on a handful of occasions, but has low HP and its only dangerous attack is to put a party member to [[Sleep (Final Fantasy VII)|sleep]] and [[Darkness (Final Fantasy VII)|darkness]] with Smoke Bullet, which always inflicts these status ailments.
  +
  +
[[File:Pre-emptive_Attack,_2_Attack_Squad,_Corel_Reactor.png|Pre-emptive battle with 2 Attack Squad in Corel Reactor|thumb]]
  +
Interestingly, the forced battle with the Attack Squads at [[Mt. Corel]]'s reactor on Part 2 should have made use of the 'Pre-Emp OFF' flag, and so they can be [[Attack formations#Final Fantasy VII|pre-empted]] in that battle.
  +
  +
===Strategy===
  +
Wearing a [[Headband (Final Fantasy VII)|Headband]] nullifies sleep. Darkness is not as detrimental, as the player can still use [[Magic (Final Fantasy VII)|magic]] and attack items. When fighting them in [[Wutai]], it is advised to use attack items, such as [[Molotov (Final Fantasy VII)|Molotovs]], [[Right arm|Right arms]] or magic items, if the characters get inflicted with Darkness.
  +
  +
==AI script==
  +
AI: Main
  +
{
  +
:Choose Random Opponent
  +
:1/3 Chance: Use <Machine Gun> on Target
  +
:1/3 Chance: Use Grenade on Target
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:1/3 Chance: Use <Smoke Bullet> on Target
  +
}
  +
AI: Counter - General
  +
{
  +
:If (Attack Squad's HP <= 2 * [Attack Squad's Max HP / 3]) Then
  +
:{
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::If (TempVar:Counter == 0) Then
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::{
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:::Choose Attack Squad's Last Attacker (General)
  +
:::Use <Smoke Bullet> on Target
  +
:::TempVar:Counter = 1
  +
::}
  +
:} Else {
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::TempVar:Counter = 0
  +
:}
  +
}
   
 
==Related enemies==
 
==Related enemies==
  +
*[[Turks:Rude]]
 
*[[Captain (Final Fantasy VII)|Captain]]
 
*[[Captain (Final Fantasy VII)|Captain]]
 
*[[Grenade Combatant (Final Fantasy VII)|Grenade Combatant]]
 
*[[Grenade Combatant (Final Fantasy VII)|Grenade Combatant]]
*[[Marine]]
+
*[[Marine (Final Fantasy VII)|Marine]]
*[[MP (Final Fantasy VII)|MP]]
+
*[[MP (enemy)|MP]]
 
*[[Submarine Crew]]
 
*[[Submarine Crew]]
 
*[[Underwater MP]]
 
*[[Underwater MP]]
 
[[Category:Enemies in Final Fantasy VII]]
 
[[Category:Final Fantasy VII enemies]]
 

Revision as of 17:04, 7 July 2020

Template:Sideicon

Attack Squad is an enemy from Final Fantasy VII. Like the rest of the Shinra troops, it is only a minor threat.

Stats

Formations

# Formation
620 Attack Squad A, Attack Squad B
621 Attack Squad A, Attack Squad B
622 Row 1: Attack Squad A, Attack Squad B
Row 2: Attack Squad C
812 Attack Squad
813 Attack Squad A, Attack Squad B
814 Attack Squad
815 Attack Squad
816 Attack Squad A, Attack Squad B
817 Row 1: Attack Squad A, Attack Squad B
Row 2: Senior Grunt
818 Row 1: Attack Squad A, Attack Squad B
Row 2: Turks:Rude (Rocket Town)*(Covered by Attack Squad A, Attack Squad B)
947 Attack Squad A, Attack Squad B

Locations

Wutai Wilderness
South 620 (event)
North 621 (event)
Wutai Head Temple
Main Hall 622 (event)
Junon Branch
Press Room 947 (event)
Mt. Corel
Corel Reactor 813 (event)
Coal Train
Engine 812 (event)
Rocket Town
Rocket Launching Pad 816 (event), 817 (event)
Access Platform 818 (event)

Battle

Attack Squad attacks on a handful of occasions, but has low HP and its only dangerous attack is to put a party member to sleep and darkness with Smoke Bullet, which always inflicts these status ailments.

Pre-emptive Attack, 2 Attack Squad, Corel Reactor

Pre-emptive battle with 2 Attack Squad in Corel Reactor

Interestingly, the forced battle with the Attack Squads at Mt. Corel's reactor on Part 2 should have made use of the 'Pre-Emp OFF' flag, and so they can be pre-empted in that battle.

Strategy

Wearing a Headband nullifies sleep. Darkness is not as detrimental, as the player can still use magic and attack items. When fighting them in Wutai, it is advised to use attack items, such as Molotovs, Right arms or magic items, if the characters get inflicted with Darkness.

AI script

AI: Main {

Choose Random Opponent
1/3 Chance: Use <Machine Gun> on Target
1/3 Chance: Use Grenade on Target
1/3 Chance: Use <Smoke Bullet> on Target

} AI: Counter - General {

If (Attack Squad's HP <= 2 * [Attack Squad's Max HP / 3]) Then
{
If (TempVar:Counter == 0) Then
{
Choose Attack Squad's Last Attacker (General)
Use <Smoke Bullet> on Target
TempVar:Counter = 1
}
} Else {
TempVar:Counter = 0
}

}

Related enemies