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[[File:FFTA Astra.png|right|thumb|250px|Astra in ''[[Final Fantasy Tactics Advance]]''.]] |
[[File:FFTA Astra.png|right|thumb|250px|Astra in ''[[Final Fantasy Tactics Advance]]''.]] |
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− | '''Astra''' {{J|アストラ|Asutora}} |
+ | '''Astra''' {{J|アストラ|Asutora}} is an ability and positive status effect in the ''[[Final Fantasy (series)|Final Fantasy]]'' series. It generally deals with protecting or resisting [[status effect|status effects]]. |
==Appearances== |
==Appearances== |
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{{sideicon|FFXIII}} |
{{sideicon|FFXIII}} |
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[[File:Veil-ffxiii-icon.png|right]] |
[[File:Veil-ffxiii-icon.png|right]] |
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− | {{Q|Raise target's status ailment resistance.|Description}} |
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Veil status raises resistance to debuffing spells; when a [[status effect#Negative Status Ailments|negative status effect]] is "inflicted", it will instead be neutralized and the Veil status removed. Veil can be cast through the spell of the same name learned by the [[Synergist (Final Fantasy XIII)|Synergist]] role, or through the [[shroud]] Aegisol outside of [[Battle (term)|battle]]. |
Veil status raises resistance to debuffing spells; when a [[status effect#Negative Status Ailments|negative status effect]] is "inflicted", it will instead be neutralized and the Veil status removed. Veil can be cast through the spell of the same name learned by the [[Synergist (Final Fantasy XIII)|Synergist]] role, or through the [[shroud]] Aegisol outside of [[Battle (term)|battle]]. |
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− | Veil is a spell available to Synergists in Final Fantasy XIII. [[Oerba Dia Vanille|Vanille]] gets it at Crystarium Stage 10, [[Hope Estheim|Hope]] at Crystarium Stage 6, and [[Oerba Yun Fang|Fang]] at Crystarium Stage 7. |
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− | ====''[[Final Fantasy XIII-2]]''==== |
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− | {{sideicon|XIII2}} |
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− | ''Final Fantasy XIII-2'' also has an upgraded version called Veilga. It imbues the Veil-status on the whole party, but has a shorter duration. [[Noel Kreiss|Noel]] learns Veil at [[Synergist (Final Fantasy XIII-2)|Synergist]] level 7, and [[Serah Farron|Serah]] learns it at 18. Many [[Paradigm Pack|recruitable monsters]] can also learn the spell. It imbues the target with the status of the same name. |
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− | {{Abil-stub|Final Fantasy XIII-2}} |
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===''[[Final Fantasy Tactics Advance]]''=== |
===''[[Final Fantasy Tactics Advance]]''=== |
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Astra not only prevents targets from being inflicted with the [[Doom (status)|Doom]] status, but targets that are already inflicted with Doom can be saved by Astra if Astra is used before the countdown reaches zero. |
Astra not only prevents targets from being inflicted with the [[Doom (status)|Doom]] status, but targets that are already inflicted with Doom can be saved by Astra if Astra is used before the countdown reaches zero. |
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− | ===''[[Bravely Default]]''=== |
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− | {{sideicon|BravelyD}} |
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− | Veil is a level 3 Time Magic spell. It raises one target's evasion by 50% for four turns. Veil costs 8 MP to use and they can use it after learning Time Magic Lv.3 at Job Level 6. |
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− | Veilga is a level 4 Time Magic spell. It raises all targets' evasion by 50% for four turns. Veilga costs 24 MP and they can use it after learning Time Magic Lv.4 at Job Level 6. It is not affected by [[Reflect (status)|reflect]]. |
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− | [[Spiritmaster]]s can learn the Fairy Ward ability that negates negative statuses on all allies for 5 turns. Fairy Ward costs 2 BP to use and is learned at Job Level 11. |
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− | {{Abil-stub|Bravely Default}} |
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===''[[Final Fantasy Dimensions]]''=== |
===''[[Final Fantasy Dimensions]]''=== |
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{{sideicon|FFD}} |
{{sideicon|FFD}} |
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{{Abil-stub|Final Fantasy Dimensions}} |
{{Abil-stub|Final Fantasy Dimensions}} |
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− | ===''[[Final Fantasy Explorers]]''=== |
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− | {{sideicon|FFE}} |
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− | {{Q|Increase the ailment resistance of allies within range of you.|Descripition.}} |
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− | {{Magic-stub|Final Fantasy Explorers}} |
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==Gallery== |
==Gallery== |
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<gallery class="seriesa"> |
<gallery class="seriesa"> |
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FFTA2 Astra.png|''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''. |
FFTA2 Astra.png|''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''. |
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− | Bravely Default - Veil.jpg|''[[Bravely Default]]''. |
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==Etymology== |
==Etymology== |
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{{Magic}} |
{{Magic}} |
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− | [[Category:Final Fantasy XIII Synergist Abilities]] |
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− | [[Category:Final Fantasy XIII-2 Synergist Abilities]] |
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− | [[Category:Bravely Default Time Magic]] |
Revision as of 02:10, 7 August 2016
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Astra (アストラ, Asutora?) is an ability and positive status effect in the Final Fantasy series. It generally deals with protecting or resisting status effects.
Appearances
Final Fantasy XIII
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Veil status raises resistance to debuffing spells; when a negative status effect is "inflicted", it will instead be neutralized and the Veil status removed. Veil can be cast through the spell of the same name learned by the Synergist role, or through the shroud Aegisol outside of battle.
Final Fantasy Tactics Advance
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Astra costs 8 MP to cast, and is learned by the Templar (from the Save the Queen) and Alchemist (from the Sage Crosier) job classes for 200 AP. The Hermetic Ezel Berbier also knows the ability automatically. When cast, Astra grants its positive status to all units in an X-shaped area. It costs 8 MP to cast, has a range of 4, and is stealable through the ability Steal: Ability.
The buff's presence is often indicated by a blue triangular prism over the unit's head.
Final Fantasy Tactics A2: Grimoire of the Rift
Template:Sideicon The Templar, Moogle Knight, and Alchemist classes can give units the Astra status. Al-Cid Margrace, as an Agent, can also give a female unit Astra with the Reception ability. Astra can also be granted to units by the Shield of Steel Opportunity Command, which affects the user and the three ally surrounding it.
Astra not only prevents targets from being inflicted with the Doom status, but targets that are already inflicted with Doom can be saved by Astra if Astra is used before the countdown reaches zero.
Final Fantasy Dimensions
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Gallery
Etymology
Astra means "stars" in Latin and Greek.
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