Corners and dispatches foes with ease.
Assassin is a job available to viera in Final Fantasy Tactics Advance. Assassin is a deadliest force with dangerous instant death abilities and incomparable stat growth in all areas except HP. It is one of the best classes to level up viera in, though one needs to be mindful about their HP, since Assassins are almost always the enemies' first target because of their low health.
Assassins wield katanas and greatbows. When equipped with the Concentrate ability, Assassins' instant death abilities gain near perfect Accuracy.
Growth[edit | edit source]
Assassin, like Ninja, is balanced between MP, Attack, Magic Power and Speed, at the cost of low HP, Defense and Resistance. Assassin is the fastest class.
|HP||MP||Atk||Def||Mag Pwr||Mag Res||Spd|
|5.2 E||5.2 B+||8.8 B+||6.8 D+||9.2 A-||7.2 C-||2.3 S|
Abilities[edit | edit source]
Assassin command. Corner foe in a tight spot.
|Stops target by pinning shadow to the ground.|
|Deals a swift shock, knocking out target.|
|Attacked aimed at throat to silence target.|
|Puts targets to sleep, and sometimes dooms them.|
|Causes feverish chills to slow target.|
|Seals target in stone. Causes petrification.|
|Attack to the head. Addles target.|
|Ultima Masher||Zanmato||999||60||As Weapon||As Weapon|
|Assassin attack born from ultima magic.|
Reaction[edit | edit source]
|Return Fire||Power Sash||Catch arrow shot at you and shoot it back.||300|
Combo[edit | edit source]
|Killer Combo||Mythril Epee||Failproof combo ability for assassins.||100|
Overview[edit | edit source]
Notoriously fast and furious, Assassin is considered by many the game's most overpowered class. The combination of their abilities, stat growth, and equipment makes the game a cakewalk. Nearly all of the Assassin's abilities inflict debilitating status effects, such as Stop, Doom, Silence, and Addle. The Last Breath instantly KOs a target. Assassin also has the viera's Ultima ability: Ultima Masher.
Assassin wields katanas and greatbows, both powerful weapon types. It has unparalleled speed and respectably high stat gains minus HP and defense. It is a versatile class, able to use other abilities effectively with maybe the exception of the magically inclined classes. Assassin does not learn any support abilities, but mastering Concentrate from the Archer allows near pinpoint accuracy for nearly all of its abilities.
The Assassin's HP and defense are not great and it has low healing and defensive capabilities as a whole. Assassin is the most difficult class to unlock since it requires mastery of other advanced classes, which in turn require more mastered abilities. Many of the Assassin's best abilities are only learned from weapons found very late, which limits the Assassin's usefulness. Its ability set almost entirely consists of status effects, and thus enemies who defend against status ailments may give an Assassin slightly more trouble. Assassins are not better greatbow users than the Sniper, since some of their abilities, like Last Breath, can only be used in melee range.
Overall, the Assassin is stacked with high damage, status effects, and blistering speed, and can become even more broken with the right set of abilities. The only difficulties come in the form of lacking defensive techniques, possessing demanding unlock requirements, and maybe even making the game much less enjoyable.
The player cannot hope to outspeed enemy Assassins who also have extremely few weaknesses; Assassins can decimate frail targets, like mages and Ninjas, with their high attack and range (if wielding a greatbow). Tanks like Defenders and Paladins also face certain doom from the Assassin's deadly repertoire of status effects, worsened by the classes' low evasion. Other support jobs are outdone by the Assassin's ludicrous speed. Equipping status-immunity equipment can mitigate the threat, but Assassins can still deal major damage with Ultima Masher and their strong weapons. Assassins are at their weakest when cornered and outnumbered.
Other appearances[edit | edit source]
Assassin appears with a Lightning-elemental card.
Gallery[edit | edit source]
Etymology[edit | edit source]
Assassins were a secret order of Nizari Ismailis, particularly those of Persia and Syria, that formed in the late 11th century. Mentions of Assassins were preserved within European sources where they are depicted as trained killers, responsible for the systematic elimination of opposing figures.The