A diabolical killer trained by an order of assassins to quickly dispatch enemies with Subdual Arts.
Description
Assassin is an enemy job in Final Fantasy Tactics. A ruthless job, the Assassin focuses on stopping the enemy quickly and efficiently. Celia and Lettie are Assassins, both their sprites resemble the Dancer job.
Several of the Assassin's skills are also appear in the job of the same name in Final Fantasy Tactics Advance and its sequel.
Stats[]
Prerequisite | Weapons | Helmet | Armor | Equip Shields? |
---|---|---|---|---|
None | Katana (Celia), Ninja Blades (Lettie) | Hats | Clothes | No |
Move Rate | Jump Rate | Speed | Physical Evasion Rate | Base Attack | Base Magic | Base HP | Base MP |
---|---|---|---|---|---|---|---|
5 | 7 | 9 | 30% | High | High | High | High |
Abilities[]
Innate abilities[]
Subdual Arts[]
Assassin job command. Employs the sinister art of execution.
Description
The formula for damage is as follows:
The formula for the success of status attacks is as follows:
Name | Range | Effect | Speed | JP Needed |
---|---|---|---|---|
Petrify (Seal) |
6 | 1 | Now | 0 |
Hinder the flow of chi within the body, turning the target to stone. Effect: Stone. | ||||
Shadowbind (Shadow Stitch) |
4 | 1 | Now | 0 |
Stops target's movement by anchoring its shadow to the ground. Effect: Stop. | ||||
Suffocate (Stop Bracelet) |
1 | 1 | Now | 0 |
Immediately kills the target. Effect: KO. | ||||
Ultima | 4 | 2 | 20 | — |
Magick that inflicts damage with pure energy. MP Cost: 10 Quote: "Brush off vanity and show reality! Ultima!" | ||||
Charm (Allure) |
3 | 1 | Now | 0 |
Charm an enemy, causing them to lose judgment and luring them into becoming an ally. Effect: Charm. |
Reaction abilities[]
Name | Description | Trigger | JP Needed |
---|---|---|---|
Counter Tackle | Counterattack with a tackle. | Physical Attack | 180 |
Support abilities[]
Name | Description | JP Needed |
---|---|---|
Equip Axes | Equip axes, regardless of job. | 170 |
Beastmaster (Monster Skill) |
Adds an ability to all monsters in neighboring tiles with an elevation difference of 3h or less. | 200 |
Defend | Defend oneself against an attack. Adds the Defend command. | 50 |
JP Boost (Gained JP Up) |
Increase the amount of JP earned in battle. | 250 |
Movement abilities[]
Name | Description | JP Needed |
---|---|---|
Move +1 | Increase Move by 1. | 200 |
Gallery[]
Etymology[]
assassin is often believed to derive from the word hashshashin (Arabic: حشّاشين, ħashshāshīyīn), and shares its etymological roots with hashish (/hæˈʃiːʃ/ or /ˈhæʃiːʃ/; from Arabic: حشيش ḥashīsh).
The wordThe meaning of the word Assassins is a secret order of Nizari Ismailis, particularly those of Persia and Syria, that formed in the late 11th century. Mentions of Assassins were preserved within European sources where they are depicted as trained killers, responsible for the systematic elimination of opposing figures.