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Artifacts are treasures found throughout the various dungeons of Final Fantasy Crystal Chronicles. Players may find several artifacts in a dungeon to increase their stats until the end of the dungeon, at which point they will have to pick one artifact to keep that will permanently increase their stats.
Strength Raising Artifacts[]
Artifact | Effect | Common location |
---|---|---|
Ashura | Strength +1 | Tida Village (Cycle 1) |
Double Axe | Strength +1 | River Belle Path (Cycle 1) |
Engetsurin | Strength +1 | Daemon's Court (Cycle 1) |
Fang Charm | Strength +1 | Daemon's Court (Cycle 1) |
Flametongue | Strength +2 | Mount Kilanda (Cycle 1) |
Gekkabijin | Strength +5 | Moschet Manor (Boss) |
Giant's Glove | Strength +3 | Mount Kilanda (Cycle 1) |
Green Beret | Strength +1 | Mushroom Forest (Cycle 1) |
Heavy Armband | Strength +3 | Daemon's Court (Cycle 2) |
Ice Brand | Strength +2 | Tida (Cycle 1) |
Kaiser Knuckles | Strength +1 | Tida (Cycle 1) |
Loaded Dice | Strength +2 | Conall Curach (Cycle 1) |
Maneater | Strength +1 | River Belle Path (Cycle 1) |
Masamune | Strength +5 | Mount Kilanda (Boss) |
Masquerade | Strength +3 | Daemon's Court (Cycle 2) |
Mjollnir | Strength +3 | Selepation Cave (Cycle 2) |
Murasame | Strength +4 | Mine of Cathuriges (Boss) |
Ogrekiller | Strength +2 | Tida (Cycle 1) |
Onion Sword | Strength +1 | Veo Lu Sluice (Cycle 3) |
Power Wristband | Strength +1 | Veo Lu Sluice (Cycle 1) |
Sasuke's Blade | Strength +3 | River Belle Path (Cycle 3) |
Shuriken | Strength +1 | River Belle Path (Cycle 1) |
Twisted Headband | Strength +2 | Veo Lu Sluice (Cycle 1) |
Magic Raising Artifacts[]
Artifact | Effect | Common location |
---|---|---|
Book of Light | Magic +1 | Veo Lu Sluice (Cycle 1) |
Candy Ring | Magic +1 | Tida Village (Cycle 1) |
Cat's Bell | Magic +1 | Selepation Cave (Cycle 1) |
Dark Matter | Magic +5 | Tida (Cycle 3) |
Dragon's Whisker | Magic +1 | River Belle Path (Cycle 1) |
Faerie Ring | Magic +1 | Tida (Cycle 1) |
Galatyn | Magic +7 | Goblin Wall (Boss) 173+ |
Gold Hairpin | Magic +5 | Daemon's Court (Cycle 2) |
Kris | Magic +3 | Veo Lu Sluice (Cycle 1) |
Mage Masher | Magic +1 | River Belle Path (Cycle 1) |
Mage's Staff | Magic +5 | Daemon's Court (Cycle 2 & 3) |
Noah's Lute | Magic +5 | Kilanda Islands (Cycle 1) |
Red Slippers | Magic +3 | Conall Curach (Cycle 1) |
Ribbon | Magic +9 | Rebena Te Ra (Boss) 233+ |
Rune Bell | Magic +3 | Rebena Te Ra (Cycle 2) |
Rune Staff | Magic +1 | Moschet Manor (Cycle 1) |
Sage's Staff | Magic +3 | Kilanda (Cycle 1) |
Silver Bracer | Magic +1 | River Belle Path (Cycle 1) |
Taotie Motif | Magic +7 | Veo Lu Sluice (Boss) 143+ |
Tome of Ultima | Magic +10 | Conall Curach (Boss) 308+, can also be found in Cycle 3 within the level |
Winged Cap | Magic +1 | Tida (Cycle 1) |
Wonder Wand | Magic +3 | Tida (Cycle 1) |
Defense Raising Artifacts[]
Artifact | Effect | Common location |
---|---|---|
Aegis | Defense +5 | Daemon's Court (Boss) 161+ |
Black Hood | Defense +2 | Lynari Desert (Cycle 2) |
Buckler | Defense +1 | River Belle Path (Cycle 1) |
Chicken Knife | Defense +3 | Kilanda (Cycle 2) |
Drill | Defense +1 | Veo Lu Sluice (Cycle 1) |
Elven Mantle | Defense +2 | Rebena Te Ra (Cycle 1) |
Helm of Arai | Defense +2 | Tida (Cycle 1) |
Main Gauche | Defense +2 | Veo Lu Sluice (Cycle 1) |
Rat's Tail | Defense +2 | Veo Lu Sluice (Cycle 2) |
Ring of Protection | Defense +4 | Selepation Cave (Boss) 247+ |
Save the Queen | Defense +4 | River Belle Path (Boss) 150+ |
Silver Spectacles | Defense +1 | River Belle Path (Cycle 1) |
Sparkling Bracer | Defense +1 | Tida (Cycle 1 & 2) |
Teddy Bear | Defense +2 | Lynari Desert (Cycle 2) |
Wonder Bangle | Defense +3 | River Belle Path (Cycle 3) |
Command Slot Artifacts[]
Artifact | Effect | Common location |
---|---|---|
Chocobo Pocket | CS +1 | Tida (Cycle 1) |
Gobbie Pocket | CS +1 | Lynari Desert (Cycle 1), Conall Curach (175+ points) |
Moogle Pocket | CS +1 | River Belle Path (Cycle 1) |
Ultimate Pocket | CS +1 | Catheriges Mine (Boss) 146+ |
Magicite Rings[]
Magicite rings are a special type of command slot item that allows one to use the specified spell. Unlike a regular magicite stone, magicite rings will not disappear if the player exits a dungeon after acquiring them.
Note that magicite rings are never a guaranteed drop, even if the player meets the criteria. Point criteria merely means how much one needs for it to start being able to show up. More points does not guarantee a higher chance of getting it.
Artifact | Effect | Common location |
---|---|---|
Fire Ring | Magic +1, Fire | Mount Kilanda |
Blizzard Ring | Magic +1, Blizzard | Veo Lu Sluice, can also be found in the Griffin by the Moogle Nest |
Thunder Ring | Magic +1, Thunder | Selepation Cave |
Cure Ring | Magic +1, Cure | Conall Curach |
Life Ring | Magic +1, Life | Conall Curach (Boss) 302+ |
Heart Pendants[]
Artifact | Effect | Common location |
---|---|---|
Earth Pendant | Heart +1 | Mushroom Forest (Cycle 1) |
Moon Pendant | Heart +1 | Veo Lu Sluice (Cycle 1) |
Star Pendant | Heart +1 | Conall Curach (Cycle 1 within the level, 3?), Lynari Desert (Cycle 1), & Mount Kilanda (Cycle 1) |
Sun Pendant | Heart +1 | Lynari Desert (Boss) 227+ |