Artefacts (オーパーツ, Ōpātsu?, lit. OOPArts) and Wild Artefacts are elements of story and gameplay in Final Fantasy XIII-2 that allow use of Time Gates, portals to the Historia Crux where they unlock new locations.
Time Gates appear whenever there is a distortion in time, but each gate can only be accessed with a specific artefact. Each artefact is indicated by an objective marker on the map, as each is required to advance the story.
Wild Artefacts almost always unlock gates leading to optional locations, and therefore must be searched out by the player.
Since artefacts are not supposed to exist, due to being formed when two timelines collide, they can only be uncovered by use of the Moogle Hunt and Moogle Throw commands.
Datalog[edit | edit source]
Artefacts are the keys that activate Time Gates. These objects can appear in any form, and are only identified as 'things that shouldn't exist' or 'items from another time,' making the search for an artefact a difficult task.
Artefacts are strongly tied to their possessors, and are also said to take on completely different shapes depending on the person who handles them.
List of artefacts[edit | edit source]
|Giant's Artefact||3 AF||A mechanical artifact exquisitely crafted in the shape of a left hand.||Bresha Ruins|
|Artefact of the Ark||700 AF||An artefact for the final battle, created with the last of the goddess's strength.||Academia|
|Eclipse Artefact||5 AF||An artefact of unknown properties that resembles an image projector of some kind.||Yaschas Massif|
|Reunion Artefact||A curious artefact carved into the shape of a flan monster.||Sunleth Waterscape|
|Hollow Artefact||10 AF||An artefact in the form of an old-fashioned clock, in which passing grains of sand mark the passage of time.||Oerba|
|Mysterious Artefact||1X AF||An artefact that can only be identified by using it to open a gate.||Becomes the Restoration Artefact once used.|
|Restoration Artefact||An artefact created with technology far beyond human comprehension.||Academia|
Oerba[edit | edit source]
|Artefact of Origins||200 AF||An artefact radiating the sun's warmth.||Yaschas Massif|
|Thundering Artefact||300 AF||An artefact of the land that's cool to the touch.||Archylte Steppe|
|Combat Artefact||A sinister artefact to which the faint tang of blood still clings.||Coliseum|
|Mysterious Artefact||An artefact that can only be identified by using it to open a gate.||Becomes the Illusionary Artefact once used.|
|Illusionary Artefact||A delightful artefact made from an array of coins.||Serendipity|
|Tower Artefact||400 AF||An artefact with the capability to process large amounts of information.||Augusta Tower|
|Vagabond Artefact||4XX AF||An artefact reminiscent of Valhalla.||A Dying World|
|Artefact of Rebirth||200 AF||An artefact brimming with hope for a better future.||Academia|
List of Wild Artefacts[edit | edit source]
|Location||Area||How to obtain|
|Echoes of the Past, near the gate next to Chocolina.||After tutorial, use Moogle Hunt.|
|Lamentable Rest, center||Complete the Iridium Ring fragment and use Moogle Hunt near the NPC's location.|
|Village Proper, Northwest||After completing the temporal rift, use Moogle Throw from the southern platform.|
|Animal Trail (on Enlil)||Halfway through the journey, use Moogle Throw on the east side.|
|West Clearwater Marshes||Once access is gained, use Moogle Throw onto the low platform to gain the Artefact.|
|50th floor, inner walkway||Can be acquired without Moogle abilities.|
|Alley, Southeast corner||Moogle Hunt required.|
|The Paddraean Archaeopolis||Complete each Ruby of Grief fragment, then the Temporal Rift at the Paddraean Archaeopolis.|
|A Dying World
|The Farseers' Relic||Once all storyline objectives are complete, examine the Oracle Drive (Moogle Hunt required).|
|Racing Reception or Hall of Gaming, Casino Vendors.||Purchase for 10,000 Casino Coins (or 7,500 Casino Coins with the Bargain Hunter Fragment Skill).|
Gallery[edit | edit source]
Etymology[edit | edit source]
The Artefact's Japanese name is OOPart, out-of-place artifact, which refers to an object of historical, archaeological, or paleontological interest found in an unusual or seemingly impossible context that could challenge conventional historical chronology.
Trivia[edit | edit source]
- The description of each artefact foreshadows the events of the time period which it unlocks.
- A screenshot of the game from before its release, as can be seen above, shows an item obtained in the Yaschas Massif known as a Bountiful Artefact. The item is renamed to Mysterious Artefact in the final game.
- The spelling of the word artefact with an e instead of an i is unusual for US English spelling. It is common for other regions, such as UK English. This may have been deliberate, to highlight the out-of-place nature of the artefacts.
- The Illusionary and Restoration Artefacts can have their acquisitions reversed. If the player clears Yaschas Massif -10AF- before clearing Sunleth Waterscape -300AF-, the Illusionary Artefact will be obtained in Yaschas Massif, while the Restoration Artefact will be obtained in Sunleth Waterscape.