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===''[[Final Fantasy IX]]''===
 
===''[[Final Fantasy IX]]''===
 
{{Quote|Reduces the enemy's Defense.|Description}}
 
{{Quote|Reduces the enemy's Defense.|Description}}
Armor Break is a [[Swd Art (Final Fantasy IX)|Sword Arts]] ability, used by [[Adelbert Steiner|Steiner]]. It costs 4 MP to use, and can be learned for 30 AP from the [[Mythril Sword]]. It has a 50% accuracy rate, but can be used repeatedly. It halves the target's defense.
+
Armor Break is a [[Swd Art (Final Fantasy IX)|Sword Arts]] ability, used by [[Adelbert Steiner/Gameplay|Steiner]]. It costs 4 MP to use, and can be learned for 30 AP from the [[Mythril Sword (Final Fantasy IX)|Mythril Sword]]. It has a 50% accuracy rate, but can be used repeatedly. It halves the target's defense.
   
 
===''[[Final Fantasy X]]''===
 
===''[[Final Fantasy X]]''===
 
[[File:FFX_Armor_Break.png|Armor Break in ''Final Fantasy X''.|thumb]]
[[Skill (Final Fantasy X)#Armor Break|Armor Break]] is a skill found on [[Auron]]'s section of the [[Sphere Grid]]. It costs 12 MP to perform and damages an enemy with a chance to apply the [[Deprotect (status)|Armor Break]] status. It can be taught to an [[Aeon (Final Fantasy X)|aeon]] with two [[Final Fantasy X items#Lv. 2 Key Sphere|Lv. 2 Key Spheres]].
+
[[Armor Break (Final Fantasy X)|Armor Break]] is a skill found on [[Auron (Final Fantasy X party member)|Auron]]'s section of the [[Sphere Grid]]. It costs 12 MP to perform and damages an enemy with a chance to apply the [[Armor Break (Final Fantasy X status effect)|Armor Break]] status. It can be taught to an [[Aeon (Final Fantasy X)|aeon]] with two [[Lv. 2 Key Sphere]]s.
   
Unlike the Armor Break skill, Auron's [[Bushido (Final Fantasy X)#Banishing Blade|Banishing Blade]] [[Overdrive (Final Fantasy X)|Overdrive]] alongside [[Final Fantasy X items#Frag Grenade|Frag Grenade]] (whether by [[Use (ability)|Using]] or [[Mix (Final Fantasy X)|Mixing]]) have a 100% chance of inflicting the status.
+
Unlike the Armor Break skill, Auron's [[Banishing Blade (Final Fantasy X)|Banishing Blade]] [[Overdrive (Final Fantasy X)|Overdrive]] alongside [[Frag Grenade (Final Fantasy X)|Frag Grenade]] (whether by [[Use (ability)|using]] or [[Mix (Final Fantasy X)|mixing]]) have a 100% chance of inflicting the status.
   
 
====''[[Final Fantasy X-2]]''====
 
====''[[Final Fantasy X-2]]''====
Armor Break is a [[Swordplay (Final Fantasy X-2)|Swordplay]] ability that damages one enemy and lowers its Defense by 2 levels. It is learned by the [[Warrior (Final Fantasy X-2)|Warrior]] [[dressphere]] for 30 AP, and costs 4 MP to use. It can also be used via [[Lady Luck (Final Fantasy X-2)|Lady Luck's]] Attack Reels by rolling a Cherry.
+
[[Armor Break (Final Fantasy X-2)|Armor Break]]r is a [[Swordplay (Final Fantasy X-2)|Swordplay]] ability that damages one enemy and lowers its Defense by 2 levels. It is learned by the [[Warrior (Final Fantasy X-2)|Warrior]] [[dressphere]] for 30 AP, and costs 4 MP to use. It can also be used via [[Lady Luck (Final Fantasy X-2)|Lady Luck's]] Attack Reels by rolling a Cherry.
   
 
===''[[Final Fantasy XI]]''===
 
===''[[Final Fantasy XI]]''===
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===''[[Final Fantasy XII]]''===
 
===''[[Final Fantasy XII]]''===
Expose is a [[Technicks|Technick]] that reduces an enemy's Defense. It can be performed repeatedly on the same enemy.
+
[[Expose (Final Fantasy XII)|Expose]] is a [[Technicks|Technick]] that reduces an enemy's Defense. It can be performed repeatedly on the same enemy.
   
 
In the original version, Expose lowers Defense by 10%, has a charge time of 45, and a base accuracy of 33%. It can be purchased at [[Balfonheim Port]] for 3,800 gil, and [[License Board|licensed]] for 35 LP.
 
In the original version, Expose lowers Defense by 10%, has a charge time of 45, and a base accuracy of 33%. It can be purchased at [[Balfonheim Port]] for 3,800 gil, and [[License Board|licensed]] for 35 LP.
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===''[[Final Fantasy Tactics]]''===
 
===''[[Final Fantasy Tactics]]''===
 
{{Quote|A technique that destroys the item equipped on the target's body.|Description}}
 
{{Quote|A technique that destroys the item equipped on the target's body.|Description}}
Rend Armor is an ability learned by the [[Knight (Tactics)|Knight]] class for 400 JP. It has an instant cast time, an effect of 0, and its range depends on the equipped weapon's range. It attempts to destroy the target's equipped armor, and in the PSP version, will deal regular physical damage to monsters as well.
+
[[Rend Armor (Tactics)|Rend Armor]] is an ability learned by the [[Knight (Tactics)|Knight]] class for 400 JP. It has an instant cast time, an effect of 0, and its range depends on the equipped weapon's range. It attempts to destroy the target's equipped armor, and in the PSP version, will deal regular physical damage to monsters as well.
   
 
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''===
 
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''===
Rend Armor is an ability learned by the [[Master Monk (Tactics A2)|Master Monk]] for 350 AP from the [[Cypress Pole]]. It attempts to destroy the target's equipped armor and has a range of 1. In addition, it is also used by the Reaver, which in addition to trying to destroy the target's armor, will also inflict non-elemental physical damage.
+
[[Rend Armor (Tactics A2)|Rend Armor]]is an ability learned by the [[Master Monk (Tactics A2)|Master Monk]] for 350 AP from the [[Cypress Pole (Tactics A2)|Cypress Pole]]. It attempts to destroy the target's equipped armor and has a range of 1. In addition, it is also used by the Reaver, which in addition to trying to destroy the target's armor, will also inflict non-elemental physical damage.
   
 
===''[[Final Fantasy: The 4 Heroes of Light]]''===
 
===''[[Final Fantasy: The 4 Heroes of Light]]''===
 
The [[Scholar (The 4 Heroes of Light)|Scholar's]] Subdue ability halves all enemies' defense for three turns at the cost of two [[Action Point (The 4 Heroes of Light)|AP]]. Subdue is the second ability learned on the job. The Scholar's ultimate ability, Tame, reduces the enemies' defense to 1, but it only works for one turn.
 
The [[Scholar (The 4 Heroes of Light)|Scholar's]] Subdue ability halves all enemies' defense for three turns at the cost of two [[Action Point (The 4 Heroes of Light)|AP]]. Subdue is the second ability learned on the job. The Scholar's ultimate ability, Tame, reduces the enemies' defense to 1, but it only works for one turn.
 
===''[[Bravely Default]]''===
 
Shell Split is the job level 3 ability for the [[Pirate (Bravely Default)|Pirate]]. It deals the same damage as a conventional attack to one target, and for four turns, lowers the target's physical defense by 25%. The lower limit for P.Def is 75%. It costs 9 MP to use.
 
 
==== ''[[Bravely Second: End Layer]]'' ====
 
Shell Split is the level 3 command ability for the [[Pirate (Bravely Second)|Pirate]]. It allows the user to deal the same damage as a conventional attack to one target, and for four turns, lower the target's P.Def by 25%. The lower limit for P.Def is 75%. It cost 9 MP to use.
 
   
 
===''[[Theatrhythm Final Fantasy Curtain Call]]''===
 
===''[[Theatrhythm Final Fantasy Curtain Call]]''===
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===''[[Mobius Final Fantasy]]''===
 
===''[[Mobius Final Fantasy]]''===
 
{{Ability section|Mobius Final Fantasy}}
 
{{Ability section|Mobius Final Fantasy}}
  +
==Non-''Final Fantasy'' guest appearances==
 
===''[[Bravely Default]]''===
 
Shell Split is the job level 3 ability for the [[Pirate (Bravely Default)|Pirate]]. It deals the same damage as a conventional attack to one target, and for four turns, lowers the target's physical defense by 25%. The lower limit for P.Def is 75%. It costs 9 MP to use.
   
 
==== ''[[Bravely Second: End Layer]]'' ====
 
Shell Split is the level 3 command ability for the [[Pirate (Bravely Second)|Pirate]]. It allows the user to deal the same damage as a conventional attack to one target, and for four turns, lower the target's P.Def by 25%. The lower limit for P.Def is 75%. It cost 9 MP to use.
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
FFX_Armor_Break.png|''[[Final Fantasy X]]''.
 
 
FFX-2 Armour Break.png|''[[Final Fantasy X-2]]''.
 
FFX-2 Armour Break.png|''[[Final Fantasy X-2]]''.
 
FFT Armor Break.png|''[[Final Fantasy Tactics]]''.
 
FFT Armor Break.png|''[[Final Fantasy Tactics]]''.

Revision as of 02:02, 21 December 2020

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FFIX Armor Break

Armor Break as seen in Final Fantasy IX.

Your pain shall be two-fold.

Armor Break (アーマーブレイク, Āmā Bureiku?), also known as Vit 0 (体力0, Tairyoku Zero?), Expose, and Rend Armor, is a recurring ability in the Final Fantasy series, that reduces the target's Defense.

Appearances

Final Fantasy IX

Reduces the enemy's Defense.

Description

Armor Break is a Sword Arts ability, used by Steiner. It costs 4 MP to use, and can be learned for 30 AP from the Mythril Sword. It has a 50% accuracy rate, but can be used repeatedly. It halves the target's defense.

Final Fantasy X

FFX Armor Break

Armor Break in Final Fantasy X.

Armor Break is a skill found on Auron's section of the Sphere Grid. It costs 12 MP to perform and damages an enemy with a chance to apply the Armor Break status. It can be taught to an aeon with two Lv. 2 Key Spheres.

Unlike the Armor Break skill, Auron's Banishing Blade Overdrive alongside Frag Grenade (whether by using or mixing) have a 100% chance of inflicting the status.

Final Fantasy X-2

Armor Breakr is a Swordplay ability that damages one enemy and lowers its Defense by 2 levels. It is learned by the Warrior dressphere for 30 AP, and costs 4 MP to use. It can also be used via Lady Luck's Attack Reels by rolling a Cherry.

Final Fantasy XI

Armor Break is a Great Axe Weapon Skill. It is a single-hit attack and lowers Defense. It provides a TP enhancement to DEF Down duration. It can skillchain into Impaction. It requires a combat skill of 100.

Final Fantasy XII

Expose is a Technick that reduces an enemy's Defense. It can be performed repeatedly on the same enemy.

In the original version, Expose lowers Defense by 10%, has a charge time of 45, and a base accuracy of 33%. It can be purchased at Balfonheim Port for 3,800 gil, and licensed for 35 LP.

In the Zodiac versions, Expose lowers Defense by 10% plus 1, has a charge time of 40, and a base accuracy of 70%. Expose is found in a treasure in Site 9 of the Lhusu Mines. It requires 50 LP, and is learned by Monk, Foebreaker, and Uhlan, although the Uhlan must acquire the license for the Esper Ultima first. When Vossler joins as a guest, he can also use Expose. Thus, the player can get access to the technick early, and take on some hunts with Vossler to make use of it, such as the Rocktoise.

Final Fantasy XII: Revenant Wings

Rend Armor is an enemy ability that lower one foe's Stamina. It is used by Rinok, Sky Pirate, and Sky Soldier.

Final Fantasy Tactics

A technique that destroys the item equipped on the target's body.

Description

Rend Armor is an ability learned by the Knight class for 400 JP. It has an instant cast time, an effect of 0, and its range depends on the equipped weapon's range. It attempts to destroy the target's equipped armor, and in the PSP version, will deal regular physical damage to monsters as well.

Final Fantasy Tactics A2: Grimoire of the Rift

Rend Armoris an ability learned by the Master Monk for 350 AP from the Cypress Pole. It attempts to destroy the target's equipped armor and has a range of 1. In addition, it is also used by the Reaver, which in addition to trying to destroy the target's armor, will also inflict non-elemental physical damage.

Final Fantasy: The 4 Heroes of Light

The Scholar's Subdue ability halves all enemies' defense for three turns at the cost of two AP. Subdue is the second ability learned on the job. The Scholar's ultimate ability, Tame, reduces the enemies' defense to 1, but it only works for one turn.

Theatrhythm Final Fantasy Curtain Call

Armor Break (Lv1) is a reactive ability that costs 2 CP to equip. It is activated after second enemy appears in Battle Music Sequences (BMS). It reduces the enemy's physical defense and has low strength. it is learned by Warrior of Light (level 20), Cecil (level 25), Edge (level 10), Edgar (default), Cloud (level 5), Tifa (level 20), Squall (level 15), Auron (default), Balthier (level 25), Lightning (level 20), Snow (level 10), Benjamin (level 20), Agrias (level 15), and Noel (default).

Armor Break (Lv2) is a reactive ability that costs 7 CP to equip. It is activated after third enemy appears in BMS and reduces the enemy's physical defense and has medium strength. It is learned by Warrior of Light (level 60), Cecil (level 70), Edge (level 55), Edgar (level 30), Tifa (level 60), Sephiroth (level 20), Squall (level 55), Auron (level 35), Lilisette (level 65), Balthier (level 75), Lightning (level 75), Snow (level 65), Benjamin (level 60), Agrias (level 55), Paine (level 25), Machina (level 25), and Noel (level 30).

Armor Break (Lv3) is a reactive ability that costs 12 CP to equip. It is activated just once in BMS when a boss-class enemy appears. Reduces the enemy's physical defense and has full strength. It is learned by Warrior of Light (level 95), Edgar (level 65), Tifa (level 95), Squall (level 85), Auron (level 70), Agrias (level 95), Paine (level 65), Chaos (level 55), and Noel (level 65).

Theatrhythm Final Fantasy All-Star Carnival

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Pictlogica Final Fantasy

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Final Fantasy Airborne Brigade

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Final Fantasy Record Keeper

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Final Fantasy Brave Exvius

FFBE Ability Icon 54

Damage and reduce DEF for one enemy.

Description

Armor Break is a Support-type special ability that costs 7 MP to cast and deals, to a single enemy, physical damage (1.2x) while also reducing its DEF (15%) for the following three turns. It can be learned by Cloud of Darkness (4★, level 14), Duane (4★, level 34), Leo (3★, level 35), Ludmille (4★, level 42), Russell (3★, level 22), Skaha (3★, level 17), Vaan (4★, level 43), Xiao (4★, at level 17), and Raggles*(japanese version-only) (3★, level 20).

Mobius Final Fantasy

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Non-Final Fantasy guest appearances

Bravely Default

Shell Split is the job level 3 ability for the Pirate. It deals the same damage as a conventional attack to one target, and for four turns, lowers the target's physical defense by 25%. The lower limit for P.Def is 75%. It costs 9 MP to use.

Bravely Second: End Layer

Shell Split is the level 3 command ability for the Pirate. It allows the user to deal the same damage as a conventional attack to one target, and for four turns, lower the target's P.Def by 25%. The lower limit for P.Def is 75%. It cost 9 MP to use.

Gallery

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy X (PS3), Final Fantasy X-2 (PS3), Final Fantasy XI, Final Fantasy XII: Revenant Wings, The 4 Heroes of Light, Bravely Default and Theatrhythm Final Fantasy Curtain Call added. You can help the Final Fantasy Wiki by uploading images.