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{{sideicon|FFIX|FFX|X2|FFXI|XIIRW|FFT|FFTA2|T4HoL|TFFCC|TFFASC|PFF|FFAB|FFRK|FFBE|Mobius}}
 
[[File:FFIX Armor Break.png|right|thumb|250px|Armor Break as seen in ''[[Final Fantasy IX]]''.]]
 
[[File:FFIX Armor Break.png|right|thumb|250px|Armor Break as seen in ''[[Final Fantasy IX]]''.]]
{{Q|Your pain shall be two-fold.|Auron, ''[[Final Fantasy X]]''}}
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{{Quote|Your pain shall be two-fold.|Auron, ''[[Final Fantasy X]]''}}
'''Armor Break''' {{J|アーマーブレイク|Āmā Bureiku}}, also known as '''Vit 0''' {{J|体力0|Tairyoku Zero}}, and '''Rend Armor''', is a recurring ability in the ''[[Final Fantasy (series)|Final Fantasy]]'' series, that reduces the target's [[Defense (stat)|Defense]].
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'''Armor Break''' {{J|アーマーブレイク|Āmā Bureiku}}, also known as '''Vit 0''' {{J|体力0|Tairyoku Zero}}, and '''Rend Armor''', is a recurring ability in the [[Final Fantasy series|''Final Fantasy'' series]], that reduces the target's [[Defense (stat)|Defense]].
   
{{See Also|Armor Breakdown|Deprotect (ability)|Deprotega}}
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{{See|Deprotect (ability)|Deprotega}}
   
 
==Appearances==
 
==Appearances==
 
===''[[Final Fantasy IX]]''===
 
===''[[Final Fantasy IX]]''===
 
{{Quote|Reduces the enemy's Defense.|Description}}
{{sideicon|FFIX}}
 
{{Q|Reduces the enemy's Defense.|Description}}
 
 
Armor Break is a [[Swd Art (Final Fantasy IX)|Sword Arts]] ability, used by [[Adelbert Steiner|Steiner]]. It costs 4 MP to use, and can be learned for 30 AP from the [[Mythril Sword]]. It has a 50% accuracy rate, but can be used repeatedly. It halves the target's defense.
 
Armor Break is a [[Swd Art (Final Fantasy IX)|Sword Arts]] ability, used by [[Adelbert Steiner|Steiner]]. It costs 4 MP to use, and can be learned for 30 AP from the [[Mythril Sword]]. It has a 50% accuracy rate, but can be used repeatedly. It halves the target's defense.
   
 
===''[[Final Fantasy X]]''===
 
===''[[Final Fantasy X]]''===
{{sideicon|FFX}}
 
 
Armor Break is found on [[Auron]]'s section of the [[Sphere Grid]]. It attacks and sets the target's Defense at 0, as well as nullifying "Armored", meaning that even non-Piercing weapons deal normal damage. The inherent armor property of armored enemies cuts physical damage to 1/3 if attack is not Piercing.
 
Armor Break is found on [[Auron]]'s section of the [[Sphere Grid]]. It attacks and sets the target's Defense at 0, as well as nullifying "Armored", meaning that even non-Piercing weapons deal normal damage. The inherent armor property of armored enemies cuts physical damage to 1/3 if attack is not Piercing.
   
[[Auron]]'s [[Bushido (Final Fantasy X)#Banishing Blade|Banishing Blade]] [[Overdrive (Final Fantasy X)|Overdrive]] alongside [[List of Final Fantasy X items#Frag Grenade|Frag Grenade]] (whether by [[Use (ability)|Using]] or [[Mix (Final Fantasy X)|Mixing]]) are the two only attacks in the game that have 100% chance of inflict [[Deprotect (status)|Armor Break]], in contrast to [[Skill (Final Fantasy X)#Armor Break|Armor Break]] skill that not always inflicts this effect.
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Auron's [[Bushido (Final Fantasy X)#Banishing Blade|Banishing Blade]] [[Overdrive (Final Fantasy X)|Overdrive]] alongside [[Final Fantasy X items#Frag Grenade|Frag Grenade]] (whether by [[Use (ability)|Using]] or [[Mix (Final Fantasy X)|Mixing]]) are the two only attacks that have 100% chance of inflict [[Deprotect (status)|Armor Break]], in contrast to [[Skill (Final Fantasy X)#Armor Break|Armor Break]] skill that not always inflicts this effect.
   
 
====''[[Final Fantasy X-2]]''====
 
====''[[Final Fantasy X-2]]''====
 
Armor Break is available via the [[Warrior (Final Fantasy X-2)|Warrior]] [[dressphere]], reducing the target's defense, but not completely eradicating it. It costs 4 MP to use and 30 AP to learn. While damaging the target, it also reduces the target's defense by 2 which be stacked up to 10. It can also be used via [[Lady Luck (Final Fantasy X-2)|Lady Luck's]] Attack Reels by rolling a Cherry. It also appears in the form of [[Wildcat|Armor Eraser]], usable by [[Mascot]] [[Rikku]], which targets all enemies and reduces their Defense by 3. However, Armor Eraser does not inflict damage.
{{sideicon|X2}}
 
Armor Break is available via the [[Warrior (Final Fantasy X-2)|Warrior]] [[dressphere]], but it's weaker than it was in ''Final Fantasy X'', reducing the target's defense, but not completely eradicating it. It costs 4 MP to use and 30 AP to learn. While damaging the target, it also reduces the target's defense by 2 which be stacked up to 10. It can also be used via [[Lady Luck (Final Fantasy X-2)|Lady Luck's]] Attack Reels by rolling a Cherry. It also appears in the form of Armor Eraser, usable by [[Mascot]] [[Rikku]], which targets all enemies and reduces their Defense by 3. However, Armor Eraser does not inflict damage.
 
   
 
===''[[Final Fantasy XI]]''===
 
===''[[Final Fantasy XI]]''===
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Armor Break is a [[Greataxe|Great Axe]] [[Weapon Skill]]. It is a single-hit attack and lowers Defense. It provides a TP enhancement to DEF Down duration. It can skillchain into Impaction. It requires a combat skill of 100.
{{sideicon|FFXI}}
 
Armor Break is a [[Greataxe|Great Axe]] [[Weapon Skill]] which lowers Defense. Another Great Axe Weapon Skill is Shield Break, which lowers [[Evasion]].
 
{{Abil-stub|Final Fantasy XI}}
 
   
====''[[Final Fantasy XII: Revenant Wings]]''====
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===''[[Final Fantasy XII: Revenant Wings]]''===
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Rend Armor is an enemy ability that lower one foe's Stamina. It is used by [[Rinok]], [[Sky Pirate (Revenant Wings)|Sky Pirate]], and [[Sky Soldier]].
{{sideicon|XIIRW}}
 
{{Abil-stub|Final Fantasy XII: Revenant Wings}}
 
   
 
===''[[Final Fantasy Tactics]]''===
 
===''[[Final Fantasy Tactics]]''===
 
{{Quote|A technique that destroys the item equipped on the target's body.|Description}}
{{sideicon|FFT}}
 
{{Q|A technique that destroys the item equipped on the target's body.|Description}}
 
 
Rend Armor is an ability learned by the [[Knight (Tactics)|Knight]] class for 400 JP. It has an instant cast time, an effect of 0, and its range depends on the equipped weapon's range. It attempts to destroy the target's equipped armor, and in the PSP version, will deal regular physical damage to monsters as well.
 
Rend Armor is an ability learned by the [[Knight (Tactics)|Knight]] class for 400 JP. It has an instant cast time, an effect of 0, and its range depends on the equipped weapon's range. It attempts to destroy the target's equipped armor, and in the PSP version, will deal regular physical damage to monsters as well.
   
 
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''===
 
===''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''===
{{sideicon|FFTA2}}
 
 
Rend Armor is an ability learned by the [[Master Monk (Tactics A2)|Master Monk]] for 350 AP from the [[Cypress Pole]]. It attempts to destroy the target's equipped armor and has a range of 1. In addition, it is also used by the Reaver, which in addition to trying to destroy the target's armor, will also inflict non-elemental physical damage.
 
Rend Armor is an ability learned by the [[Master Monk (Tactics A2)|Master Monk]] for 350 AP from the [[Cypress Pole]]. It attempts to destroy the target's equipped armor and has a range of 1. In addition, it is also used by the Reaver, which in addition to trying to destroy the target's armor, will also inflict non-elemental physical damage.
   
 
===''[[Final Fantasy: The 4 Heroes of Light]]''===
 
===''[[Final Fantasy: The 4 Heroes of Light]]''===
{{sideicon|T4HoL}}
 
 
The [[Scholar (The 4 Heroes of Light)|Scholar's]] Subdue ability halves all enemies' defense for three turns at the cost of two [[Action Point (The 4 Heroes of Light)|AP]]. Subdue is the second ability learned on the job. The Scholar's ultimate ability, Tame, reduces the enemies' defense to 1, but it only works for one turn.
 
The [[Scholar (The 4 Heroes of Light)|Scholar's]] Subdue ability halves all enemies' defense for three turns at the cost of two [[Action Point (The 4 Heroes of Light)|AP]]. Subdue is the second ability learned on the job. The Scholar's ultimate ability, Tame, reduces the enemies' defense to 1, but it only works for one turn.
   
 
===''[[Bravely Default]]''===
 
===''[[Bravely Default]]''===
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Shell Split is the job level 3 ability for the [[Pirate (Bravely Default)|Pirate]]. It deals the same damage as a conventional attack to one target, and for four turns, lowers the target's physical defense by 25%. The lower limit for P.Def is 75%. It costs 9 MP to use.
{{sideicon|BravelyD}}
 
  +
The move Shell Split can be used by the Black Axefighter and anyone with the [[Pirate (Bravely Default)|Pirate]] [[asterisk]]. It multiplies the physical defense of an enemy 75%.
 
  +
==== ''[[Bravely Second: End Layer]]'' ====
{{Abil-stub|Bravely Default}}
 
  +
Shell Split is the level 3 command ability for the [[Pirate (Bravely Second)|Pirate]]. It allows the user to deal the same damage as a conventional attack to one target, and for four turns, lower the target's P.Def by 25%. The lower limit for P.Def is 75%. It cost 9 MP to use.
   
 
===''[[Theatrhythm Final Fantasy Curtain Call]]''===
 
===''[[Theatrhythm Final Fantasy Curtain Call]]''===
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Armor Break (Lv1) is a reactive ability that costs 2 CP to equip. It is activated after second enemy appears in [[Battle Music Sequence]]s (BMS). It reduces the enemy's physical defense and has low strength. it is learned by Warrior of Light (level 20), Cecil (level 25), Edge (level 10), Edgar (default), Cloud (level 5), Tifa (level 20), Squall (level 15), Auron (default), Balthier (level 25), Lightning (level 20), Snow (level 10), Benjamin (level 20), Agrias (level 15), and Noel (default).
{{sideicon|TFFCC}}
 
  +
Armor Break will appear as an ability within the game.
 
  +
Armor Break (Lv2) is a reactive ability that costs 7 CP to equip. It is activated after third enemy appears in BMS and reduces the enemy's physical defense and has medium strength. It is learned by Warrior of Light (level 60), Cecil (level 70), Edge (level 55), Edgar (level 30), Tifa (level 60), Sephiroth (level 20), Squall (level 55), Auron (level 35), Lilisette (level 65), Balthier (level 75), Lightning (level 75), Snow (level 65), Benjamin (level 60), Agrias (level 55), Paine (level 25), Machina (level 25), and Noel (level 30).
{{Abil-stub|Theatrhythm Final Fantasy Curtain Call}}
 
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  +
Armor Break (Lv3) is a reactive ability that costs 12 CP to equip. It is activated just once in BMS when a boss-class enemy appears. Reduces the enemy's physical defense and has full strength. It is learned by Warrior of Light (level 95), Edgar (level 65), Tifa (level 95), Squall (level 85), Auron (level 70), Agrias (level 95), Paine (level 65), Chaos (level 55), and Noel (level 65).
   
 
===''[[Theatrhythm Final Fantasy All-Star Carnival]]''===
 
===''[[Theatrhythm Final Fantasy All-Star Carnival]]''===
 
{{Ability section|Theatrhythm Final Fantasy All-Star Carnival}}
{{sideicon|TFFASC}}
 
 
{{clear}}
{{Abil-stub|Theatrhythm Final Fantasy All-Star Carnival}}
 
  +
{{-}}
 
  +
===''[[Pictlogica Final Fantasy]]''===
 
{{Ability section|Pictlogica Final Fantasy}}
   
 
===''[[Final Fantasy Airborne Brigade]]''===
 
===''[[Final Fantasy Airborne Brigade]]''===
 
{{Ability section|Final Fantasy Airborne Brigade}}
{{sideicon|FFAB}}
 
{{Abil-stub|Final Fantasy Airborne Brigade}}
 
   
 
===''[[Final Fantasy Record Keeper]]''===
 
===''[[Final Fantasy Record Keeper]]''===
 
{{Ability section|Final Fantasy Record Keeper}}
{{sideicon|FFRK}}
 
{{Abil-stub|Final Fantasy Record Keeper}}
 
   
 
===''[[Final Fantasy Brave Exvius]]''===
 
===''[[Final Fantasy Brave Exvius]]''===
{{sideicon|FFBE}}[[File:FFBE_Ability_Icon_54.png|thumb|70px]]
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[[File:FFBE_Ability_Icon_54.png|thumb|70px]]
{{Q|Damage and reduce DEF for one enemy.|Description}}
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{{Quote|Damage and reduce DEF for one enemy.|Description}}
Armor Break is a Support-type [[List of Final Fantasy Brave Exvius special abilities|special ability]] that costs 7 MP to cast and deals, to a single enemy, physical damage (1.2x) while also reducing its DEF (15%) for the following three turns. The following units can learn Armor Break: [[Cloud of Darkness/Other appearances#Final Fantasy Brave Exvius|Cloud of Darkness]] (4★, level 14), [[Duane (Brave Exvius)|Duane]] (4★, level 34), [[Leo Cristophe|Leo]] (3★, level 35), [[Ludmille]] (4★, level 42), [[Russell]] (3★, level 22), [[Skaha]] (3★, level 17), [[Vaan/Other appearances#Final Fantasy Brave Exvius|Vaan]] (4★, level 43), [[Xiao]] (4★, at level 17), and [[Raggles]]{{foot|Japanese version-only}} (3★, level 20).
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Armor Break is a Support-type [[Final Fantasy Brave Exvius special abilities|special ability]] that costs 7 MP to cast and deals, to a single enemy, physical damage (1.2x) while also reducing its DEF (15%) for the following three turns. It can be learned by [[Cloud of Darkness/Brave Exvius|Cloud of Darkness]] (4★, level 14), [[Duane (Brave Exvius)|Duane]] (4★, level 34), [[Leo Cristophe|Leo]] (3★, level 35), [[Ludmille]] (4★, level 42), [[Russell]] (3★, level 22), [[Skaha]] (3★, level 17), [[Vaan/Brave Exvius|Vaan]] (4★, level 43), [[Xiao]] (4★, at level 17), and [[Raggles]]{{foot|japanese version-only}} (3★, level 20).
   
 
===''[[Mobius Final Fantasy]]''===
 
===''[[Mobius Final Fantasy]]''===
{{sideicon|Mobius}}
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{{Ability section|Mobius Final Fantasy}}
{{Abil-stub|Mobius Final Fantasy}}
 
   
 
==Gallery==
 
==Gallery==
<gallery class="seriesa">
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<gallery>
 
FFX_Armor_Break.png|''[[Final Fantasy X]]''.
 
FFX_Armor_Break.png|''[[Final Fantasy X]]''.
 
FFX-2 Armour Break.png|''[[Final Fantasy X-2]]''.
 
FFX-2 Armour Break.png|''[[Final Fantasy X-2]]''.
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FFRK Armor Break.png|Playable version in ''[[Final Fantasy Record Keeper]]''.
 
FFRK Armor Break.png|Playable version in ''[[Final Fantasy Record Keeper]]''.
 
FFBE Armor Break.png|''[[Final Fantasy Brave Exvius]]''.
 
FFBE Armor Break.png|''[[Final Fantasy Brave Exvius]]''.
</gallery>{{galleryincomplete|[[Final Fantasy X]] (PS3)|[[Final Fantasy X-2]] (PS3)|[[Final Fantasy XI]]|[[Final Fantasy XII: Revenant Wings]]|[[The 4 Heroes of Light]]|''[[Bravely Default]]|[[Theatrhythm Final Fantasy Curtain Call]]}}
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</gallery>{{Gallery incomplete|[[Final Fantasy X]] (PS3)|[[Final Fantasy X-2]] (PS3)|[[Final Fantasy XI]]|[[Final Fantasy XII: Revenant Wings]]|[[The 4 Heroes of Light]]|''[[Bravely Default]]|[[Theatrhythm Final Fantasy Curtain Call]]}}
   
{{command abilities}}
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{{navbox command abilities}}
{{FFIX}}
 
{{FFX}}
 
{{X2}}
 
{{FFXII}}
 
{{FFBE}}
 
[[Category:Final Fantasy IX Abilities]]
 
[[Category:Final Fantasy X Abilities]]
 
[[Category:Final Fantasy Tactics Abilities]]
 
[[Category:Final Fantasy XI Abilities]]
 
[[Category:Theatrhythm Final Fantasy Curtain Call Abilities]]
 
 
[[Category:Final Fantasy Record Keeper Combat Abilities]]
 
[[Category:Final Fantasy Record Keeper Combat Abilities]]

Revision as of 18:46, 25 March 2020

Template:Sideicon

FFIX Armor Break

Armor Break as seen in Final Fantasy IX.

Your pain shall be two-fold.

Armor Break (アーマーブレイク, Āmā Bureiku?), also known as Vit 0 (体力0, Tairyoku Zero?), and Rend Armor, is a recurring ability in the Final Fantasy series, that reduces the target's Defense.

Appearances

Final Fantasy IX

Reduces the enemy's Defense.

Description

Armor Break is a Sword Arts ability, used by Steiner. It costs 4 MP to use, and can be learned for 30 AP from the Mythril Sword. It has a 50% accuracy rate, but can be used repeatedly. It halves the target's defense.

Final Fantasy X

Armor Break is found on Auron's section of the Sphere Grid. It attacks and sets the target's Defense at 0, as well as nullifying "Armored", meaning that even non-Piercing weapons deal normal damage. The inherent armor property of armored enemies cuts physical damage to 1/3 if attack is not Piercing.

Auron's Banishing Blade Overdrive alongside Frag Grenade (whether by Using or Mixing) are the two only attacks that have 100% chance of inflict Armor Break, in contrast to Armor Break skill that not always inflicts this effect.

Final Fantasy X-2

Armor Break is available via the Warrior dressphere, reducing the target's defense, but not completely eradicating it. It costs 4 MP to use and 30 AP to learn. While damaging the target, it also reduces the target's defense by 2 which be stacked up to 10. It can also be used via Lady Luck's Attack Reels by rolling a Cherry. It also appears in the form of Armor Eraser, usable by Mascot Rikku, which targets all enemies and reduces their Defense by 3. However, Armor Eraser does not inflict damage.

Final Fantasy XI

Armor Break is a Great Axe Weapon Skill. It is a single-hit attack and lowers Defense. It provides a TP enhancement to DEF Down duration. It can skillchain into Impaction. It requires a combat skill of 100.

Final Fantasy XII: Revenant Wings

Rend Armor is an enemy ability that lower one foe's Stamina. It is used by Rinok, Sky Pirate, and Sky Soldier.

Final Fantasy Tactics

A technique that destroys the item equipped on the target's body.

Description

Rend Armor is an ability learned by the Knight class for 400 JP. It has an instant cast time, an effect of 0, and its range depends on the equipped weapon's range. It attempts to destroy the target's equipped armor, and in the PSP version, will deal regular physical damage to monsters as well.

Final Fantasy Tactics A2: Grimoire of the Rift

Rend Armor is an ability learned by the Master Monk for 350 AP from the Cypress Pole. It attempts to destroy the target's equipped armor and has a range of 1. In addition, it is also used by the Reaver, which in addition to trying to destroy the target's armor, will also inflict non-elemental physical damage.

Final Fantasy: The 4 Heroes of Light

The Scholar's Subdue ability halves all enemies' defense for three turns at the cost of two AP. Subdue is the second ability learned on the job. The Scholar's ultimate ability, Tame, reduces the enemies' defense to 1, but it only works for one turn.

Bravely Default

Shell Split is the job level 3 ability for the Pirate. It deals the same damage as a conventional attack to one target, and for four turns, lowers the target's physical defense by 25%. The lower limit for P.Def is 75%. It costs 9 MP to use.

Bravely Second: End Layer

Shell Split is the level 3 command ability for the Pirate. It allows the user to deal the same damage as a conventional attack to one target, and for four turns, lower the target's P.Def by 25%. The lower limit for P.Def is 75%. It cost 9 MP to use.

Theatrhythm Final Fantasy Curtain Call

Armor Break (Lv1) is a reactive ability that costs 2 CP to equip. It is activated after second enemy appears in Battle Music Sequences (BMS). It reduces the enemy's physical defense and has low strength. it is learned by Warrior of Light (level 20), Cecil (level 25), Edge (level 10), Edgar (default), Cloud (level 5), Tifa (level 20), Squall (level 15), Auron (default), Balthier (level 25), Lightning (level 20), Snow (level 10), Benjamin (level 20), Agrias (level 15), and Noel (default).

Armor Break (Lv2) is a reactive ability that costs 7 CP to equip. It is activated after third enemy appears in BMS and reduces the enemy's physical defense and has medium strength. It is learned by Warrior of Light (level 60), Cecil (level 70), Edge (level 55), Edgar (level 30), Tifa (level 60), Sephiroth (level 20), Squall (level 55), Auron (level 35), Lilisette (level 65), Balthier (level 75), Lightning (level 75), Snow (level 65), Benjamin (level 60), Agrias (level 55), Paine (level 25), Machina (level 25), and Noel (level 30).

Armor Break (Lv3) is a reactive ability that costs 12 CP to equip. It is activated just once in BMS when a boss-class enemy appears. Reduces the enemy's physical defense and has full strength. It is learned by Warrior of Light (level 95), Edgar (level 65), Tifa (level 95), Squall (level 85), Auron (level 70), Agrias (level 95), Paine (level 65), Chaos (level 55), and Noel (level 65).

Theatrhythm Final Fantasy All-Star Carnival

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Pictlogica Final Fantasy

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Final Fantasy Airborne Brigade

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Final Fantasy Record Keeper

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Final Fantasy Brave Exvius

FFBE Ability Icon 54

Damage and reduce DEF for one enemy.

Description

Armor Break is a Support-type special ability that costs 7 MP to cast and deals, to a single enemy, physical damage (1.2x) while also reducing its DEF (15%) for the following three turns. It can be learned by Cloud of Darkness (4★, level 14), Duane (4★, level 34), Leo (3★, level 35), Ludmille (4★, level 42), Russell (3★, level 22), Skaha (3★, level 17), Vaan (4★, level 43), Xiao (4★, at level 17), and Raggles*(japanese version-only) (3★, level 20).

Mobius Final Fantasy

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Gallery

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy X (PS3), Final Fantasy X-2 (PS3), Final Fantasy XI, Final Fantasy XII: Revenant Wings, The 4 Heroes of Light, Bravely Default and Theatrhythm Final Fantasy Curtain Call added. You can help the Final Fantasy Wiki by uploading images.