The power of kings, passed from the old to the new through the bonding of souls.
Armiger (ファントムソード召喚, Fantomu Sōdo Shōkan?, lit. Summon Phantom SwordsRoyal Arms), known in pre-release material as Armiger Arsenal, and also known as the Power of Kings, is the means to wield the royal arms (or other weapons as displayed by Regis Lucis Caelum) all at once. It is Noctis's Limit Break in Final Fantasy XV.
You're done for.
The player needs to collect the Sword of the Wise, the Axe of the Conqueror and the Swords of the Wanderer to unlock Armiger (these are all storyline royal arms). Before Armiger can be used, the player must first fill up the Armiger bar by attacking enemies and avoiding enemy attacks by blinking. According to the Piggyback Official Guide, the gauge tops up at 40,000 points, the points being accumulated in various ways with stronger attacks providing more though weak weapons can be quicker (daggers often being superior to other weapon types). Warp-strikes with a standard weapon (not a royal arm) yield 100 points. Charged attacks from greatswords and counterattacks and blinks with shields yield 1,600 points. Successful phases yield 2,000 points. The Armiger Accelerator accessory boosts the gauge's fill rate but disables the tech bar.
Armiger summons spectral versions of the royal arms around Noctis. For 10 seconds (can be increased to 15 seconds with upgrades from the Ascension Grid), it augments Noctis's strength and speed, turns all of his movements into warps, makes his warp-strikes more powerful, and prevents him from falling into the Danger state should his HP hit 0.
Even if he has more royal arms, Noctis only uses the Sword of the Wise, the Axe of the Conqueror and the Swords of the Wanderer in attacks, cycling through them in that order. The royal arms encircling him will auto-attack the player's target, however. Using the royal arms in Armiger does not drain Noctis's health. When in Armiger Noctis is not staggered by enemy attacks. The attacks still consume MP but the Stasis status effect has no effect on the Armiger sequence, which continues as normal. The player can't "idle warp" or point-warp while in Armiger, unless when out of MP, in which case point-warp becomes available. The player can still dodge and phase (and ballistic damage is blocked even without phasing), but can't control Noctis's attacks with directional input, and his "Airstep" activates randomly. Warp-striking in Armiger deals four hits and costs 100 MP.
Before the Armiger bar depletes, Armiger Chain can be activated by pressing + or + . This allows the party to briefly take up a royal arm each and attack as one. Damage dealt depends on how much Armiger bar the player has left when executing it. Killing enemies with Armiger Chain used to yield 100 EXP per kill, but this was raised to 3000 EXP per kill in patch 1.21.
The Armiger Chain sequence is:
- First attack:
- Second attack:
- Third attack:
- Final attack:
- Sword of the Father - Noctis
Executing Armiger Chain can bestow the infinite MP buff for 60 seconds if the player has unlocked it in the Ascension Grid. Armiger Chain can also be upgraded to become stronger and to yield AP upon use.
In the second part of the Leviathan battle during Chapter 9, Noctis flies and wields every royal arm in Armiger, including ones he hasn't obtained yet. If a player can execute a complete combo, Noctis will finish using the same attack pattern he uses when finishing a combo with the Sword of the Father. When facing Leviathan (as well as the final boss's second phase), Noctis sustains Armiger until he wins the round. This type of Armiger has more elaborate graphics and no Armiger gauge.
In Final Fantasy XV Episode Duscae, Armiger Arsenal drains Noctis's MP and ends when it is fully depleted. The final game instead uses the Armiger bar, a separate gauge with no connection to MP.
Special weapons fit for a king, each boasting its own unique properties.
Royal arms can be equipped by Noctis. Using them as normal weapons drains his health when he attacks with them (when he is player controlled; AI-controlled Noctis with character swap loses no HP; parrying with them also costs no health), but they come with relatively high attack power and are the only weapons that can ignore enemy resistances. The royal arms are wielded at once during Armiger, during which Noctis doesn't lose health from wielding them.
|Sword of the Wise|
(Sword of the Wise King)
|194||3||Max HP: +100|
A sword that performs short warp-strikes when near enemies
|Reward: Main quest: Legacy|
A king built a mighty wall and protected the realm. This was his sword. It devastates foes with preemptive warp-strikes.
|Axe of the Conqueror|
(Blade of the Chaos King)
A polearm that performs slow but powerful attacks, at the expense of defense and increased HP loss. Has a unique warp-strike, launching diagonally upward above the target then crashing down
|Reward: Main quest: The Power of Kings|
A king performed great feats of arms, expanded his realm, and made his people prosper. This was his halberd. It wreaks havoc with slow but mighty blows.
|Bow of the Clever|
(Bow of the Winged King)
Shot Resistance: 50%
A bow that fires piercing arrows, and can fire while moving in any direction. Its damage is based on the Magic stat. Warp-strike fires multiple arrows diagonally upward
|Find: Balouve Mines|
A king was versed in myriad arts both martial and intellectual. This was his crossbow. The bearer skewers foes while flitting around the battlefield.
|Swords of the Wanderer|
(Twin Swords of the Lion King)
Dual swords functioning similar to daggers that can transform into a single weapon to deliver powerful blows
|Find: Greyshire Glacial Grotto|
A king was quick like the wind and went where no man had gone before. These were his blades. Apart they rain fury-together they delivered thundering blows.
|Blade of the Mystic|
(Sword of the Yaksha King)
|396||6||Max HP: +150|
Dark Resistance: 20%
A greatsword with the ability to briefly increase the wielder's Strength through a unique self-buff after swinging. The warp-strike fires three ranged energy beams (that don't drain HP) before warping
|Reward: Main quest: The Archaean; Hiso Alien item delivery in Close Encounter of the Terra Kind|
A king rose to protect the world with the Oracle. This was his sword. When swung, it enhances the wielders prowess.
|Star of the Rogue|
(Throwing Sword of the Crouching Dragon King)
|177||2||Fire Resistance: 20%|
Ice Resistance: 20%
Lightning Resistance: 20%
A shuriken capable of dealing multiple piercing ranged hits in rapid succession either on different targets or on the various body parts of a single target
|Find: The Myrlwood|
A queen spurned the public eye and took to the shadows. This was her shuriken. From near and far, it traces deadly arcs to the left and right.
|Sword of the Tall|
(Largesword of the Dynast King)
|518||2||Max HP: +200|
Fire Resistance: -40%
Ice Resistance: -40%
Lightning Resistance: -40%
Dark Resistance: -40%
A greatsword with a chainsaw effect, dealing multiple hits with each blow. The warp-strike is 3 horizontal swings
|Find: Costlemark Tower|
A king was built like a mountain, towering over all others. This was his greatsword. The resonating blade rips and tears through foes.
|Shield of the Just|
(Shield of the Merciful King)
|251||1||Max HP: +1000|
Max MP: -50
Shot Resistance: 10%
Fire Resistance: 10%
Ice Resistance: 10%
Lightning Resistance: 10%
Dark Resistance: 10%
A shield that enables cover status when guarding, enabling HP recovery at the cost of MP. The radius of its warp-strike is very wide
|Find: Tomb of the Just (Map)|
A queen devoted herself to peace and was loved by all. This was her shield. It deflects blows and bolsters recovery when raised in defense.
|Mace of the Fierce|
(Battering Vehicle of the Demon/Fierce King)
|334||2||Max HP: +300|
Shot Resistance: -50%
A mace with the ability to deal grievous breakage to body parts/appendages
|Find: The Rock of Ravatogh|
A king was gentle before his people but an ogre on the battlefield. This was his mace. It deals crippling blows to mighty foes.
|Scepter of the Pious|
(Staff of the Holy King)
Dark Resistance: 50%
A scepter that takes on the forms of several other royal arms (Sword of the Wise, Sword of the Tall, Trident of the Oracle, Blade of the Mystic, and Axe of the Conqueror) to perform a variety of attacks. Its damage is based on the magic stat.
|Find: Malmalam Thicket|
A king ruled the realm according to divine law and worked hand in hand with the Oracle. This was his staff. It smites foes with a blade of light.
|Trident of the Oracle||388||5||Max MP: +60|
A polearm that produces afterimages after attacks that deal damage to nearby foes
|Reward: Main quest: Breath of the Glacian|
A strong and noble woman was loved by the world. She granded succor to the stars and brought man and god together. This was the trident of her line. It makes allies of the wielder's holograms.
|Katana of the Warrior|
(Katana of the War King)
Fire Resistance: 25%
Ice Resistance: 25%
Lightning Resistance: 25%
Dark Resistance: -50%
A longsword that attacks quickly and relentlessly after startup. Can spam warp-strikes very quickly
|Reward: Main quest: The Hand of the King|
A king was changed forever when his beloved queen was taken from him prematurely. This was his katana. It is drawn and strikes in a single heartbeat.
|Sword of the Father|
(Sword of the Father King)
A sword that increases its wielder's Strength after Finishers. Drains less HP compared to other royal arms
|Reward: Main quest: Zegnautus Keep|
A king was father to the Chosen One, and nurtured the light that would shine upon all creations. This was his mighty sword. It makes the great greater.
|Armiger||Enter Armiger mode when the Armiger bar is full. Temporarily boosts attributes.|
|Armiger Action||Gain 1 AP every time you use Armiger.|
|Armiger Chain||Special group attack requiring a full Armiger bar.|
|Armiger Chain Reaction||Gain 1 AP every time you use Armiger Chain.|
|Armiger Freechain||Gain unlimited MP for 60 seconds after executing Armiger Chain.|
|Armiger Harvester||Boost Armiger bar gain from attacks by 30%.|
|Armiger Sagechain||Double EXP from Armiger Chain kills.|
|Armiger Warchain||Boost Armiger Chain damage by 50%.|
|Iron Armiger||Reduce Armiger bar depletion during Armiger mode by 30%.|
Armiger Unleashed is an enhanced version of the Armiger available for Noctis in the Windows and Royal Editions. It is unlocked by equipping The Founder King's Sigil. Armiger Unleashed lasts much longer than the regular Armiger and Noctis gains access to powerful combos and techniques that break the damage limit, but unlike in regular Armiger, Noctis can fall into the Danger state, which will also cancel Unleashed.
Only those of Lucian royal blood can use Armiger, as only the members of this lineage are bequeathed the power of past kings. According to the lore tutorial, monarchs in the line of Lucis have an "innate ability to conjure magical weapons." The ancient kings' power is enshrined in royal tombs scattered throughout the world and the weapons they house are special. Every king's duty is to collaborate to the collective power of kings by adding their own royal arm to the mix. Many of the weapons have been lost, however, the location of their tombs unknown.
As depicted in Brotherhood Final Fantasy XV, young Noctis saw his father wield the power of the phantom weapons. He knows that he, as the heir to the throne, will be able to do so as well. Armiger is a power passed to the new king by the souls of the former kings. The weapons of former kings are enshrined in royal tombs scattered throughout Lucis. The power of the royal arms, combined with the power of the Crystal, can destroy the Starscourge, which became known as the prophecy of the True King. In Final Fantasy XV: Episode Ardyn, Regis and Ardyn summon Armiger against one another, Ardyn wielding the royal arms whereas Regis has a different arsenal of weapons.
After Niflheim steals the Crystal and kills King Regis, Noctis sets out to reclaim his kingdom by collecting the royal arms of his forebears and to forge covenants with the Astral gods. He gains the power to use Armiger, and when Ravus Nox Fleuret confronts him at the Aracheole Stronghold, Noctis displays his power of kings to intimidate him, but Ravus is unfazed. During Noctis's battle against Leviathan he enters a sustained mode of Armiger with the help of Oracle Lunafreya Nox Fleuret and the souls of the past kings. It almost expends all of his life force until Lunafreya rushes to heal him. When arriving at Gralea, Noctis cannot access Armiger or his other magical abilities as long as the Wallbreaker Wave is active.
As depicted in Final Fantasy XV: Episode Ignis, while Noctis is unconscious following his battle with Leviathan, his friend Ignis Scientia faces Ardyn. If Ignis decides to follow Ardyn to Zegnautus Keep, the latter unexpectedly shows off his ability to use Armiger and reveals his identity as Noctis's ancient immortal ancestor whose soul has been corrupted by the Starscourge, becoming the very embodiment of it. Ardyn fights Ignis with the power of kings, but Ignis survives by lending power from the Ring of the Lucii for a blood price.
Noctis eventually faces Ardyn at the Citadel to fulfill his destiny as the True King. The two duel both wielding the power of kings, but Noctis defeats Ardyn by striking him with each royal arm, delivering the final blow with the Sword of the Father. Noctis summons the spirits of the old kings to kill him so he can purge Ardyn's soul in the realm between life and death. The royal arms appear around the throne and he takes the arms to the realm beyond by having the spirits of the past kings plunge them into his body. Once the Caelum lineage is united in the afterlife, the combined powers of the kings, the royal arms and the Crystal erase the Starscourge.
Noctis's ability to wield multiple crystalline weapons at once has been present ever since the Final Fantasy Versus XIII E3 2006 trailer where the game was revealed. He was opposed by a man in a white cloak, and Stella Nox Fleuret, both who displayed similar skills to Noctis to summon phantom weapons from thin air. The man in the white robe became Ravus Nox Fleuret in the final game.
Several unique weapons must be collected before Noctis can use the Armiger. Each weapon unlocks a new ability to use with Armiger. The player can find Phantom Swords from the environment; each gives Noctis a unique ability, referred to as "Armiger Arsenal", and there are four separate weapons available. In the final game, the royal arms do not gift individual abilities as the Phantom Swords of Episode Duscae do. The ability dubbed Armiger in the final game is named "Knightswords" in Episode Duscae, and an ability similar to Impervious is associated with the Armiger Arsenal, named "Knightsguard", whereas it is unrelated in the final game.
The Phantom Swords are unique to the demo.
|Aqesiro||Sword that slices through space and time, allowing its wielder to warp at will.||Already equipped to Noctis.||Warp Strike, Warp Dodge|
|Secace||Storied sword that strikes with waves of resonance. Calls forth the formidable power of the Knightswords.||Cliff northeast of Digythe Haven.||Knightswords|
|Galatine||Gallant greatsword that cuts through thin air to find its mark. Calls forth the protective power of the Knightshield.||Southeastern portion of Fociaugh Cavern.||Knightshield|
|Rhongomyniad||Lance that nimbly negates damage using displacement. Calls forth the preventive power of the Knightguard.||Defeat Deadeye.||Knightguard|
In a flashback Noctis has of his childhood, King Regis drives away the marilith daemon by summoning numerous weapons to him at once. As an adult, Noctis faces off against the same daemon by using Armiger. Noctis wields Blood Edge and the Soul Saber, rather than his royal arms.
Armiger can be used by Regis Lucis Caelum and even by Ardyn Izunia. The player progresses through a series of stages defeating monsters and daemons, string combos together, juggle enemies in the air, and use magic. Regis can summon an ally whenever his combo count reaches 8, and he can use Armiger whenever it reaches 24. If he summons an ally before using Armiger, they will join the attack. If all three allies are summoned before Armiger, they will execute the powerful Bonds of Battle.
Armiger automatically activates after Noctis's HP falls below a certain amount. While active, Noctis's royal arms will also attack when he performs Bravery attacks.
- Legend Cards
Armiger is Noctis's Overstrike Soul Break, learned from the Sword of the Father (XV). When invoked, Noctis dives diagonally toward a target at high speed, and upon impact strikes with tremendous force that can break the damage cap. Noctis then enters Armiger Mode, gaining a bubble shield for 30% of his Max HP worth of damage, and raising his Attack a moderate amount while the shield is in play.
Other Soul Breaks based on Armiger exist, for instance Noctis's Ultra Soul Break Armiger Wakes.
Rather than summoning the same royal arms that appear in Final Fantasy XV, Noctis's Armiger shows the four "Phantom Swords" obtained in the Episode Duscae demo.
Non-Final Fantasy guest appearancesEdit
For Whom the Alchemist ExistsEdit
Noctis is an obtainable character during the Final Fantasy XV collaboration event. He wields seven royal arms in Armiger.
Noctis can use Armiger for an attack, Axe of the Conqueror is the last weapon used at the end of the attack. Within the Move List option, this attack is called "The Royal Arms".
Armiger is a word of Latin origin that comes from arma ("arms") + -ger ("bearing"). In the art of heraldry, it refers to an individual granted the right to use a coat of arms upon proving his or her worth.
In the final game, the royal arms are named after the moniker of the king who wielded it, but in Episode Duscae the phantom swords had traditional names:
Lancelot used to battle the Saxons at Saxon Rock.Secace is the sword
Galatine is synonymous with "Galatyn." Gawain's sword" in Scotland.Galatyn means "
Rhongomyniad belonged to King Arthur. Its name is a combination of the words "spear" and "slayer."
- The Astral Bahamut is associated with multiple swords. His summon attack is Ultima Sword that has massive glowing blades rain down on the enemy, somewhat similar to how the glowing weapons surround the wielder in Armiger.
- For April Fools 2017 Square Enix announced "Episode Kenny" where the player would play as Crow's Nest mascot Kenny Crow whose Armiger would be summoning crystalline fish.
- Each prominent member of the Lucis Caelum bloodline seems to have unique ways of using Armiger. Noctis's royal arms encircle him and enable him to fly. His royal arms can also block ballistic damage, albeit when he is not in Armiger. The Founder King's Sigil, originating from Somnus, can empower Noctis with Armiger Unleashed. Regis uses a personal collection of weapons rather than the royal arms and uses them in various formations, such as a defensive formation. Ardyn can transform the royal arms into a swirling circle, have the arms fold around his back in a wing formation that enables flight, consolidate them into a shield, and send the royal arms fly through an arena.
- While Noctis is quickly exhausted from maintaining Armiger, the other users don't seem to suffer this limitation.