Aim: Arm in Final Fantasy Tactics Advance.
Inflict damage to the arms, preventing weapon use and spell casting.
Final Fantasy Tactics description
Arm Shot (腕を狙う, Ude wo Nerau?), also known as Arm Aim or Aim: Arms, is a recurring ability in the Final Fantasy series. It generally inflicts the Disable status on a single user, and is usually used by Machinists and Archers.
Appearances[]
Final Fantasy XIV[]
Final Fantasy Tactics[]
Arm Shot is an ability used by Mustadio, Barich, and Balthier, learned for 300 JP. It is an instantaneous ability, activating when chosen, and its range is equal to the equipped weapon's range, giving Mustadio and Balthier an advantage against enemies by using long-range weapons, such as guns and bows. It may inflict Disable.
Final Fantasy Tactics Advance[]
Shot aimed at arms to disable target.
Description
Aim: Arms is an ability used by Archers, learned for 200 AP from the Nail Bow. Its range is as long as the user's weapon's range, and it inflicts Disable to one target.
Final Fantasy Tactics A2: Grimoire of the Rift[]
Arm Shot is an ability used by Archers, learned for 350 AP from the Nail Bow. Its range is as long as the user's weapon's range, and it inflicts Disable to one target.
Final Fantasy Tactics S[]
Pictlogica Final Fantasy[]
Arm Shot is the Premium Skill for Mustadio. It deals small physical damage with a chance to inflict Stop for 1 turn to one enemy. If the target is flying, Stop is always inflicted. It has a high charge speed and is usable during Force Memento.
Pictlogica Final Fantasy ≒[]
Final Fantasy Airborne Brigade[]
Final Fantasy Record Keeper[]
Final Fantasy Explorers[]
Shoot at a foe's arms, dealing damage and potentially disabling it.
Description
Final Fantasy Brave Exvius[]
Damage and reduce ATK/MAG to one enemy.
Description
Arm Shot is an ability learned by Lucille at level 40 (3★), Amelia at level 18 (4★), Mustadio at level 32 (5★), and Lotti at level 70 (5★). It costs 12 MP, uses the default attack for hits, and deals physical damage with a modifier of 1.3x and reduces ATK/MAG by 30% for 3 turns to one enemy.







