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{{sideicon|FFTA2}} |
{{sideicon|FFTA2}} |
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+ | {{DISPLAYTITLE:Archer (''Tactics A2'')}} |
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− | {{Images}} |
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+ | {{infobox job |
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− | {{See Also|Archer (Job)}} |
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+ | |name=Archer |
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+ | |release=FFTA2 |
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+ | |japanese=弓使い |
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⚫ | |||
+ | |romaji=Yumi Tsukai |
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+ | |lit=Bow User |
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+ | </gallery> |
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+ | |portrait= |
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+ | |sprite= |
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⚫ | |||
+ | |required=[[Soldier (Tactics A2)|Soldier]] (humes only) |
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+ | |characters=[[Human|Humes]] and [[viera]] |
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+ | |stats={{collapsible text|header=Hume|content= |
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+ | *HP: C |
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+ | *MP: H |
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+ | *Spd: 55% |
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+ | {{collapsible text|header=Viera|content= |
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+ | *Move: 4 |
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+ | *Jump: 2 |
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+ | *Evasion: 5 |
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+ | *Unarmed Attack Raise: 10 |
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+ | *HP: C |
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+ | *MP: H |
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+ | *Atk: D |
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+ | *Def: E |
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+ | *Mgk: B |
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+ | *Res: E |
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+ | *Spd: 66% |
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+ | |armor=[[Final Fantasy Tactics A2: Grimoire of the Rift armor#Hats|Hats]] and [[Final Fantasy Tactics A2: Grimoire of the Rift armor#Light armor|light armor]]<br/>Can't equip shields |
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+ | |command abilities=*[[#Precision|Precision]] |
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+ | |support abilities=*[[Concentrate|Concentration]] |
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+ | *[[Archer's Bane]] (reaction) |
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+ | |recurring appearance=Archer (job) |
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+ | '''Archer''' is a [[Final Fantasy Tactics A2: Grimoire of the Rift jobs|job]] to [[Human|humes]] and [[viera]] in ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]'' who deal long-range attacks via bows. |
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+ | ==Profile== |
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⚫ | A useful ability against [[undead]] is Burial, which removes undead from battle |
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⚫ | |||
⚫ | A useful ability against [[undead]] is Burial, which removes undead from battle and thereby prevents their resurrection. An Archer works best with a strong melee unit acting as a protective shield to stop incoming enemies. By mastering three Archer A-abilities, humes can become [[Hunter (Tactics A2)|Hunters]], while viera can become [[Sniper (Tactics A2)|Snipers]] with two Archer A-abilities. |
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− | ==Requirements== |
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− | ==Stats== |
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− | {|class="half-width FFTA2 table" style="text-align:center" |
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− | |-class="a" |
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− | !Weapons |
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− | !Head |
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− | !Body |
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− | !Equip Shields? |
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− | |Hats |
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− | |Light Armor |
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− | |No |
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− | {{-}} |
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− | {|class="full-width FFTA2 table" style="text-align:center" |
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− | |-class="a" |
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− | !Race |
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− | !HP |
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− | !MP |
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− | !Spd |
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− | !class="b"|Hume |
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− | |10 |
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⚫ | |||
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− | |E |
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− | |F |
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− | |E |
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− | |55% |
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− | |- |
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− | !class="b"|Viera |
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− | |4 |
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− | |2 |
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− | |5 |
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− | |10 |
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− | |C |
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− | |H |
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− | |D |
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− | |E |
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− | |F |
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− | |E |
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− | |66% |
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⚫ | |||
− | ==Abilities== |
+ | == Abilities == |
− | ===Precision=== |
+ | === Precision === |
− | + | {{Quote|The skills of the '''ARCHER''' do not call for brute force, but deadly accuracy to fell a foe.|Description}} |
|
− | {|class=" |
+ | {|class="half-width FFTA2 article-table" style="text-align:center" |
|-class="a" |
|-class="a" |
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− | ! |
+ | !style="width:5%"|Skill |
+ | !style="width:10%"|Equipment |
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− | !width="200"|Weapon Learned From |
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+ | !style="width:10%"|Range |
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− | !width="375"|Effect |
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− | ! |
+ | !style="width:5%"|AP |
− | !width="75"|AP To Master |
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− | !width="30"|MP Use |
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|- |
|- |
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− | !class="b"| |
+ | !class="b" rowspan=2|{{LA|Focus (ability)|Focus}} |
+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Ranged weapons#Longbow|Longbow]] |
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− | |Longbow |
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− | |Increase weapon attack power for next attack. Wears off if the unit uses an Action on the next turn. |
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|Self |
|Self |
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|100 |
|100 |
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|- |
|- |
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+ | |colspan=3 style="text-align:left"|''Muster the user's strength, increasing next action's ATTACK.'' |
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− | |Thorn Bow |
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− | |Inflicts [[Immobilize (Status)|Immobilize]]. |
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+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Ranged weapons#Thorn Bow|Thorn Bow]] |
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− | |Weapon |
+ | |Weapon range |
|250 |
|250 |
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|- |
|- |
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+ | |colspan=3 style="text-align:left"|''Take aim at the target's legs to [[Immobilize (status)|IMMOBILIZE]] it.'' |
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− | |Nail Bow |
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− | |Inflicts [[Disable (Status)|Disable]]. |
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+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Ranged weapons#Nail Bow|Nail Bow]] |
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− | |Weapon |
+ | |Weapon range |
|350 |
|350 |
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|- |
|- |
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+ | |colspan=3 style="text-align:left"|''Take aim at the target's arms to [[Disable (status)|DISABLE]] it.'' |
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− | |[[Artemis Bow]] |
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− | |Inflicts [[Charm (Status)|Charm]]. |
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+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Ranged weapons#Artemis Bow|Artemis Bow]] |
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− | |Weapon |
+ | |Weapon range |
|450 |
|450 |
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|- |
|- |
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+ | |colspan=3 style="text-align:left"|''Pierce the target's heart with a magicked arrow. [[Charm (status)|CHARMS]] the target.'' |
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− | |[[Silver Equipment|Silver Bow]] |
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− | |Remove [[Undead]] from battle. More successful when target's HP is lower. |
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+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Ranged weapons#Silver Bow|Silver Bow]] |
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− | |Weapon |
+ | |Weapon range |
|200 |
|200 |
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|- |
|- |
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+ | |colspan=3 style="text-align:left"|''Bring peace to the [[Undead]].'' |
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− | |[[Yoichi Bow]] |
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− | |100% Accurate; Severely reduced damage attack. |
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+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Ranged weapons#Yoichi Bow|Yoichi Bow]] |
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− | |Weapon |
+ | |Weapon range |
|200 |
|200 |
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|- |
|- |
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+ | |colspan=3 style="text-align:left"|''Take careful aim at the target, increasing chance to hit, but dealing less damage.'' |
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− | |[[Perseus Bow]] |
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− | |Attack without triggering the target's R-Ability. |
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+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Ranged weapons#Perseus Bow|Perseus Bow]] |
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− | |Weapon |
+ | |Weapon range |
|300 |
|300 |
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|- |
|- |
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+ | |colspan=3 style="text-align:left"|''A blindingly fast attack that does not trigger reaction abilities.'' |
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− | |Char Bow |
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− | |Inflicts [[Blind (Status)|Blind]]. |
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+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Ranged weapons#Char Bow|Char Bow]] |
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− | |Weapon |
+ | |Weapon range |
|250 |
|250 |
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+ | |colspan=3 style="text-align:left"|''Loose specially prepared arrows to [[Blind (status)|Blind]] the target.'' |
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|} |
|} |
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− | ===Reaction=== |
+ | === Reaction === |
− | {|class=" |
+ | {|class="half-width FFTA2 article-table" style="text-align:center" |
|-class="a" |
|-class="a" |
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− | ! |
+ | !style="width:10%"|Skill |
− | ! |
+ | !style="width:10%"|Equipment |
− | ! |
+ | !style="width:30%"|Effect |
− | ! |
+ | !style="width:5%"|AP |
|- |
|- |
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− | !class="b"|Archer's Bane |
+ | !class="b"|{{LA|Archer's Bane}} |
+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift armor#Green Beret|Green Beret]] |
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− | |[[Green Beret]] |
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+ | |style="text-align:left"|''Avoid all bow-based basic attacks.'' |
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− | |Completely avoid all physical attacks from units wielding a Bow or Greatbow. |
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|200 |
|200 |
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|} |
|} |
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− | ===Support=== |
+ | === Support === |
− | {|class=" |
+ | {|class="half-width FFTA2 article-table" style="text-align:center" |
|-class="a" |
|-class="a" |
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− | ! |
+ | !style="width:10%"|Skill |
− | ! |
+ | !style="width:10%"|Equipment |
− | ! |
+ | !style="width:30%"|Effect |
− | ! |
+ | !style="width:5%"|AP |
|- |
|- |
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− | !class="b"| |
+ | !class="b"|{{LA|Concentrate|Concentration}} |
+ | |[[Final Fantasy Tactics A2: Grimoire of the Rift weapons/Ranged weapons#Target Bow|Target Bow]] |
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− | |Target Bow |
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+ | |style="text-align:left"|''Focuses the user's thoughts. Increases chance to hit.'' |
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− | |Slightly increases accuracy of attacks. |
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|300 |
|300 |
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|} |
|} |
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− | == |
+ | == Gallery == |
+ | <gallery> |
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⚫ | |||
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+ | </gallery>{{Gallery incomplete|[[#Burial|Burial]]}} |
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+ | {{navbox abilities FFTA2}} |
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− | ==Gallery== |
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− | {{Gallery|class=FFTA2a |
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⚫ | |||
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− | |X|Burial. |
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− | {{FFTA2}} |
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[[es:Arquero (Final Fantasy Tactics A2)]] |
[[es:Arquero (Final Fantasy Tactics A2)]] |
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− | [[Category:Final Fantasy Tactics A2: Grimoire of the Rift |
+ | [[Category:Jobs in Final Fantasy Tactics A2: Grimoire of the Rift]] |
Revision as of 16:28, 15 January 2020
Template:Sideicon
Archers stand out of harm's way, raining arrows upon their foes from afar.
Description
Archer is a job to humes and viera in Final Fantasy Tactics A2: Grimoire of the Rift who deal long-range attacks via bows.
Profile
Archers are useful units that allow the player to inflict damage on the first turn. Their Focus ability prepares a powerful attack, while several other abilities inflict status effects upon enemies.
A useful ability against undead is Burial, which removes undead from battle and thereby prevents their resurrection. An Archer works best with a strong melee unit acting as a protective shield to stop incoming enemies. By mastering three Archer A-abilities, humes can become Hunters, while viera can become Snipers with two Archer A-abilities.
Viera Archers are comparably better than hume Archers for their dominance in Attack, Magick and Speed growth.
Abilities
Precision
The skills of the ARCHER do not call for brute force, but deadly accuracy to fell a foe.
Description
Skill | Equipment | Range | AP |
---|---|---|---|
Focus | Longbow | Self | 100 |
Muster the user's strength, increasing next action's ATTACK. | |||
Leg Shot | Thorn Bow | Weapon range | 250 |
Take aim at the target's legs to IMMOBILIZE it. | |||
Arm Shot | Nail Bow | Weapon range | 350 |
Take aim at the target's arms to DISABLE it. | |||
Cupid | Artemis Bow | Weapon range | 450 |
Pierce the target's heart with a magicked arrow. CHARMS the target. | |||
Burial | Silver Bow | Weapon range | 200 |
Bring peace to the Undead. | |||
Take Aim | Yoichi Bow | Weapon range | 200 |
Take careful aim at the target, increasing chance to hit, but dealing less damage. | |||
Lightning Strike | Perseus Bow | Weapon range | 300 |
A blindingly fast attack that does not trigger reaction abilities. | |||
Blackout | Char Bow | Weapon range | 250 |
Loose specially prepared arrows to Blind the target. |
Reaction
Skill | Equipment | Effect | AP |
---|---|---|---|
Archer's Bane | Green Beret | Avoid all bow-based basic attacks. | 200 |
Support
Skill | Equipment | Effect | AP |
---|---|---|---|
Concentration | Target Bow | Focuses the user's thoughts. Increases chance to hit. | 300 |