Arcane Magicks is a skillset in Final Fantasy XII. It deals with damage-dealing spells, and its licenses are exclusive to the Red Battlemage in the Zodiac versions.
Mechanics[]
Damage calculation:
The damage is boosted if the caster is affected by Faith (to 130% of normal), wears equipment with elemental affinity, what augments have been purchased on the License Board, and whether the enemy is weak against the used element.
The success rate of negative status spells are unaffected by the target's Magick Evade.
List of Arcane Magicks[]
"MP cost" is defined as default MP cost. Channeling Augments lower the MP cost of any spell. Spells do not consume MP if they do not connect with their target.
In the Zodiac versions most Arcane Magicks were re-classified as Time Magicks while the powerful fire-elemental spell, Ardor, was moved into the Arcane Magicks. Only the Red Battlemage can wield Arcane Magick, and certain spells can be obtained from treasures.
Name | MP | Target | Element | Base Potency | Faith Modifier | Accuracy | MP Recovery | Required License | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Initial | Switch With or | Area | Base | Evasion Magick Evasion | Safety Nulled by Safety augment | Reflect Can be Reflected | |||||||
Dark Original stats |
10 | Enemy | Partial | Circle 8 | Dark | 46 | Potency | 100% | No | No | Yes | Warmage | Arcane Magick 1 |
Deal moderate dark damage to all foes in range. Effect: Minor Dark-elemental damage to all targets in range. | |||||||||||||
Darkra Original stats |
24 | Enemy | Partial | Circle 8 | Dark | 91 | Potency | 100% | No | No | Yes | Warmage | Arcane Magick 1 |
Deal dark damage to all foes in range. Effect: Moderate Dark-elemental damage to all targets in range. | |||||||||||||
Darkga Original stats |
38 | Enemy | Partial | Circle 8 | Dark | 130 | Potency | 100% | No | No | Yes | Warmage | Arcane Magick 2 |
Deal heavy dark damage to all foes in range. Effect: Major Dark-elemental damage to all targets in range. | |||||||||||||
Death Original stats |
20 | Enemy | Partial | Single | None | ― | Accuracy | 50% | No | Yes | Yes | No | Arcane Magick 2 |
Reduce one foe's HP to 0. Effect: Inflicts Instant Death | |||||||||||||
Ardor | 60 | Enemy | Partial | Circle 8 | Fire | 173 | Potency | 100% | Yes | No | Yes | Warmage | Arcane Magick 3 |
Deal massive fire damage to all foes in range. Effect: Massive Fire-elemental damage to all targets in range. |
Other appearances[]
Final Fantasy Airborne Brigade[]
Final Fantasy Record Keeper[]
Gallery[]
Etymology[]
Arcane is a synonym for esoteric. It refers to various secret philosophical and religious doctrines and traditions.
magic. Magick, in the context of Aleister Crowley's Thelema, is a term used to differentiate the occult from stage magic and is defined as "the Science and Art of causing Change to occur in conformity with Will", including both "mundane" acts of will as well as ritual magic.
Magick is an Early Modern English spelling for